[Open] Come at me

Fearmonger

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Rei's R&R
Unofficial
Restrictions: No Disintegrations
Terrain: Jungle with a nearby body of water
Range: Medium
Bio: (Needs updating)

I've come from a several month long hiatus and I want to see if I still "got it". First come, first served.
 
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Naruto.

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Yeah I'm sure. Don't underestimate me because it says I'm chunnin level.
Do you even have an approved bio? xd

Absolutely. You're going to kick the kumo out of me.

You go first

Sigworthy quote. xd
Hashirama bio in signature. I wonder what all new abilities you have. O_O And what do you mean by disintegration?

Upon seeing the young Uchiha, Hashirama smirked. His appearance reminded him of his rivalry with Madara. It had been quite some time since he had fought an Uchiha. Brushing the ground with his right foot, he became serious and focused, being wary of any unexpected movements and disturbances in the environment. After he did that, he weaved a single handseal and spat out a large amount of Water, which soon formed into a giant wave, which he rode towards the Uchiha. However, the purpose of the Wave wasn't to actually hit him, but use the said wave as a source of Water for the next technique that was coming up. Weaving a single handseal again(primary specialty), he manipulated the Wave to form a giant Water dragon that he directed at his opponent. To add to that, he electrified the Water dragon by forming a whirling vortex around of electricity around himself, which he manipulated into a Lightning dragon, that he directed towards him. The Lightning dragon coiled around the Water dragon and if hit, his bones would be shattered, as well as his body electrified, unable to move.


(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testament to his skill in water ninjutsu.
Note: Requires a water source to use.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
 

Fearmonger

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(Sorry for the late reply)

Hearing the sound of rushing water, Tetsu turned to see Hashirama speeding towards him on top of a wave of water. As if by instinct, his eyes turned from brown to red and gained an extra pupil as his single tomoe sharingan was activated.

Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.



"Tree Man!"

Tetsu yelled vehemently at Hashirama as his electrified dragon head came towards him. Due to the borderline close range now between them thanks to Hashi closing the distance, Tetsu didn't have much time to react. He made one handseal and fired a beam of intense flame compressed to the size of the incoming dragon.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.



Soon as the two jutsu collide, they cancel each other out, producing a great wall of steam that wafts about and obscures Hashirama's vision of Tetsu. The Uchiha, on the other hand, sees the blue silhouette of the senju's chakra from the other side of the steam and lunges at it. Gritting his teeth and enduring the pain as he passes through the heated steam, Tetsu emerges from the other side of the wall, now in close range.

Knowing that the Senju would be surprised from his sudden emergence, Tetsu thrusts his right open palm forward into Hashirama's face to break his nose and stun him, leaving him open to attack while his left fist comes in a straight jab to his gut. Not finished there, he slashes Hashi with his right elbow across the face, putting his entire upper body into it. This puts the Uchiha's right hand near the hilt of the kumo longsword at his waist, which he promptly unsheathes and deftly slashes the senju across the abdomen with, finishing with a downward slash at his head.

(Ikari Nomikomu no Jutsu) - Fury Swallow Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: The user punches the opponent a few times and finishes them with two final slashes with their blade or sword.

 
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Naruto.

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I'm not sure your S-Ranked Fire tech would cause steam upon clashing with the electrified Water dragon, but oh well, I'll continue.

As Hashirama travelled on the wave, he noticed the Uchiha's eyes turning blood red, and a comma emerging in it. Finally, he had activated his visual prowess. Soon, the electrified Water dragon raced towards the Uchiha, and he surprisingly defended with a powerful stream of Fire. The resulting clash caused a large amount of steam to be generated around the area. Knowing that the Sharingan had powerful abilities, he activated his chakra sensing to keep track of his opponent. And, as he expected, he could sense the Uchiha emerge from the steam, and immediately exhaled a powerful stream of flames from his mouth widening it on purpose. The reason being that he couldn't see him that clearly in the steam. The widened stream would easily inflict third degree burns on his opponent and slowly kill him, if left undefended from.


(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.
 

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(Well, it evaporated it completely, just like it would do to a much larger body of water as stated in it's description. Thus the steam. I don't think adding electricity makes water any less evaporatable.)

Once Tetsu's blood red eyes took in the sight of Hashirama sending chakra to his lungs he wasted no time. The Uchiha leapt above the flames just in time, the heat of the stream drawing a sweat or two from his brow as he proceeded to counter-attack. Mid-air, above the steam cloud, Tetsu rained down three giant fire bullets on Hashi in a vertical fashion that would erupt into a geyser of flame upon coming into contact with anything.

Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.



Tetsu then dives downwards to reach the ground the same time as his technique (now in close range) and dashes towards Hashirama, drawing his sword with a single handed grip and slashing him horizontally across the chest, right where his hands would be if he tried using any handseals in order to counter. He then switches to a two handed grip, unleashing a rapid barrage of sword slashes aimed at his opponent's midsection. This should dice him up real good.

"Come to avenge all the trees I've cut down in my day, I see! Well guess what? They made good tables for my dinner!" Said he, not seeming to be completely there.

Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing liberal damage to their enemy.


 

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As Hashirama blew out the powerful stream of flames, he could sense his opponent changing his location and escaping the jutsu. A chakra signature was felt in the air, but he didn't know where he was. Thus, within an instant, he raised himself high up in the sky with a pillar of Water. As he was lifted, he saw as more steam was created below him, possibly a Fire technique had clashed with the Water pillar. Quickly, with a burst, he performed a backflip, and as he did that, he formed a Lightning natured Rasengan in his right hand and using his sensing ability, could pinpoint his opponent's location, although only his silhouette was visible. As he neared him, he outstretched his right hand, thrusting the super vibrating Rasengan on the Uchiha, as it pierced through him, and possibly would break his bones and paralyze his entire body on impact.

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

(Yōso Raiton no Rasengan) Elemental(Lightning Release) Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know Rasengan
 

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Tetsu dropped to the ground and unsheathed his sword, ready to end the opposition, only to be met with a sudden gush of steam. He gripped his sword firmly in an oberhut stance as his eyes darted about the area. But no matter where he looked, all he saw was a thick sheet of obscuring steam.

Suddenly, he heard a loud sound akin to whistling wind and crackling electricity up above him. He looked up to see the chakra of his opponent coming down on him, arms outstretched. He had only a split second to react. Sidestepping the attack, Tetsu hacked his sword downwards on the arm Hashirama held the rasengan in as it passed him, severing it. Then, in that same fluent motion, he sliced upwards, meaning to cut open his side with the blade. Finally, as Hashirama hit the ground, Tetsu flips over him and slices with his blade, sending a crescent shaped fireball onto him to set him aflame.

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will attack the opponent with a series of slashes with their sword and then finish up with jumping into the air above the target and releasing a powerful fireball down upon them.
Note: Requires a Sword

 
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