Testing for WSE

RuckenTM

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CK1585/ HP160
Silently walking as he was trailing his target with no sound given off. Knowing his target was someone strong, but nonetheless he had to attain the technology they had. Dogma didn't waste time to fade invisible upon activating his skull. With not a single sound from his footsteps or the grass he passed, as he raced towards his target suppressing his chakra. Dogma seized the opportunity to take down the shinobi with a simple kunai to their head. With the grass that would normally give away his location, his reaper skull's ability hid those hints also (making the area around him seem as though there was no change as the night gave him even more effect of surprise.

( Sandāu~ēbu ) - Thunderwave (Torso) {Passive}
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.


(Chakra Yokuatsu no Jutsu) - Chakra Suppression Technique
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 (-5 per turn)
Damage points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.
Note: Cannot prevent Doujutsu users from detecting them

(Metamateriaru no Kōgaku Meisai to Shinigami Sukaru) — Reaper Skull with a Metamaterial Optical Camouflage (Worn)
Type: Weapon
Rank: S
Range: Short
Chakra Cost: N/A (-5 Per Turn)
Damage Points: N/A (-5 to User per Elemental Ninjutsu Used)
Description: The Metamaterial Optical Camouflage (M.O.C) mantle appears in many forms as ordered, and made only by the Uchiha prodigy. The suit is highly complex and its contemporary superior mechanisms cannot be taught. The skeleton mask contains red translucent lenses (allowing eye contact between individuals). When placed on the user, the rest of the hooded cape appears along with a dark gray, tattered coating. This cloak is created from molten scales of Obi, the personal snake contact summon of the Uchiha. The skull mask immediately draws chakra from the user when worn. The glowing red lends symbolizes the weapon's activation. Additionally, the user suddenly dons a dark optical camouflage mantle coating from head to toe. The coating possesses unique natural scales with an uneven microscopic weave, which allows for a complex camouflage mechanism. The attire is electric, flame, wind resistant (C-rank and below) as the whole attire is quite durable and extremely hard to rip apart. Even the skull is very difficult to break.

Coating — The scales of the coat passively scatter incoming/reflect light, allowing it to manipulate light from passing. This allows the user to conform irregular shaped objects and render them partially or fully invisible to the naked eye. This can make three-dimensional things also make things appear flat. This control can be used, theoretically, to perform the opposite feat, allowing for turning two-dimensional images into three-dimensional ones and making impressively deceptive mirages. This lowers various counter actions and when their opponent should decide on the countering their attacks (opponent's tracking lowered by -1.5). This can only be done within it's range. At closer ranges, the weapon makes whatever it's camouflaging under light appear darker than their surroundings, acting as a dead giveaway to the concealment.

Lens — The user will be able to see passively chakra through the red lenses, in what appears to be like chakra infrared vision. They'll be to tell the amount of chakra within that given place in time. Users also, through observation, can make a hypothesis to accurately predict the strength of a jutsu, but cannot differentiate between different chakra natures. These lenses, however, only see chakra as it radiates off of an object, which can be used to track (adding .5 to user’s tracking speed). This means it doesn't allow the user to see through thick exteriors; if for example, a suspect had a chakra item under their shirt, its exterior area would appear “cooler” to the lenses, and indicate to user that someone may be carrying a chakra item.

Skull — Finally, the M.O.C is powered with the user's cerebral chakra, and the user’s nervous system. Acting as a passive shell of protection against genjutsu its mechanism becomes in sync with its user's chakra flow, detecting the fluctuation in the user's chakra. This happens as once as the user places on the skeleton skull, it counter-clockwise their chakra flow to allow it, the access in any changes in the regulated chakra flow. Due to that, it gives the user painful headaches when the user forms elemental ninjutsu (-5 damage to User per Elemental Ninjutsu). Genjutsu — by altering the balance between physical and spiritual energies by disturbing physical energy it induces pain, however, through psychogenic pain (pain that's not with a physical cause) in form of migraines. This translates into the ability to consciously combat genjutsu up to A rank at the cost of 30 chakra through user input. The migraine can be induced twice per battle.

Note: Activating/Deactivating the mask takes 1 move slot.
 
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Korra.

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As the man went insisvble and didn't leave a trace for Fury to see, Serperior would still be able to track the man through his smell, body temperature and even the slightest vibration that man would make while touching the ground. Serperior would alert FUry and Beedrill to the man's location as he is running at them. Beedrill would release a blast of Mad Honey at the charing man hitting him and poisoning him. At the same time Fury takes clay out and creates many clay spiders, which crawl all over the opponent and area and detonate on them. This would cause the invisible man to get caught in an explosion as he tried to charge.

refernce - (Middohanī ) - Mad Honey
Rank: N/A
Type: Supplementary
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: Mad Honey is a special type of honey Korra has her Bee summons use instead of normal honey that contains grayanotoxins . The honey can affect opponents and none bee users or medical ninjutsu with effects varying with how much is exposed to an opponent. The opponents get exposed to the honey by either consuming any or having contact with it. Mad Honey can cause nausea, vomiting, blurred vision, circumoral paresthesia, tongue numbing, fainting, drowsiness, drunkenness, and seizures. For these effects the users must be exposed to at least a cup of Mad Honey with the effects following in order the more turns the opponent is in contact or consuming honey. After 1 turn the opponent will experience nausea and tingling. After two turns the user will experience weakness and have their speed drop by one level. After 3 turns the opponent will experience drowsiness and drunkenness while their speed drops by 2 levels. After 4 turns the user will experience vomiting, blurred version, circumoral paresthesia, numbing and fainting and seizures. Mad Honey can also cause cardiovascular system problems resulting into 1st to 3rd-degree heart block, asystole, and myocardial infarction. The opponent would need to exposed to half of their body size worth of Mad Honey and be exposed or have consumed the honey for at least 5 turns straight and would have their speed drop by 3 levels.
Note: Must be posted in either the user's bio or at the beginning of a fight
Note: This honey replaces regular that the user's bee uses
Note: Must be taught by Korra
Note: Must know Bee Summoning

(Bunpou Geijutsu) – Swarming Art
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: Deidara creates many clay spiders, which crawl all over the opponent and detonate on them.
Note: Can only be used by Deidara

Chakra: 2000 - 20 = 1980
HP: 200
 
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RuckenTM

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CK1590/ HP155
Passively Active: Tool-Thunderwave (-5 CK), CW-Reaper's skull (-5 CK), Jutsu-Chakra Sensory (-0 CK) and, CW-Uchiha Sword passvily summons B-rank Hot Waters from ground, after 2nd turn (-0 CK).

Revealing himself due to the fact his opponent had located him through means that hinted she was able to sense things beyond the normal means. Now appearing to them as a machine, far more-so less than human, while running as he summoned his weapon (CW-Uchiha Sword). With his yellow coat and hat, he engaged the team, sensing their every move in the moment. As the bee surged massive amounts of honey towards Dogma, who in turn tried to analyze the threat level through his chakra infrared sight, as he couldn't fathom the danger, he decided to simply thwart the incoming honey with pure shear force from his slashes at the same time the clay and his opponent would now be slain down. Each strike would land quickly as Dogma enhanced his weapon with raiton, exhibiting his swift skill with this katana proving difficult to combat. With a single handseal, he would start taking chakra from them and his summon with each strike (-80), Dogma didn't end his assault. The clay creations would fail to operate without chakra within them.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique (Specialist/ Passive)
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn) (Specialist)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.

Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation [Torso]
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

( Uchiha Ikimono to angō-ka no Ken ) - Uchiha Sword of Creatures and Encryption (Sealed within Body Seal)
Type: Weapon
Rank: S rank
Range: N/a
Chakra: (-20 to enemy chakra)
Damage: N/a
Description: This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword.

Abilities of the blade:
╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land (passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The hot water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate. These very hot waters can harm the opponent if they so fall upon them (B-rank Damage).

╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability. Upon learning of the seals embedded on the sword, by making a single handseal the user can release the seals from the sword allowing him to drain chakra via through the seal marks per each strike per turn (max. 80).

Restrictions:
+ Can only make one water source per Match.
+ Must have learned Fuin at B-rank or more.
+ Takes two turns to draw up from underground a water source.
+Water sources cannot be made within five meters of opponent/s


( Zettai Tōroku ) - Absolute Inscription
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage points: 60 (+10 Passive from Reflux Type Pressure Enhanced Muscles ) (+40 from Super Vibrating Lightning Release Sword )
Description: The user quickly draws his sword, slashing everything around himself and is capable of attacking multiple opponents with quick speeds.
Note: Must have first learnt Iaido.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to Kenjutsu/sword-related attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.
 

Korra.

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As the man/cyborg would start swinging his sword to push away the honey and clay, Fury would do two hand seals. One for the water and one for poison. Korra would spit out a large amount of water that covers an entire area. The water would be used to push away the man to give Fury a more distance from the man as well as using the water to ride to the left. The water would actually be metallic color as it would be infused with Fury's poison. The water would cause the man to get poisoned as well as boost the water.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 + 20 = 80
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Dokuton: Doku no Chūnyū) - Poison Release: Poison Infusion
Rank: A
Type: Supplementary
Range: Short - Long
Chakra: 30 (+10 per turn per usage)
Damage: N/A
Description: The user uses his Poison Release abilities and is able to making it more deadly with other jutsus. The user will channel their Poison into a their arms causing their arms to turn into a purplish color. Any physical jutsus (Earth, Water, Steel, Bones, Sand, etc.) is infused with poison and gives the jutsu Poison properties. The jutsu infused with poison will slightly have a more purplish color. The infused jutsu will be mixed with a poison the user has on them making the jutsu more deadly by even getting a small hit with it. The infused jutsu will be able to poison the opponent through contact with the infused jutsu poisoning them. The amount of poison the opponent is injected with depends on the size of the jutsu making bigger jutsus the most deadly while small jutsus will be a small amount of poison. This jutsu cannot be used with energy based elements as they would evaporate the poison before it could be fully infused. This jutsu is fast being able to infuse a jutsu with poison as soon as the jutsu is made or released. And it also grants an additional rank and twenty damage to the technique up to A-rank.

Additionally the user while in direct contact with inanimate water can use their poison chakra to mold that inanimate water source, turning it into a liquid poison this can be done passively alongside another technique just like the infusion ability. Once converted the user can freely and passively control the consistency of the poison hardening it slightly allowing him to walk upon it while others will not be able to do this this is similar to Water Walking but only works for the user. This is the same principle behind the infusion ability but is easier because it is being done upon inanimate water. If an opponent begins to sink into the poison it'll be hard to get out because as the opponent struggles to get up the sticky liquid pulls them down. This source of poison can be used for other jutsu as well such as Poison Creation or other techniques. However it can only support poison jutsu A-rank and below. The max size of the area converted is related to the user's chakra input but cannot transform massive water sources like entire lakes or landmarks without multiple uses. The user must have a liquid poison to use as a template to use this ability.

Note: Must be taught by Korra.
Note: Must know Poison Release
Note: Requires a 2 turn cool down between uses
Note: Each use lasts for the duration of that singular technique.
Note: Cannot be used with jutsu that materialize within 5 meters of the opponent.

While the man would be pushed back, Fury would take out more Clay and have it form into a giant dragon that flies and keeps Fury and her companions in the awaiting to see what the man does.

(Kibaku Nendo) - Exploding Clay
Type: Offensive
Rank: C Rank-Forbidden A rank
Range: Short-Long
Chakra Cost: 15-60 30
Damage Points: 30-120 60
Description: This technique was developed from a forbidden technique that Deidara stole from Iwagakure. By using the technique's ability to knead chakra into objects through the mouths in the palms of his hands, Deidara can infuse clay with explosive chakra. He then moulds it into a shape depending on the abilities he wants it to have and spits it out. After moulding the clay, Deidara can enlarge it to various sizes depending on the intended purpose of the clay. Once enlarged, the clay creations can be brought to life and controlled remotely by Deidara, who can then detonate the clay by saying "katsu" (喝) and performing the seal of confrontation. Though the explosives are powerful, they are all earth-based techniques, and as such, can be defused by a lightning technique. The technique varies in strength, depending on how much chakra is put into the creation of this "living" clay objects. This was often scaled and referred to by Deidara as going from C1 to C4, ending with the strongest, C0:
  • C1 - Deidara's most basic and versatile form of explosive clay created from a single palm mouth. These are small animated dolls that often resemble small birds or insects, though he has once made snakes, fish and some misshapen-like creatures controlled by Deidara through a wire made out of clay which could regenerate themselves, while multiplying. They have little explosive power, making them excellent for covert operations. He can release them at high speeds. Its power varies from C-rank to B-Rank.
  • C-2 "Dragon" (ドラゴン, Doragon): One of Deidara's specialties; a large dragon, capable of flight. While Deidara is safely on its back, the dragon spits out smaller clay figures that attack the opponent like guided missiles. The dragon also produces clay mines, which are used to force opponents to fight in a limited space. The Dragon itself is A-Rank and its mines and its clay figures are C-rank. It can stay on the field until detonated.
  • C-3 - Deidara's most powerful large scale bomb, an enormous, roughly human-shaped statue that Deidara drops on targets from above. Its explosive power was great enough to apparently destroy a large portion of Sunagakure. Its S-Rank in strength and produces a Long Range explosion from which the user needs to escape as well.
  • C-4 - "Garuda" (カルラ, Karura; Viz "C4 Karura"): A giant doll, shaped like Deidara himself. When it ruptures, a cloud of microscopic bombs is released. Impossible to be seen by a normal eye, the victims breathe in the bombs, which then enter the bloodstream. Once there, the countless micro-bombs explode, causing the victims' bodies to disintegrate at the cellular level, literally turning them into dust. According to Deidara, he created C4 for the sole purpose of defeating Itachi. Unlike the other Explosive Clay techniques, Deidara consumes the clay using his actual mouth instead of the ones on his hands and performs the Tiger → Snake → Bird → Snake hand seals, releasing an enormous quantity of explosive clay which then transforms into the gigantic doll. The doll itself can be used to do physical attacks and move about on the field. Its S-Rank in strength. The cloud of clay spreads up to long range, rapidly but the technique can only be used twice in battle.
  • C0 - "Ultimate Art" (究極芸術, Kyūkyoku Geijutsu): Deidara's most powerful technique; a suicidal technique in which he eats a large ball of clay with the mouth on his chest. This consumes his entire body, condensing the body into a large black sphere with jagged teeth and pupil-less eyes. The sphere then opens up and detonates, destroying everything within a blast that covers the whole battle field. Its explosive power is Forbidden rank, costing 60 chakra points and dealing 120 damage to anything caught in it but it kills the user upon being deployed as it cannot be used by clones.
Note: only Deidara can use this jutsu.

1980 - 30 - 30 - 30 = 1890
 
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RuckenTM

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CK1560/ HP150
Passively Active: Tool-Thunderwave (-5 CK), CW-Reaper's skull (-5 CK), Jutsu-Chakra Sensory (-0 CK) and, CW-Uchiha Sword passvily summons B-rank Hot Waters from ground, after 2nd turn (-0 CK).

Sensing the chakra build up in his opponent he acted swiftly as they released a torrent of water at him. Waving three handseals fast he was able to summon forth a black sphere which devoured anything in range to it as it sucked in all the water aimed at him (short-range). Located directly in front of him and only short-range to his opponent, the black-hole would swallow all the liquids but not only would it prevent Dogma from engaging close range to it. The wind-drafts would pull in the opponent as well to devour them. Dogma now awaiting to act as he watched carefully what next he'd do, dropping his leg weights. Doing so, he'd slash the muddy ground with his sword, taking in more chakra from them (-20 CH).

Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.

(Dakuiton: Sakusei no Mukou ) Dark Vacuity Release: Void of Creation
Rank: D - S
Type: Offensive, Defensive, Supplementary
Range: Short-Long
Chakra Cost: 10 - 40 ( - 10 Per Turn)
Damage Points: 20 - 80
Description: Void of Creation encompasses the basic formations of the element. Exploiting the ionized ash particles, the wielder is capable of forming it into its standardized cubic form or in any form he/she desires. This includes, but not limited to, basic constructs such as tools, body surges, waves, weaponry, spikes etc. It is only limited to the imagination of the user, as the formation can begin/manipulated from anywhere in the terrain (though must be spawned at least five meters away from the intended human), directly from the body and or through direct contact with solid material. The structures forged imitate their realistic counterpart with an array of coloring detail, thus making the creation made from the ionized-ash quite realistic.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used.
 

Korra.

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Nice CE >_O wish I could have cop or steal it

As a black sphere is created in front of Fury and is starting to suck in the water, Fury would notice the sphere just sitting there meaning it most likely could be overpowered. Fury would create 4 orbs of scorch while she is starting to get pulled in. The orbs than turn into 4 dragons of scorch that all go forward and hit the sphere straight on and overpower it and break it stopping Fury from getting sucked in.

(Shakuton: Ryū no ikari)- Scorch Release: Wrath of the Dragons
Type: Attack
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will gather their Shakuton chakra and create 4 several flaming orbs that resemble small suns. Than a red/yellow flaming dragon comes out of every orb and strikes the opponent. Just like Scorch Release: Extremely Steaming Murder the dragons evaporates some of the water within their target making steam come out of the opponent's body.
Note: Usable 2 times
Note: No Scorch Release next turn and No A rank or above Fire/Wind jutsu next turn
Note: Needs Scorch Release and needs to be taught by ~Korra~
Note: Just like Extremely Steaming Murder reduction of water leaves target exhausted and as such can only perform 2 moves the following turn.

As soon as that happens Fury goes on and creates her Clay dragon and takes into the sky staying at mid range from the man/cyborg. Once in the air the dragon would release clay mines around the field pushing the opponent into tighter spaces.

(Kibaku Nendo) - Exploding Clay
Type: Offensive
Rank: C Rank-Forbidden A rank
Range: Short-Long
Chakra Cost: 15-60 30
Damage Points: 30-120 60
Description: This technique was developed from a forbidden technique that Deidara stole from Iwagakure. By using the technique's ability to knead chakra into objects through the mouths in the palms of his hands, Deidara can infuse clay with explosive chakra. He then moulds it into a shape depending on the abilities he wants it to have and spits it out. After moulding the clay, Deidara can enlarge it to various sizes depending on the intended purpose of the clay. Once enlarged, the clay creations can be brought to life and controlled remotely by Deidara, who can then detonate the clay by saying "katsu" (喝) and performing the seal of confrontation. Though the explosives are powerful, they are all earth-based techniques, and as such, can be defused by a lightning technique. The technique varies in strength, depending on how much chakra is put into the creation of this "living" clay objects. This was often scaled and referred to by Deidara as going from C1 to C4, ending with the strongest, C0:
  • C1 - Deidara's most basic and versatile form of explosive clay created from a single palm mouth. These are small animated dolls that often resemble small birds or insects, though he has once made snakes, fish and some misshapen-like creatures controlled by Deidara through a wire made out of clay which could regenerate themselves, while multiplying. They have little explosive power, making them excellent for covert operations. He can release them at high speeds. Its power varies from C-rank to B-Rank.
  • C-2 "Dragon" (ドラゴン, Doragon): One of Deidara's specialties; a large dragon, capable of flight. While Deidara is safely on its back, the dragon spits out smaller clay figures that attack the opponent like guided missiles. The dragon also produces clay mines, which are used to force opponents to fight in a limited space. The Dragon itself is A-Rank and its mines and its clay figures are C-rank. It can stay on the field until detonated.
  • C-3 - Deidara's most powerful large scale bomb, an enormous, roughly human-shaped statue that Deidara drops on targets from above. Its explosive power was great enough to apparently destroy a large portion of Sunagakure. Its S-Rank in strength and produces a Long Range explosion from which the user needs to escape as well.
  • C-4 - "Garuda" (カルラ, Karura; Viz "C4 Karura"): A giant doll, shaped like Deidara himself. When it ruptures, a cloud of microscopic bombs is released. Impossible to be seen by a normal eye, the victims breathe in the bombs, which then enter the bloodstream. Once there, the countless micro-bombs explode, causing the victims' bodies to disintegrate at the cellular level, literally turning them into dust. According to Deidara, he created C4 for the sole purpose of defeating Itachi. Unlike the other Explosive Clay techniques, Deidara consumes the clay using his actual mouth instead of the ones on his hands and performs the Tiger → Snake → Bird → Snake hand seals, releasing an enormous quantity of explosive clay which then transforms into the gigantic doll. The doll itself can be used to do physical attacks and move about on the field. Its S-Rank in strength. The cloud of clay spreads up to long range, rapidly but the technique can only be used twice in battle.
  • C0 - "Ultimate Art" (究極芸術, Kyūkyoku Geijutsu): Deidara's most powerful technique; a suicidal technique in which he eats a large ball of clay with the mouth on his chest. This consumes his entire body, condensing the body into a large black sphere with jagged teeth and pupil-less eyes. The sphere then opens up and detonates, destroying everything within a blast that covers the whole battle field. Its explosive power is Forbidden rank, costing 60 chakra points and dealing 120 damage to anything caught in it but it kills the user upon being deployed as it cannot be used by clones.
Note: only Deidara can use this jutsu.

Chakra: 1920 - 40 - 30 = 1850
 
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