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<p>[QUOTE="Geezus, post: 11029240, member: 8611"]</p><p style="text-align: center"><strong>Ninjutsu </strong></p><p></p><p>Allowed Techniques</p><p></p><p>C-rank</p><p>[spoiler]<strong>(Ninjutsu: Minikui orudokamereon no ninshiki) | Ninja Arts: Perception Of An Ugly Old Chameleon </strong></p><p>Type : Supplementary</p><p>Rank : C</p><p>Range : Short-Mid</p><p>Chakra Cost : 15</p><p>Damage Points : N/A</p><p>Description : This is a secret ninjutsu technique created when a Hidden Leaf shinobi got inspired by how the Senseis used a special paper and asked their students to channel their chakra so as to assess a Shinobi's elemental affinity. This jutsu uses the same concept to know what elemental chakra the shinobi is molding, the knowledge which he could use as an advantage in the battlefield. The user begins by channeling his chakra into the atmosphere in the battlefield all around his opponent. This is done similar to how shinobi channel their chakra into the air, to shape manipulate the wind to form any entity. However the difference here is that chakra channeled into the atmosphere remains as chakra (say more like a gas, but invisible to normal eyesight) and does not gain any elemental affinity. This chakra that the user channels into the atmosphere, has similar properties to that of these special papers used by Senseis; in a sense that they change their color when the opponent moulds chakra of a particular element. So for example when the opponent moulds his Lightning chakra, the opponent will have a yellowish shroud around him due to the user's chakra present all around him. When he moulds his Wind chakra, he will have a greenish shroud around him etc. For customs elements or KGs, the opponent will have a mixture of those colours. For example when the opponent moulds his wood chakra, he will have a shroud of bluish brown that represents Water and Earth. The user can control his chakra with his mind, meaning that he can form it around one opponent and neglect other, or form it around both of them, as he wishes. Once the color changes, it can be seen by everyone. The user's chakra when it surrounds the target, gets latched to him (similar to how genjutsus work). But the difference is that the chakra stays around him, and does not enter his body (like in genjutsu). Now the user's chakra acts like a part of the opponent's chakra system, which will now receive information instantly about any changes in the opponent's chakra. So when the opponent performs some handseals, he is already molding chakra of a particular element, which the user will be aware of before the opponent launches the jutsu (as soon as he molds the chakra of that element). This can technically help the user be better prepared in a battle. This technique is specially useful in the Ninja World to know if the target will attack or stay neutral. Th e user's chakra by itself causes no damage to the opponent whatsoever. The user's chakra always has a mental connection with the user. Meaning that, it will notify the user of the changes that happens mentally. However, "change" or "no change" is the only information that it shares (similar to binary). 1 indicating a change, and 0 indicating no change (the user obviously has his own methods). Which is why, it is necessary to have a visual of the opponent to get a detailed knowledge (the color change) of his chakra activity. The reason why this technique comes handy is because the user's chakra reacts instantly, providing him with the knowledge of the user's attack and thus allowing him to react faster.</p><p>Note:</p><p>Can be used 2 times</p><p>Lasts 5 turns max.</p><p>Can only be taught by Azráel</p><p>Taught by <a href="http://narutobase.net/forums/showthread.php?t=640708">Flash</a>[/spoiler]</p><p></p><p>B-rank</p><p></p><p>[spoiler]<strong>(Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique </strong></p><p>Type: Supplementary/Offense</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra: 20 (total chakra is divided by the final number of clones plus the user)</p><p>Damage: N/A</p><p>Description: This technique is a adaptation of the original shadow clone technique but instead of using the chakra the user would've used to summon it at their location they will transfer it inside a solid object like a kunai or shuriken and throw it, once it lands it will immediately transform into a shadow clone ready to be utilized by the user.</p><p>➟ Chakra usage is based upon how much solid objects contain the users chakra to transfer, however, is limited to a max of 4 objects similar to that of the original Kage Bunshin.</p><p>➟ Unlike similar techniques, this technique can only be detected by sensory ninja, including Dojutsu users, otherwise this technique can only be perceived as a regular ninja tool attack.</p><p></p><p><strong>(Ame no Kunai) - Rain of Kunai Technique</strong></p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This technique derives from the Land of Fire and was created for a defensive method against multiple opponents. Each individual kunai has a small scarf like cloth around the hollow circular hilt that will be tied to another slightly larger cloth that will act as a floating mechanism that allows every kunai to remain in stasis within the air after thrown. This mechanism also contains a explosive tag already placed inside the larger cloth, when two turns pass it will explode causing the kunai to shoot outward towards the opponent at high speeds due to the momentum of the explosion. The user will infuse each kunai before throwing with their chakra if they so wish to have the kunai duplicate making a total of ten kunai per one kunai thrown once the exposive tag explodes. This technique can also be thrown directly downward, having the floating mechanism zip inward via a rope tied around the outline of the cloth. If the kunai(s) are thrown downward they will shoot forward toward the opponent like the first method but instead will be shot from the ground instead of the sky.</p><p></p><p>Above techniques<a href="https://narutobase.net/forums/showthread.php?t=757443&p=21754771#post21754771"> taught</a> by Onii-Chan[/spoiler]</p><p>[HR][/HR]</p><p></p><p style="text-align: center"><strong>Genjutsu </strong></p><p></p><p style="text-align: center"><u>Personal Techniques</u></p><p></p><p>A-Rank</p><p></p><p>[SPOILER]<strong>Genjutsu| Sunadokei - [Illusion Technique| Hourglass]</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user does a three handseals and spreads his chakra through the air. Anybody in the area will then be affected by a genjutsu that causes them to see things either sped up or slowed down to a extreme. This drastically hampers the user ability to react and target the user or jutsu techniques aimed at them, as techniques will seemed to be launched at them in blinding speed or slowed to a halt so while the user sends techniques at the opponent they are launched slowly, when in actuality the user may have finished his technique and gone onto the next one thus harming the opponent.</p><p>(Last 2 turns)</p><p></p><p>Taught: <a href="https://narutobase.net/forums/showthread.php?t=411157">Negative Knight</a> | <a href="https://narutobase.net/forums/showthread.php?t=423267">Zanda</a> | <a href="https://narutobase.net/forums/showthread.php?t=449965">Selendrile</a> | <a href="https://narutobase.net/forums/showthread.php?t=443545">Scaze</a> | <a href="https://narutobase.net/forums/showthread.php?t=328029">Lili-Chwan</a>[/SPOILER]</p><p></p><p></p><p style="text-align: center"><u>Allowed Techniques</u></p><p></p><p>B-rank</p><p>[spoiler]<strong>(Genjutsu: Hausuhae no shinapusu) | Illusion Arts: Synapses Of The House Fly</strong></p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description: When a person touches something really hot, the temperature receptors in the skin sense the high temperature and sends nerve impulses via sensory neurons to the spinal chord and then to the motor neurons. The motor neuron will then send a message to the muscles in the arm telling them to contract so that the hand can untouch the object. This is a quick reflex system deployed by the human body and the muscles involuntarily perform the action. This particular genjutsu is based on the very same concept. By channeling chakra into the opponent's brain, the user can cause the opponent to feel similar effects in his body which would make the opponent to perform the respective involunatry reflexive reactions for it. For example, the target may suddenly feel his sword to be hot and pull his arm back while opening his palm to release the blade. Another example would be that the opponent would feel a sharp pain at the back of his elbow, more like an insect bite or a sting with a needle/senbon which would cause him to push his elbow forward. The pain felt due the illusion does not cause any (or minor damage which can be neglected) mental damage to the target. The pain can however last for a millisecond to more than few seconds and will depend on the user how he wants to manipulate the genjutsu. The justu does not limit the user by just giving him the ability to cause minor pain. The core ability of this jutsu relies on the fact that it can cause the opponents to perform certain small reactions. Hence, creating irritation in the target's eye, causing him to rub his eye etc. is also possible. Physical strength of a person would not matter as it is just an illusion, which can affect anyone who is vulnerable to genjutsu, and it would hence, be up to the opponent to figure out that it's an illusion.</p><p>Note:</p><p>Can only be used three times.</p><p>Can only be taught by Azráel</p><p>Taught by <a href="http://narutobase.net/forums/showthread.php?t=640708">Flash</a>[/spoiler]</p><p></p><p>A-rank</p><p></p><p>[SPOILER]<strong>Genjutsu: False Transformation Technique- (Heki henkan no jutsu)</strong></p><p>Type: Attack/Defense</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage: N/A</p><p>Description: This genjutsu is created through eye contact between the user and his opponent. Unlike most genjutsu this one lays dormant in the opponent's body until activated later in the battle. The user places a mass of chakra into the opponent's body where it sits until they attempt to use some sort of transformation or mode such as the gates, sage mode, bijuu transformation, etc. Once the opponent attempts to use one of those things the genjutsu activates. It stops the transformation just after it starts but causes the opponent to believe they have successfully entered that mode.</p><p>~Can only be used once per battle, stops ONE transformation.</p><p>~Must be created through eye contact.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=443545">Taught by Scaze:</a></p><p>(Genjutsu: Zeuxis no hiiro warai) | Illusionary Technique: The Scarlet Laugh of Zeuxis</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user performs 3 handseals, placing the opponent under a genjutsu. In the genjutsu pressure is applied to the spots that are most likely to induce gargalesis, tickle spots. At first the pressure starts out as a incredibly light and cold touch, however the sometimes rhythmic and sometimes erratic strokes begin to grow firmer and firmer, evolving into gentle caresses, and before long morphing into heavy strokes. The once cold touch also begins to grow warmer and warmer while the frequency of the strokes increases. As the opponent is tickled they might begin to involuntarily twitch, perhaps even laugh. However after but a few blissful moments the pleasurable yet distracting tickling turns into rather painful scratching. The opponents skin feels raw as the now sandpaper like pressure ravages their body, the previously warm touch grows to become searing hot, scorching the users skin; and painting them an awful shade of red. The relentless frequency granting no time for relief. The scratching soon begins to reach its dreadful crescendo, the enemies clothes becoming bloodstained as their flesh starts to melt and peel. Molten melting fat weeping along the users skin, eroding into the flesh, further adding to the abhorrent wounds. Broken skin quickly develops into large chunks of meat, fat and muscle that slowly and painfully oozes away. Leaving the opponent a bloody mess. Of course, all the while the appropriate sounds are produced to compliment the situation. In reality, the opponent experiences crawling and itching upon their skin as the Knismesis takes effect, and then becomes ticklish as it advances into the next stage, increasingly so over time. This occurs not necessarily because it may be the enemies natural reaction to tickling, but rather because the Genjutsu amplifies the enemies sense of touch, therefore overstimulating their sense to a degree in which they feel ticklish regardless of their usual physiological reaction. Therefore while an enemies reaction to the Knismesis and Gargalesis may be different (Eg, they may not laugh, or they may burst out in hysterics) , the experiences of Knismesis and Gargalesis are forced, thus eliminating the reliance on an enemies personality and personal habits. Although naturally, an enemy who has never been ticklish before would have even more reason to suspect a genjutsu - a slight pitfall in the technique. Of course, because this is a Genjutsu, there can be no prior anticipation to the 'tickling', therefore it's usually far more effective and productive than if you were to tickle someone physically as no physiological defense can be formed to limit a reaction until you actually begin to feel ticklish. Needless to say the tickling can make it incredibly hard for the opponent to concentrate, leaving them rather vulnerable. As the Genjutsu goes into its final rather gruesome stage, places such as the armpits, knees, ribs and soles of the feet would be heavily affected. Making movement of these regions either incredibly difficult, or in a few occasions impossible as long as the opponent remains in the illusion due to the pain and the feeling of tendons, muscle and sinew being burned and torn within the Genjutsu. The excruciating pain felt within the illusion will likely have an impact on the opponents mind, leaving the opponent in mental pain and ailing them with mental exhaustion. The opponents body may also remember this sensation, possibly linking any kind of physical touch to this experience; creating rather adverse effects. Of course much like in reality, even when the physical pressure ends, the opponent may still cringe and shirk from the "after touch". The pace of intensity of this Genjutsu is subject to the users intentions upon casting it. The most obvious weakness of this illusion would be its surreality, and the fact that this Genjutsu only affects the opponents sense of Sight, Hearing and Touch.</p><p></p><p>Note:</p><p>- The user is capable of targeting specific spots if they so wish.</p><p>- Can only be used 2x</p><p>- No Genjutsu A rank or above for the rest of, and the next turn.</p><p>- Can only be taught by Scaze</p><p></p><p><strong>( Magen: Noroi Doujutsu ) - Demonic Illusion: Accursed Eye Technique</strong></p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user forms three handseals and casts a genjutsu that distorts the victim's sense of perception and his ability to focus on the environment and surroundings, creating a lapse in his ability to properly react to things. Creating the effect of essentially rapid deterioration of the sight, this technique initially starts as a slight bluriness of objects in motion, creating what appears to be a difficulty to focus. As the fight progresses, this bluriness worsens to the complete inability to focus on any object, creating a visual distortion in objects. As the effect happens over a series of turns, it makes the effects of it seem more realistic, making it difficult to initially determine it is a genjutsu. Due to this perceived visual deterioration, the target's of this have a dulled sense of perception and tracking and reacting time, essentially decreasing 25% for 3 consecutive turns, the last turn making the opponent blind to movements above his own base speed.</p><p>Note: Can only be used 2 times.</p><p>Note: Lasts 3 Turns</p><p>Note: Requires a break of at least 2 turns in between usages.</p><p>Note: Is not a Sharingan genjutsu nor requires Sharingan to be performed.</p><p><a href="http://narutobase.net/forums/showthread.php?t=631862&p=18470679#post18470679">Taught by Madara Uchiha</a></p><p></p><p><strong>[Genjutsu: Kusari Naraku] - Illusionary Arts: Chains of Hell</strong></p><p>Type: Attack</p><p>Rank: A-rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user transfers his chakra into the opponent's mind meanwhile performing a single handseal, the "Ram" handseal, casting an illusion into the opponent causing him to see the ground below him divided into two sections, a right section which moves at the right direction of the opponent and a left section that moves at the left direction of the opponent, leaving the opponent without any solid ground. Meanwhile the ground is moving countless chains shows up from the space that is left by the divide of the two earth sections. These chains are manipulated by the user, giving him the capability of binding the opponent with the chains, inflicting damage with the chains etc.. . Leaving the opponent open in reality and inflicting damage to him because of the amount of stress caused form the illusion.</p><p>Note: Can only be taught by Kamishiro</p><p>Note: Can only be used 3 times a battle</p><p>Note: Can't use any genjutsu technique higher than A-rank at the same turn</p><p></p><p>(Genjutsu: Shichi kara fukkatsu)| Illusion Release: Back from the Dead</p><p>Rank : A</p><p>Type : Attack</p><p>Range : Short-Mid</p><p>Chakra cost : 30</p><p>Damage points : 60</p><p>Description : This is one of those illusions which leave a severe after-effect on your mind, that starts affecting you physically. The user forms the seal of confrontation and puts the opponent in an illusion where he'd see 6 skeletons rising from the ground. These skeletons have twice the speed of the opponent. Ex. If the opponent's speed is 10, the skeletons' speed would be 20. If the opponent is an EiG user, the skeletons would be twice as faster as him since its just an illusion. The speed pertains to movement and not to the ability the enemy might have to perform a technique or counters; only running or moving speed. Once they rise from the ground, they either pin the opponent down to the ground using their incredible speed, or slice his body into pieces using the two long swords that each of them hold.The skeletons are also able to perform free-form moves as per the user's manipulation of the illusion. The victim is forced to the ground where he sees blood oozing out of his body, and him unable to move in the illusion. The opponent in reality is left unable to move any of his limbs although the illusion pertain only to the skeletons, not locking the enemy in a dream-like world. Instead, the skeletons overlap and appear from the field all around, merging both reality and the illusionary effect. The genjutsu manipulates the senses to such an extreme that the victim is left to feel terrible pain all over his body if the skeletons are made to attack.</p><p>-Can only be taught by Flash07</p><p>-Can't use any other genjutsu in the same and next turn.</p><p>-Can only be used twice.</p><p>taught by <a href="http://narutobase.net/forums/showthread.php?t=640708">Flash</a></p><p></p><p>[Genjutsu: Naribaindingu] - Illusion Art: Nalebinding</p><p>Type: Offensive, Supplementary</p><p>Rank: A</p><p>Range: Short – Mid</p><p>Chakra: 30</p><p>Damage: 60 (mental damage)</p><p>Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut.</p><p></p><p>Note: Can be used 3 times, two turns between uses</p><p>Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two).</p><p>Note: No genjutsu above B rank in the following turn.</p><p>Taught by <a href="https://animebase.me/threads/lgeezy-and-gajeel-do-a-trade.761367/">Gajeel</a></p><p>[/SPOILER]</p><p></p><p>S-rank</p><p></p><p>[SPOILER]<strong>Genjutsu: hon'in nou (I believe)</strong></p><p>Type:Supplementary</p><p>Range:Short-Long</p><p>Rank:S</p><p>Chakra:40</p><p>Damage:60</p><p>Description:</p><p>The user jumps, and the opponent is placed in this jutsu if looking. the Opponent begins to believe he can fly and jumps foward towards the opponent only to land face first into the ground. After the opponent lands face first into the ground the jutsu is broken.</p><p>*Can only be used once</p><p></p><p><strong>Genjutsu:shindou (Genjutsu: Vibration)</strong></p><p>Rank:S</p><p>Type: Offensive</p><p>Range:All (as long as eye contact can be made)</p><p>Chakra:30</p><p>Damage:N/A</p><p>Description:</p><p>After making eye contact with the opponent, the opponent begins to feel as if they are vibrating intensely, making it hard to complete seals and focus, preventing the opponent from using jutsu that require major focus and precision(s-forbidden rank jutsu) The effects of the jutsu last two turns.</p><p>*Can only be used twice</p><p></p><p><strong>Illusion Technique: Deadly Tears of Sorrow = Genjutsu: Kanashimi no Deddorī no Namida</strong></p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short/Long</p><p>Chakra Cost: 50</p><p>Damage Points: N/A</p><p>Description: This genjutsu requires eye contact with the target, but only when activating it, after activating this genjutsu, eye contact is not necessary. The user cast an illusion, where the target will see about twenty rotten arms, appearing from the ground, these arms will wrap around the targets arms, legs, chest, and neck. (This happens extremely quick) Then, a giant skeleton face, will appear floating in mid air above the target, and begin to cry down on him, the target will feel like he’s being drowned, because of the water. Because of the energy the jutsu costs, the user won’t be able to use advanced jutsus, in the next turn.</p><p>Notes:</p><p>• Can only be used two times per battle.</p><p>• Lasts for one turn.</p><p>• Can only be taught by ZeroGarra.</p><p>• No A-rank or higher jutsus in the next turn.</p><p></p><p><strong><span style="color: #3E3E3E">(Touken Gensou) - Swords of Illusion</span></strong></p><p><span style="color: #3E3E3E">Type: Attack</span></p><p><span style="color: #3E3E3E">Rank: S</span></p><p><span style="color: #3E3E3E">Range: Short</span></p><p><span style="color: #3E3E3E">Chakra Cost: 40</span></p><p><span style="color: #3E3E3E">Damage: 80</span></p><p><span style="color: #3E3E3E">Description: The user casts a genjutsu upon the opponent that makes the user believe that the swordsman is moving at an incredible speed that it looks like he is teleporting around him or her. The user makes this happen by making his sword reflect light towards the opponent making him blind at crutial moments during this technique to make the opponent believe this. The attack ends with the sword slowly being struck into the opponents chest causing a serious and life threating wound. This is a tatic made for those without the ability to make mist and have the speed available to silently assassinate people like the swordsman, Zabuza.</span></p><p><span style="color: #3E3E3E">Note: This can only be taught or used by Musasibou.</span></p><p><span style="color: #3E3E3E">Note: Can only be used twice in battle.</span></p><p><span style="color: #3E3E3E">Note: Cannot work in absolute darkness.</span></p><p><span style="color: #3E3E3E">Note: Requires a Sword.</span>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Geezus, post: 11029240, member: 8611"] [CENTER][B]Ninjutsu [/B][/CENTER] Allowed Techniques C-rank [spoiler][B](Ninjutsu: Minikui orudokamereon no ninshiki) | Ninja Arts: Perception Of An Ugly Old Chameleon [/B] Type : Supplementary Rank : C Range : Short-Mid Chakra Cost : 15 Damage Points : N/A Description : This is a secret ninjutsu technique created when a Hidden Leaf shinobi got inspired by how the Senseis used a special paper and asked their students to channel their chakra so as to assess a Shinobi's elemental affinity. This jutsu uses the same concept to know what elemental chakra the shinobi is molding, the knowledge which he could use as an advantage in the battlefield. The user begins by channeling his chakra into the atmosphere in the battlefield all around his opponent. This is done similar to how shinobi channel their chakra into the air, to shape manipulate the wind to form any entity. However the difference here is that chakra channeled into the atmosphere remains as chakra (say more like a gas, but invisible to normal eyesight) and does not gain any elemental affinity. This chakra that the user channels into the atmosphere, has similar properties to that of these special papers used by Senseis; in a sense that they change their color when the opponent moulds chakra of a particular element. So for example when the opponent moulds his Lightning chakra, the opponent will have a yellowish shroud around him due to the user's chakra present all around him. When he moulds his Wind chakra, he will have a greenish shroud around him etc. For customs elements or KGs, the opponent will have a mixture of those colours. For example when the opponent moulds his wood chakra, he will have a shroud of bluish brown that represents Water and Earth. The user can control his chakra with his mind, meaning that he can form it around one opponent and neglect other, or form it around both of them, as he wishes. Once the color changes, it can be seen by everyone. The user's chakra when it surrounds the target, gets latched to him (similar to how genjutsus work). But the difference is that the chakra stays around him, and does not enter his body (like in genjutsu). Now the user's chakra acts like a part of the opponent's chakra system, which will now receive information instantly about any changes in the opponent's chakra. So when the opponent performs some handseals, he is already molding chakra of a particular element, which the user will be aware of before the opponent launches the jutsu (as soon as he molds the chakra of that element). This can technically help the user be better prepared in a battle. This technique is specially useful in the Ninja World to know if the target will attack or stay neutral. Th e user's chakra by itself causes no damage to the opponent whatsoever. The user's chakra always has a mental connection with the user. Meaning that, it will notify the user of the changes that happens mentally. However, "change" or "no change" is the only information that it shares (similar to binary). 1 indicating a change, and 0 indicating no change (the user obviously has his own methods). Which is why, it is necessary to have a visual of the opponent to get a detailed knowledge (the color change) of his chakra activity. The reason why this technique comes handy is because the user's chakra reacts instantly, providing him with the knowledge of the user's attack and thus allowing him to react faster. Note: Can be used 2 times Lasts 5 turns max. Can only be taught by Azráel Taught by [URL='http://narutobase.net/forums/showthread.php?t=640708']Flash[/URL][/spoiler] B-rank [spoiler][B](Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique [/B] Type: Supplementary/Offense Rank: B Range: Short - Long Chakra: 20 (total chakra is divided by the final number of clones plus the user) Damage: N/A Description: This technique is a adaptation of the original shadow clone technique but instead of using the chakra the user would've used to summon it at their location they will transfer it inside a solid object like a kunai or shuriken and throw it, once it lands it will immediately transform into a shadow clone ready to be utilized by the user. ➟ Chakra usage is based upon how much solid objects contain the users chakra to transfer, however, is limited to a max of 4 objects similar to that of the original Kage Bunshin. ➟ Unlike similar techniques, this technique can only be detected by sensory ninja, including Dojutsu users, otherwise this technique can only be perceived as a regular ninja tool attack. [B](Ame no Kunai) - Rain of Kunai Technique[/B] Type: Offensive Rank: B Range: Short - Long Chakra: 20 Damage: 40 Description: This technique derives from the Land of Fire and was created for a defensive method against multiple opponents. Each individual kunai has a small scarf like cloth around the hollow circular hilt that will be tied to another slightly larger cloth that will act as a floating mechanism that allows every kunai to remain in stasis within the air after thrown. This mechanism also contains a explosive tag already placed inside the larger cloth, when two turns pass it will explode causing the kunai to shoot outward towards the opponent at high speeds due to the momentum of the explosion. The user will infuse each kunai before throwing with their chakra if they so wish to have the kunai duplicate making a total of ten kunai per one kunai thrown once the exposive tag explodes. This technique can also be thrown directly downward, having the floating mechanism zip inward via a rope tied around the outline of the cloth. If the kunai(s) are thrown downward they will shoot forward toward the opponent like the first method but instead will be shot from the ground instead of the sky. Above techniques[URL='https://narutobase.net/forums/showthread.php?t=757443&p=21754771#post21754771'] taught[/URL] by Onii-Chan[/spoiler] [HR][/HR] [CENTER][B]Genjutsu [/B][/CENTER] [CENTER][U]Personal Techniques[/U][/CENTER] A-Rank [SPOILER][B]Genjutsu| Sunadokei - [Illusion Technique| Hourglass][/B] Rank: A Type: Supplementary Range: Short-Long Chakra: 30 Damage: N/A Description: The user does a three handseals and spreads his chakra through the air. Anybody in the area will then be affected by a genjutsu that causes them to see things either sped up or slowed down to a extreme. This drastically hampers the user ability to react and target the user or jutsu techniques aimed at them, as techniques will seemed to be launched at them in blinding speed or slowed to a halt so while the user sends techniques at the opponent they are launched slowly, when in actuality the user may have finished his technique and gone onto the next one thus harming the opponent. (Last 2 turns) Taught: [URL='https://narutobase.net/forums/showthread.php?t=411157']Negative Knight[/URL] | [URL='https://narutobase.net/forums/showthread.php?t=423267']Zanda[/URL] | [URL='https://narutobase.net/forums/showthread.php?t=449965']Selendrile[/URL] | [URL='https://narutobase.net/forums/showthread.php?t=443545']Scaze[/URL] | [URL='https://narutobase.net/forums/showthread.php?t=328029']Lili-Chwan[/URL][/SPOILER] [CENTER][U]Allowed Techniques[/U][/CENTER] B-rank [spoiler][B](Genjutsu: Hausuhae no shinapusu) | Illusion Arts: Synapses Of The House Fly[/B] Type: Supplementary Rank: B Range: Short-Mid Chakra Cost: 20 Damage Points: N/A Description: When a person touches something really hot, the temperature receptors in the skin sense the high temperature and sends nerve impulses via sensory neurons to the spinal chord and then to the motor neurons. The motor neuron will then send a message to the muscles in the arm telling them to contract so that the hand can untouch the object. This is a quick reflex system deployed by the human body and the muscles involuntarily perform the action. This particular genjutsu is based on the very same concept. By channeling chakra into the opponent's brain, the user can cause the opponent to feel similar effects in his body which would make the opponent to perform the respective involunatry reflexive reactions for it. For example, the target may suddenly feel his sword to be hot and pull his arm back while opening his palm to release the blade. Another example would be that the opponent would feel a sharp pain at the back of his elbow, more like an insect bite or a sting with a needle/senbon which would cause him to push his elbow forward. The pain felt due the illusion does not cause any (or minor damage which can be neglected) mental damage to the target. The pain can however last for a millisecond to more than few seconds and will depend on the user how he wants to manipulate the genjutsu. The justu does not limit the user by just giving him the ability to cause minor pain. The core ability of this jutsu relies on the fact that it can cause the opponents to perform certain small reactions. Hence, creating irritation in the target's eye, causing him to rub his eye etc. is also possible. Physical strength of a person would not matter as it is just an illusion, which can affect anyone who is vulnerable to genjutsu, and it would hence, be up to the opponent to figure out that it's an illusion. Note: Can only be used three times. Can only be taught by Azráel Taught by [URL='http://narutobase.net/forums/showthread.php?t=640708']Flash[/URL][/spoiler] A-rank [SPOILER][B]Genjutsu: False Transformation Technique- (Heki henkan no jutsu)[/B] Type: Attack/Defense Rank: A Range: Short-Mid Chakra Cost: 30 Damage: N/A Description: This genjutsu is created through eye contact between the user and his opponent. Unlike most genjutsu this one lays dormant in the opponent's body until activated later in the battle. The user places a mass of chakra into the opponent's body where it sits until they attempt to use some sort of transformation or mode such as the gates, sage mode, bijuu transformation, etc. Once the opponent attempts to use one of those things the genjutsu activates. It stops the transformation just after it starts but causes the opponent to believe they have successfully entered that mode. ~Can only be used once per battle, stops ONE transformation. ~Must be created through eye contact. [URL='http://narutobase.net/forums/showthread.php?t=443545']Taught by Scaze:[/URL] (Genjutsu: Zeuxis no hiiro warai) | Illusionary Technique: The Scarlet Laugh of Zeuxis Type: Offensive Rank: A Range: Short - Mid Chakra: 30 Damage: N/A Description: The user performs 3 handseals, placing the opponent under a genjutsu. In the genjutsu pressure is applied to the spots that are most likely to induce gargalesis, tickle spots. At first the pressure starts out as a incredibly light and cold touch, however the sometimes rhythmic and sometimes erratic strokes begin to grow firmer and firmer, evolving into gentle caresses, and before long morphing into heavy strokes. The once cold touch also begins to grow warmer and warmer while the frequency of the strokes increases. As the opponent is tickled they might begin to involuntarily twitch, perhaps even laugh. However after but a few blissful moments the pleasurable yet distracting tickling turns into rather painful scratching. The opponents skin feels raw as the now sandpaper like pressure ravages their body, the previously warm touch grows to become searing hot, scorching the users skin; and painting them an awful shade of red. The relentless frequency granting no time for relief. The scratching soon begins to reach its dreadful crescendo, the enemies clothes becoming bloodstained as their flesh starts to melt and peel. Molten melting fat weeping along the users skin, eroding into the flesh, further adding to the abhorrent wounds. Broken skin quickly develops into large chunks of meat, fat and muscle that slowly and painfully oozes away. Leaving the opponent a bloody mess. Of course, all the while the appropriate sounds are produced to compliment the situation. In reality, the opponent experiences crawling and itching upon their skin as the Knismesis takes effect, and then becomes ticklish as it advances into the next stage, increasingly so over time. This occurs not necessarily because it may be the enemies natural reaction to tickling, but rather because the Genjutsu amplifies the enemies sense of touch, therefore overstimulating their sense to a degree in which they feel ticklish regardless of their usual physiological reaction. Therefore while an enemies reaction to the Knismesis and Gargalesis may be different (Eg, they may not laugh, or they may burst out in hysterics) , the experiences of Knismesis and Gargalesis are forced, thus eliminating the reliance on an enemies personality and personal habits. Although naturally, an enemy who has never been ticklish before would have even more reason to suspect a genjutsu - a slight pitfall in the technique. Of course, because this is a Genjutsu, there can be no prior anticipation to the 'tickling', therefore it's usually far more effective and productive than if you were to tickle someone physically as no physiological defense can be formed to limit a reaction until you actually begin to feel ticklish. Needless to say the tickling can make it incredibly hard for the opponent to concentrate, leaving them rather vulnerable. As the Genjutsu goes into its final rather gruesome stage, places such as the armpits, knees, ribs and soles of the feet would be heavily affected. Making movement of these regions either incredibly difficult, or in a few occasions impossible as long as the opponent remains in the illusion due to the pain and the feeling of tendons, muscle and sinew being burned and torn within the Genjutsu. The excruciating pain felt within the illusion will likely have an impact on the opponents mind, leaving the opponent in mental pain and ailing them with mental exhaustion. The opponents body may also remember this sensation, possibly linking any kind of physical touch to this experience; creating rather adverse effects. Of course much like in reality, even when the physical pressure ends, the opponent may still cringe and shirk from the "after touch". The pace of intensity of this Genjutsu is subject to the users intentions upon casting it. The most obvious weakness of this illusion would be its surreality, and the fact that this Genjutsu only affects the opponents sense of Sight, Hearing and Touch. Note: - The user is capable of targeting specific spots if they so wish. - Can only be used 2x - No Genjutsu A rank or above for the rest of, and the next turn. - Can only be taught by Scaze [B]( Magen: Noroi Doujutsu ) - Demonic Illusion: Accursed Eye Technique[/B] Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: N/A Description: The user forms three handseals and casts a genjutsu that distorts the victim's sense of perception and his ability to focus on the environment and surroundings, creating a lapse in his ability to properly react to things. Creating the effect of essentially rapid deterioration of the sight, this technique initially starts as a slight bluriness of objects in motion, creating what appears to be a difficulty to focus. As the fight progresses, this bluriness worsens to the complete inability to focus on any object, creating a visual distortion in objects. As the effect happens over a series of turns, it makes the effects of it seem more realistic, making it difficult to initially determine it is a genjutsu. Due to this perceived visual deterioration, the target's of this have a dulled sense of perception and tracking and reacting time, essentially decreasing 25% for 3 consecutive turns, the last turn making the opponent blind to movements above his own base speed. Note: Can only be used 2 times. Note: Lasts 3 Turns Note: Requires a break of at least 2 turns in between usages. Note: Is not a Sharingan genjutsu nor requires Sharingan to be performed. [URL='http://narutobase.net/forums/showthread.php?t=631862&p=18470679#post18470679']Taught by Madara Uchiha[/URL] [B][Genjutsu: Kusari Naraku] - Illusionary Arts: Chains of Hell[/B] Type: Attack Rank: A-rank Range: Short - Mid Chakra: 30 Damage: 60 Description: The user transfers his chakra into the opponent's mind meanwhile performing a single handseal, the "Ram" handseal, casting an illusion into the opponent causing him to see the ground below him divided into two sections, a right section which moves at the right direction of the opponent and a left section that moves at the left direction of the opponent, leaving the opponent without any solid ground. Meanwhile the ground is moving countless chains shows up from the space that is left by the divide of the two earth sections. These chains are manipulated by the user, giving him the capability of binding the opponent with the chains, inflicting damage with the chains etc.. . Leaving the opponent open in reality and inflicting damage to him because of the amount of stress caused form the illusion. Note: Can only be taught by Kamishiro Note: Can only be used 3 times a battle Note: Can't use any genjutsu technique higher than A-rank at the same turn (Genjutsu: Shichi kara fukkatsu)| Illusion Release: Back from the Dead Rank : A Type : Attack Range : Short-Mid Chakra cost : 30 Damage points : 60 Description : This is one of those illusions which leave a severe after-effect on your mind, that starts affecting you physically. The user forms the seal of confrontation and puts the opponent in an illusion where he'd see 6 skeletons rising from the ground. These skeletons have twice the speed of the opponent. Ex. If the opponent's speed is 10, the skeletons' speed would be 20. If the opponent is an EiG user, the skeletons would be twice as faster as him since its just an illusion. The speed pertains to movement and not to the ability the enemy might have to perform a technique or counters; only running or moving speed. Once they rise from the ground, they either pin the opponent down to the ground using their incredible speed, or slice his body into pieces using the two long swords that each of them hold.The skeletons are also able to perform free-form moves as per the user's manipulation of the illusion. The victim is forced to the ground where he sees blood oozing out of his body, and him unable to move in the illusion. The opponent in reality is left unable to move any of his limbs although the illusion pertain only to the skeletons, not locking the enemy in a dream-like world. Instead, the skeletons overlap and appear from the field all around, merging both reality and the illusionary effect. The genjutsu manipulates the senses to such an extreme that the victim is left to feel terrible pain all over his body if the skeletons are made to attack. -Can only be taught by Flash07 -Can't use any other genjutsu in the same and next turn. -Can only be used twice. taught by [URL='http://narutobase.net/forums/showthread.php?t=640708']Flash[/URL] [Genjutsu: Naribaindingu] - Illusion Art: Nalebinding Type: Offensive, Supplementary Rank: A Range: Short – Mid Chakra: 30 Damage: 60 (mental damage) Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut. Note: Can be used 3 times, two turns between uses Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two). Note: No genjutsu above B rank in the following turn. Taught by [URL='https://animebase.me/threads/lgeezy-and-gajeel-do-a-trade.761367/']Gajeel[/URL] [/SPOILER] S-rank [SPOILER][B]Genjutsu: hon'in nou (I believe)[/B] Type:Supplementary Range:Short-Long Rank:S Chakra:40 Damage:60 Description: The user jumps, and the opponent is placed in this jutsu if looking. the Opponent begins to believe he can fly and jumps foward towards the opponent only to land face first into the ground. After the opponent lands face first into the ground the jutsu is broken. *Can only be used once [B]Genjutsu:shindou (Genjutsu: Vibration)[/B] Rank:S Type: Offensive Range:All (as long as eye contact can be made) Chakra:30 Damage:N/A Description: After making eye contact with the opponent, the opponent begins to feel as if they are vibrating intensely, making it hard to complete seals and focus, preventing the opponent from using jutsu that require major focus and precision(s-forbidden rank jutsu) The effects of the jutsu last two turns. *Can only be used twice [B]Illusion Technique: Deadly Tears of Sorrow = Genjutsu: Kanashimi no Deddorī no Namida[/B] Type: Offensive Rank: S Range: Short/Long Chakra Cost: 50 Damage Points: N/A Description: This genjutsu requires eye contact with the target, but only when activating it, after activating this genjutsu, eye contact is not necessary. The user cast an illusion, where the target will see about twenty rotten arms, appearing from the ground, these arms will wrap around the targets arms, legs, chest, and neck. (This happens extremely quick) Then, a giant skeleton face, will appear floating in mid air above the target, and begin to cry down on him, the target will feel like he’s being drowned, because of the water. Because of the energy the jutsu costs, the user won’t be able to use advanced jutsus, in the next turn. Notes: • Can only be used two times per battle. • Lasts for one turn. • Can only be taught by ZeroGarra. • No A-rank or higher jutsus in the next turn. [B][COLOR=#3E3E3E](Touken Gensou) - Swords of Illusion[/COLOR][/B] [COLOR=#3E3E3E]Type: Attack Rank: S Range: Short Chakra Cost: 40 Damage: 80 Description: The user casts a genjutsu upon the opponent that makes the user believe that the swordsman is moving at an incredible speed that it looks like he is teleporting around him or her. The user makes this happen by making his sword reflect light towards the opponent making him blind at crutial moments during this technique to make the opponent believe this. The attack ends with the sword slowly being struck into the opponents chest causing a serious and life threating wound. This is a tatic made for those without the ability to make mist and have the speed available to silently assassinate people like the swordsman, Zabuza. Note: This can only be taught or used by Musasibou. Note: Can only be used twice in battle. Note: Cannot work in absolute darkness. Note: Requires a Sword.[/COLOR][/SPOILER] [/QUOTE]
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