[ Sea Travel Plot ] Ogata vs Marines

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Bhil

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Ogata Masakuni disliked traveling by sea. He wasn't bothered by seasickness, and he didn't appear to suffer from the nausea that afflicted so many other land-lovers. It was the strange sensation of the thing that got to him. What bothered him the most was the sight of the sea. It was unending, a choppy blue expanse that stretched into the infinite, reminding him of how helpless they were so far from land. When he was out on deck, he was suspicious of every wave. He kept his eyes open, eager to see any anomaly.
 
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Panda Man

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Marine Tactics

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The Marines have intervened with your character’s storyline. Regardless of the reason, your character has been engaged under the premise of keeping justice. Whether a Pirate, Revolutionary, or just a dangerous individual – the marines have branded their weapons and mobilized to address the situation. The Marine Corps intends to show the world that justice will always prevail and that the evil doers will be apprehended, or killed. If the Marines emerge victorious in this oncoming bout, they will turn the enemy over to the local prison. There they will be held until processing completes for Impel Down transferal.​

Sea Plot Battle Triggered: Ogata vs Marines

Deemed Basic Level, thus Fifty [50] Marines
The Marines Possess a D-Grade, Marine Vessel
The Marines Possess Four [4] Speed Magnitude
The Marines Possess Shigan | Rankyaku
Half the Marines Possesses D-Grade Swords and the Other Half Possesses D-Grade Guns
Battle Begins Ten [10] Apart Between Both Parties​
 

Bhil

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Ogata's suspicions about the eponymous, unknown seas were reinforced when a Marine Vessel approached his ship. He could hear Marine soldiers manning their positions and prepping their weapons in a rally of cries. However, Ogata could only speculate as to how he had been detected so swiftly. Given the fact that his ship was not flying a jolly roger, he was identified as a threat rather promptly. Perhaps it was his distinguishable face, after all, his visage did bear a fifty million bounty. Nevertheless, as a Pirate, Ogata recognized he'd have to live up to his reward and bring his name more fervor.

Ogata in a matter of seconds, transformed into a hybrid-Phoenix form by the aid of his devil fruit powers. Mystical mixture of blue, yellow and orange flames shrouded his bird appendages and shone brightly on the seas.

“Worry not, Navigator. I’ll take care of this obstacle, just take care of the vessel, “ he proclaimed.

Ogata wasn’t going to sit and wait for the enemy to attack. But rather, he took the initiative to conjure a dense fireball which he aimed to use against the Marines. He remained on his own boat and propelled the fireball towards the hull of the ship, intending to damage the ship while the gap between them wasn’t too large. The young man awaited for the enemies to counter-attack, however, Ogata schemed to evade any potential attacks as he stood on his own ship.

Attack Card Spent to attack enemy vessel
Ogata spends 1 Dodge Card to preemptively evade with his own ship to dodge Enemy attacks

Power: 12/10
Intelligence: 2/6
Constitution: 4/8
Agility: 7/6
Dexterity: 10/8
Technique: 4
Resolve: 300
Luck: 0

Brawler | Analytical | Brave

Sword Style | Chef | Peak Condition | Weapon Master {P} | Devil Fruit Mastery: Zoan

Name: Benevolent Gift
Devil Fruit Name: Tori Tori no Mi: Model Phoenix
Type: Offensive | Defensive
Rank: G
Scale: Depends
Description: The user will shed their feathers, condensing them into blue spheres of flames. Once, it has taken shape, the user can launch these spheres forward to deal concussive damage to any target of solid or liquid ( or mixture ) nature. The result of the impact sends targets, if survived, back with immense force.

Note: A Sphere of Flames will Cause a Knock-Back of Two [2] Meters Per Rank, Starting with Two Meters at Epsilon Rank. If Multiple Spheres are Made, the Knock-Back Effect Must be Split as Evenly as Possible.
 
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Panda Man

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Marine Tactics

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The Marines have intervened with your character’s storyline. Regardless of the reason, your character has been engaged under the premise of keeping justice. Whether a Pirate, Revolutionary, or just a dangerous individual – the marines have branded their weapons and mobilized to address the situation. The Marine Corps intends to show the world that justice will always prevail and that the evil doers will be apprehended, or killed. If the Marines emerge victorious in this oncoming bout, they will turn the enemy over to the local prison. There they will be held until processing completes for Impel Down transferal.​

Sea Plot Battle Triggered: Ogata vs Marines


After closing the distance, one of the marines used a telescope to leer onto the opposing marine vessel. Upon witnessing Ogata, they shouted to the rest of the crew that a big bounty was ready for the taking. The leader of the platoon shouted for his soldiers to arm the cannons and prepare to shoot the pirate out of the sea, however the sight of the criminal transforming into a brilliantly blazing phoenix took them by surprise. Their ranks had heard of legends about a marine possessing a power similar, but to see it on a pirate was befuddling to say the least. At this moment, Ogata released a fire blast which was meant by the marines launching a counterattack with Rankyaku. Proving too weak to stalemate, their vessel took considerable damage.

Marine #6: CAPTAIN! WE CANNOT TAKE ANOTHER HIT LIKE THAT!!

Marine #1: SOLDIERS! READY THE LINE. MAKE SURE WE TAKE NO MORE DAMAGE!

Marines: UNDERSTOOD!

Marine #1: MAN THE CANNONS! SHOOT THAT DAMN PIRATE INTO OBLIVION!

The marines would aim their sights down and take the shots with their cannons, however it seemed whoever was steering the vessel was quite the helmsman because the marines missed their target.
 
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Bhil

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Ogata watched as his spectacular fireball delivered considerable damage to the Marine’s vessel. A big fat smile stretched across his face upon seeing his success. Ogata was anxious to accomplish more, replacing his previous sentiments of worry and the unknown with exhilaration. The opponent, on the other hand, did not sit back and accept Ogata's attacks, but instead counterattacked, as he had predicted. But, their pathetic attempt to attack his ship was unsuccessful, as his navigator was able to guide the ship away from danger. A loud splash of cannon rounds missing their targets energised Ogata even more, thus he stepped up and conjured yet another Fireball, this time with much more intensity. Once again, he propelled the projectile towards the base of the ship, intending to sink the damaged vessel.

“Here’s a parting gift for you guys. Thank me later, “ laughed Ogata as he fired off his attack.

Attack Card Spent to attack enemy vessel
Ogata spends 1 Dodge Card to preemptively evade with his own ship to dodge Enemy attacks

Power: 12/10
Intelligence: 2/6
Constitution: 4/8
Agility: 7/6
Dexterity: 10/8
Technique: 4
Resolve: 300
Luck: 0

Brawler | Analytical | Brave

Sword Style | Chef | Peak Condition | Weapon Master {P} | Devil Fruit Mastery: Zoan

Name: Benevolent Gift
Devil Fruit Name: Tori Tori no Mi: Model Phoenix
Type: Offensive | Defensive
Rank: B
Scale: Depends
Description: The user will shed their feathers, condensing them into blue spheres of flames. Once, it has taken shape, the user can launch these spheres forward to deal concussive damage to any target of solid or liquid ( or mixture ) nature. The result of the impact sends targets, if survived, back with immense force.

Note: A Sphere of Flames will Cause a Knock-Back of Two [2] Meters Per Rank, Starting with Two Meters at Epsilon Rank. If Multiple Spheres are Made, the Knock-Back Effect Must be Split as Evenly as Possible.
 

Panda Man

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Marine Tactics

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The Marines have intervened with your character’s storyline. Regardless of the reason, your character has been engaged under the premise of keeping justice. Whether a Pirate, Revolutionary, or just a dangerous individual – the marines have branded their weapons and mobilized to address the situation. The Marine Corps intends to show the world that justice will always prevail and that the evil doers will be apprehended, or killed. If the Marines emerge victorious in this oncoming bout, they will turn the enemy over to the local prison. There they will be held until processing completes for Impel Down transferal.​

Sea Plot Battle Triggered: Ogata vs Marines


Ogata releases a stronger, more ferocious flames that overwhelmed the marines’ joint measures to defend, resulting in the destruction of their vessel. As the marines were forced to the chaotic nature of the seas, they emerged and began to swipe their arms to release dozens of Rankyaku at the enemy. Because of the sea’s unpredictable sways, their aim was ruined as the navigator on Ogata’s vessel proved efficient enough to evade.
 
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Bhil

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Ogata rejoiced upon seeing the enemy vessel shatter in pieces and began sinking. But his smile was short lived as the Marines didn’t suffer the defeat that Ogata had imagined. They fired off a volley of attacks towards Ogata’s ship but his navigator kept the ship unscathed. Perhaps spending that beli on the navigator wasn’t a poor decision after all?

Nevertheless, Ogata wanted to end this soon, therefore, he left his vessel to approach the enemies that were now in the water. He flew towards them, wielding his two swords with his Phoenix claws. But, he figured he’d watch what they do first before he went all in.


“Fix those frowns, boys! I got you lot the bath you desperately needed!! I just hope it isn’t too cold?”

Support Card Spent to Leave my vessel
Ogata spends 1 Dodge Card to preemptively evade to dodge Enemy attacks

Power: 12/10
Intelligence: 2/6
Constitution: 7/8
Agility: 7/6
Dexterity: 10/8
Technique: 4
Resolve: 300
Luck: 0

Brawler | Analytical | Brave

Sword Style | Chef | Peak Condition | Weapon Master {P} | Devil Fruit Mastery: Zoan

None
 

Panda Man

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Marine Tactics

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The Marines have intervened with your character’s storyline. Regardless of the reason, your character has been engaged under the premise of keeping justice. Whether a Pirate, Revolutionary, or just a dangerous individual – the marines have branded their weapons and mobilized to address the situation. The Marine Corps intends to show the world that justice will always prevail and that the evil doers will be apprehended, or killed. If the Marines emerge victorious in this oncoming bout, they will turn the enemy over to the local prison. There they will be held until processing completes for Impel Down transferal.​

Sea Plot Battle Triggered: Ogata vs Marines


As the Phoenix soared into the sky, the captain instructed the platoon to destroy the vessel to prevent the pirate from having a safe landing. He possessed a Devil Fruit which meant their mortal enemy was the sea. If the marines could remove his only source of land, then the pirate would be put in an oppressive compromise. Even if they failed to subdue the pirate, the chances of flying to a nearby island was slim. Hence, the marines began to unleash a volley of Rankyaku by swipe their arms. Over two dozen made, it ripped the vessel to shreds – causing it to splatter across the sea in its new form of wooden chunks. As for the Ogata, he proved his offensive might was not his only prowess. He proved to be just as fast.
 
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Bhil

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Ogata had made a grave error. Leaving his ship was not only a terrible idea, but it was also the most imprudent decision he could have chosen. Everything on his boat was shattered, and the beli he had spent was wasted. Ogata detested squandering his hard-earned money more than anything else in the world. Even more than his hate for the Celestial Dragons. A million beri had been stolen from his wallet, and while it was partly his fault for leaving the vessel unattended, the Marines were the ones who took the initiative to destroy it.

“You idiots! Do you know how much that cost me?? Now, you’ve done it! “

Ogata brandished his swords firmly, gripping them with his Phoenix claws and he set his sights on the enemy. He flew towards the platoon of marines, getting close and delivered a singular slash with Enma. Ogata intended to strike multiple soldiers with his attack. He wanted to see blood but didn’t want get too hasty so he remained on guard.
Ogata spends 1 Attack Card [Freeform] to Strike a Platoon of Marines with 1 Slash delivered by Enma.

Ogata spends 1 Dodge Card to preemptively evade to dodge Enemy attacks

Power: 12/10
Intelligence: 2/6
Constitution: 7/8
Agility: 7/6
Dexterity: 10/8
Technique: 4
Resolve: 300
Luck: 0

Brawler | Analytical | Brave

Sword Style | Chef | Peak Condition | Weapon Master {P} | Devil Fruit Mastery: Zoan

Item Name: Ame no Habakiri
Item Grade: Famous Weapon | Great Grade
Item Perk(s):
  • Ame no Habakiri Possesses Fifty [50] Health Points.
  • Ame no Habakiri Related Style Techniques and Free-Form Actions are Granted Four [4] Bonus Damage.
  • Allows the Character to Spend Block | Counter | Attack Cards to Fight without Style Techniques.
  • Ame no Habakiri Related Style Techniques and Free-Form Actions are Granted the Cleave and Pentrate Keywords.
  • Ame no Habakiri Related Free-Form Actions Reverts the the Following Rubrics: SPM vs SPM | Rank vs Rank | Scaling vs Scaling Back to DMG vs DMG. The Rank Difference Required to Trigger the Natural Rank Superiority is Increased by One [1] Rank.
  • Ame no Habakiri Possesses the Unique Ability to Absorb Haki to Strengthen the Overall Damage Magnitude that Ame Related Strikes Can Deal. X Amount of Damage Magnitude is Gained, Where X Equals Two [2] Points Per Turn Haki is Activated or Passive.
Item Description: One of the most unique swords crafted within the world, this Great Grade was designed as a long - Shobu Zukuri style katana. Ame no Habakiri is a moderately curved katana with a golden trefoil-shaped tsuba. It has a white color scheme matching its Heaven motif. Its kashira and kojiri are both gold with its sheathe being lacquered solid white. Both the saya and tsuka have simple light five-petaled flower motifs on both sides. The tsuba is trefoil-shaped and each lobe is holed in the middle as well thickly ridged. The tsuka is also ridged by a pair of bands directly above the fuchi, as well as one higher up alongside two yet higher, far-apart lines of studs that are all parallel. The kashira, which is singularly studded, is large and based in a shape on a cloud motif. The saya, which is colored the same as the tsuka, has a cord with two hanging and tufted ends which is a short bit below the tsuba as well embellished by a triple set of flower motifs on each side. The kojiri is large with trefoil cutouts on each side matching the tsuba, and is accented by a wide, knobbed ring above it. Ame no Habakiri is one.five [1.5] meters in length. The Consequence: The Character Suffers a One Hundred [100] Point Drain in the Resolve Attribute, But the Character Suffers a Fifty [50] Point Drain in the Resolve Attribute if the Great Grade can be Properly Wielded. When the Resolve Attribute is Drained to Zero [0] Points, the Character will Lose Three [3] Health Points Per Turn.


Item Name: Enma
Item Grade: Famous Weapon | Great Grade
Item Perk(s):
  • Enma Possesses Fifty [50] Health Points.
  • Enma Related Style Techniques and Free-Form Actions are Granted Four [4] Bonus Damage.
  • Allows the Character to Spend Attack | Clash | Block Cards to Fight without Style Techniques.
  • Enma Related Style Techniques and Free-Form Actions are Granted the Trample and Raw Power Keywords.
  • Enma Related Free-Form Actions' Theoretical Rank Increases to the Next Rank for Every Three [3] Damage Points Instead of Four [4] Damage Points. This Perk Cannot Stack with the Brawler's Exclusive Trait: Juggernaut
  • Enma Possesses the Unique Ability to Absorb Haki to Strengthen the Overall Damage Magnitude that Enma Related Strikes Can Deal. X Amount of Damage Magnitude is Gained, Where X Equals Two [2] Points Per Turn Haki is Activated or Passive.
Item Description: One of the most unique swords crafted within the world, this Great Grade was designed as a long - Shobu Zukuri katana. Enma is seen to be moderately curved with a lilac and gold color scheme. The tsuba is trefoil-shaped and each lobe is holed in the middle as well thickly ridged. The tsuka is lacquered solid lilac ( rather than cloth wrapped ), as in the saya. Both are embellished with simple, golden five-petaled flower motifs on each side. The kashira and kojiri are matching in appearance, being large with trefoil cutouts to match the tsuba. The kojiri possesses an additional accent, which seems to be a wide – knobbed ring above it. Enma also possesses an irregular flame-shaped hamon and black no-hi. Three pieces of cord are present on the sword: one directly above the kashira ( without hanging end ), another on the saya but below its mouth two hanging – tufted ends that serve as the sageo, and yet another cord further below on the saya with no hanging end. Further, a little bandaging is present on tsuka for better grip. Enma is one.five [1.5] meters in length. The Consequence: The Character Suffers a One Hundred [100] Point Drain in the Resolve Attribute, But the Character Suffers a Fifty [50] Point Drain in the Resolve Attribute if the Great Grade can be Properly Wielded. When the Resolve Attribute is Drained to Zero [0] Points, the Character will Lose Three [3] Health Points Per Turn.
 
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Panda Man

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Marine Tactics

You must be registered for see images
The Marines have intervened with your character’s storyline. Regardless of the reason, your character has been engaged under the premise of keeping justice. Whether a Pirate, Revolutionary, or just a dangerous individual – the marines have branded their weapons and mobilized to address the situation. The Marine Corps intends to show the world that justice will always prevail and that the evil doers will be apprehended, or killed. If the Marines emerge victorious in this oncoming bout, they will turn the enemy over to the local prison. There they will be held until processing completes for Impel Down transferal.​

Sea Plot Battle Triggered: Ogata vs Marines


The captain ordered their soldiers to defend against the sword wielding phoenix, believing the unorthodox swordsman was toying with his opponents. The marines responded with pressurized air blasts via swiping their arms. A technique that required speed and impressive strength, they paled in comparison. The strength of Ogata in a directly collision still proved to be overwhelming, evident when the Pirate pushed through the Rankyaku and cut down over a dozen of men. Marines would rebuttal with more air slashes, however the pirate was simply too fast in their phoenix form to be struck.
 

Bhil

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Ogata dodged the flurry of attacks sent his way after he landed his strike rendering sixteen marines incapacitated. Ogata did ultimately not want to kill these Marines; they truly didn’t deserve death for doing their jobs. However, he had attempted to end this skirmish by destroying their ship but they retaliated by wrecking his ship and killing his navigator.

There was no reasoning with these people. Tainting his blade with their blood was the only outcome.

Ogata whilst holding gripping onto Enma with his left claw would deliver the same strike as before, a single slash from Enma targeting multiple enemies. Nevertheless, regardless of the outcome of the attack, Ogata knew him that wouldn’t be enough to finish off the remaining platoon. Therefore, he performed yet another strike from Enma to kill the remaining soldiers.
Ogata spends 1 Attack Card [Freeform] to Strike a Platoon of Marines with 1 Slash delivered by Enma.

Ogata spends 1 Clash Card [Freeform] to Strike the Remaining Platoon of Marines

Power: 12/10
Intelligence: 2/6
Constitution: 7/8
Agility: 7/6
Dexterity: 10/8
Technique: 4
Resolve: 300
Luck: 0

Brawler | Analytical | Brave

Sword Style | Chef | Peak Condition | Weapon Master {P} | Devil Fruit Mastery: Zoan

Item Name: Ame no Habakiri
Item Grade: Famous Weapon | Great Grade
Item Perk(s):
  • Ame no Habakiri Possesses Fifty [50] Health Points.
  • Ame no Habakiri Related Style Techniques and Free-Form Actions are Granted Four [4] Bonus Damage.
  • Allows the Character to Spend Block | Counter | Attack Cards to Fight without Style Techniques.
  • Ame no Habakiri Related Style Techniques and Free-Form Actions are Granted the Cleave and Pentrate Keywords.
  • Ame no Habakiri Related Free-Form Actions Reverts the the Following Rubrics: SPM vs SPM | Rank vs Rank | Scaling vs Scaling Back to DMG vs DMG. The Rank Difference Required to Trigger the Natural Rank Superiority is Increased by One [1] Rank.
  • Ame no Habakiri Possesses the Unique Ability to Absorb Haki to Strengthen the Overall Damage Magnitude that Ame Related Strikes Can Deal. X Amount of Damage Magnitude is Gained, Where X Equals Two [2] Points Per Turn Haki is Activated or Passive.
Item Description: One of the most unique swords crafted within the world, this Great Grade was designed as a long - Shobu Zukuri style katana. Ame no Habakiri is a moderately curved katana with a golden trefoil-shaped tsuba. It has a white color scheme matching its Heaven motif. Its kashira and kojiri are both gold with its sheathe being lacquered solid white. Both the saya and tsuka have simple light five-petaled flower motifs on both sides. The tsuba is trefoil-shaped and each lobe is holed in the middle as well thickly ridged. The tsuka is also ridged by a pair of bands directly above the fuchi, as well as one higher up alongside two yet higher, far-apart lines of studs that are all parallel. The kashira, which is singularly studded, is large and based in a shape on a cloud motif. The saya, which is colored the same as the tsuka, has a cord with two hanging and tufted ends which is a short bit below the tsuba as well embellished by a triple set of flower motifs on each side. The kojiri is large with trefoil cutouts on each side matching the tsuba, and is accented by a wide, knobbed ring above it. Ame no Habakiri is one.five [1.5] meters in length. The Consequence: The Character Suffers a One Hundred [100] Point Drain in the Resolve Attribute, But the Character Suffers a Fifty [50] Point Drain in the Resolve Attribute if the Great Grade can be Properly Wielded. When the Resolve Attribute is Drained to Zero [0] Points, the Character will Lose Three [3] Health Points Per Turn.


Item Name: Enma
Item Grade: Famous Weapon | Great Grade
Item Perk(s):


  • Enma Possesses Fifty [50] Health Points.
  • Enma Related Style Techniques and Free-Form Actions are Granted Four [4] Bonus Damage.
  • Allows the Character to Spend Attack | Clash | Block Cards to Fight without Style Techniques.
  • Enma Related Style Techniques and Free-Form Actions are Granted the Trample and Raw Power Keywords.
  • Enma Related Free-Form Actions' Theoretical Rank Increases to the Next Rank for Every Three [3] Damage Points Instead of Four [4] Damage Points. This Perk Cannot Stack with the Brawler's Exclusive Trait: Juggernaut
  • Enma Possesses the Unique Ability to Absorb Haki to Strengthen the Overall Damage Magnitude that Enma Related Strikes Can Deal. X Amount of Damage Magnitude is Gained, Where X Equals Two [2] Points Per Turn Haki is Activated or Passive.
Item Description: One of the most unique swords crafted within the world, this Great Grade was designed as a long - Shobu Zukuri katana. Enma is seen to be moderately curved with a lilac and gold color scheme. The tsuba is trefoil-shaped and each lobe is holed in the middle as well thickly ridged. The tsuka is lacquered solid lilac ( rather than cloth wrapped ), as in the saya. Both are embellished with simple, golden five-petaled flower motifs on each side. The kashira and kojiri are matching in appearance, being large with trefoil cutouts to match the tsuba. The kojiri possesses an additional accent, which seems to be a wide – knobbed ring above it. Enma also possesses an irregular flame-shaped hamon and black no-hi. Three pieces of cord are present on the sword: one directly above the kashira ( without hanging end ), another on the saya but below its mouth two hanging – tufted ends that serve as the sageo, and yet another cord further below on the saya with no hanging end. Further, a little bandaging is present on tsuka for better grip. Enma is one.five [1.5] meters in length. The Consequence: The Character Suffers a One Hundred [100] Point Drain in the Resolve Attribute, But the Character Suffers a Fifty [50] Point Drain in the Resolve Attribute if the Great Grade can be Properly Wielded. When the Resolve Attribute is Drained to Zero [0] Points, the Character will Lose Three [3] Health Points Per Turn.
 
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Panda Man

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Marine Tactics

You must be registered for see images
The Marines have intervened with your character’s storyline. Regardless of the reason, your character has been engaged under the premise of keeping justice. Whether a Pirate, Revolutionary, or just a dangerous individual – the marines have branded their weapons and mobilized to address the situation. The Marine Corps intends to show the world that justice will always prevail and that the evil doers will be apprehended, or killed. If the Marines emerge victorious in this oncoming bout, they will turn the enemy over to the local prison. There they will be held until processing completes for Impel Down transferal.​

Sea Plot Battle Triggered: Ogata vs Marines


The captain ordered their soldiers to defend against the sword wielding phoenix once again, although the situation spelled out their inevitable defeat. The marines were attempting to die with honor and valor, hence they responded with pressurized air blasts via swiping their arms. A technique that required speed and impressive strength, they paled in comparison. The strength of Ogata proved to be overwhelming once again, evident when the Pirate pushed through the Rankyaku and cut the platoon down to two members.
 
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Bhil

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The deep dark color of the vermillion red blood dripped down Ogata’s sword, dying the clear waters of the ocean red. The scene was as hectic as moments prior but this time with less men standing their ground. Ogata counted two men whom had escaped his wrathful attacks, but soon they too would go. Their bodies would soon be swept into the massive ocean like of those of their former platoon. Ogata had a wretched feeling inside of his heart, telling him to stop but his mind told the opposite. He could not let these men go. They took something from him so he’d take something from them.

And that ‘something’ was their lives.

Ogata once again raised his sword to conclude this titular battle, he got close to the remaining enemies and the scent of blood, and sweat filled his nostrils. Ogata stared into their eyes; he could feel their fear and he relished in it. Without hesitation, he brought up his sword once more, and struck down one last time to incapacitate them


“These were all meaningless deaths. But, what’s done is done.”

Ogata spends 1 Attack Card [Freeform] to Strike a Platoon of Marines with 1 Slash delivered by Enma.

Ogata spends 1 Dodge Card to Preemptively Evade

Power: 12/10
Intelligence: 2/6
Constitution: 7/8
Agility: 7/6
Dexterity: 10/8
Technique: 4
Resolve: 300
Luck: 0

Brawler | Analytical | Brave

Sword Style | Chef | Peak Condition | Weapon Master {P} | Devil Fruit Mastery: Zoan

Item Name: Ame no Habakiri
Item Grade: Famous Weapon | Great Grade
Item Perk(s):
  • Ame no Habakiri Possesses Fifty [50] Health Points.
  • Ame no Habakiri Related Style Techniques and Free-Form Actions are Granted Four [4] Bonus Damage.
  • Allows the Character to Spend Block | Counter | Attack Cards to Fight without Style Techniques.
  • Ame no Habakiri Related Style Techniques and Free-Form Actions are Granted the Cleave and Pentrate Keywords.
  • Ame no Habakiri Related Free-Form Actions Reverts the the Following Rubrics: SPM vs SPM | Rank vs Rank | Scaling vs Scaling Back to DMG vs DMG. The Rank Difference Required to Trigger the Natural Rank Superiority is Increased by One [1] Rank.
  • Ame no Habakiri Possesses the Unique Ability to Absorb Haki to Strengthen the Overall Damage Magnitude that Ame Related Strikes Can Deal. X Amount of Damage Magnitude is Gained, Where X Equals Two [2] Points Per Turn Haki is Activated or Passive.
Item Description: One of the most unique swords crafted within the world, this Great Grade was designed as a long - Shobu Zukuri style katana. Ame no Habakiri is a moderately curved katana with a golden trefoil-shaped tsuba. It has a white color scheme matching its Heaven motif. Its kashira and kojiri are both gold with its sheathe being lacquered solid white. Both the saya and tsuka have simple light five-petaled flower motifs on both sides. The tsuba is trefoil-shaped and each lobe is holed in the middle as well thickly ridged. The tsuka is also ridged by a pair of bands directly above the fuchi, as well as one higher up alongside two yet higher, far-apart lines of studs that are all parallel. The kashira, which is singularly studded, is large and based in a shape on a cloud motif. The saya, which is colored the same as the tsuka, has a cord with two hanging and tufted ends which is a short bit below the tsuba as well embellished by a triple set of flower motifs on each side. The kojiri is large with trefoil cutouts on each side matching the tsuba, and is accented by a wide, knobbed ring above it. Ame no Habakiri is one.five [1.5] meters in length. The Consequence: The Character Suffers a One Hundred [100] Point Drain in the Resolve Attribute, But the Character Suffers a Fifty [50] Point Drain in the Resolve Attribute if the Great Grade can be Properly Wielded. When the Resolve Attribute is Drained to Zero [0] Points, the Character will Lose Three [3] Health Points Per Turn.


Item Name: Enma
Item Grade: Famous Weapon | Great Grade
Item Perk(s):


  • Enma Possesses Fifty [50] Health Points.
  • Enma Related Style Techniques and Free-Form Actions are Granted Four [4] Bonus Damage.
  • Allows the Character to Spend Attack | Clash | Block Cards to Fight without Style Techniques.
  • Enma Related Style Techniques and Free-Form Actions are Granted the Trample and Raw Power Keywords.
  • Enma Related Free-Form Actions' Theoretical Rank Increases to the Next Rank for Every Three [3] Damage Points Instead of Four [4] Damage Points. This Perk Cannot Stack with the Brawler's Exclusive Trait: Juggernaut
  • Enma Possesses the Unique Ability to Absorb Haki to Strengthen the Overall Damage Magnitude that Enma Related Strikes Can Deal. X Amount of Damage Magnitude is Gained, Where X Equals Two [2] Points Per Turn Haki is Activated or Passive.
Item Description: One of the most unique swords crafted within the world, this Great Grade was designed as a long - Shobu Zukuri katana. Enma is seen to be moderately curved with a lilac and gold color scheme. The tsuba is trefoil-shaped and each lobe is holed in the middle as well thickly ridged. The tsuka is lacquered solid lilac ( rather than cloth wrapped ), as in the saya. Both are embellished with simple, golden five-petaled flower motifs on each side. The kashira and kojiri are matching in appearance, being large with trefoil cutouts to match the tsuba. The kojiri possesses an additional accent, which seems to be a wide – knobbed ring above it. Enma also possesses an irregular flame-shaped hamon and black no-hi. Three pieces of cord are present on the sword: one directly above the kashira ( without hanging end ), another on the saya but below its mouth two hanging – tufted ends that serve as the sageo, and yet another cord further below on the saya with no hanging end. Further, a little bandaging is present on tsuka for better grip. Enma is one.five [1.5] meters in length. The Consequence: The Character Suffers a One Hundred [100] Point Drain in the Resolve Attribute, But the Character Suffers a Fifty [50] Point Drain in the Resolve Attribute if the Great Grade can be Properly Wielded. When the Resolve Attribute is Drained to Zero [0] Points, the Character will Lose Three [3] Health Points Per Turn.
 

Panda Man

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Marine Tactics

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The Marines have intervened with your character’s storyline. Regardless of the reason, your character has been engaged under the premise of keeping justice. Whether a Pirate, Revolutionary, or just a dangerous individual – the marines have branded their weapons and mobilized to address the situation. The Marine Corps intends to show the world that justice will always prevail and that the evil doers will be apprehended, or killed. If the Marines emerge victorious in this oncoming bout, they will turn the enemy over to the local prison. There they will be held until processing completes for Impel Down transferal.​

Sea Plot Battle Concluded: Ogata is Victorious


The marines attempted to defend against the pirate, but his devil fruit abilities and natural strength proved to be an overwhelming force. The Phoenix managed to slice down the last of his adversaries, emerging victorious from the battle.


Sea Plot Battle Reward

  • Ogata Earns Fifty [50] Resolve Points
 
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