[Skill Test] - Never

Corazon

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Skills Test: Battle Section

Welcome to the battle portion of the Skills Test, otherwise known as the Test of Might. In this section, you will engage in a short one-on-one battle against myself, the proctor, and are tasked with displaying your strength and skills. You have full access to all the fields and abilities of the bio you choose to use for this battle, including customs, as will the proctor. At the proctor's discretion, or the Head of Sensei's, the test will be closed and submitted for grading. The rules are as follows:​

⇒ LoK's Basic Battle Rules
⇒ Both combatants start at mid-range
⇒ 72 hour/3 day time limit for the testee
⇒ Terrain: Open Grassy Field, Sunny Day
⇒ Customs are permitted

I will be making use of my Sasuke Uchiha Bio for this test.

None other than myself and the testee may post here. If or when required, other Moderators and Official Sensei will post in the thread. Once you are ready, post your bio, and the test will commence. Good luck.​
 

Corazon

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I haven't updated my bio yet so I'll be posting my stats/specs and other stuff below. I'll also be forgoing the Bonus +2 to Mind in exchange for the +30 to my Jutsu.

Mind : 6
Body : 5
Spirit : 5
Agility : 6
Dexterity : 5
Vitality : 1 ( Sensei AP towards Health )

Apex Handseal ( Lightning )
Single Handseal ( Breakdown )
Apex Tracker ( ×2.5 )
Chakra Fortification ( Fuinjutsu )
Mythical Swordsman ( Myōhō Muramasa )
Yang

CFS

Serengeti Spears
Infinite Sword Style
Titanomachy
Hojojutsu/Nawajutsu
Renewal Taekwondo

Nindo : Armor-Sleeved Single Hit

For seals & SNT, we'll go with what's on my Loki bio > Here

Once again Sasuke was called upon to act as the proctor of a test, this time against a woman with an interesting appearance. Her pale white skin was held together by staples in several places. An experiment perhaps?! No matter. The Uchiha would swiftly switch his focus by passively activating his Dojutsu, the three Tomoe swirling into view before transitioning into the Eternal Mangekyou Sharingan.

This was quickly followed up by Sasuke drawing several weapons while channeling his chakra. The weapons would be launched at high speeds, following a linear path as well as in arcs to cover the area all around her. Simultaneously to the launching of the weapons, he'd nonchalantly stomp the ground with his foot as he took off in an arc to his right ( while maintaining his distance ), releasing his chakra into it, resulting in three pillars of fire to erupt in her location ( one directly below, one behind and one to her right ) to prevent her from escaping easily.

Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

Type: Offensive
Rank: C - A
Range: Short-Mid
Chakra: N/A
Damage: 30 - 60 + 30 = 90
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed. Unlike the lower ranked variation of this, the user throws a tremendous amount of weapons using this ability, enough to cover entire ranges with weapons and as such requires a sufficient amount of ammunition.

Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 + 30 = 90
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 
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Never

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Stuff & Things:

Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The weapon made famous by Hoshigaki Kisame, Samehada is a large sentient sword of comparable size to the Kubikiribōchō. It is described as "the most terrifying of all the Seven Swordsmen's blades" and even earned the title of "Greatsword', further adding to its fearsome reputation. Though mostly wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing sharp scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail within a short range radius. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Samehada is able to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Note: While incredibly strong and resilient, the sword is not indestructible and can be damaged, specially by high amounts of heat (S-Rank) directly applied to it.
Note: Dispite being a conscious, sentient being, the sword doesn't have complex enough senses to be put under genjutsu.
Note: Can only be used by Kisame, Fuguki, Killer Bee, Mangetsu Hozuki and Shizuma Hoshigake."

Type: Technology
Rank: S
Range: Short - Long
Chakra: (Varies)
Damage: N/A
Description:
Anesidora is a Camera that comes with two Bangles that are worn on each of the user’s wrists. The Bangles act like “printers” for the user, capable of creating light copies (colour custom to user, cannot be invisible) of solid chakra Tools and Weapons that the user has photographed previously. The user can passively create freeform standard tools and weapons in their hands from the Bangles and they always look like solid chakra “wireframes” of the weapons or tools they’re mimicking; the user can substitute tools in techniques with this version of the weapons. If they’re Kunai, Shuriken, Metal Cards or small thrown tools like that any amount can be created around the user - larger weapons like swords are created in the hand. Even though they’re “wireframe” chakra copies, they act like the standard weapon they’re mimicking. Anesidora can mimic weapons needed for the user's custom fighting styles and create them in their hands or on their person at will without the user needing to carry them around. These tools can have seals placed or already placed on them recorded in the camera, the kanji or pattern take a wireframe look as well.

The real usage of this technique however is that this Camera stores the memory of Jutsu as well. The User can look through the Camera lense and can take a picture of a shape manipulated technique, examining the taken Jutsu and it’s structure in a Three-Dimensional shape and what abilities/strength it possesses and will store or print a copy for the user whether it be projected out from the bracelets or from the front of the Camera itself until formed and performs/sustains on it’s own - a Chakra deduction is made from the user's chakrapool which reflects the amount of chakra inputted into the taken technique. The created constructs will also have a Wireframe effect made purely of Chakra that is neutral to everything, the Wireframe construct can do what it’s original could do but instead of an “Earth Entity” firing “Earth spikes” it would be a Wireframe entity with a similar appearance firing “Wireframe Spikes” that can stab targets. If the printed entity can perform elemental jutsu up to a certain rank, this is replaced with Wireframe Constructs from the ground or their own body (Which are down to the user’s imagination) up to that certain rank, relevant chakra for the chosen rank construct much be deducted still (30 for A-Rank, 40 for S-Rank). The Construct lasts until a new Construct is made, sustained by the Camera which stores 150 Chakra Points, deducting -40 per turn that a construct is active. The user can passively give the camera 10 chakra a turn when there isn't a construct active.

Note: The user can have one of their own jutsu chosen to be “stored” in Anesidora. Posted with this technique in the relevant Technology and Artefact section or posted at the beginning of a Fight.
Note: The Copied Jutsu can be from the user or the opponent, they can be summons, entities or creations. Their strength is the same and their abilities are mimicked through Wireframe meshes (Within reason) which are neutral to everything. Unless they have unique abilities which cannot be copied as it's impossible for a Wireframe construct to use Yin parasites for example or to utilise absorption in any way.
Note: The user can take a Picture three times per battle, but only have one Construct on a field active at a time. When a Construct is destroyed it cannot be used again unless taken a Picture of again.




Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Type: Supplementary
Rank: N/A
Range: Self
Chakra Cost: N/A (+10 Per Heart)
Damage Points: N/A
Description:
A Body Seal developed by the Jiongu Creature; Lena. Initially created to change the look of Lena's form, this seal also aids the user inherently. Each of the user's hearts has a seal placed upon them which has sealed a segment of the victim into their respective heart, their personality and their look. Firstly this changes the user by instead of having the porcelain masks interwoven on her back she will instead have seals tattooed onto her skin representing each elemental heart; the hearts still remain in her Threaded body and she still remain stitched, but there is no longer bulky masks on her back. These seals will move around the skin depending on how she manipulates her Earth Grudge Fear for relevant techniques; example is if a Mask originally required to move to her shoulder, the Tattoo will go there instead.

These seals allow the user to passively (no move slot) to release the hearts in their bodies onto the battlefield without the need to use "Earth Grudge Fear: Dark Threads", spending 10 chakra for each heart they want to separate. Upon being released they do not take the form of the usual weightless entity, it will instead morph into the form of the victim that the heart belonged to (described in the user's biography) meaning they look like humans, but really they aren't being made completely of dark threads within and have stitches threaded over their skin. These entities are referred to as Issho; they can speak, think and have the personality of the victim yet still remain under the complete command of the user. Because they have bodies they can logically use ordinary Strong Fist Taijutsu; use any technique under the element they are bound too with hand seals; and Earth Grudge Fear Techniques from their body.

- Though they are different in personality and life, their DNA is shared with the user - each of the Issho gain their own independent body modification benefits off the user if they have any, this includes things that change the user's skin or body like Soft Body Modification, things embedded into their skin or Summoning Contract Tattoos (this does not include the user's Body Seals unless ones specific to the Issho are made). The Issho only cosmetically gain the appearance of the user's eyes if they have dojutsu, but not it's innate abilities or passives in any way.
- If the user wishes when they release their hearts onto the battlefield, they may have the masks on their face as an actual Mask for cosmetic purposes. The Mask can be removed from the Issho’s face to reveal their look like an ANBU mask. The mask will disperse if separated from the Issho or they return to the user’s body.
- Issho are still like the remote controlled entities that Kakuzu has in the Manga/Anime, just with a custom personality, look and the benefits of this Jutsu.
- This is a Custom Kinjutsu and advanced fuuinjutsu body seal, which must be posted on the user’s biography.

Lena wasn't too fond of being "tested", she did not desire to prove herself to anyone or thing. Yet it seemed like it was her path here, she would get this over with as soon as she could. Though the opponent opposite her did interest her as his eyes swirled the same way hers did, with a greater power. Lena's Sharingan formed in her eyes to prepare for battle and in the same instance her body split. A woman burst forth from her back, floating about a meter above Lena's head yet imbuing the original body with a Dark Chakra Shroud to protect her against the oncoming Fire Technique that her Sharingan Could register would come from below. Not a clone, she looked entirely different from the first woman yet there was no other location she could have appeared from and she still had the same stitched markings as the original

At the Same time as the first defence, Lena herself would take a card out using her Anesidora Bracelets, flicking it out between her two fingers like it shot out of her sleeve... she wore no sleeves. Wind channeled into the projectile as she flicked it outwards. The Wireframe card pulsed with wind, blowing away all the projectiles that would try to hit her from different angles, taking them off course and hitting the ground around her instead of at her. The Card would fly towards Sasuke, moving on its own to intercept him.

Lady Sorrows, the floating mage performs a hand seal and using the absorbed energy of the fire, the Armour around Lena shoots forward as a horizontal tornado of flames after the Breeze Beacon. At the same time as this Lena would manipulate forth a bunch of wooden pillars shaped like grabbing claws that would hook around Sasuke's limbs and wrap around him in an attempt to slow and dig into his body, holding him in place as the Blue Flaming Tornado hits him as a combination attack.

Type: Defensive / Supplementary
Rank: B
Range: Short / Long
Chakra Cost: 20 (-5 to sustain)
Damage Points: N/A
Description:
By Fuelling Chakra into a Kunai or similar Projectile(s) in their hand or on the field the user makes that projectile the epicenter of bursts of intangible and harmless wind, the opponent and user will be able to feel these bursts of wind, the bursts of wind fading after 5 meters away from the projectile. The Bursts of Wind do not cause any damage and instead with each pulse senses any foreign chakra caught in the breeze vicinity of the Kunai and sends that information back to the user, basically giving them a form of sensory but in a specific area. The Wind also pushes other projectiles like thrown kunai, shuriken etc. it basically makes any throw weapon useless as it messes with their trajectory and therefore aim - even the user's unless thrown with the breeze.
- Costs a small portion of Chakra to sustain
- If Tool(s) are destroyed then the area will lose sensory
- Max of 5 Tools this can be applied to.
- Can be deactivated at will
- Must be taught by LonelyAssassin

Type: Supplementary/Offensive/Defensive
Rank: B ( A )
Range: Short - Long
Chakra: 20 (30) +10 Chakra Fortification
Damage Points : 40 (60)
Description: The user can apply this to themselves or thrust their arm towards a target and apply it to them, this can be applied to summons, clones or singular entities like Stone Golem. The user forms a dark shroud of chakra around the target, and this armor adapts to the target's own frame pattern. The Dark armor is B-Rank in strength and will absorb elements according to the Strength and Weaknesses of Dark Release Absorption.

When and if the armor absorbs a jutsu the dark properties naturally take away the physical and spiritual energies and expels it stronger, expelling it in the form of A-Rank blue flames which cover the target's frame. The armor will burn and cause internal damage if it comes into contact with an enemy. With the use of a single hand seal the user is able to have the flames shoot forward as a horizontal tornado of flames crash into the opponent or a separate target - setting it alight.

Restrictions
- Has a two turn cooldown
- Must have absorbed a jutsu beforehand
- Lasts four turns until absorbed. Adds another two turns to countdown when it absorbs a technique
- Can only be taught by Klad

Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

Chakra: 2600 -30 -10 -20 -20 -30 =2490
 

Corazon

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Sasuke observed as the woman activated her Sharingan and a threaded creation burst forth from her body, floating above her. His Dojutsu allowed him to get an idea of what he was dealing with now, in regards to both the lady and the creation. And it was followed by his attacks being dealt with as the card was launched towards him.

His response needed to be equally as swift and he had an idea just for her, since she seemed to be fond of stitches and threads. Huehue. Through his Eternal Mangekyou Sharingan, Sasuke would cast an illusion upon the woman wherein she'd see a needle and steel thread stitching her mouth shut, her hands to her body and her legs together, completing restricting her movement. But this wasn't all, as the illusion would be infused and enhanced with Lightning Chakra. The steel thread shocked and burned her as it tore at her flesh like a hot knife sliding through butter, weaving in and out of her skin.

Simultaneously, Sasuke would draw his blade, holding it parallel to the ground as he drew it back, the air currents collecting to form a serrated blade in it's place. In one quick motion, he'd stop and rotate the blade 45° to release a vortex of Wind towards the woman and her creation that would easily push away the card and continue towards the duo.

Type: Offensive, Supplementary
Rank: A S
Range: Short – Mid
Chakra: 30
Damage: 60 80 (mental damage)
Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut.

Note: Can be used 3 times, two turns between uses
Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two).
Note: No genjutsu above B rank in the following turn.

Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50 chakra cost to applied technique)
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent Genjutsu. When the user casts a Genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. This technique increases the technique it is applied to by one rank in strength; due to the massive infusion of chakra a Genjutsu empowered by the Five Elements Illusion can penetrate through any passive defense or subversive method against Genjutsu. By using nature chakra rather than raw chakra, the properties of the Genjutsu can change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. The user is free to alter the effects of a Genjutsu within reason as long as the primary effects remain the same. Like other Yin-Yang infusions, this technique only increases the chakra within the technique by an additional rank in strength, or 10, whichever is higher.
Note: Can only be used 6 times per battle.
Note: Cannot be used on techniques above S-Rank.
Note: Yin Release Specialists and Yin-Yang users can use advanced elements and CE.

Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra Cost: N/A
Damage Points: 80 + 30 = 110
Description: The Nigerian Kapsigi King is a form of gyroscopic vibrating wrist movement, as the user draws a blade parallel to the ground. The compressed air currents, trapped within the intricate carving of the blade, will start to release, creating a visible serrated blade in the empty space left by the slowly drawing blade, increasing the length of the apparent weapon. At any point, the user stops the blade and immediately rotates it 45º degrees, which will explode the condensed air currents into a mutilating vortex of wind, roughly resembling a burst of king crabs's pincers, directed towards the target. The vortex is wide enough to deal damage and push back an elephant sized summoning at it's max potential ( drawing the blade for 10 full seconds ) and enough to create powerful but short-ranged and localized burst of shredding wind if drawn for fractions of a second.

Note: Can only be used twice full range, or 4 times short-range.
 
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