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  1. Drackos

    Ninja World Rules: Third Edition

    (Q) RIFTS (Q.i) Description: A Rift is a high difficulty activity designed around one to three roleplayers. Similar to the Raid on Irkalla, the Underworld, Rifts feature predesigned “bosses” or encounters with preset loot tables. To many these are easiest to cognize as dungeons or small...
  2. Drackos

    Ninja World Rules: Third Edition

    (P) REGIONAL SUB-STORIES (P.i) Description: In spite of the Prime Divinities’ sacrifice, Abzu’s Cataclysm has shattered our world. What remains now lay in a state of flux where time and space are warped and twisted. Parallel and outer realities intermix with our own and forces, new and old...
  3. Drackos

    Ninja World Rules: Third Edition

    (O) Kamiyasumi - the Western Continent (O.i) Description: Kamiyasumi, the Western Continent, is located to the west of the Mainland. Like Tobusekai, it is a place shrouded in mystery and part of the broader region of the world known as the Outer Lands. The Outer Lands have been separated...
  4. Drackos

    Ninja World Rules: Third Edition

    (N) FORBIDDEN MISSIONS (N.i) Description: Typical Missions in the Ninja World are ranked between D and S-Rank; this reflects a scaling increase in difficulty, effort, and complexity. But there exists a higher difficulty, a category of much rarer mission in the Ninja World: Forbidden Ranked...
  5. Drackos

    Ninja World Rules: Third Edition

    (M) STORYBOARD MISSIONS (M.i) Description: Storyboard Missions allow roleplayers to choose from a number of story elements to craft and narrate their own missions in order to complete objectives and earn rewards. Each story element is ranked according to difficulty, and the average of these...
  6. Drackos

    Ninja World Rules: Third Edition

    (L) BOUNTIES (L.i) Description: Bounties are a tool of law enforcement, avengers, unapologetic evildoers, and profiteers. In practical terms, a bounty is a reward offered for the completion of a certain task, often one that involves killing, capturing, or otherwise retrieving one or multiple...
  7. Drackos

    Ninja World Rules: Third Edition

    (K) STORY ARCS, BIOGRAPHIES, AND REGENERATION (K.i) Story Arcs: Time passes in the Ninja World universally. This contrasts with the previous Ninja World that operated on specific timelines occurring simultaneously. This means that events that occur within the Ninja World now occur...
  8. Drackos

    Ninja World Rules: Third Edition

    (J) ARTIFACTS (J.i) Description: Relics of a past golden age, items and tools shrouded in mystery, Void touched powers, the secrets of building and administration, earth shaping forces, medicines, and even machines for convenient utility - this is what encompasses Artifacts in the Ninja World...
  9. Drackos

    Ninja World Rules: Third Edition

    (I) ECONOMY (I.i) Description: The Ninja World operates on Kumi; this currency is not exclusive to the Ninja World and can be earned outside of it. (I.ii) Acquisition: Kumi can be earned in a multitude of ways. This thread will document the means to earn it through the Ninja World. The...
  10. Drackos

    Ninja World Rules: Third Edition

    (H) NINJA WORLD ARENAS (H.i) The Last Bastion Witchwood Company: The Witchwood Company of Last Bastion has owned and operated the Witchwood Arena for hundreds of years; since its inception the arena stands with a very complicated history, providing entertainment to the residents of Last Bastion...
  11. Drackos

    Ninja World Rules: Third Edition

    (G) TOBUSEKAI - THE EASTERN CONTINENT (G.i) Description: Legacy Description: Tobusekai, the Eastern Continent, diverges significantly from the Mainland. Tobusekai is a place that has never seen a single power dominate it; rather it is a mysterious, mist-shrouded, island that has seen numerous...
  12. Drackos

    Ninja World Rules: Third Edition

    (F) TRAVEL RULES (F.i) General Travel: Travel is conducted by traveling Landmark to Landmark. For example, traveling from the Badlands of Earth to the Land of Fire would require you to pass through each Landmark between Point A and Point B. This includes passing through minor villages and...
  13. Drackos

    Ninja World Rules: Third Edition

    (E) CLANS (E.i) Description: Clans form the second half of the backbone of the Ninja World alongside Villages. Clans consist of numerous small organizations of ninja vying for landmarks and artifacts in order to progress toward their ultimate goal: attaining village status. Clans are not to be...
  14. Drackos

    Ninja World Rules: Third Edition

    (D) THE AKATSUKI (D.i) Lore: In Naruto, the Akatsuki (translated as "Dawn," or "Daybreak") was an infamous organization of S-Class criminal ninja that had, in some shape or another, betrayed their villages and pledged their allegiance to the organization. The Akatsuki in Naruto took on a...
  15. Drackos

    Ninja World Rules: Third Edition

    (C) VILLAGES (C.i) Description: In the Ninja World there are two shinobi organizations known as villages that one can join, if they wish. Hidden Villages are just as the name suggests - villages or cities in which ninja reside. A Hidden Village maintains its economy by training its citizens to...
  16. Drackos

    Ninja World Rules: Third Edition

    (B) CLAIMS, CONFLICT, AND CONQUEST (B.i) Claiming Landmarks: The Ninja World is divided into over 250 landmarks. Many of these are inhabited by NPCs, some of whom live in cities or have organized governments according to the lore. Others are barren wastelands, like in the Great Wind Desert...
  17. Drackos

    Ninja World Rules: Third Edition

    (A) MAPS (A.i) Interactive Map: Originally created by Jas and updated by Serpent, the Ninja World Interactive Map shows how the world has been divided into individual landmarks. Each Landmark is assigned a corresponding number that matches its thread. Each Landmark in the Interactive Map is...
  18. Drackos

    Ninja World Rules: Third Edition

    NINJA WORLD RULES: THIRD EDITION NAVIGATION: Navigating the Ninja World Rules has never been easier. To navigate the rules simply look to the Table of Contents and pick a topic you think is relevant to you. Either click on the hyperlinked subject for the entire post, or CTRL+F the portion...
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