Solf vs Kool v2

Kooljay

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Before Misaka stood a man in armor. But could this armor stand against Sand and Iron Sand? This was to be decided right now. To start, Misaka would summon the scales of the of the White Snake Sage on her body. The scales would naturally draw in natural energy on their own allowing Misaka to enter and sustain Imperfect Sage Mode without meditation.

Senpo: Hebi Sēji Hontai) Sage Art: Snake Sage's Body

Rank: A
Type: Supplementary
Range: Short
Charka Cost: 30
Damage Points: N/A
Description: Snake Sage Mode users discovered the ability to summon the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to the user. The user would summon the scales along their body. The user doesn't have enhance protection but just summons the scales along their body. These scales attach their selves to the user and gather natural energy and transfer the energy per turn at a 10% rate of the user's chakra for the following four turns. The percentage is based on the user's chakra so if the users has 1000 chakra points 10% of that chakra is converted into senjutsu chakra which is 100 so that is what is transferred to the user that turn and the following turns.
-Only summoned by users of Sage Mode
-This technique last four turns or when the user cancels the technique.
-Can only be used once per battle
-No other Sage Mode jutsu in the same turn as this technique is used in.

( Fukanzen Hebi Sennin Modo ) - Imperfect Snake Sage Mode
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 20 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 20 damage from all techniques for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, the user is able to break out of Genjutsu, using Genjutsu release technique one rank lower than what he would normally be required to. Lastly, the user gains access to snake anatomy and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.

Misaka would then gather iron sand beneath the ground Boba stood on and have it spontaneously protrude upwards in the form of large spikes that pierce Boba's legs and chest in various places.

(Jiton: Satetsu Supaikumori) - Magnet Release: Iron Sand Spike Forest
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60+20+20=100
Description:
The user unleashes numerous devastating spikes of iron sand from underneath the area of the target and protrude out of the ground.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.

Misaka
HP: 160
CP: 1773
= ((2000-30)-10%)
Senjutsu Chakra: 167 = 197-30
Speed = 20
Tracking: 70
= 14*(2+3)
 

The_Empire

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( Yoroi no Mandaroa ) - Armor of the Mandalore
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Mandalorian armor refers to the traditional armor worn by the elite warriors of Concord Dawn. While this armor has small cosmetic differences between the different users, this armor typically includes a helmet with a T-shaped visor that conceals their faces, and weapon armaments like blaster guns, jetpacks, and a unique weapon like natural flamethrowers or water pressure cannons. Mandalorian armor was typically made from beskar, a unique chakra metal known only to the Mandalorians, which was one of the strongest metals in the Ninja World. This metal allows the armor to reduce up to 20 physical damage from clashes and grants it’s wielder several enhancements through the indestructible armor, though this armor can vary in their abilities. Each armor at its base grants it’s user chakra sensory through their visor, tracking Chakra at 3x Jounin speeds and the ability to mark and differentiate between chakra signatures as well as communicate with one another across wide distances. These armors also come equipped with an advanced Chakra Blade weapon in the form of a laser sword, axe or spear. These blades function similarly to canon Scientific Ninja Tool with the notable enhancement of the blade’s efficiency, allowing them to be used at only 10 chakra per turn and deals 60 damage per use, counting as a move per turn.

Mandalorian armors come with a set of active abilities they can trigger, enhancing the suit and it’s abilities. However, this activation puts a toll on the body and can only be done limitedly. Through the use of triggers near the user’s hands, the user is capable of activating his armor’s Chakra Jetpacks. This allows them to release pressurized chakra to achieve flight at 30 speed, burning 30 chakra per turn of use and lasts up to 3 turns per use. Equipped on the sides of the armor are the user’s detachable energy blasters. These blasters, much like Gun Tools, fire chakra bullets but can be used to fire small laser projectiles at great damage. These follow standard gun rules and can be used once per turn. In addition to this, the user’s armors come equipped with a semi sentient A.I. inside their armors. This A.I. is used to activate the user’s abilities while he is still fighting. It also tracks the user’s health, chakra levels as well as chakra and health of targets the user is physically viewing.

Note: These armors and helmets do not impede the user’s ability to use streaming jutsu or techniques from their body. These techniques instead form on the outside of the armor.
Note: Mandalorian bios cannot have Leg Weights or their variants. While jetpack is in use, the user must keep at least one hand on the trigger to sustain.
Note: Must be worn at all times as a Mandalorian, unless custom variants are created. Only one Mandalorian armor can be held at any time.
_________
Boba notices the person before him summon scales on their body. He activates his chakra sensory and his Owl Squadron one after another since chakra sensory is quick to activate like a Doujutsu. He releases all three of the drones. They take their routes to surround the target. One behind and the other two on each side. Boba would be in the front. The drones stay flying five meters from the ground and seven meters from their target.

I'm here for you Misake. You know that bounty is getting larger and larger the more destruction you keep doing.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

( Fukuro Sentai ) - Owl Squadron
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -5 per drone each turn )
Damage: N/A
Description: Mandalorians have access to advanced droid drones known as the Owl Squadron that are used in both combat and surveillance. These owls are roughly a meter in height and half a meter in width, and appear visually as if they were metallic owls with glaring infrared eyes. These drones are equipped with cameras linked to the user’s A.I. system within their main armors, allowing them to see and track chakra through the owls, each being capable of traveling up to 1 landmark away of the user. In addition to this tracking system, these drones are able to record events spanning up to 4 turns, allowing them to record things and show them to others. The user’s drone is also capable of releasing laser blasts of A rank power, following targets until defeated or intercepted. These short range sized blasts are elementally neutral and can be fired in rapid succession. In addition to this, the user is capable of supercharging the drone and releasing a large burst of its power at one time. This burst, dealing 90 damage, short circuits the drone and causes it to crash and become unusable.
Note: The user can have up to 3 Owl Squadron drones, deployed collectively or individually.
Note: Supercharging a drone prevents the other drones from working at the same time. Supercharging ability can only be done three times an event and prevents further usage of activated drone.

His opponent poured chakra under him and he quickly notices it and activates his jetpack that would burst him forward towards the target. He evades the spikes with such speed that he would look like a blur to normal people.

Through the use of triggers near the user’s hands, the user is capable of activating his armor’s Chakra Jetpacks. This allows them to release pressurized chakra to achieve flight at 30 speed, burning 30 chakra per turn of use and lasts up to 3 turns per use.

1600 -15 -5 -30 -5 -5 -5 -30 =1505
Health Points: 160
Speed: 14
Jetpack: 30
Helmet Tracking: 30
Tracking: 14 +4(Default) =18 x4 (x2[advanced tracking specialist] +x2[chakra sensory]) =72
 

Kooljay

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"That suit of yours is impressive." Misaka remarked as the bounty hunter avoided her Iron Sand jutsu with a quick burst of speed and flight. "But can you dodge this?" Using the sand beneath her, Misaka would create a tsunami of sand spanning 20 meters in length and height and mentally direct it forward to consume Boba and the entire battlefield. Once consumed, Misaka would pressurize the sand and apply a great crushing force on Boba's body and leaving it in a giant crater in the ground.

( Messaba Kusou ) - Destroying Desert Burial
Type: Offensive
Rank: S
Range: Short-Long
Chakra cost: 40
Damage Points: 80+20=100
Description: A huge variation of Imperial Sand Burial that crushes with such force that it leaves behind only a giant crater.

Then, using her magnet release abilities, Misaka would gather iron sand from the environment into two giant spheres in the sky. Their opposing pollarities would cause them rapidly repel from each other and cover the environment in unprediable branching spikes of iron sand. They'd avoid Misaka due to her influence of course.

(Jiton:Kaiho) - Magnet Release: World Order
Type: Supplementary/Offensive
Rank: F
Range: Short-Long
Chakra: 50
Damage: 90+20=110
Description: This technique creates 2 gigantic iron spheres of sand with opposing polarities and collides them together in order to merge and cause the magnetic forces to instantly increase and repel each other. The mass of iron sand then scatters across the entire field, branching out in spikes of irregular patterns which makes evading them almost impossible. The iron sand blocks any escape routes and makes it hard for the opponent to clearly view the user and also serves as a medium for other iron sand techniques.

Note: Can only be used by Third Kazekage and custom Iron Sand bios, twice per event.


Misaka
HP: 160
CP: 1576 =
1773-10%
Senjutsu Chakra: 244 = 167-10+177-40-50
Speed = 20
Tracking: 70
= 14*(2+3)
 
Last edited:

The_Empire

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Boba is headed forward and he can sense the chakra in the ground below the opponent and there the sand starts to coming from the ground. He is moving faster(more than x2) than the iron sand so he moves up and over the iron sand. He evades the iron sand with no problem at all.

Through the use of triggers near the user’s hands, the user is capable of activating his armor’s Chakra Jetpacks. This allows them to release pressurized chakra to achieve flight at 30 speed, burning 30 chakra per turn of use and lasts up to 3 turns per use.

When he was going over the iron sand he noticed something being shot up in the air. It was black in color same as the iron sand wave. The shape expands out creating multiple spikes. Luckily for him he had a jetpack which can out run almost anything. He had stopped mid flight in the air. He keeps focus on his opponent's chakra via his chakra a sensory and watches the shapes in the air. They create multiple spikes of different sizes. Boba hasn't seen such large scale attack like this before. So he makes one hand seal as he notices the splitting. He holds out his hands and shoots out lightning spikes that would cause enough destruction to destroy the iron sand spikes with ease. The extra power comes from the battery he has on himself.

(Raiton: Gian) - Lightning Style: False Darkness
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80 (+20[September] =100)
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

( Kyuu-tsuki ) - September
Type: Tool
Rank: S
Range: Short - Long
Chakra: N/A ( +50 per turn ) ( -50 per turn to an opponent )
Damage: N/A ( -20 to an opponent's technique )
Description: September is a small orb-like self-sustained chakra battery that can be pre-charged with basic chakra, or senjutsu chakra. If charged with basic chakra it will be compatible with any non-hostile shinobi. The battery has two capabilities called charge and drain. Charge allows a shinobi to draw chakra from the battery or apply it to their techniques and drain allows the battery to draw chakra from a shinobi or their techniques. The battery has a max capacity of 10% of the wielder's normal chakra supply.

Charge: While in direct contact with the battery or while it is on their person a shinobi can passively absorb chakra directly from the battery through contact. It can be used while still hidden or in a pouch not needing to be pulled out. It allows the shinobi to draw up to 10% of their chakra supply from the battery at a rate of fifty per turn allowing for them to regain chakra or to supply exhausted allies with chakra. It can also be used to provide senjutsu chakra instead of chakra at a quicker rate allowing them to gain ten percent of their chakra as senjutsu chakra passively, this senjutsu chakra allows them to enter Sage Mode but can only be done once usually exhausting the battery. When exhausted the battery is still able to use its drain ability. Alternatively, like the name implies the battery can be used to charge a technique with ten extra chakra providing it a twenty damage boost. This is done in the same timeframe as the augmented technique and can only be done twice with a two-turn cool-down.

Drain: If a hostile individual tries to use the battery it will absorb their chakra instead of giving them chakra at a rate of fifty chakra stolen per turn. The wielder of the battery is also able to instigate this process passively by making direct contact with the opponent allowing them to instigate the process stealing fifty chakra per turn where contact is made. Additionally, through this draining ability, the battery is able to steal ten chakra from a technique causing it to weaken by twenty damage. This is similar to the capabilities of the Scientific Ninja Tool: ( Abusōbu Ude ) - Absorption Arm on a much lower and more basic scale. Where that can absorb entire jutsu this battery can only absorb ten chakra storing it in the battery. This portion of the drain ability will cost a move slot, can only be used once per turn and only twice per battle.
Note: The wielder can only carry a single chakra battery
Note: Must state the ratio of basic chakra to senjutsu chakra that is found in the battery

After destroying the spikes that would be around him he lands back to the ground as a reset.

Chakra Points: 1505 -30 -40 -5 =1430
Health Points: 160
Speed: 14
Jetpack: 30
Helmet Tracking: 30
Tracking: 72
 

Kooljay

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The bounty hunter effortless flew over Misaka's sand jutsu and destroyed her iron sand construct. Misaka grew tired of the man buzzing around like a fly. It was time to put a stop to all of that. Misaka inserted chakra into the man's brain trapping him in a genjutsu. He'd percieve large snakes break through the earth beneath him and crush him with enough that he'd percieve pain through his armor and his movements would be restricted. The pain he felt would be great enough to cause the man mental trauma.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

While the man was paralyzed, Misaka would weave a single handed handseal and release a scroll cartridge from her Kote. She'd then release the scroll and shoot a powerful blast of wind at the bounty hunter. In quick succession within the same timeframe she'd weave the the tiger seal and breath out fire to combine it with her fuuton attack and ignite it. As the Katon/Fuuton combo would burst in a great explosion when it hit Boba causing him a great amount of damage that not even his suit could fully protect him from.

( Kote ) - Gauntlet -
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.

(Fūton: Atsugai) - Wind Style: Pressure Damage - Reference
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80+20=100
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

Misaka
HP: 160
CP: 1418 =
1576-10%
Senjutsu Chakra: 331 = 244-10+157-20-40
Speed = 20
Tracking: 70
= 14*(2+3)
 

The_Empire

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Boba after he got done defending against the iron sand both of his systems alerted him to an invasion of his body. The AI keeps his jetpack going as he uses a lightning technique. The technique he releases chakra from all around him to create a dragon. This would allow him escape the Genjutsu but also put a counter attack also. He does this before his Kote and Fire combo.

In addition to this, the user’s armors come equipped with a semi sentient A.I. inside their armors. This A.I. is used to activate the user’s abilities while he is still fighting. It also tracks the user’s health, chakra levels as well as chakra and health of targets the user is physically viewing.

(Iryō-yō Gantoretto ) - Medical Gauntlet
Type: Tool
Rank: A
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The medical gauntlet is a gauntlet that is also a computer that was created by Korra for gathering data and storing it. The gauntlet is a standard gauntlet with a touch screen/holo display. The screen always faces up no matter what angle the user has their arm up. The gauntlet also has an opening to fit in 5 test tube the user can use to store poison vials or DNA vials. With the DNA/Poison being stored the user is able to scan and learn about the KG/AE in the DNA as well as antidotes for poisons. In the NW the gauntlet can connect to any NPC computer to send and take files for the user. If other users have a gauntlet they can communicate with each other landmarks away to share important info faster. This is done by incorporating a similar sealing technique like (Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique to allow for the communication. The gauntlet computer that also can alert the user to when their chakra system is disrupted and in a genjutsu. The Gauntlet can release a burst of chakra into the user and break them out of A rank and below genjutsu. It can also alert the user to any damage they have taken and to what extent.
Note: Must be placed in the user's bio or posted at the beginning of the fight
Note: Must be taught by Korra
Note: Only 1 Gauntlet per bio

Through the use of triggers near the user’s hands, the user is capable of activating his armor’s Chakra Jetpacks. This allows them to release pressurized chakra to achieve flight at 30 speed, burning 30 chakra per turn of use and lasts up to 3 turns per use.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

He lands on the ground right after safety with his Jetpack off.

Chakra Points: 1430 -5 -30 -5 -5 -5 -5 -5 -5 -40 =1325
Health Points: 160
Speed: 14
Jetpack: 30
Helmet Tracking: 30
Tracking: 72
 

Kooljay

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Misaka's genjutsu had failed. She could sense a powerful surge in the user's chakra, so she assumed that had something to do with it. Afterwards a a vortex of electricity would swirl around Boba and then launch forward towards Misaka in the form of a dragon. She'd in response weave a single seal create a wide electrical shield from the ground in front of her between her and the incoming jutsu. Boba's jutsu would hit the shield and then redirected back towards Boba only this time it would be supercharged by the shield and carry more power.

(Raiton: Rashirudo) - Lightning Release: Rashield
Rank: A
Type: Defensive
Range: Short (Original range of reflected attack)
Chakra: 30
Damage: (+20 to reflected technique)
Description: After weaving 1 handseal the user channels their Raiton chakra into the ground to create and carve up two 3m pillars of Earth in a similar way done in the 4 and 16 pillar bind jutsus. Between will release a gargantuan condensed amount of lightning chakra between them to the point that the lightning is effectively solid to form a tall and wide shield to protect from frontal attacks. This shield is capable of blocking and reflecting ninjutsu, within logical reason and respect to elemental interactions, back at its original user. The reflected attack will be electrically charged and carry a +20 to its damage.

Note: Can only be used by those taught by Kooljay
Note: Can only be used once per 2 turns.
Note: Can only reflect up to B rank ninjutsu if Rashield is at an elemental disadvantage and up to S rank if Rashield is at an elemental advantage.

Then Misaka would spread sand particles throughout the battlefield to limit Boba's ability to sense her or anything else.


( Mōbaku Sajin: Noizu ) - Blinding Wide Sand Formation: Thick Great Sand)
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user spreads sand particles throughout the area, creating a sensing barrier that disrupts the enemies' ability to sense targets. However, the technique appears only able to work on targets focused on.

Then Misaka would create an even more powerful sandstorm that would block all vision.

( Sunaarashi no Jutsu ) - Sandstorm Technique
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra: 15
Damage: N/A
Description: With the help of pre-existing sand, the user creates a localized sandstorm, surrounding opponents and limiting their sense of vision. The user can maintain this sandstorm and use it in a similar way to the hidden mist jutsu to block vision and irritate eyes. This does not harm the opponent.

Misaka
HP: 160
CP: 1276 = 1418-10%
Senjutsu Chakra:
428 = 371-10+142-30-30-15
Speed
= 20
Tracking: 70
= 14*(2+3)
 

The_Empire

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Boba watches his dragon turned back on him. He inhale and exhale a large sphere of wind. This sphere of wind would crush the lightning thanks to the strength it has over it. The sphere continues towards the opponent that directed the lightning dragon at him.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Right after releasing the wind sphere he would cause a barrier to around his opponent. This would cause them to be held down against their will. This would hold them while the sphere of wind is coming at them.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.

Chakra Points: 1325 -40 -30 =1255
Health Points: 160
Speed: 14
Jetpack: 30
Helmet Tracking: 30
Tracking: 72
 

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Misaka's foe would blast through their own raiton with a fuuton jutsu and then immediately create an absorbing barrier around her to prevent any escape while the fuuton traveled towards her. Misaka would snicker as her opponent absorbed her senjutsu chakra. He'd take on the appearance of a mutated snake human hybrid before ultimately turning into stone. Misaka would soften the ground beneath her and travel unground to about 15m behind her opponent and pop up through the ground.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding Like A Mole Technique
Type: Supplementary
Rank: C
Range: Long
Chakra: 15
Damage: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.

Misaka would then create a giant tsunami of sand and use it to completely bury her opponent who was now a statue and then compress it into a giant crater.

( Messaba Kusou ) - Destroying Desert Burial
Type: Offensive
Rank: S
Range: Short-Long
Chakra cost: 40
Damage Points: 80+20=100
Description: A huge variation of Imperial Sand Burial that crushes with such force that it leaves behind only a giant crater.


Then Misaka would gather two spheres of iron sand in the air that were opposing polarities. Then they'd repel and create hundreds of branches of Iron Sand across the battlefield. If her opponent wasn't crushed fully before, this would finish him off.


(Jiton:Kaiho) - Magnet Release: World Order
Type: Supplementary/Offensive
Rank: F
Range: Short-Long
Chakra: 50
Damage: 90+20=110
Description:
This technique creates 2 gigantic iron spheres of sand with opposing polarities and collides them together in order to merge and cause the magnetic forces to instantly increase and repel each other. The mass of iron sand then scatters across the entire field, branching out in spikes of irregular patterns which makes evading them almost impossible. The iron sand blocks any escape routes and makes it hard for the opponent to clearly view the user and also serves as a medium for other iron sand techniques.

Note: Can only be used by Third Kazekage and custom Iron Sand bios, twice per event.
 

The_Empire

Supreme
Joined
Jan 8, 2009
Messages
23,544
Kin
6,343💸
Kumi
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Trait Points
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I had to do it lmao. This is the only technique to keep you from resurfacing.
________
Boba having the barrier up he notices the chakra signature of his opponent moving through the ground. He cancels out the barrier and makes two hand seals in a near instant the ground transforms.

His opponent being still in the ground and hasn't reach his destination. He just actually entered the ground not to long again. He felt horrible using such a technique but he knew someone who got hit with something similar.

This is your grave. I will return for the bounty on your head.

( Doton: Yomi Numa ) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A - Forbidden
Range: Short - Long
Chakra: 30 - 50
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can only be used by Primary Earth Specialists and can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one turn, taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Jiraiya and Komi bios. It can only be used 2 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks. After ending, the user cannot use for 2 turns.

Chakra Points: 1255 -5 -5 -30 =1215
Health Points: 160
Speed: 14
Jetpack: 30
Helmet Tracking: 30
Tracking: 72
 
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