Steel Release Techniques

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Zenryoku

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D rank

(Kōton no Jutsu) Steel Release Technique
Rank: D
Type: Offensive/Defensive/Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: Allows the user to, through the use of hand gestures, produce small objects, pillars, weapons, etc, made of black steel, from their body or from the earth. The constructs are as hard as a normal kunai and swords and can be thrown at a target physically.

C rank

(Kōton: Toami) Steel Release: Fish Net
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After 1 handseal (Bird), the user is able to produce a black steel net from his/her hands, which can be thrown towards the opponent to pin him to the ground.

(Kōton: Suchīrushīrudo) Steel Release: Steel Shield
Type: Defensive/Supplementary/Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: After performing the Bird → Horse handseals, the user will make their Kōton chakra form a shield made of a black steel that sticks to the user's forearm (either left or right forearm depends on the user). The shield is tall enough to hide from the user's eyes to his/her hip and it is hard enough to block all non chakra-infused ninja tools. the shield has the ability to block all regular swords but it can't break them. The is also strong enough to block all C-Ranked and weaker normal taijutsu techniques. The edges of the shield are very thin and sharp and the user is able to throw it as a giant shuriken to cut through the targets even through the trunks of large trees.
Note: Courtesy of Beifong

(Kōton: Kase) Steel Release: Shackles
Rank: C
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user does 2 handseals (Bird+Ram) focusing chakra beneath the opponent, shaping the ground into several (up to 5) shackles that shoot up to grab the enemy. The shackles are linked to chains that remain connected to the ground. Once they grab the opponent, the user can clap his hands, forcefully pulling the shackles and chains to the ground, effectively pinning the opponent to the ground, restrained by the steel chains.

B rank

(Kōton: Tama Ishuu) Steel Release: Bullet Swarm
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: After 2 handseals (Bird+Tiger), the user is able to shot out up to a dozen metal bullets from his/her body. They move as fast as arrows and can be shot in a radial manner or a focused manner, from any part of the body the user intends to.

(Kōton: Kasui Sanran) Steel Release: Spike Spawn
Rank: B
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: After 1 handseal (Horse), the user is able to make a great number of black steel spikes rise up from a point in the ground within range. These spikes are very sharp and may be as big long as 2 meters.

(Kōton: Jairu Hausu Rokku) Steel Release: Jail House Rock
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: After 3 handseals (Boar+Horse+Tiger), the user will use his chakra to forcefully make a large collection of metal rods to rise from the ground within range. The rods will form a prison around the target, connecting to each other beneath the ground. As soon as all the pillars have risen, which is very fast, their extremities spawn more pillars as well as their sides. As the pillars multiply, they connect to each other, forming an almost perfect prison cell, closed on all sides.

(Kōton: Uroku Hei) Steel Release: Scaled Wall
Rank: B
Type: Deffense
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: After 1 handseal (Bird), the user is able to rise a large wall of plated black steel to protect from incoming attacks.

(Kōton: Mukankaku no Yoroi) - Steel Release: Impervious Armour
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This Technique allows the user to turn part their body into black steel, making that part of their body invulnerable to most weapons and taijutsu attacks. But due to its metal properties it leaves the user vulnerable to lightning based techniques.
Note: Can only render Taijutsu Techniques A rank and below useless.

(Kōton: Harinezumi) - Steel Release: Hedgehog
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will perform the Bird handseal whilst kneading chakra. From along the user's body, dozens of steel needles will emerge from wherever is preferred and launch towards a target. Each needle is roughly 7cm in length and boasts decent penetrative force.

Note: Courtesy of Beifong

(Kōton: Hebikēburu) - Steel Release: Snake Cable
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user will make a whip of steel and hold it with both hands. The whip is 2m in length and ends with a snake head-like figure. By using chakra to manipulate the whip, the user will make it move as if it were a real snake and bite the target with its "fangs." The cable is able to conduct electricity to shock the bitten target, once the user starts using a suitable Raiton technique to make lightning.

Note: Courtesy of Beifong

(Kōton: Tetsuryūkon) – Steel release: Iron Dragon's Club
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20 per club
Damage: 40
Description: The user transforms his arm or leg into a large steel club, increasing punching and kicking power. He can also create multiple smaller clubs from the end of the original, hitting many enemies in short range at once. The clubs can be elongated at the user's will, making for powerful ranged weapons. He is also capable of increasing their size dramatically and to detach them from his body. The clubs can only be created from his limbs and will always be connected to him, as they can't be shot as ranged weapons. Each use of the technique pertains to both his arms.

Note: Courtesy of Gajeel Redfox

A rank

(Kōton: Mori Yuubu) Steel Release: Lance of Valor
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: After 1 handseal (Rat), the user is able to create a great lance of black steel from one arm, which will envelop the arm up to the elbow and protrude out about a meter. The lance can then be increased to Mid-range to skewer targets from a distance or be used as a melee weapon. The lance lasts as long as the user wishes, having the ability to discard it whenever its needed.

(Kōton: Sassou Kishi) Steel Release: Gallant Knight
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: after 3 handseals (Bird+Boar+Tiger), the user is able to create a large gollem made entirely of black steel plates, that rises from the ground, fashioned after a samurai or a knight armor, which can be sent to attack the opponent or to support the user. The Knight can use Taijutsu/Kenjutsu and Kōton up to B rank and can stay on the field as long as the user spends chakra to sustain it. Only 2 Knights can be on the field at any given time and each use of the technique only creates one.

(Kyosei Kōton no Jutsu) - Greater Steel Release Technique
Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: A bigger version of Basic Steel Release where the user will do one hand seal (Bird) and produce medium to large sized objects, pillars, weapons, etc, made of black steel, from their body or from the earth.

(Koton: Pisuton no Jutsu) Steel Release: Piston Technique
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description:
forming the hand seals Tiger → Hare → Rat → Dog → Horse, the user coats their arm in metal and creates a piston-like attachment around it. When used as a taijutsu measure, the user can punch the opponent with the end of the piston and use their chakra to force their fist into the piston and hit the target with a second, harder impact. Also, if the user hits the ground with the piston, the second blow and can cause a mini-quake that can result in tremendous damage to the surrounding area. However, the piston is usually very heavy, so caution and precise timing must be used when utilizing the piston.
Notes:
- While the piston is active, the user is unable to perform any handseals.
- Can only be used twice per-match.
- Must wait three turns before you use it again.
- Can only be worn for two turns due to how heavy the piston is.
- Courtesy of Nathan

(Kōton: Tetsuryūken) – Steel release: Iron Dragon's Sword
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: N/A
Damage: N/A
Description: Similar to Iron Dragon's Club, but possessing cutting instead of blunt power and thus being possibly deadlier, the user transforms his arm or leg into a large, jagged steel blade. The spikes along the blade's edge make its slashes more painful and dangerous and the weapon's length can be increased to reach enemies away from him. The sword can also function like a chainsaw, effectively increasing its damage, as it rotates as seen in the image below. When rotating, it can cut through almost anything solid.

Note: Useable 3 times
Note: Courtesy of Gajeel Redfox

S rank

(Kōton: Ikka no Isshi) Steel Release: House of Strings
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: After 3 handseals (Boar+Bird+Horse), the user will create two great pillars of black steel, parallel to each other, and 5 meters apart. Almost invisible to the naked eye, are a myriad of thin, sharp steel strings that connect both pillars. The user will then launch both pillars in any direction, ripping the ground at their passage, with great speed. If anything stands on the path of strings, it gets sliced clean, including the opponent. The strings follow the element's weakness and strength on what they can or cannot cut. The pillars go back into the earth after they reach the range limit, and cannot change direction once in motion.

(Kōton: Kujo no Tama) Steel Release: Demolition Ball
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After 2 handseals (Bird+Monkey), the user is able shoot a steel chain from any point in the ground. Attached to the tip of the chain is a small ball of black steel, and moves at the speed of an arrow. After its shot, the small ball of steel increases in size to become a devastating 2 meter in diameter recking ball. The steel chain is kept connected to the ground but cannot be used to control the direction the ball is taking. The weight of the ball is roughly 20 times that of a normal ninja.

Forbidden Rank

(Kōton: Doragon Kourin) Steel Release: Dragon Advent
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Mid
Chakra: 50
Damage: 90 (-40 to the user)
Description:
The user first performs the hand seals Tiger → Dog → Boar → Rat → Monkey → Dog → Dragon → Serpent → Rat, the user exudes a large aura of steel chakra, resembling a dragon. They then manipulate as much metallic objects as they can sense and gathers them around them. They then shape the metal around them until everything except their face and some distance around them is covered by metal. The user then utilizes their chakra to form the mass of steel into the shape of a bipedal dragon. This technique coats the user in a suit of metal, similar to armor, and reinforced by chakra. Taijutsu blows are far stronger than normal and the armor is durable to many attacks. If some of the metal is destroyed, the aura left in its place will refuse the metal. The dragon can also create and launch a storm of projectiles at the opponent. However, this jutsu is extremely risky to use. For one, it changes the user's posture into a dragon-like stance. Secondly, the chakra needed for this technique is incredible, especially the restoration process. Third, the armor is incredibly heavy, weighing almost 300 pounds. The chakra aura negates the weight, but only for so long, giving the technique's effectiveness a strict time limit otherwise the user may get crushed. Finally, the metal coating the user makes them very vulnerable to Fire Release techniques.
Notes:
- The storm of projectiles counts as 1 of the 3 moves.
- The chakra aura negates the weight for two turns.
- Can only rebuild itself once, per use.
- Can only be used once per battle.
- No steel related jutsu's for four turns after the use of this.
- The user will be completely drained, can only use B-rank and below techniques.
- Taijutsu up to S-rank are made renderless.
- A-rank fire jutsu will be able to give major damage to the user of this.
- Courtesy of Nathan
 
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