[Shop] Stygian Water CE

Shady Doctor

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Stygian Water

Custom element Japanese name: Suteijian Suiton

Custom element English name: Stygian Water

The element is based on: Water + Fire

Facts that prove the element to be possible (in the manga context):

Summed, up the addition of Water to a heated nitrogen oxide creates the needed conditions for nitric acid to exist. In the Naruto verse, this is easily achievable due to the obvious notion that the body produces Nitric Oxide alone and the addition of Suiton chakra to this mix would create the needed Hydrogen bond to create Nitric Acid.

Stygian Water is based on the nitric acid, a highly corrosive mineral acid that stems from nitric oxide. Nitric oxide, also known as Nitrogen Dioxide ( NO2 ) is a molecule that our body produces to help it's cells communicate with each other by transmitting signals throughout the entire body. The interior surface ( endothelium ) of your arteries produce nitric oxide. While Nitric Oxide is naturally produced through the body, the addition of water to Nitric Oxide creates HNO3, or in other words, Nitric Acid. Summed up, the addition of Water to a heated nitrogen oxide creates the needed conditions for Nitric Ccid to exist. In the Naruto verse, this is easily achievable due to the obvious fact that the body produces Nitric Oxide alone and the addition of Suiton chakra to this mix would create the needed Hydrogen bond to create Nitric Acid.

How it works:
Stygian Water is an acidic and corrosive liquid dark in color, a somewhat contrast from it's real world counterpart which is colorless in nature. This is created through the mixing of Water and Fire elemental chakras, producing an element that is heated to temperatures above normal water temperature. The heat of the Stygian water reaches its boiling point, which is about 83 degrees Celsius (181 degrees Fahrenheit) which allows it to cause searing damage on contact, capable of causing severe burns to the body as it corrodes through solids.

A dangerous element, Stygian Water is capable of quickly corroding solid based defenses, the fire chakra that is mixed allow for the element to maintain it's corrosive nature, eating and burning through matter at a swift pace. Existing purely as a corrosive liquid, Stygian Water's black color is due to the impurity of the liquid and it's "dark" nature though this is simply cosmetic.

Jutsu Usage Examples:

( Suteijian Suiton: ) Ξ Stygian Water: The Cursed Warrior's Gift
Rank: A
Type: Supplementary/Offensive
Range: Short - Mid
Chakra Cost: 30 ( -10 per turn )
Damage Points: N/A ( + 20 to Stygian Water and +20 to Taijutsu )
Description: The user channels large amounts of Stygian Water chakra through his body except for one place, keeping this one place hidden somewhere on his body. As this chakra is gathered, it emanates in the form of a black chakra shroud around the user's body. As this forms, the Stygian Water begins to pump through the user's tenketsu and body, effectively flowing through him. This impure water affects his chakra paths by altering them, turning him into a humanoid body of black Water, akin to the Hozuki Hydrification jutsu. This increases the user's Stygian Water usage by imbibing it with more excess Stygian Water chakra pumping the power of it. As this happens, the user's taijutsu likewise increases, due to stronger water flowing through him, allowing for him to be faster and deal more damage by increasing the amount of water created. The user is also able to create basic bursts of water using his body as a source of Water, creating up to A rank structures. The natural limitation to this jutsu involves the one spot that wasn't covered with Stygian Water chakra. This spot is left weaker and more exposed than other spots, causing it to be vulnerable to direct taijutsu blows of A rank and higher, causing the pumping of Stygian Water to exit the body, bursting out of the user in a backwards explosion, spraying the opposite direction of the opponent and causing the user to be unable to use A rank and higher Stygian Water for two turns.
Note: Lasts up to 5 turns at a cost of -10 chakra per turn
Note: Can be used twice
Note: Water structures created are of A rank power.

( Suteijian Suiton: ) Ξ Stygian Water: Black Rain of Death
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: Forming 3 seals, the user spreads his Stygian Water chakra through the atmosphere, forming clouds to form in the sky that rain Stygian Water very quickly. This corrosive water washes over the enemy, burning him as the user forms it into an ever growing scythe of water that slices through the opponent, causing searing and deadly internal burns.
Note: Can only be used 4 times

Conditions to be able to use it:

Mastery over Suiton and Katon is needed, as well as great chakra control.

Is weak to:

Wind: Stygian Water has a high temperature, capable of evaporating other low grade Water techniques and overpowering other ones. Wind on the other hand is capable of blasting through the water with pure impact force and "cooling" the water's heated aspect overall.

Lightning: Stygian Water still being a form of water will definitely still be a great conductor for electricity, though as electricity is conducted throughout Stygian water it will become ionized.

Crystal: Stygian water would have a relatively hard time corroding the properties of Crystals, thus the Crystal element and things similar (diamonds etc) would be able to overcome Stygian water altogether.

Is strong against:

Fire based elements: The fire alone would only serve to heat the black water, raising its temperature as the water overtakes it, moving on with little power loss. Along with simply adding heat to the water, Stygian water is still water, thus would be able to douse the fire and put it out accordingly.

Earth and Some other matter based attacks: Due to it's corrosive nature, Stygian Water is able to corrode and burn through some solid based elements with ease, burning through them to give the liquid a temporarily "chunkier" form, similar to lava as it burns and breaks the item down fully in a relatively quick process. This works on most solid structures, unless they have some sort of high resistance to the corrosive properties.

Wood release: Stygian Water's corrosive properties would be capable of burning straight through wood techniques and elements similar to it. This includes plant life and other inorganic materials that have properties similar to plants and wood.

Neutral to:

Water based elements: Water itself wouldn't really be affected by Stygian water overall. In head to head clashes, the two would be neutral to one another, though if in contact long enough the two would most likely mix together, thus giving regular water acidic properties of Stygian water. This could prove to be dangerous for the user also in some cases.

Co-creator: Moxxi

Students I passed this custom element on too: None

P a t e n t C e r t i f i c a t e

I, Negative Knight, head of the Custom Elements Bureau, declare for all men to hear that I give you the following:

Shady Doctor, our loyal member, gave on the date December 13th 2016 a request for a Patent on his custom element (Stygian Water); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following;


Suteijian Suiton
Powered by Lord of Kaos
Copyright © 2016, Shady Doctor, NarutoBase.net​

Approved -




( Suteijian Suiton: Sutikusu no sensō ) Ξ Stygian Water: Cursed Oaths
Rank: D - S
Type: Supplementary | Offensive | Defensive
Range: Short - Long
Chakra Cost: 10 - 40
Damage Points: 20 - 80
Description: This is the basic technique of the Stygian water Element. Using both fire and water chakras in conjunction, the user is able to create or manipulate existing Stygian Water to use as a tool of War. This allows the user to create basic or slightly intricate tools/shapes of the water to use for offensive, defensive or Supplementary purposes that may be at hand, limited only by the user's imagination. These tools and shapes can range from waves, swords, Cubes etc. but will be split in power according to rank and quantity of the tools created. These are created directly from the user's body, whether it's through the mouth or directly from a limb or can even be crafted from existing water (pond/lake/puddles) . Similar to Mei Terumi and her corrosive/Burning elements, the user is immune to being burned by his creations due to their chakra controlling them, thus enabling him/her to hold the tools himself whenever his chakra is present. A rank variants of this will need to be used with a hand seal while the S rank variant needs 3 hand seals. The B rank and lower can be used without a hand seal but will need hand or body gestures such as a wave of the hand or a kick etc. The maximum size for an S rank is 3x the size of the user.

Note: S ranks can only be used up to 4 times with no S rank Stygian Water in the following turn.
Note: A ranks can be used 4 tims

( Suteijian Suiton: Ikari no Yomi ) Ξ Stygian Water: Ferry to the Underworld
Rank: B
Type: Supplementary | Offensive
Range: Short - Long
Chakra Cost: 20 ( +10 to Water jutsu )
Damage Points: N/A (+20)
Description: Designed as a way to increase the user's ability to utilize Stygian Water, this technique is treated as an infusion type ability which is to be used side by side with a regular suiton technique. When the user uses a Suiton technique up to and including S ranks, they can perform this in the same timeframe in order to coat said technique with a thick layer of Stygian water by adding Stygian Water chakra into it and giving it heated, corrosive properties which makes them more dangerous (+20). Alternatively, When a water source is around within range, whether it be a small river or an large pond, the user is able to send his chakra into the source and transform it into Stygian water to create a source for his techniques.Similar to Mei Terumi and her corrosive/Burning elements, the user is immune to being burned by his creations, thus enabling him to physically touch the element whenever his chakra is present, but isn't immune to bluntly being hit by it. This not only provides a source of Stygian Water, but also prevents others from using the Water source unless they somehow over power the user's chakra to cleanse the corrosive water and use it as their own.
Note: Can only be used 4 times with a two turn cooldown



( Suteijian Suiton: Megami no noroi ) Ξ Stygian Water: Curse of the Goddess
Rank: B
Type: Supplementary
Range: Short - Long
Chakra Cost: 20 (-5 per turn)
Damage Points: N/A (-20)
Description: Created as a way to deter opponents, the user does two hand seals and creates a light rain of Stygian Water. What this rain does is uses Stygian Water's corrosive ability to eat away at matter used within the rain. This translates to a 20 damage reduction in foreign earth based jutsu, ranging from Earth to Steel to even Shikotsumyaku bones and CE derived from Earth. This allows the user to weaken the opponent's jutsu to prevent high damage being done against him. Something unique about the technique is that the rain doesn't fall within a 2m radius of the user and the clouds created will move accordingly to the user's movements to keep this radius of non rain available.

Note: Lasts 3 turns each use, reducing enemy jutsu during that time.
Note: Can only be used 3 times with a 2 turn cooldown period between usages

( Suteijian Suiton: megami no hogo ) Ξ Stygian Water: Protection of The Underworld Goddess
Rank: A
Type: Offensive/Supplementary/Defensive
Range: Short - Mid
Chakra Cost: 30 ( -10 per turn )
Damage Points: 60
Description: Similarly to the Water Release: Water Prison Shark Dance Technique, the user creates a small pool of Stygian Water around and under him. As he moves, this water jutsu likewise moves to keep up with his positioning at the same speeds. This means as long as he moves, this jutsu will move with him while in use. Alongside the pool of water under him, a thin and barely visible mist is created, a mist that carries no corrosive capabilities and covers a short range radius around the user . What this mist does, much like the The Rain Tiger at Will technique, is detect foreign chakra that enters it's depths but doesn't give the user himself awareness nor any sort of sensing. Once Something is detected, Stygian Water immediately rushes the target to combat and eat away at whatever enters it's realm, even if the user himself isn't aware . It can also be used as a way to cause direct harm if needed. Similar to Mei Terumi and her corrosive element, this water would not directly burn the user himself, but if he were to somehow be bluntly hit by it, he wouldn't be immune to be damaged as such.

Note: This jutsu lasts 3 turns with a 2 turn cooldown period and can only be used twice.
Note: After ending, the user cannot use S rank or higher Stygian Water jutsu This turn or next



( Suteijian Suiton: Sutikusu dibain purotekushon ) Ξ Stygian Water: Styx Divine Protection
]Type: Offensive/Defensive
Rank: S
Range: Short
Chakra 40 (-5 per turn)
Damage: N/A (80)
Description:
After gathering a large amount of Stygian Water chakra, the user releases it throughout his entire body, emanating in the form of a blackish chakra shroud of Water though this is not all; in addition to this, the user would simultaneously compresses the water at incredible levels, turning it hard and almost crystalline in nature to form a black armor that protects him. This is very similar to the "Hidden Waterfall Style: Water Slicing Blade" technique used by normal water users, and comes with high amounts of durability. The armor resembles that of a black knight (see depiction below) with a light Stygian Water mist pouring off of its backside. Though the armor is dark in color, it is also transparent due to its crystalline form that it has taken on. Though the armor is mainly used as a defensive mechanism, it can also be used similar to the earth release hardening technique in order to create spikes, blades and other tools that protrude from the armor as an offensive mechanism. These protrusions would cost a move to do and would be S rank (80 dmg) in strength overall, being able to extend into the edges of short range (5m). Due it being made of compressed Stygian Water, it can also be used as a source for other Stygian water techniques, thus making it that much more versatile in its usages. The user will also have full control over the armor to the point where he/she is able to create openings on portions of his/her body so that they can release attacks from there. I.e. retracting the armor from the hand in order to do a rasengan etc. This control in itself comes as a passive ability.

Note: Can only be used 2 times, lasting 3 turns each use.
Note: Needs a 2 turn rest period in between usages, while also limited to A rank and below Stygian Water during that period.
Note: Can't use any elements besides Stygian water and the ones that combine to make it while this is active
Note: The protrusions to attack can only be used 3 times overall.
Depiction of Armor:
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( Suteijian Suiton: Sutikusu dōbu~tsuen no mezame ) Ξ Stygian Water: Awakening of The Styx Zoo
Rank: D-S
Type: Supplementary | Offensive | Defensive
Range: Short - Long
Chakra Cost: 10-40 ( -10 per turn / 15 per turn for S ranks )
Damage Points: 20-80
Description:
This technique is simple in nature, yet proves to be a very useful asset to the Stygian water element. The user, by the proper amount of Chakra sacrifice, is able to create and maintain creatures of all sorts that hold a form of sentience to them. These creatures can vary In shape, size and form, which are limited only by the user's imagination and knowledge on animals. All the creations would still hold their usual anatomical features such as flight if they had wings etc. Of course, these creations would be capable of being brought to life from either the user directly, a body of water (regular or Stygian) or any other source that is high on water. Any B rank or higher usages will require 3 hand seals. Once a creature/creatures is created, it can maintain itself with limited sentience (attacking/differentiating friends foes, defending etc) and can stay active either untill destroyed or the user doesnt have enough chakra to sustain them.

Note: S rank variant can only be used 3 times and A-rank only 4
Note: Using A-rank variant will require a one turn cool down after the creation is gone, and S rank will require 2 turns.
Note: Multiple creatures can be made with a single use, but power will be split accordingly.


( Suteijian Suiton: Sutikusu zettai shidō ) Ξ Stygian Water: Styx Absolute Guidance
Rank: B
Type: Supplementary
Range: Short - Long
Chakra Cost: 20 ( -10 per turn )
Damage Points: N/A
Description:
Sutikusu zettai shidō is the sister technique of ( Suteijian Suiton: megami no hogo ) Ξ Stygian Water: Protection of The Underworld Goddess, though instead of focusing on a defensive mechanism this focuses entirely on offense. As in the above-mentioned technique, Sutikusu zettai shidō creates a light mist of Stygian water around the battlefield which can be created from Water sources, other mist, rain and Stygian water itself (or directly from the user). The mist itself is too light to Carry any corrosive properties and is barely visible, but it does carry the same Chakra detection properties as its sister technique. What this Chakra detecting mist does is react to foreign chakra; Again, like its sister technique, which gives the user himself no sort of sensing or detection. This allows the mist to navigate other Stygian Water techniques used within it; Guiding the attacks to the largest mass of foreign Chakra detected within. This gives the user an almost "absolute" assurance that their attacks won't be evaded when they need to surely finish the job. Although the techniques would “follow” the biggest foreign chakra source, it wouldn’t be capable of bending around or avoiding things at will. It would mindlessly move towards its target in a linear fashion. A unique feature of this technique is that through the use of the "Chakra per turn" it passively saps from the user, the mist will continuously spread and re-form unless completely gotten rid of. This simply makes up for the weakness it has against low rank winds, allowing it to maintain itself against inadequate responses to it. When reforming it also doesn’t regain full power. It would still be weakened depending on the clash, but would simply still spread and take effect accordingly. Due to having no inherent use alone, this technique can be activated alongside another stygian technique within the same time frame, having the mist form directly from the technique and spreading omnidirectional.

Note: Lasts 4 turns
Note: Needs a 2 turn cool down between uses..

( Suteijian Suiton: Sutikusu kawa no senrei ) Ξ Stygian Water: Baptism of The River Styx
Rank: A
Type: Supplementary | Offensive | Defensive
Range: Short - Mid
Chakra Cost: 30 ( -10 per turn )
Damage Points: N/A ( +20 to Taijutsu )
Description: After gathering a large amount of Stygian Water chakra, the user releases it throughout his entire body, emanating in the form of a blackish chakra shroud around the user though this is not all; in addition to this, the user's body itself becomes liquid, mirroring the Hozuki Hydrification jutsu and it's properties/traits. Due to this, the user's Taijutsu likewise becomes more deadly, allowing it to gain effects of Stygian Water on contact, causing corrosive and acidic like burns in addition to normal damage. The user is also able to use his newfound aquatic body as a source of Stygian Water, creating up to A rank structures from any point. This isn't limited to simple bursts either; They'd be able to use the watery based body to extend and stretch limbs (up to mid range) for blunt impact attacks. Their body when extending can also be expanded to make their limbs much larger to combat bigger being/other attacks effectively. Being made of a water-like composition, he becomes able to take hits from solid structures according to strengths and weaknesses. Neutrally powered techniques cancel the transformation. Weaker techniques can be reformed from accordingly without taking damage, though the water would corrode the solids as if the body was Stygian water. Stronger techniques cancel the transformation and deal damage. A drawback of using this ability is the user being limited to using no other elements bar Stygian Water and the elements it is made of whilst maintaining this form.

Note: Can be used 3 times, each use lasting 4 turns. After usage, the user cannot use for 2 turns.
Note: Water structures created are of A rank power and will cost a move to use

( Suteijian Suiton: Meikai no Kishi ) Ξ Stygian Water: Knight of the Underworld
Type: Offensive, Defensive, Supplementary
Rank: A
Range: Short – Long
Chakra: 30 (-10 per turn)
Damage: 60
Description: Applying the principle of creating familiars out of elemental techniques, the user is able to produce basic familiars in the form of generic and indiscernible skeletal soldiers made of Stygian Water after weaving three handseals. The soldiers are created within short-range of the user (unless created from another source of Stygian water, then can be created up to long range) and are of equivalent height and stature of the user. The skeletons formed all possess generic and indistinguishable skeletal characteristics, but are afforded a small level of customization. These customizations are not unlike those found in basic animals and creatures, allowing alterations like wings that allow flight and horns, or tendrils to use at their will. The skeletons are able to, through their connection to the user, be used as a source for Stygian techniques up to its created rank. Creating multiple skeletons can be done through this technique, following splitting rules. These creations remain on the field for up to three turns. This technique can be used four times per battle, with a two turn cooldown in between. In the turn this technique expires, the user is unable to use S-Rank or higher Stygian water techniques.



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