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<p>[QUOTE="The Mockingjay, post: 20968886, member: 144903"]</p><p><strong>[Kapuseru bōjutsu] Capsule Bojutsu</strong> </p><p><strong>Type:</strong> Ninjutsu/Bojutsu</p><p></p><p><strong>Background:</strong> </p><p>Capsule Bojutsu was developed by baton wielding shinobi of Kirigakure alongside those of Otogakure as a way to incorporate there natural affinity to liquid elements and sound based techniques. It was firstly developed as a way to confuse/disorientate enemies who would enter close quarters combat with the users of this style, although when picked up by the shinobi of otogakure, it was given more offensive, advantage-giving abilities when accompanied with their sound techniques. Over the years, the style has become what it is today, a perfect infusion of the many different ninjutsu that went into it's creation as it travelled around the world and was added to in every place.</p><p></p><p><strong>Description on the Abilities and Inner Workings of the Style:</strong> This style bases its abilities around the use of hollowed out weaponry, such as batons, staffs, tonfa etc. Users of this style will manipulate liquids in order to fill or drain their chosen weapon at will. This is the base of everything else that this style has to offer and is the focal point of all its branching abilities. The two main benefits of doing so are,</p><p>1. Increasing and Decreasing the weight of your held weapon.</p><p>2. Changing the pitch of the sound the weapon makes upon contact.</p><p></p><p>A weapon with high volumes of water inside will be heavier in weight and make lower pitched sounds upon connection with another object. A weapon with a lower volume of water would be a lighter weapon that would make a higher pitched sound upon contact. Increasing and decreasing the weight of your weapon would keep your opponent on edge, every strike would feel different, every swing would have a different level of momentum behind it and would react differently to being blocked. The opponent could never feel comfortable with what they are about to defend against, unknowing of what they were being hit by.</p><p></p><p>Changing the sound that the weapon makes on contact is beneficial when paired with sound chakra as it allows the chakra to react in different ways. By channelling a small amount of sound chakra to the point of impact when your <u>empty</u> weapon connects with an object the user would be able to produce a quick, high frequency sound wave which travels extremely quickly, causing whatever contacted the weapon to bounce off with great force.</p><p>A similar amount of sound chakra released upon impact whilst wielding a liquid <u>filled</u> weapon the user would cause a low frequency sound wave, a longer lasting, more spread wave that would cause the connecting object to vibrate profusely, possibly breaking its form apart or making an opponent lose his grip of a weapon. Huge impacts with this effect could conceivably break bones with the vibration, but this is only really achievable against those with enhanced strength and by shinobi capable of taking such a hit themselves. At no point does the user infuse their own weapon with sound chakra, in order to achieve these effects, the user will send sound chakra through the air and to the impact point of the weapon, the it will come into effect and gain the properties of the sound made. This ability of this CFS could be summarised easily as the user releasing sound chakra as they make contact with their held weapon in order to produce one of many different effects. These effects being dictated by the amount of liquid within the weapon at time of contact.</p><p></p><p>Filling the weapons can be done passively with water just through the moulding of suiton chakra, or with the active ability of a different liquid element. Weapons can also be made to have tiny holes in the sides or end that would allow the weapon to squirt or excrete whatever liquid is inside, this would again be done through the use of Capsule Bojutsu techniques.</p><p></p><p><strong>Example Techniques:</strong></p><p>[SPOILER]<strong>Capsule Bojutsu: Excretion</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> C</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 15</p><p><strong>Damage:</strong></p><p><strong>Description:</strong> The user can cause whatever liquid is held inside their weapon to seap out through its walls and onto the outside of the weapon, making the weapon wet with whatever was inside.[/SPOILER]</p><p></p><p>[SPOILER]<strong>Capsule Bojutsu: Squirt!</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> C</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 15</p><p><strong>Damage:</strong> N/A</p><p><strong>Description:</strong> Allows the user to squirt whatever liquid is inside their weapon in a target direction, emptying the weapons hollow middle of liquid quickly. Liquid is squirted to the borders of short range.[/SPOILER]</p><p></p><p>[SPOILER]<strong>Capsule Bojutsu/Ototon: Sound Spike</strong></p><p><strong>Type:</strong> Offensive/Supplementary/Defensive</p><p><strong>Rank:</strong> B</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 20</p><p><strong>Damage:</strong> 40</p><p><strong>Description:</strong> Upon impact with another object, the user will send a shot of sound chakra to the impact point, enhancing the impact and creating a soundwave with varying effects based on the pitch of the sound made. </p><p>- A weapon filled with liquid will make a low frequency sound on impact, this will cause the colliding objects to vibrate greatly, making it hard to hold onto and possibly breaking it apart should it be earthen in nature.</p><p>- A weapon emptied of liquid will make a high frequency sound on impact, this will cause a fast moving, high frequency sound wave to spark from the sound chakra and thus cause the colliding object to ricochet off of the users weapon with great speed and force.[/SPOILER]</p><p></p><p><strong>Additional effects and Restrictions:</strong> </p><p>- Weapons used with this CFS are not chakra based weapon, and at no point use chakra to enhance or give them their abilities. Chakra is thread through holes in the weapon and creates liquids within the weapons shell, this is the same process when getting the water out, chakra enters the weapon and pushes the liquid outwards. Sound chakra is only ever present outside the weapons, ready to create chaos at impact point but never sitting in the weapons themselves.</p><p>- Using this styles base 'filling and draining' ability requires mastery of the Suiton element.</p><p>- Any use of sound alongside this fighting style would require full mastery of the Ototon element.</p><p>- The filling and draining of water from the weapons can only be used in conjunction with this CFS, it grants the user no ability to freely manipulate any water outside of their own weapons.</p><p></p><p style="text-align: center"><span style="color: #333333"><span style="font-family: 'Century Gothic'"><span style="font-size: 18px"><span style="color: red">P a t e n t C e r t i f i c a t e</span></span></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: #333333">Heda, our loyal member, gave on the of 2016, a request for a Patent on the Custom Fighting Style [Kapuseru bōjutsu] Capsule Bojutsu. I, Vex, of the Custom Fighting Style Bureau, by the power invested in me by Lord of Kaos, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving her rightfully earned patent on this style by the following;</span></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>[Kapuseru bōjutsu] Capsule Bojutsu </strong></p> <p style="text-align: center">Powered by Vex</p> <p style="text-align: center">Copyright 2016, Heda, NarutoBase.net </p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" data-url="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" class="bbImage " style="" alt="" title="" /></p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=712001&page=3&p=20882867&viewfull=1#post20882867">Approved Here</a></p><p></p><p></p><p>1. (Kapuseri Bojutsu/ Ototon: Kanashimi no sutāvu) Capsule Bojutsu/ Sound Release: Stave of Sorrow</p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: Upon impact with another object, the user will send a shot of sound chakra to the impact point, enhancing the impact and creating a soundwave with varying effects based on the pitch of the sound made. </p><p>- A weapon filled with liquid will make a low frequency sound on impact, this will cause the colliding objects to vibrate greatly, making it hard to hold onto and possibly breaking it apart should it be earthen in nature.</p><p>- A weapon emptied of liquid will make a high frequency sound on impact, this will cause a fast moving, high frequency sound wave to spark from the sound chakra and thus cause the colliding object to ricochet off of the users weapon with great speed and force.</p><p></p><p>Note: Usable 4 times per battle</p><p>Note: No sound above A rank in the same turn[/SPOILER]</p><p></p><p>2. (Kapuseri Bojutsu/ Ototon: Fīdobakku) Capsule Bojutsu/ Sound Release: Feedback</p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Smashing their weapon against a solid surface, the user will release sound chakra to the point of impact and create an outward pushing soundwave which travels from the point of impact in any given direction (or all, although this can hurt the user) short range from its nucleus. The waves strength and ability will vary depending on the amount of liquid stored within the weapon. </p><p>- A full weapon will release a low frequency wave which is capable of crumbling/shattering any earthen or non-chakra enhanced solid within it's effect radius.</p><p>- An empty weapon with this effect will release a high pitched, quick travelling sound wave which will push outwards with great force, easily able to deflect oncoming projectiles or add great force to ones travelling outward.</p><p></p><p>Note: Usable three times per battle</p><p>Note: No sound A rank or above in the next turn[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="The Mockingjay, post: 20968886, member: 144903"] [B][Kapuseru bōjutsu] Capsule Bojutsu[/B] [B]Type:[/B] Ninjutsu/Bojutsu [B]Background:[/B] Capsule Bojutsu was developed by baton wielding shinobi of Kirigakure alongside those of Otogakure as a way to incorporate there natural affinity to liquid elements and sound based techniques. It was firstly developed as a way to confuse/disorientate enemies who would enter close quarters combat with the users of this style, although when picked up by the shinobi of otogakure, it was given more offensive, advantage-giving abilities when accompanied with their sound techniques. Over the years, the style has become what it is today, a perfect infusion of the many different ninjutsu that went into it's creation as it travelled around the world and was added to in every place. [B]Description on the Abilities and Inner Workings of the Style:[/B] This style bases its abilities around the use of hollowed out weaponry, such as batons, staffs, tonfa etc. Users of this style will manipulate liquids in order to fill or drain their chosen weapon at will. This is the base of everything else that this style has to offer and is the focal point of all its branching abilities. The two main benefits of doing so are, 1. Increasing and Decreasing the weight of your held weapon. 2. Changing the pitch of the sound the weapon makes upon contact. A weapon with high volumes of water inside will be heavier in weight and make lower pitched sounds upon connection with another object. A weapon with a lower volume of water would be a lighter weapon that would make a higher pitched sound upon contact. Increasing and decreasing the weight of your weapon would keep your opponent on edge, every strike would feel different, every swing would have a different level of momentum behind it and would react differently to being blocked. The opponent could never feel comfortable with what they are about to defend against, unknowing of what they were being hit by. Changing the sound that the weapon makes on contact is beneficial when paired with sound chakra as it allows the chakra to react in different ways. By channelling a small amount of sound chakra to the point of impact when your [U]empty[/U] weapon connects with an object the user would be able to produce a quick, high frequency sound wave which travels extremely quickly, causing whatever contacted the weapon to bounce off with great force. A similar amount of sound chakra released upon impact whilst wielding a liquid [U]filled[/U] weapon the user would cause a low frequency sound wave, a longer lasting, more spread wave that would cause the connecting object to vibrate profusely, possibly breaking its form apart or making an opponent lose his grip of a weapon. Huge impacts with this effect could conceivably break bones with the vibration, but this is only really achievable against those with enhanced strength and by shinobi capable of taking such a hit themselves. At no point does the user infuse their own weapon with sound chakra, in order to achieve these effects, the user will send sound chakra through the air and to the impact point of the weapon, the it will come into effect and gain the properties of the sound made. This ability of this CFS could be summarised easily as the user releasing sound chakra as they make contact with their held weapon in order to produce one of many different effects. These effects being dictated by the amount of liquid within the weapon at time of contact. Filling the weapons can be done passively with water just through the moulding of suiton chakra, or with the active ability of a different liquid element. Weapons can also be made to have tiny holes in the sides or end that would allow the weapon to squirt or excrete whatever liquid is inside, this would again be done through the use of Capsule Bojutsu techniques. [B]Example Techniques:[/B] [SPOILER][B]Capsule Bojutsu: Excretion[/B] [B]Type:[/B] Supplementary [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] [B]Description:[/B] The user can cause whatever liquid is held inside their weapon to seap out through its walls and onto the outside of the weapon, making the weapon wet with whatever was inside.[/SPOILER] [SPOILER][B]Capsule Bojutsu: Squirt![/B] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] N/A [B]Description:[/B] Allows the user to squirt whatever liquid is inside their weapon in a target direction, emptying the weapons hollow middle of liquid quickly. Liquid is squirted to the borders of short range.[/SPOILER] [SPOILER][B]Capsule Bojutsu/Ototon: Sound Spike[/B] [B]Type:[/B] Offensive/Supplementary/Defensive [B]Rank:[/B] B [B]Range:[/B] Short [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] Upon impact with another object, the user will send a shot of sound chakra to the impact point, enhancing the impact and creating a soundwave with varying effects based on the pitch of the sound made. - A weapon filled with liquid will make a low frequency sound on impact, this will cause the colliding objects to vibrate greatly, making it hard to hold onto and possibly breaking it apart should it be earthen in nature. - A weapon emptied of liquid will make a high frequency sound on impact, this will cause a fast moving, high frequency sound wave to spark from the sound chakra and thus cause the colliding object to ricochet off of the users weapon with great speed and force.[/SPOILER] [B]Additional effects and Restrictions:[/B] - Weapons used with this CFS are not chakra based weapon, and at no point use chakra to enhance or give them their abilities. Chakra is thread through holes in the weapon and creates liquids within the weapons shell, this is the same process when getting the water out, chakra enters the weapon and pushes the liquid outwards. Sound chakra is only ever present outside the weapons, ready to create chaos at impact point but never sitting in the weapons themselves. - Using this styles base 'filling and draining' ability requires mastery of the Suiton element. - Any use of sound alongside this fighting style would require full mastery of the Ototon element. - The filling and draining of water from the weapons can only be used in conjunction with this CFS, it grants the user no ability to freely manipulate any water outside of their own weapons. [CENTER][COLOR=#333333][FONT=Century Gothic][SIZE=5][COLOR=red]P a t e n t C e r t i f i c a t e[/COLOR][/SIZE][/FONT][/COLOR] [COLOR=#333333][FONT=Helvetica Neue]Heda, our loyal member, gave on the of 2016, a request for a Patent on the Custom Fighting Style [Kapuseru bōjutsu] Capsule Bojutsu. I, Vex, of the Custom Fighting Style Bureau, by the power invested in me by Lord of Kaos, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving her rightfully earned patent on this style by the following;[/FONT][/COLOR] [B][Kapuseru bōjutsu] Capsule Bojutsu [/B] Powered by Vex Copyright 2016, Heda, NarutoBase.net [IMG]http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png[/IMG][/CENTER] [URL="http://narutobase.net/forums/showthread.php?t=712001&page=3&p=20882867&viewfull=1#post20882867"]Approved Here[/URL] 1. (Kapuseri Bojutsu/ Ototon: Kanashimi no sutāvu) Capsule Bojutsu/ Sound Release: Stave of Sorrow [SPOILER]Type: Offensive/Defensive Rank: B Range: Short Chakra: 20 Damage: 40 Description: Upon impact with another object, the user will send a shot of sound chakra to the impact point, enhancing the impact and creating a soundwave with varying effects based on the pitch of the sound made. - A weapon filled with liquid will make a low frequency sound on impact, this will cause the colliding objects to vibrate greatly, making it hard to hold onto and possibly breaking it apart should it be earthen in nature. - A weapon emptied of liquid will make a high frequency sound on impact, this will cause a fast moving, high frequency sound wave to spark from the sound chakra and thus cause the colliding object to ricochet off of the users weapon with great speed and force. Note: Usable 4 times per battle Note: No sound above A rank in the same turn[/SPOILER] 2. (Kapuseri Bojutsu/ Ototon: Fīdobakku) Capsule Bojutsu/ Sound Release: Feedback [SPOILER]Type: Offensive/Defensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: Smashing their weapon against a solid surface, the user will release sound chakra to the point of impact and create an outward pushing soundwave which travels from the point of impact in any given direction (or all, although this can hurt the user) short range from its nucleus. The waves strength and ability will vary depending on the amount of liquid stored within the weapon. - A full weapon will release a low frequency wave which is capable of crumbling/shattering any earthen or non-chakra enhanced solid within it's effect radius. - An empty weapon with this effect will release a high pitched, quick travelling sound wave which will push outwards with great force, easily able to deflect oncoming projectiles or add great force to ones travelling outward. Note: Usable three times per battle Note: No sound A rank or above in the next turn[/SPOILER] [/QUOTE]
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