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My Eli Noah Bio. https://animebase.me/threads/eli-noah-v2.767367/

Let's see if you can whip me into shape sir.
Medusa would smile upon seeing her latest unfortunate. Crona merged with her and her tail snake bearing its tongue in the air at intervals. Medusa would passively activate her relic.

Medusa would start with a sneak attack, hoping to end the match in a quick fashion. She would start by silently forming/creating a single spear of Chloroform behind the man 5m away, angled in a way that it would pierce the man from his back and pin him to the ground.

Crona would at the same time as Medusa, create a wave of malleable earth spikes that comes/protrude from the ground in front of Eli with the aim of distracting him from the sneak attack. The earth spikes would also be aimed to skewer Eli all over should he choose not to defend himself.

Iryo Hijutsu: Herena no ibutsu - Hidden Medical Art: Relics of Helena † Arc of Abstinence
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20(X2 if used to augment the relics) 40
Damage: N/A
Description:
To use the Relics of Helena, the user must have a unique sealing mark while each has its own duty. The sealing script is in the form of a small crucifix tattoo on the user's back. The relic's aim is to further advance passive medical jutsu, either by using them alternatively or by taking them to another level. However, some of this improved medical practices would now require some chakra to be spent if they don't require chakra before. Rudimentary medical practices which are passive in nature are the "Power of Resistance", "Diagnosis", "Extraction", "Blood Coagulation" and "Cleanse". however this particular relic only works for Power of Resistance.


Arc of Abstinence is a sealing script that is in the form of a small crucifix seal. It is represented by kanji for "resist" and thus it augments one's power of resistance. Basic power of resistance requires no chakra input but with the addition of chakra sealed within the seal of abstinence, power of resistance is taken to another level. The newly advanced power of resistance not only maintains its primary duties, it goes further to augmenting the user's anatomy from more factors that's affects him. It also goes beyond the anatomy and add power of resistance to the user's mind and body seals. The default "power of resistance" must be in use before the seal can be activated and like the default, the seal is passively activated albeit one would spend chakra this time but only to activate the seal.
Anatomy
In addition to getting a boost to one's natural resistance to disease, poison, toxins, acids, alkaline substances, etc and because this is done by an invisible warm barrier(shield) around one's body, the seal flushes sealed medical chakra into the user's chakra network, which is used solely to increase the density and power of the resistance aura around the user's anatomy. The user uses this premise and create a tougher and advanced form of non-physical shield, though now would not only shield the user's body as a whole but would shield every cells on his body. This makes it able to withstand higher level bio hazards more potent than those originally mentioned, even to some extent, stop the decay(natural) of tissues and cells(cosmetic). This would also make the cells resistance to radioactive decay. Elaborately, this means, one's resistance to the effects now are enhanced and would even shield the user if it were enemy techniques, though the only thing that won't affect the user is the effects(venom, disease, bioharzards, etc) within the technique, the user is still susceptible to anything else like heat, shock, force, sharpness, impact etc., that might come with the technique.
Mind
The arc of abstinence not only works for the anatomy which is the physical, but also works for the spiritual thus at the same time, it also creates a shield around ones mind. This also increases one's mind resistance to foreign intrusion. The mind would resist any form of mind reading, control, false emotion implant and emotional effect arising from infusion of foreign chakra. This however does not resist genjutsu but would resist residual effect from genjutsu which affects the mind, like pain, fear, perception of time, etc. This means it can resist residual effect from S-rank and below genjutsu only and cannot resist effects from MS level genjutsu in any form. The user's chakra also is influenced by the power of resistance, however, it only resist external phenomenon from siphoning away or sealing off the user's chakra, unless the user has something to do with it or with the user's consent. By spending "double" the chakra when activating arc of abstinence, the power of resistance would extend to the Relics of Helena. Spending double the chakra would make the relics be able to resist any form of seal corrupting technique(so far the techniques don't harm the medium on which the seals are placed), thus the reason why double chakra is spent, as half of the total chakra is focused on fortifying the relics.​


NOTE
Though the seal is merely supplementary and cause no harm in any way, they have their drawbacks due to the user's advanced exertion of medical fuinjutsu, using normal fuinjutsu while the relics are in use costs +10 more chakra if they are A-rank and above


The Witch's Legacy ⇝ Majo no Isan
Type: Weapon
Rank: S
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description:
The Witch's Legacy was forged by the first witches coven, stolen by Medusa, one of the Gorgon's sisters and modified while she was in Ryuichi cave. Medusa studied it for years before making her own modification to it. The Witch's Legacy is a pair of silver colored bracelets which can be worn on both arms. It is composed of an hybrid of organic and inorganic material that are extremely rich in Jugo's genes and nature energy. Also, it is particularly very durable and impervious to foreign chakra infusion or control. Majo no Isan can not be directly used offensively. Each pair of "The Witch's Legacy" has its own unique name and abilities. Ar and Em are the physical and spiritual aspect of "The Witch's Legacy". While Em is the bracelet on the right arm, Ar is the bracelet on the left arm.


"Ar"
The Witch's Legacy is rich in nature energy and due to its composition of Jugo's dna, it continually absorbs nature energy from the surrounding and feeds it to the user. Ar takes the physical aspect of the natural energy while amplifying and refining it for specifics effects that only affects anything physical within the user. Ar would affect the user's strength and vigor, using natural energy to increase muscle tone and flexibility. It would also increase the user's bone density and physical balance. This would in turn, increase agility, speed, strength and endurance. The user's body speed and reaction would increase 2 folds, though the speed would not stack with other speed multipliers. An active ability of Ar however, is the ability to add "sage kata" to one's taijutsu by releasing a 1m aura of absorbed natural energy to surround the attacking limb, adding +20 to the Taijutsu attack. This would take a move slot though used in the timeframe of the taijutsu attack in question. Would leech 20 chakra from the user and can only be used once every 2 turns twice per battle. Having used Sake Kata, one would be unable to perform above A-rank taijutsu the next turn.


"Em"
Em takes the spiritual aspect of the natural energy while amplifying and refining it for specific within the user. Em would take some of the saturation of natural energy (10 per turn), gotten from the passive absorption of natural energy via Jugo’s DNA and convert them to refined sage chakra, storing it within itself and may be added when the user enters sage mode. Once the user initiates sage mode however, sage chakra conversion could not be used to add sage chakra to the user again. Conversion leeches 5 chakra per turn from the user's native chakra. Actively, Em can be used to break genjutsu up-to S-rank once every two turns twice per battle. Instead of channeling the chakra to boost a ninjutsu, the chakra can be actively channeled into the chakra system, acting as a surge to free one from genjutsu. This would take a move slot though can be used in the same timeframe as another jutsu since the user is not directly using his chakra for the surge.


NOTE
Sage Kata and Surge are active abilities of The Witch's Legacy and they follow their respective restrictions as mentioned.
Should anyone apart from Priest tries to wear the bracelets, it would petrify them.


(Kagura Shingan) Mind's Eye of Divine Entertainment
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms and allows her to see up to 6 landmarks away, including over oceans. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.


Hebi Kuchyosei: Kurona - Snake Summoning: Crona
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:
The user would smear blood on his snake tatoo or make the sunmoning rites, clap or press their hands against a surface to summon Crona. Crona is a black with red eyes snake that is said to be the reincarnation of Medusa's only daughter, who died long ago. She's quite timid to the summoner but crazy to anyone else who's not an ally to her summoner.
She could grow to as long as 20 meters and as big as giant snakes. Unlike most orochimaru's snake that can wield the Kusanagi. Crona is also unable to use any traditional elemental ninjutsu, but to make up for this, she is constantly saturated with natural energy , a sage and able to use snake sage techniques, however, she can choose whether to let her innate nature chakra to interact with her summoner or not. While merged, she can not talk but only communicate telepathically with her summoner and she's able to give a very small portion of her nature energy to her summoner (20 per turn). This would not normally add any augmentation to the user nor would it increase the user's domestic or sage chakra but if the user is in sage mode or has a DNA make up to accept nature energy, the chakra would be used to boost the user's ninjutsu damage up to Crona's rank , boosting it by +20 (but only +10 for S-rank moves) . However, this can only be done on one technique per turn. This boost is regarded as a passive boost. The downside to this natural boost is that the user is unable use fuinjutsu and genjutsu while Crona is boosting his technique, except fuinjutsu seals that are mentioned in his bio. He can only resume using the aforementioned techniques if Crona stops boosting his technique. Crona's nature energy gives her natural durability to C-rank and below ninjutsu. Her venom is quite lethal. The snake venom contains "cardiotoxins" which are components that are specifically toxic to the heart. They bind to particular sites on the surface of muscle cells and cause depolarisation. The toxin prevents muscle contraction. These in turn, would cause the heart to beat irregularly and stop beating, causing death after 4 turns if not cured. Apart from that, it causes body muscles to become stiff and thus gradual paralysis. No B-rank and above taijutsu two turns after the venom is administered and speed is halved. No taijutsu or movement can be performed due to total body paralysis in the third turn after the venom is injected. Death in the 4th turn after the venom is injected.
Using snake ninjutsu and snake senjutsu count as moves.
Boosting the user's senjutsu two turns or more in a row will have the second and each subsequent instance count as a move.
Last 4 turns.
Can only be summoned 1x per event.


( Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique allows the user to control things that have no life functions by gifting them with some of their own life force, allowing the user to freely manipulate the substance according to their will. The extent of the user's control goes beyond normal manipulation through chakra, meaning that even drastic alterations to the immediate environment can occur both suddenly and unexpectedly, making attacks using this method extremely difficult to avoid. Intense heat such as that produced by the flames of Amaterasu can counter the effects of this technique, causing affected inorganic materials to revert to their previous state.
Note: Effects of the technique last two turns and can only be used while on Snake Sage Mode.


ムKurofomuton: Dedula no hakai | Chloroform Release: Destruction of Dedula ム
Type: Offensive | Defensive | Supplementary
Rank: D - S (S)
Range: Short - Long
Chakra: 10 - 40
Damage: 20-80
Description: The most basic technique of the element, where the user will form a single hand seal, or two ( in terms of the S rank usage) and focus his Chloroform chakra either throughout his body, the air or the ground, in order to create tools, constructs, weapons, pillars etc made of Liquid Chloroform. These formations and tools can be used for Offensive uses, Defensive uses as well as Supplementary uses. Due to its liquid nature, Chloroform can be manipulated into many forms, much like with Water, it can be formed into constructs (not sentient, yet have form and shape) or simply be released in the form of
streams or blasts.These constructs can be formed at either Short, Mid or Long range from the user. When used to manifest around the opponent, it has to manifest at least Short range from the opponent. The Chloroform is capable of causing quite some blunt damage as well as impale the opponent, depending on the shape taken by the formation , and when exposed to openings, or wounds in the skin, the opponent will pass out, as well as when inhaled when in its gaseous form. The size of the
constructs are proportionate to the rank used, meaning a D rank construct can't be as large as a mountain, for example.
Notes:
-For A rank usage, it can only be used 4 times per battle.
-S rank usage, only up to 3 times per battle.

 

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Using his spatial sensing, Eli noticed something forming behind him 5 meters away in the shape of a spear.

"Oh... so this is what we are doing today."

Using his Spatial Magic, Eli collapses the immediate space around himself by folding the space that he occupied and unfolding it at a different location, effectively moving him from one location to another as a form a teleportation. Eli would appear from the unfolding space mid range away to the right of Medusa, completely avoiding her attack.

Kūkan Mahōu:Sai haichi to wariate | Spatial Magic: Relocation and Allocation
Type: Supplementary/Defensive
Rank: C-S
Range: Short - Long
Chakra: 15-40
Damage: N/A
Description: Relocation and Allocation is a Spatial Magic technique that allows the user to allocate and relocate space itself by folding in and expanding space simultaneously in two separate locations. The user begins by focusing their chakra into two focal points in space. The first space begins to fold in on itself, infinitely, especially "removing" that space. The space at the second focal point expands rapidly in proportion to how much space was removed from the first focal point. In fact, the space that was removed from the first focal point is the exact same space being unfolded at the second focal point. This effectively allows the Noah to relocate that space to a different area. When an object occupies the first focal point, that object is also caught within the folding of space essentially being removed along with the removed space. Naturally, the removed object will then be unfolded at the location of the second focal point along with the removed space. However, the opponent cannot be directly affected/targeted by the folding and unfolding of space which prevents the user from relocating the opponent.The rank of Relocation and Allocation affects the size of space that can be relocated. C rank can relocate a 2m x 2m x2m space with each rank increasing the affected area by an extra 3 meters. B rank application of this technique requires a handseal with each rank adding an extra handseal.
+ The secondary focal point cannot be created within 5 meters of the opponent.
+ A rank variation of this technique can be used three times per battle and the S rank application only twice per battle.
+Generals can use S-rank version; lower ranks can use A-rank version and below
+ Generals and higher can relocate space up to 2 times their base speed. While all lower ranks can only do it at x1.5 speed.

"Do better, man. Make me sweat"
 

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Using his spatial sensing, Eli noticed something forming behind him 5 meters away in the shape of a spear.

"Oh... so this is what we are doing today."

Using his Spatial Magic, Eli collapses the immediate space around himself by folding the space that he occupied and unfolding it at a different location, effectively moving him from one location to another as a form a teleportation. Eli would appear from the unfolding space mid range away to the right of Medusa, completely avoiding her attack.

Kūkan Mahōu:Sai haichi to wariate | Spatial Magic: Relocation and Allocation
Type: Supplementary/Defensive
Rank: C-S
Range: Short - Long
Chakra: 15-40
Damage: N/A
Description: Relocation and Allocation is a Spatial Magic technique that allows the user to allocate and relocate space itself by folding in and expanding space simultaneously in two separate locations. The user begins by focusing their chakra into two focal points in space. The first space begins to fold in on itself, infinitely, especially "removing" that space. The space at the second focal point expands rapidly in proportion to how much space was removed from the first focal point. In fact, the space that was removed from the first focal point is the exact same space being unfolded at the second focal point. This effectively allows the Noah to relocate that space to a different area. When an object occupies the first focal point, that object is also caught within the folding of space essentially being removed along with the removed space. Naturally, the removed object will then be unfolded at the location of the second focal point along with the removed space. However, the opponent cannot be directly affected/targeted by the folding and unfolding of space which prevents the user from relocating the opponent.The rank of Relocation and Allocation affects the size of space that can be relocated. C rank can relocate a 2m x 2m x2m space with each rank increasing the affected area by an extra 3 meters. B rank application of this technique requires a handseal with each rank adding an extra handseal.
+ The secondary focal point cannot be created within 5 meters of the opponent.
+ A rank variation of this technique can be used three times per battle and the S rank application only twice per battle.
+Generals can use S-rank version; lower ranks can use A-rank version and below
+ Generals and higher can relocate space up to 2 times their base speed. While all lower ranks can only do it at x1.5 speed.

"Do better, man. Make me sweat"
We have a runner and a space time user, Medusa smirked. Seeing the man warp away from his position Medusa would sense him in a new position. Seems with that ability, he would be able to avoid direct attacks. Immediately Eli warps himself back into the battle field though now to the right of Medusa, Medusa picks him up with her numerous sensory and put him in a genjutsu where he sees several butterflies. Eli would be mesmerized and paralyzed where he stands. Crona would at the same time.e as the genjutsu, continue to control the tendrils, this time, directing the maleable spikes to change their path towards Eli's new position and attack him head on, piercing through him all over and holding him in place, though the tendrils would now be masked by millions of butterflies flying around Eli.


Medusa would follow up the Genjutsu by clapping and causing a portal to appear 3m behind Eli. Several ghostly hands would proceed and grab Eli into their embrace and trap him though they only trap him and would hold him for a while before dragging him into the coffin. Crona would continue with the manipulation of the malleable earth, removing them from Eli's body and morphing them into a giant blade to sever Eli's head from his neck.



(Sono Chou Tegotae ) - Illussion
technique: The butterfly effect
Rank: S


Type: deffence/offense
Range: mid/long
Chakra Cost: 40
Damage Points: N/A
Description: The user casts an illusion
on his/her foe,of rare beautiful coloured butterflies scattered around the battlefield. Once the targets eye comes in contact with the pretty creatures, he is stunned and pleased at what he/she is seeing, stoping him/she from thinking about anything else but the creatures therefore completely restricting the movement of their whole body.
-last for a turn and useable twice per battle.
-No A-rank genjutsu next turn


( Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique allows the user to control things that have no life functions by gifting them with some of their own life force, allowing the user to freely manipulate the substance according to their will. The extent of the user's control goes beyond normal manipulation through chakra, meaning that even drastic alterations to the immediate environment can occur both suddenly and unexpectedly, making attacks using this method extremely difficult to avoid. Intense heat such as that produced by the flames of Amaterasu can counter the effects of this technique, causing affected inorganic materials to revert to their previous state.
Note: Effects of the technique last two turns and can only be used while on Snake Sage Mode


( Kinjutsu: Edo Fūmetsu ) - Forbidden Technique: Impure World Seal Destruction
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user claps their hands, causing a coffin, much like the ones used in Impure World Reincarnation, to erupt from a portal near the opponent. The coffin opens up, and ghostly arms reach out from the coffin and catch the opponent. If they successfully catch the opponent, he will be immobilized and unable to react. The arms drag him into the coffin and take him to the netherworld, a dimension separate from reality and which can only be escaped from via Space/Time techniques.
Note: The arms reach only up to short range of the coffin's position and lack kinetic force.
Note: This technique can only be used twice per battle.

 

Daemon

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We have a runner and a space time user, Medusa smirked. Seeing the man warp away from his position Medusa would sense him in a new position. Seems with that ability, he would be able to avoid direct attacks. Immediately Eli warps himself back into the battle field though now to the right of Medusa, Medusa picks him up with her numerous sensory and put him in a genjutsu where he sees several butterflies. Eli would be mesmerized and paralyzed where he stands. Crona would at the same time.e as the genjutsu, continue to control the tendrils, this time, directing the maleable spikes to change their path towards Eli's new position and attack him head on, piercing through him all over and holding him in place, though the tendrils would now be masked by millions of butterflies flying around Eli.


Medusa would follow up the Genjutsu by clapping and causing a portal to appear 3m behind Eli. Several ghostly hands would proceed and grab Eli into their embrace and trap him though they only trap him and would hold him for a while before dragging him into the coffin. Crona would continue with the manipulation of the malleable earth, removing them from Eli's body and morphing them into a giant blade to sever Eli's head from his neck.



(Sono Chou Tegotae ) - Illussion
technique: The butterfly effect
Rank: S


Type: deffence/offense
Range: mid/long
Chakra Cost: 40
Damage Points: N/A
Description: The user casts an illusion
on his/her foe,of rare beautiful coloured butterflies scattered around the battlefield. Once the targets eye comes in contact with the pretty creatures, he is stunned and pleased at what he/she is seeing, stoping him/she from thinking about anything else but the creatures therefore completely restricting the movement of their whole body.
-last for a turn and useable twice per battle.
-No A-rank genjutsu next turn


( Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique allows the user to control things that have no life functions by gifting them with some of their own life force, allowing the user to freely manipulate the substance according to their will. The extent of the user's control goes beyond normal manipulation through chakra, meaning that even drastic alterations to the immediate environment can occur both suddenly and unexpectedly, making attacks using this method extremely difficult to avoid. Intense heat such as that produced by the flames of Amaterasu can counter the effects of this technique, causing affected inorganic materials to revert to their previous state.
Note: Effects of the technique last two turns and can only be used while on Snake Sage Mode


( Kinjutsu: Edo Fūmetsu ) - Forbidden Technique: Impure World Seal Destruction
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user claps their hands, causing a coffin, much like the ones used in Impure World Reincarnation, to erupt from a portal near the opponent. The coffin opens up, and ghostly arms reach out from the coffin and catch the opponent. If they successfully catch the opponent, he will be immobilized and unable to react. The arms drag him into the coffin and take him to the netherworld, a dimension separate from reality and which can only be escaped from via Space/Time techniques.
Note: The arms reach only up to short range of the coffin's position and lack kinetic force.
Note: This technique can only be used twice per battle.

A great flock of butterflies take to the sky right before Eli's eyes. The sight was beautiful and he wanted to reach out his arms to them, however his body was motionless.

"I see... so we are resorting to cheap tricks now. If you won't pressure me.... then I'll have to make you."

With a resounding surge of chakra, enhanced by Yang Energy, Eli released a rushing cloud of Volcanic Ash from all around his body, enhancing it with Bane of Pompeii to increase the grain size and damage. The ash cloud quickly spread to long range over the battlefield as it emitted intense heat and destructive power. The intense lava-like heat from the ash cloud would revert the Senjutsu manipulated Earth back to it's normal form. Leaving Medusa forced to defend from the Ash. This Ash Cloud was also enhanced by Eli's Starved Seed Technique. Once the Ash is countered, dispersed or collided with by an opposing technique. A powerful wave of Yang energy would be released within the cloud that infects Medusa's body, hindering her for the next couple of turns. The wave of Yang energy would cause irreparable damage to her chakra system making techniques harder to sustain. All this occurs in a singular time frame.


Type:Supplementary/Offensive/Defensive
Rank: A
Range:Short-Mid
Chakra Cost: 30 +10 +50
Damage Points: 60 + 20
Description: The user focuses volcanic ash chakra into their lungs or into the pores of their body and releases it, spewing out a cloud of hot ash in all directions.The hot ash travels quickly into the surrounding area and moves away from the user. As the ash passes over obstacles it burns them, scorching the earth and anyone who stands in the way of the expanding cloud. The ash's heat is incredibly strong as it is in other volcanic ash jutsu. The heat of the ash is enough to evaporate up to B rank and below water jutsu. When in contact with a human, the ash not only burns their skin but solidifies on the opponent. The ash would pile on and petrify the target(s). Because this jutsu is omnidirectional, it can be used on many targets such as the shadow clone jutsu technique. As the cloud of volcanic ash begins to spread out, it functions like Hidden mist jutsu would. The ash is an extension of the user's chakra therefore Sharingan nor Rinnegan would not be able to see through it but Byakugan would. Because of the user's concealed position, it is easy to conceal a secondary jutsu behind the expanding cloud of ash. This jutsu can only be used 4 times per battle but must have a 1 turn cool down between usages.


Rank: B
Type:
Supplementary
Range: Short - Long
Chakra Cost: 20 (+10 Chakra to jutsu applied to)
Damage Points: N/A (+10 or +20 to Volcanic Ash techniques with this jutsu applied on to it)
Description: One of the things that makes volcanic ash so deadly is its grain size. The naturally small grain size allows the ash to slip into small spaces and makes it easier for the target to inhale the ash. Bane of Pompeii allows the user to change the grain size of the ash. However, the user can only increase the size of the grain. This can be used in two fashions:

Medium Sized grain: The medium size grain of volcanic ash is about about 4 mm or .15 of an inch. (+10 Damage)
Large Sized Grain: The large sized grain of volcanic ash is 8mm or .3 of an inch. (+20 damage)

By adding more chakra into an already formed volcanic ash technique, the user can change the grain size of the ash increasing its damage. A side effect of increasing the grain size is the overall speed of the traveling volcanic ash technique. A volcanic ash jutsu equipped with Bane of Pompeii's speed is reduced to the speed to the speed of a common fire jutsu. If a large sized grain is used, speed is reduced to the speed of movement of a water jutsu technique. The way how this jutsu actually empowers Volcanic Ash techniques depends on the grain size for the explosion effect that volcanic ash jutsu hold. The larger the grain the more powerful the explosion.

This technique can only be used 4 times per battle. This jutsu can't be used consecutively in the same move. It usage must be coupled with the use of a target Volcanic Ash technique, costing essentially 2 moves (the original technique and this ability) of the users though done in the same time frame as a single one.


This technique can only be used 4 times per battle. This jutsu can't be used consecutively in the same move. It usage must be coupled with the use of a target Volcanic Ash technique, costing essentially 2 moves (the original technique and this ability) of the users though done in the same time frame as a single one.

(Yoton: Ueta shushi) - Yang Release: Starved Seed
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50)
Damage: N/A
Description: Starved Seed is a Yang technique designed to be the counterpart of Yin Release: Hungry Ghost. The user, within the same timeframe as another technique, infuses high amounts of Yang chakra within the technique. Once the technique is destroyed, dispersed or comes into collision with an opponent's technique, the Yang energy built up within the technique is released as an omnidirectional wave that reaches up to Mid range in reach. This wave of Yang energy invades an opponent's/enemy's chakra pathway and begins to burn it away by causing an imbalance. This imbalance eats away at the opponent's chakra system causing irreparable damage, which can only be healed through the use of Yang level healing. As long as the Yang Chakra stays within their system, the opponent becomes unable to use techniques that require considerable levels of chakra usage stopping them from using techniques that require more the 40 chakra to initiate or use, even if outside sources are infused into the technique and collectively go over this cap. After the duration of Starved Seed, lingering effects are maintained through the destruction of the opponent's chakra system. As a result, techniques that cause sustained chakra drain that used by the opponent are doubled. For example a technique that would drain -10 chakra per turn would become -20 per turn. This effect lasts until the chakra system of the opponent is repaired. Starved Seed's initial chakra surge can be countered by a burst of Senjutsu, such as entering Sage Mode, or Y/Y energy of similar level. Starved Seed lasts 4 turns usable three times per battle with a three turn cool down in between usages. Starved Seed cannot affect the same target more than twice.
 

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Apr 7, 2010
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A great flock of butterflies take to the sky right before Eli's eyes. The sight was beautiful and he wanted to reach out his arms to them, however his body was motionless.

"I see... so we are resorting to cheap tricks now. If you won't pressure me.... then I'll have to make you."

With a resounding surge of chakra, enhanced by Yang Energy, Eli released a rushing cloud of Volcanic Ash from all around his body, enhancing it with Bane of Pompeii to increase the grain size and damage. The ash cloud quickly spread to long range over the battlefield as it emitted intense heat and destructive power. The intense lava-like heat from the ash cloud would revert the Senjutsu manipulated Earth back to it's normal form. Leaving Medusa forced to defend from the Ash. This Ash Cloud was also enhanced by Eli's Starved Seed Technique. Once the Ash is countered, dispersed or collided with by an opposing technique. A powerful wave of Yang energy would be released within the cloud that infects Medusa's body, hindering her for the next couple of turns. The wave of Yang energy would cause irreparable damage to her chakra system making techniques harder to sustain. All this occurs in a singular time frame.


Type:Supplementary/Offensive/Defensive
Rank: A
Range:Short-Mid
Chakra Cost: 30 +10 +50
Damage Points: 60 + 20
Description: The user focuses volcanic ash chakra into their lungs or into the pores of their body and releases it, spewing out a cloud of hot ash in all directions.The hot ash travels quickly into the surrounding area and moves away from the user. As the ash passes over obstacles it burns them, scorching the earth and anyone who stands in the way of the expanding cloud. The ash's heat is incredibly strong as it is in other volcanic ash jutsu. The heat of the ash is enough to evaporate up to B rank and below water jutsu. When in contact with a human, the ash not only burns their skin but solidifies on the opponent. The ash would pile on and petrify the target(s). Because this jutsu is omnidirectional, it can be used on many targets such as the shadow clone jutsu technique. As the cloud of volcanic ash begins to spread out, it functions like Hidden mist jutsu would. The ash is an extension of the user's chakra therefore Sharingan nor Rinnegan would not be able to see through it but Byakugan would. Because of the user's concealed position, it is easy to conceal a secondary jutsu behind the expanding cloud of ash. This jutsu can only be used 4 times per battle but must have a 1 turn cool down between usages.


Rank: B
Type:
Supplementary
Range: Short - Long
Chakra Cost: 20 (+10 Chakra to jutsu applied to)
Damage Points: N/A (+10 or +20 to Volcanic Ash techniques with this jutsu applied on to it)
Description: One of the things that makes volcanic ash so deadly is its grain size. The naturally small grain size allows the ash to slip into small spaces and makes it easier for the target to inhale the ash. Bane of Pompeii allows the user to change the grain size of the ash. However, the user can only increase the size of the grain. This can be used in two fashions:

Medium Sized grain: The medium size grain of volcanic ash is about about 4 mm or .15 of an inch. (+10 Damage)
Large Sized Grain: The large sized grain of volcanic ash is 8mm or .3 of an inch. (+20 damage)

By adding more chakra into an already formed volcanic ash technique, the user can change the grain size of the ash increasing its damage. A side effect of increasing the grain size is the overall speed of the traveling volcanic ash technique. A volcanic ash jutsu equipped with Bane of Pompeii's speed is reduced to the speed to the speed of a common fire jutsu. If a large sized grain is used, speed is reduced to the speed of movement of a water jutsu technique. The way how this jutsu actually empowers Volcanic Ash techniques depends on the grain size for the explosion effect that volcanic ash jutsu hold. The larger the grain the more powerful the explosion.

This technique can only be used 4 times per battle. This jutsu can't be used consecutively in the same move. It usage must be coupled with the use of a target Volcanic Ash technique, costing essentially 2 moves (the original technique and this ability) of the users though done in the same time frame as a single one.


This technique can only be used 4 times per battle. This jutsu can't be used consecutively in the same move. It usage must be coupled with the use of a target Volcanic Ash technique, costing essentially 2 moves (the original technique and this ability) of the users though done in the same time frame as a single one.

(Yoton: Ueta shushi) - Yang Release: Starved Seed
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50)
Damage: N/A
Description: Starved Seed is a Yang technique designed to be the counterpart of Yin Release: Hungry Ghost. The user, within the same timeframe as another technique, infuses high amounts of Yang chakra within the technique. Once the technique is destroyed, dispersed or comes into collision with an opponent's technique, the Yang energy built up within the technique is released as an omnidirectional wave that reaches up to Mid range in reach. This wave of Yang energy invades an opponent's/enemy's chakra pathway and begins to burn it away by causing an imbalance. This imbalance eats away at the opponent's chakra system causing irreparable damage, which can only be healed through the use of Yang level healing. As long as the Yang Chakra stays within their system, the opponent becomes unable to use techniques that require considerable levels of chakra usage stopping them from using techniques that require more the 40 chakra to initiate or use, even if outside sources are infused into the technique and collectively go over this cap. After the duration of Starved Seed, lingering effects are maintained through the destruction of the opponent's chakra system. As a result, techniques that cause sustained chakra drain that used by the opponent are doubled. For example a technique that would drain -10 chakra per turn would become -20 per turn. This effect lasts until the chakra system of the opponent is repaired. Starved Seed's initial chakra surge can be countered by a burst of Senjutsu, such as entering Sage Mode, or Y/Y energy of similar level. Starved Seed lasts 4 turns usable three times per battle with a three turn cool down in between usages. Starved Seed cannot affect the same target more than twice.
Medusa senses Eli and detects his numerous charka surges. She recognizes his infusion of yang energy into his intended jutsu. The jutsu not only broke him out of Medusa's genjutsu, returning his chakra into a stable form, it also looks dangerous, looking at the amount of infused chakra. Medusa would do a little infusion of her own, infusing her Relics of Helena with yin energy, making her power of resistance able to resist yin/yang level phenomena accordingly.


At the same time as the infusion, Medusa would channel chakra into the entire field, causing the entire ground except for where she stands to erupt into gigantic jaws of soapstone. The abnormality would serve to block the entire ash jutsu from reaching Medusa and also serve to impale and grind Eli with no where to escape. The jaws would reach a maximum height of 15meters. The jaws would be augmented.


Medusa would continue to monitor Eli.



Yin Release: Pentecost - Inton: Pentekosute
Type: Supplementary
Rank: S
Range: N/A
Chakra: 70 (-15 per turn active)
Damage: N/A
Description:
Using the same logic and Yin Release: Change into Heaven where a technique is made neutral to other techniques, the user would imbue a technique of his with yin energy. This however would not make the technique change form nor would it make it neutral to the basic five. The yin energy would make it able to play on equal terms with yin release techniques. Techniques with Pentecost infused would become immune to the chakra draining properties of Yin Release techniques and users up to the rank of the infused technique. If applied to techniques that remain on the field for multiple turns, the user must fuel it with additional chakra per turn. This infusion technique can only be used on a single technique per use and can be used 3x per battle. Due to not being a standalone technique, Pentecost can be used in the same timeframe as another technique.


Iryo Hijutsu: Herena no ibutsu - Hidden Medical Art: Relics of Helena † Arc of Abstinence
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20(X2 if used to augment the relics) 40 (+70)
Damage: N/A
Description:
To use the Relics of Helena, the user must have a unique sealing mark while each has its own duty. The sealing script is in the form of a small crucifix tattoo on the user's back. The relic's aim is to further advance passive medical jutsu, either by using them alternatively or by taking them to another level. However, some of this improved medical practices would now require some chakra to be spent if they don't require chakra before. Rudimentary medical practices which are passive in nature are the "Power of Resistance", "Diagnosis", "Extraction", "Blood Coagulation" and "Cleanse". however this particular relic only works for Power of Resistance.


Arc of Abstinence is a sealing script that is in the form of a small crucifix seal. It is represented by kanji for "resist" and thus it augments one's power of resistance. Basic power of resistance requires no chakra input but with the addition of chakra sealed within the seal of abstinence, power of resistance is taken to another level. The newly advanced power of resistance not only maintains its primary duties, it goes further to augmenting the user's anatomy from more factors that's affects him. It also goes beyond the anatomy and add power of resistance to the user's mind and body seals. The default "power of resistance" must be in use before the seal can be activated and like the default, the seal is passively activated albeit one would spend chakra this time but only to activate the seal.
Anatomy
In addition to getting a boost to one's natural resistance to disease, poison, toxins, acids, alkaline substances, etc and because this is done by an invisible warm barrier(shield) around one's body, the seal flushes sealed medical chakra into the user's chakra network, which is used solely to increase the density and power of the resistance aura around the user's anatomy. The user uses this premise and create a tougher and advanced form of non-physical shield, though now would not only shield the user's body as a whole but would shield every cells on his body. This makes it able to withstand higher level bio hazards more potent than those originally mentioned, even to some extent, stop the decay(natural) of tissues and cells(cosmetic). This would also make the cells resistance to radioactive decay. Elaborately, this means, one's resistance to the effects now are enhanced and would even shield the user if it were enemy techniques, though the only thing that won't affect the user is the effects(venom, disease, bioharzards, etc) within the technique, the user is still susceptible to anything else like heat, shock, force, sharpness, impact etc., that might come with the technique.
Mind
The arc of abstinence not only works for the anatomy which is the physical, but also works for the spiritual thus at the same time, it also creates a shield around ones mind. This also increases one's mind resistance to foreign intrusion. The mind would resist any form of mind reading, control, false emotion implant and emotional effect arising from infusion of foreign chakra. This however does not resist genjutsu but would resist residual effect from genjutsu which affects the mind, like pain, fear, perception of time, etc. This means it can resist residual effect from S-rank and below genjutsu only and cannot resist effects from MS level genjutsu in any form. The user's chakra also is influenced by the power of resistance, however, it only resist external phenomenon from siphoning away or sealing off the user's chakra, unless the user has something to do with it or with the user's consent. By spending "double" the chakra when activating arc of abstinence, the power of resistance would extend to the Relics of Helena. Spending double the chakra would make the relics be able to resist any form of seal corrupting technique(so far the techniques don't harm the medium on which the seals are placed), thus the reason why double chakra is spent, as half of the total chakra is focused on fortifying the relics.​


NOTE
Though the seal is merely supplementary and cause no harm in any way, they have their drawbacks due to the user's advanced exertion of medical fuinjutsu, using normal fuinjutsu while the relics are in use costs +10 more chakra if they are A-rank and above.


 Toseki/Katon: Eledua no Hogo - Soapstone/Fire Release: Protection of Eledua 
Type: Supplementary


Rank: A
Range: N/A
Chakra: N/A(+10 additional chakra spent on any soapstone technique)
Damage: N/A
Description: The user activates a soapstone/fire technique making it that for a short period of time, all his soapstone techniques comes as a special type of soapstone. Soapstone reaction to fire makes it hardened to a very extreme level, ricocheting its hardness level above that of diamond on the moh scale. During molding process, the user adds more fire chakra increasing fire ratio than it should be thus making the resultant product which is soapstone a more tempered one seeing that too much fire on soapstone makes it harder than it should be . This does not make soapstone to become neutral techniques that are initially stronger than it but simply strengthen the soapstone and increase their power level by a rank while elemental strength and weakness still applies. The hardness also does not affect the innate ability of soapstone which is slipperiness, it only makes the surface harder than it should be.
NOTE: Activation is instant as it only supports other soapstone techniques thus it can be used in the same timeframe of another technique.
NOTE: The activation makes it so that the user unconsciously add more chakra when molding his soapstone techniques which gives rise to the tempered soapstone for a short period of time
NOTE: Does not increase forbidden rank soapstone techniques but increases their damage by 10
NOTE: Last for 3 turns
NOTE: Usable 2x per battle
NOTE: 2 turns in between usage
NOTE: No soapstone technique the next turn this ends.


 Toseki: Tane no Sozosha - Soapstone Release: Seeds of Oduduwa 
Rank: D-S (Forbidden)


Type: Offensive/Defensive/Supplementary
Range: Short-Long
Chakra: 10-40 (50)
Damage: 20-80 (90)
Description: The user is able to create from his body or from earth sources, constructs of soapstone. constructs may vary like kunai, pillars, spikes, hammer, gauntlet, dome, wall etc, of varying sizes, volume and density. Though they are only limited to the user's imagination. The tools are also slippery due to its soapy property. The soapstone are made as a real physical entity thus unless they are destroyed, they continue to exist after they are made. Creating soapstone mid-range away from the user though requires the user to weave one handsign. The power and size of the constructs are dependant on the amount of chakra put into it. D-rank upto the size of a small animal(e.g dog) and it further increases in size by rank thus an S-rank could in size, rival or dwarf mountain smash. However the size may be, the constructs would always differ in its destructive force. For example, an S-rank construct may be not as big as a B-rank contruct, but their density differs, so the s-rank construct would be able to do more than the b-rank construct, though the b-rank may gain more ground due to its size. More than one constructs can be made per usage but their power is divided between the number of constructs made.
NOTE: S-rank variant can only be used 3x per battle
NOTE: S-ranks requires 2 turns in between usage.





POE: 1/3
All moves happen in the same tf.
 

Priest

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Okay Daemon, I think you gone from this match. Need to cash in this kumi.

Eli would be injured and would pass out.

Medusa would quickly bring out Kazumi's DNA and perform a resurrection.

Collection of DNA

Bio Resurrected


( Kuchiyose Kinjutsu: Edo Tensei ) - Forbidden Summoning Technique: Impure World Reincarnation
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40 (-20 per resurrection per turn )
Damage Points: N/A
Description: The Summoning: Impure World Reincarnation is a forbidden technique used to revive the dead. To perform this technique, the user must first acquire some of the DNA of the person they intend to revive such as limbs, organs or merely blood samples. The soul of the intended revived must also reside in the pure world (jōdo) those whose soul has been consumed by the Death God, or have been previously sealed by other methods cannot be resurrected. Next, a living sacrifice is required for the soul of the resurrected to use as a vessel. Once all prerequisites for the technique have been met, the acquired DNA of the person is smeared on a special scroll and once the scroll is activated, the remains spread out in the form of a special seal with the living sacrifice in the centre. Then dust and ash encase the sacrifice's body, giving them the same appearance that the revived had at the time of their death. The person is then revived and the end product is usually stored in a casket until summoned by the user by performing the Tiger → Snake → Dog → Dragon → Clap hands handseals. When the user summons the revived soul, a casket first appears before revealing the revived soul. The Edo Tensei Summoning can be countered by sealing away the targets soul or by having the summoner cancel the technique. As they are unlikely to do this voluntarily, using a genjutsu to trick them into cancelling the technique is ideal. The sequence of hand seals for cancelling the technique is Rat → Ox → Monkey → Tiger → Dragon → Boar and saying Kai. If the summoner dies before the technique is deactivated, then this method is impossible. If the summoned soul's controlling tag is overcome or disabled by a technique or if the user so wishes it, the summoned soul or the user can both sever the contract through the use of the Snake → Ram → Boar → Dog → Tiger seals. The summoned soul is then left as an immortal revived soul, autonomous and without any link to the summoner.
Note: A bio can only have up to a total of three souls for revival which must abide by a few rules, specific for the technique.
Note: The user of the technique can only have up to 3 Vessels in total. Orochimaru, Kabuto and Tobirama are able to have up to 2 Vessels present in battle though only one of these can be a vessel from a battle.
Note: If the user purchases the vessel, it can only have access to single abilities such as their HA/KG/AE. If a vessel is obtained through battle, he is able to utilize the bio's Dual Abilities, Modes and AN if obtained. Only the canon techniques of these are possible, however.
Note: The Edo Summons pertain to the bio and not the user, and only one of the bios of the user can use Edo tensei.
Note: A member must attain biographies in an offical match approved by 2 roleplay moderators for both the revival and sacrifice and cannot be given a biography willingly.
Note: Technique can only be used once per battle/event.

 
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