Unohana vs...

Troi

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Man you know damn well I cannot beat you so lets have fun lol.

(Dakuiton: Shinkai Kairou ) Dark Vacuity Release: Abyssal Corridor (Reference)
Rank: N/A
Type: N/A
Range: N/A
Damage Points: N/A
Description: Abyssal Corridor is a not a traditional technique in the sense of manipulation of an element. It’s rather a basic outline of what occurs when the human body or other sentient creatures such as animals make contact with the ionized ash of Dark Vacuity Release. This is always active in battle, simply posted in the beginning or whenever a Dark Vacuity Release technique is used, being completely passive and not costing a move slot. The outline of exposure to the element follows as such:

D Rank: This is considered the weakest level of exposure, which due to how insignificant the damage is, the technique in question doesn't cause any residual damage and simply deals its intended damage to the opposing human/sentient being. They however due to the hazy like nature of the ash, can cause blindness if exposed to his eyes. As long as exposure is remained with the source, the target won't be able to see up beyond mid range.

C Rank: This is considered the second weakest level of exposure; thus has the least effect on the skin. However, despite this; the ionizing process does in fact still cause irritation to the skin – akin to a constant need to itch at the area. This in turn causes the opponent a bit of difficulty in attempting to perform hand seals without the need to scratch at the zone, causing them to be unable to perform a technique if it possesses more four or more hand seals. It should be noted however that exposure will still also cause damage to the skin, which in turn causes the opponent to suffer -5 DMG per turn. Due to this being the weakest level of ionizing on the skin, it only lasts for two turns if separated from the technique though constant exposure to the initial technique will cause these effects to persist.

B Rank: Similar to the previous exposure level, B rank exposure causes more irritation to the skin as more layers of it is removed. This causes other to be unable to make more than three hand seals for a technique without wanting to completely scratch at the area of exposure, due to the immense irritation. This also causes -5 per turn as well, akin to the C Rank Usage, while also causing the same blinding affect if exposed to the eyes.

A Rank: This is fourth stage of exposure; which causes the effects to be far worse than beforehand. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with two or more hand seals without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -10 DMG for two turns unless constant exposure to the technique remains established.

S - rank: This is fifth stage of exposure; which causes the effects to be the worse among the technique. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with one hand seal without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -20 DMG for two turns unless constant exposure to the technique remains established.

Abyssal Corridor’s effects however are reflected once the Dark Vacuity Technique within the damage threshold. This means; should an A – Rank technique be increased in damage to that of 80, the S rank effect will those trigger instead. It’s the same for when the user is afflicted with a technique that reduces the damage; including after clashes with other techniques will cause the effects if contact is made to lessen.

"Well, well, well... What do we have here?.." Unohana said while unsheathing her tattered blade. "Another soul for my collection?.." she said as she snickered evilly and having the most stoic facial expression. "I assumed you brought yourself to me as a self sacrifice. How would you like me to package your corpse?" she asked.

She grew blue horns made of fire and seemed to glow a bluish aura, which was also of the hottest flame.

(Akuma Homura: Rushifaa no Kigen)Satan’s Flame: Origins of Lucifer (Passive)
Type: Offensive
Rank: B -rank
Range: Short
Chakra: 20 ( -5 chakra per turn)
Damage: N/A (+20 Tajutsu/Satan’s Flame/Kenjutsu)
Description: This technique encompasses the mastery of the entire style of Akuma Homura, being the full mastery jutsu of the technique. This technique starts off by the user channeling his/her chakra around their body, causing the limbs around the body to become invoked with the flames of Akuma Homura. The fire then spreads from head to hands, all the way to their legs , while also engulfing weapons such as swords that are in contact with the user.. On the forehead of the user, small flames which are slightly brighter than most of the areas appears as small horns showing the true devilish intent of the style as well as mastery of it. The flames emitted are bright red or blue for those who has placed Akuma Homura as mastery in there bio. Once activated the user's body becomes harder to touch due to the resonating heat around from the flames. Anyone that touches them will take-10 damage and will leave slight burn marks on the skin. The user’s taijutsu/physical kenjutsu prowess is slightly increased, giving them a +20 in physical hits. While active the user is only able to mold fire chakra due to the constant need of having to keep the fire fueled but can use other techniques taijutsu, genjutsu etc as long as it’s none elemental. Mastery of Satan’s Flame must be mentioned in bio in order to change fire to blue, affecting all Satan’s Flame/Fire Techniques used by the user. This technique is capable of lasting as long as the user sustains the chakra per turn cost, though deactivating it sends it on a cool down of three turns before reactivating again. Reactivation can only be done thrice per battle.

She swung her sword that she infused with katon chakra, and aimed flames that would slice the man and his little counterpart with scorching properties.

( Kumo-Ryū Kaengiri ) - Cloud Style: Flame Slash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60 (+20+20=100)
Description: The user imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique, is capable of surrounding their immediate area with a circular wall of these flames, incinerating multiple targets even if they approach from numerous angles simultaneously.

She smiled as she swung her blade, seeing how the combatants would respond.



No need to count chakra. The battle will be over by the time either of us uses it all.

Health: 160
Tracking: A lot
Speed: Not fast enough. Yet.
 

Skorm

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(Dakuiton: Shinkai Kairou ) Dark Vacuity Release: Abyssal Corridor (Reference)
Rank: N/A
Type: N/A
Range: N/A
Damage Points: N/A
Description: Abyssal Corridor is a not a traditional technique in the sense of manipulation of an element. It’s rather a basic outline of what occurs when the human body or other sentient creatures such as animals make contact with the ionized ash of Dark Vacuity Release. This is always active in battle, simply posted in the beginning or whenever a Dark Vacuity Release technique is used, being completely passive and not costing a move slot. The outline of exposure to the element follows as such:

D Rank: This is considered the weakest level of exposure, which due to how insignificant the damage is, the technique in question doesn't cause any residual damage and simply deals its intended damage to the opposing human/sentient being. They however due to the hazy like nature of the ash, can cause blindness if exposed to his eyes. As long as exposure is remained with the source, the target won't be able to see up beyond mid range.

C Rank: This is considered the second weakest level of exposure; thus has the least effect on the skin. However, despite this; the ionizing process does in fact still cause irritation to the skin – akin to a constant need to itch at the area. This in turn causes the opponent a bit of difficulty in attempting to perform hand seals without the need to scratch at the zone, causing them to be unable to perform a technique if it possesses more four or more hand seals. It should be noted however that exposure will still also cause damage to the skin, which in turn causes the opponent to suffer -5 DMG per turn. Due to this being the weakest level of ionizing on the skin, it only lasts for two turns if separated from the technique though constant exposure to the initial technique will cause these effects to persist.

B Rank: Similar to the previous exposure level, B rank exposure causes more irritation to the skin as more layers of it is removed. This causes other to be unable to make more than three hand seals for a technique without wanting to completely scratch at the area of exposure, due to the immense irritation. This also causes -5 per turn as well, akin to the C Rank Usage, while also causing the same blinding affect if exposed to the eyes.

A Rank: This is fourth stage of exposure; which causes the effects to be far worse than beforehand. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with two or more hand seals without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -10 DMG for two turns unless constant exposure to the technique remains established.

S - rank: This is fifth stage of exposure; which causes the effects to be the worse among the technique. Of course; at this level of exposure the ionizing process is far more severe as layers of the target’s flesh will start to become more ionized as well. These levels the upper layers of flesh to be eaten away – capable of exposing bones should the ionizing process persist. Much like before, this causes high level of irritation and pain to the skin, preventing those exposed to unable to utilize techniques with one hand seal without wanting to scratch or deal with the pain from the ionizing skin. This in turn causes more passive damage over time, causing -20 DMG for two turns unless constant exposure to the technique remains established.

Abyssal Corridor’s effects however are reflected once the Dark Vacuity Technique within the damage threshold. This means; should an A – Rank technique be increased in damage to that of 80, the S rank effect will those trigger instead. It’s the same for when the user is afflicted with a technique that reduces the damage; including after clashes with other techniques will cause the effects if contact is made to lessen.

"Well, well, well... What do we have here?.." Unohana said while unsheathing her tattered blade. "Another soul for my collection?.." she said as she snickered evilly and having the most stoic facial expression. "I assumed you brought yourself to me as a self sacrifice. How would you like me to package your corpse?" she asked.

She grew blue horns made of fire and seemed to glow a bluish aura, which was also of the hottest flame.

(Akuma Homura: Rushifaa no Kigen)Satan’s Flame: Origins of Lucifer (Passive)
Type: Offensive
Rank: B -rank
Range: Short
Chakra: 20 ( -5 chakra per turn)
Damage: N/A (+20 Tajutsu/Satan’s Flame/Kenjutsu)
Description: This technique encompasses the mastery of the entire style of Akuma Homura, being the full mastery jutsu of the technique. This technique starts off by the user channeling his/her chakra around their body, causing the limbs around the body to become invoked with the flames of Akuma Homura. The fire then spreads from head to hands, all the way to their legs , while also engulfing weapons such as swords that are in contact with the user.. On the forehead of the user, small flames which are slightly brighter than most of the areas appears as small horns showing the true devilish intent of the style as well as mastery of it. The flames emitted are bright red or blue for those who has placed Akuma Homura as mastery in there bio. Once activated the user's body becomes harder to touch due to the resonating heat around from the flames. Anyone that touches them will take-10 damage and will leave slight burn marks on the skin. The user’s taijutsu/physical kenjutsu prowess is slightly increased, giving them a +20 in physical hits. While active the user is only able to mold fire chakra due to the constant need of having to keep the fire fueled but can use other techniques taijutsu, genjutsu etc as long as it’s none elemental. Mastery of Satan’s Flame must be mentioned in bio in order to change fire to blue, affecting all Satan’s Flame/Fire Techniques used by the user. This technique is capable of lasting as long as the user sustains the chakra per turn cost, though deactivating it sends it on a cool down of three turns before reactivating again. Reactivation can only be done thrice per battle.

She swung her sword that she infused with katon chakra, and aimed flames that would slice the man and his little counterpart with scorching properties.

( Kumo-Ryū Kaengiri ) - Cloud Style: Flame Slash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60 (+20+20=100)
Description: The user imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique, is capable of surrounding their immediate area with a circular wall of these flames, incinerating multiple targets even if they approach from numerous angles simultaneously.

She smiled as she swung her blade, seeing how the combatants would respond.



No need to count chakra. The battle will be over by the time either of us uses it all.

Health: 160
Tracking: A lot
Speed: Not fast enough. Yet.
Alucard and Lilith stood side by side - facing a sole woman with a tragic outlook. It was as if she had brought herself to the doorstep of death on her own accord.

One does not simply mistake me for having a soul, but you. I could Edo Tensei you but i don't resurrect trash.
The woman swung a sword filled with raging fire release in an arc designed to cut both him and Lilith into dices. The latter of whom, drew her blade as well and filled her body with radiant Yang energy to the point that her entire body became a fortress of devotion and current of vibrance.

You wield fire with grace milady.. Now, let me show you the core of the earth's fury.

Lilith swung Golden Nightmare in an arc to intercept the womans sword. Because Golden Nighmare was made from an element that was strong to fire it was able to not just intercept the strong swing but also repel it. Coupled with her Yang release, Lilith unleashed such a devastating blow with her sword that it would take the womans head off should she chose to. But, she stopped with an inch of the womans life away, halting her move but still holding the blade towards the womans throat.

Show me.. More.
(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Gōruden'naitomea) - Golden Nightmare (Reference)
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A (80) + 40 = 120
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

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Troi

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Hm. The little cat woman thing had more manners than the man. She wasn't surprised... She addressed the man: "Good luck resurrecting me and fighting off those who have rightful claim to me first." she snickered. "Besides, I've been resurrected many-a-times, but I am still my own master..." she stated bluntly and truthfully. As the blade the girl was holding bypassed the hottest of flames and up to Unohana's neck, she sheathed her blade and gave an applause. "Well... Done... Who taught you that? Because it couldn't have possibly been him..." Unohana tried her hand at a crack at the man.

Without saying anything further, Unohana engaged the cat lady in taijutsu with a small activation of strength of her own. Unohana had this strange ability to dilute the tracking capabilities of those around her. This should suffice in this instance.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

Unohana ducked under the blade at a blink as to not let the cat lady decapitate her, again, paired with her slowing of tracking, Unohana was not sure or not if the cat lady could keep up with her speed. She aimed to them sweep her off of her feet with a kick, coated in flames and once that would take place, deliver two powerful one inch punches to the girl's chest, mid air, sending her back to where her master was...

( Akai Ryuu Yajuu Hyaku Nenshou Renda ) - Red Dragon Beast Hundred Burning Barrage
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60 (+40+20=120)
Description: By coating their limbs with fire chakra the user is able to deliver a blaze of fast and unpredictable attacks mimicking a raging fire, each one capable of inflicting severe burns on an unprotected target. In case of multiple successful strikes the technique has been known to simply burn through flesh.

"Now what?" Unohana asked while attempting to deliver these blows.
 

Skorm

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Hm. The little cat woman thing had more manners than the man. She wasn't surprised... She addressed the man: "Good luck resurrecting me and fighting off those who have rightful claim to me first." she snickered. "Besides, I've been resurrected many-a-times, but I am still my own master..." she stated bluntly and truthfully. As the blade the girl was holding bypassed the hottest of flames and up to Unohana's neck, she sheathed her blade and gave an applause. "Well... Done... Who taught you that? Because it couldn't have possibly been him..." Unohana tried her hand at a crack at the man.

Without saying anything further, Unohana engaged the cat lady in taijutsu with a small activation of strength of her own. Unohana had this strange ability to dilute the tracking capabilities of those around her. This should suffice in this instance.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

Unohana ducked under the blade at a blink as to not let the cat lady decapitate her, again, paired with her slowing of tracking, Unohana was not sure or not if the cat lady could keep up with her speed. She aimed to them sweep her off of her feet with a kick, coated in flames and once that would take place, deliver two powerful one inch punches to the girl's chest, mid air, sending her back to where her master was...

( Akai Ryuu Yajuu Hyaku Nenshou Renda ) - Red Dragon Beast Hundred Burning Barrage
Type: Offensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60 (+40+20=120)
Description: By coating their limbs with fire chakra the user is able to deliver a blaze of fast and unpredictable attacks mimicking a raging fire, each one capable of inflicting severe burns on an unprotected target. In case of multiple successful strikes the technique has been known to simply burn through flesh.

"Now what?" Unohana asked while attempting to deliver these blows.
This woman was delusional. Alucard had already expressed his disintresed for a potential plot to make her his puppet. He already had enough of those.. Nevertheless as she also used the same technique as Lilith in order to power up her physique, Alucard thought it'd be a great time to deal some emotional damage. His tracking was beyond any measly mortal anyway so he did not care. After weaving a few handseals as well as cracking the Genjutsu up to forbidden ranks thanks to his Yin release, Alucard placed upon the opponent a most lethal illusion. The opponent would have their body begin to feel the presence of alpha-rhythm frequencies which are deadly to the human body. The sound and pressure would make them perceive organ and brain failure but they would also percieve Alucard to be under the influence of the same pain causing general doubt of the situation. The Five Elements Yin technique would also let Alucard influence the Genjutsu further and add an element of supernatural coldness to the sensation due to the liquid krypton release he used in conjunction with the Genjutsu. This would add an atmosphere of pressure, staggering soundwaves and a crippling coldness to the opponents mind.

(Genjutsu: Puredetaazu Wairu) Illusionary Arts: Predator's Wail
Rank: S - Rank (Forbidden)
Type: Supplementary, Offensive
Range: Short - Mid
Chakra Cost: 40 + 10 = 50
Damage Points: 80 (90?)
Description: Through the use of three hand seals – the user will induce a rather ingenious illusion upon the opponent. Upon the final seal being casted; the target’s body would immediately begin to experience an illusion – where sound wave would be emitted; one resembling median alpha-rhythm frequencies. These frequencies are extremely dangerous to the human body, so much so that constant exposure to it can eventually kill a human. The illusion in turn would cause the target to perceive this sound wave, as it violently ruptures the brain’s cells and organ malfunction. However, in the sense of the user; the target will perceive the user also suffering from the sound waves as well. This is to create a deceptive illusion of a double-edged technique, with the intention of killing both parties involved. While this might seem simple, it also affects the target’s senses as well – reflecting the body shutting down from their brain being exposed to this level of frequency, with the basic senses shutting down. This makes them unable to accurately see, hear nor smell whatsoever. In reality of course, the target is completely fine but due to the sheer mental strain the illusion produces, it causes them damage the longer they remain exposed to it but it also causes their real basic senses to become overwhelmed – rendering them unusable while exposed to the illusion. The user can further add more realism to the illusion on themselves and the opponent such as veins bursting, eyes reddening etc in order to further the illusions intentions. This technique can only be used twice per battle, with no illusions above A rank can be used in the same nor next turn.

(Inton: Gogyou Gen) – Yin Release: Five Elements Illusion
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50 chakra cost to applied technique)
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent Genjutsu. When the user casts a Genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. This technique increases the technique it is applied to by one rank in strength; due to the massive infusion of chakra a Genjutsu empowered by the Five Elements Illusion can penetrate through any passive defense or subversive method against Genjutsu. By using nature chakra rather than raw chakra, the properties of the Genjutsu can change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. The user is free to alter the effects of a Genjutsu within reason as long as the primary effects remain the same. Like other Yin-Yang infusions, this technique only increases the chakra within the technique by an additional rank in strength, or 10, whichever is higher.
Note: Can only be used 6 times per battle.
Note: Cannot be used on techniques above S-Rank.
Note: Yin Release Specialists and Yin-Yang users can use advanced elements and CE.

However, as the illusion itself did nothing to actually paralyze the opponent, Lilith - who had lost track of her but regained equal speeds still, would shatter the earth by plumming down her GM sword into the ground to create a shockwave of molten metal to consume whatever was infront of her.

(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A (80) + 20 = 100
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.
 
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Skorm

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Ive waited enough so imma go ahead and skip your turn. You’ll barely survive but idgaf.


Alucard and Lilith's attacks both went through as the opposition failed to act which resulted in an immense combination of damage inflicted to them. Surely wasn't enough to kill them due to their Yang empowerment but still enough to cause serious damage. As expected, Alucard's Genjutsu would deal spiritual damage which Yang release did not heal and until she broke free from the illusion she would continue to be dealt this damage. Lilith's blow would knock her back and deal some damage reduced by the Yang technique they had applied to themselves. Alucard sighed, had they given up already?


Your ignorance will now cost you your life. Was it worth it, mortal?
Seeing as everyone was in a mode but he wasn't, he activated his Tenseigan Chakra Mode in order to be able to keep up speed-wise as well as activating (passively) two of his Void Artifacts. He then rushed towards the opponent in an arc, at speeds far surpassing theirs (most likely) and morphed his body into a Yin infused spectre using his Ghoulspine style. His body became etheral, unable to be touched by any physical means outside chakra based attacks. Using his speed and his new form, he morphed his two arms into curved swords which he used to essentially cut the head off of the opponent. Not physically, but spiritually. As intended.

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(Mukō: Fuyu no Shukufuku) – Void: Winter’s Blessing (passive)
Type: Void Infused Artifact
Rank: A
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact Accumulator that is activated passively; upon activation the user instantly gains a single Void Infusion. It can be activated twice per battle, once every four turns.

(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void (passive)
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next five offensive techniques by 20 damage.

( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Mode
Rank: S
Range: N/A
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn shaped like Kaguya's, extending from their forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards. The user's strength is significantly increased, adding +40 damage to their Ninjutsu and Taijutsu techniques. Their speed is also enhanced, increasing it by four times their base.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 4 additional turns before using again.
Note: Can only be used by Otsutsuki Tenseigan wielders while the Tenseigan is active.
Note: If the Tenseigan is deactivated or reverted back to its Byakugan state then the mode is forcibly ended.

(Yami no Yōsō) - Aspect of Darkness
Type: Supplementary/Defensive/Offensive
Rank: S-rank
Range: Short-Mid
Chakra: 60
Damage: 120 + 60 = 180
Description: Aspect of Darkness encompasses Ghoulspine's heart in the Close Combat ranges. This technique will let the user morph their own limbs and turn into Ghoulspine chakra for great flexibility but also for the opportunity to use it in hand-to-hand combat. They may also morph their limbs into any form they want, shields, swords etc. Akin to the style, the limbs becomes ethereal - unable to be touched physically but only through means of energy elements or raw chakra. Also akin to the style, the users limbs will start to deal mental damage rather than physical. This is because of the Yin element that is incorporated into the ethereal style. When an opponent is touched by Aspect of Darkness, their mind takes the damage as the morphed limbs travels through the target similarly to a solid object and thus does not deal physical damage. Aesthetically, the technique will of course let the user morph their body into several tendrils or whatever tools they want but it contains the theme of a pitch black gooey mass that reshapes to the users will. In this pitch black abyss, endless eyes can appear and cause a freezing effect akin to what is described into the Ghoulspine style itself. However, activating these eyes costs an extra turn of the overall duration of the technique. The eyes will freeze a target that are physical contact with the technique by essentially casting the target into a genjutsu that may be broken by the traditional genjutsu means. The illusion itself will be experienced as if one is drowning in an endless sea of eyes with no control over your own body’s movement. However, since this technique contains Yin chakra it's naturally of a higher tier of genjutsu and thus must be countered as such. Fully body surges of the same amount of chakra of the technique, external surges of the same chakra will work as well.

Note: Can only be used twice per battle with a three turn cool-down.
Note: While in use and for two turns after use, the user cannot use Shikotsumyaku or Yin release above B-rank

Lilith was beating around the bush...
 
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