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Doctor Mundo continued to look forward, until his brain finally registered that the hero may have teleported behind him. He turned around soon enough to see Don-Dadda jump forward, once again disappearing with only a blue mist like fog appearing. This angered the villain because he wanted to fight, not play cat and mouse. Stomping on the ground, which not only caused it to crack significantly but small tremors resonated outward, Mundo began to beat on his cheat. At this point, the villain was behaving on pilot mode with a programming that recalled classic kaiju related movies.
With his head cocked back, his view became that of the sky. His eyes only widen once the hero appeared once more, this time accompanied by a roller-coaster kart that was descending. Thick-headed figuratively and literally, the villain raised his hands in attempt to catch the falling kart. So much mass belonged to it, evident for when Mundo readied himself to capture the object – it immediately sent him down into the loose gravel. Weakened from his stomps, the kart was heavy enough to forcefully drive the villain into the ground. Debris rushed from the point of impact, clouding the view inside where Mundo used to be…
Part III has Begun:
Doctor Mundo Trait Layout
→ The Tank Archetype
→ The Arrogant and Reckless Personas
→ The Endure | Weight Training | Show & Tell Traits
Doctor Mundo Attribute Layout
→ PWR: 3 ( 5 Due to Hard Mode ) | INT: 4
→ DEF: 7 ( 9 Due to Hard Mode ) | AGL: 2 ( 4 Due to Hard Mode )
→ DEX: 6 | TEQ: 2
Doctor Mundo Turn Information
→ Mundo has Activated Hard Mode.
→ Mundo has Exhausted an Additional Fourteen  Points of Stamina Total.
Information on Police Activity
→ The Police has Focused the Following Quadrants ( Due to Hero Arrival ): Beta | Delta | Zeta | Eta
→ The Police has Reduced the Focused Quadrant's Health Points by One. ( They Rescued Ten  Civilians )
Quadrant Health Points: Alpha = 3 |
Beta| Gamma| Delta = 8 | Epsilon = 10 | Zeta = 4 | Eta = 1 | Theta = 3