K. Thunder's Custom(s)

Akiza

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(Doujutsu: Tsuchi Shin)-Eye Technique: Earth's Core
Rank: S
Range: Short
Type: Supplementary
Chakra Cost: 40
Damage: 80
Description: User activates Sharingan and then moves in front of opponent look at his/her Sharingan eye(s) and then the opponent then falls into a Genjutsu where the opponent is in the Earth's Core and is burning in lava that is in the illusionary genjutsu world that the opponent is placed in and it makes a large crater filled with lava come up from under the ground under the opponent's feet in the real world and also distorts the vision of the opponent in the real world meaning it makes the opponent's sense of sight go haywire.
*Only Sharingan users can use this jutsu. *
**Can only be used once per battle**
***Can only be taught by a Sharingan User like myself, Kakashithunder. ***
~Approved~
 
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Akiza

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(Doujutsu: Genjutsu: Hari Oshi) Eye Technique: Illusion Technique: Needle Pressure

Rank: A
Type: Supplementary
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: The user looks at the target with his/her activated Sharingan, and claps his/her hands together to create a fluctuating sound vibration that travels into the inner ear, causing the opponent to be ensnared by this Genjutsu. The Sharingan’s tomoe spin to activate the Genjutsu. The target is invisibly constrained in mid air, surrounded by needles that, 1 by 1, insert themselves slowly into each of the pressure points of the target. This paralyzes them for 2 turns.
*Only the Uchiha Clan can perform this technique and can only be used by Hazure
*Must have the Sharingan activated
*Can only be used once per battle

Given to me by Hazure
 
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Akiza

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Custom trades for my first custom (see above)^^:

(Raiton:Ikazuchi Hibana Bakudan)-Lightning Style: Lightning Spark Bomb
Type:Attack
Rank:A
Range: Mid Range
Chakra Cost:30
Damage Points:60
Description: The user gathers lightning chakra around him/her and then releases tiny sparks and after 2 turns, they are fully attached to the opponent and at anytime,The user can form tiger seal and make the sparks expload, the opponent would need to get out of range before this could happen or just use a jutsu that could burn away the sparks, if the opponent can't do that then the user could kill the opponent.
Note: The User Can Only Use This Jutsu Three Times A Battle
Note: Can only be used by SinRival or any people taught this jutsu by her.


(Suiton: Mizu shinkuu)- water release: Water vacuum

Rank: S
Type: Supplementary / Attack
Range: Long
Chakra cost: 40
Damage Points: 80
Description: the user releases chakra into the air creating tornado's of wind that then can be used to draw up water attacks that the opponents cast and draw the water into the sky. The user then manipulates the water with their chakra and sends the water back towards the opponent in the form of 3 spinning cannons.

Note: Can only be used two times
Note: Only works on A rank and down
Note: Can only be taught by Hazure and Uchiha Kaito
Creator: Uchiha Kaito
Co-Creator: Hazure
 
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Akiza

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(Fuuton: Ryuushi Bunsan)-Wind Style: Particle Dispersion
Rank: S
Type: Supplementary
Chakra Cost: 40
Damage: N/A
Description: User draws wind element chakra and concentrates it in every part of his or her body. User then can mix his or her particles with the wind, allowing the user to disappear and then reappear somewhere else, dodging the opponent’s attack.
*Taught to me way back by ~Sasuke Uchiha~*



(Kiri Fukusuu Kagami) Multiple Mist Mirrors
Rank: C
Type: Supplementary
Chakra Cost: 20 (-5 each turn to keep it active)
Damage: N/A
Description: After using the Hidden Mist Jutsu, the user channels chakra into the mist to create mirrors which reflect multiple images of the user in order to confuse the enemy and conceal the user’s location.
*Taught to me way back by ~Sasuke Uchiha~*
 
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Akiza

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Allowed by Gatsndshanks:

(Fuuton: shippu taifuu nagareboshi) - Wind Style: Compressed Typhoon Meteor
Rank: A
Type: Attack
Range: Mid-Long
Chackra Cost: 30
Damage: 60
Description: The user controls the wind in the air to create a largly compressed sphere in shape of a meteor to attack the enemy, which on impact onto the ground, creates a large typhoon
(Note: only one meteor can be shot when using this move)


(Kaunta-Kuchiyose no Jutsu): Counter summoning technique
Rank:C
Type:Supplementary
Range:Short-Long
Chakra Cost:15
Damage points:N/A
Description: when the opponent forms the hand seals to perform 'Kuchiyose no jutsu', the user of this jutsu, releases an amount of chakra into his/her hand and lays their palm on to the ground, this then enables a disruption throughout the ground and disrupts the calling of the summoned creature/weapon when the foe tries to summon.
 
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Akiza

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Suiton: kujo tsunami nami (Suiton: destructive tsunami wave)
Rank: s
Type: attack
Range: Short-long
Chakra Cost: 70
Damage Points: 100
Description: it?s a mixture of Suiton:Baku Shuishouha)-Water Style:Bursting Water Wave, the user creates a Hugh tsunami while performing the bursting wave, that can level the entire area. It moves at high speeds, can break the opponents bones, and drown them in the water . variations : mud (the wave is mixed wit earth to create a mud tsunami wave, after its over the mud hardens and bury the opponent in mud) lightning ( the wave is mixed wit lightning and it can shock a large army)
*taught to me a long time ago by HBA*
 
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Akiza

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Cloud (Kumoton):

(Kumoton:Raibou)- Cloud Release: Lightning Rod
Type: Defense/Supplementary
Rank:A
Range: Short - Long
Chakra Cost:30
Damage Points: N/A
The user creates a swarm of clouds that cover the sky of the battlefield. The water particles in these clouds rub against each other at high speeds, producing a strong positive charge. This attracts all Lightning Techniques performed by the opponent towards it, preventing it from hitting the user.
-Lasts for 3 turns
-Can be used only once

(Kumoton: Kumogakure no Jutsu)- Cloud Release: Hidden in Clouds Technique
Type: Defense/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
The user creates a thick cover, like Hidden Mist technique, but made with clouds. This is much thicker, and since it is double elemental, cannot be blown away.
The Sharingan will not be able to function even in the slightest in this technique, but the Byakugan will be able to see through it.
The fact that the cloud cover itself is made of chakra will confuse anyone using any chakra detection ability. However, the user will be able to sense where the opponent is within the clouds.
-Costs 10 chakra per turn to stay active.
-Can only be used twice per battle.

(Kumoton : Hekiranpu ) Cloud Release : False Light
Type: Supplemetary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: N/A
An unholy light erupts from clouds in the sky, created by the user, ( the light is a mixture of the user's chakra and the natural light dispersion a cloud possesses ) and covers the whole battlefield.
Anyone except the user, who looks at the light ( either directly at the cloud, or as the light is streaming down toward the ground ) is trapped in a genjutsu.
The genjutsu makes the opponent believe that their body is chained completely, by writhing cloud tentacles, and a huge weight is pressing on them, preventing them from moving any portion of their body.
~ Can only be used once per battle
~ Lasts for 3 turns
~ Costs 20 chakra per turn
~ Does 15 damage to user
~Sharingan Users of 3 Tomoe and Higher can see through this

(Kumoton: Gamijin)- Cloud Release: Graceful Charity
Type: Offensive/Defensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40 (+20 if poison mist is added)
Description: Graceful Charity is a cloud technique that takes advantage of Kumoton's ability to make Ammonia based clouds. Ammonia based clouds are extremely corrosive and can irritate the opponent's skin causing the opponent's skin to peel and rash. The user starts off by forming one handseal or clasping their hands together to spew out this thick corrosive white cloud. The cloud gives off a very pungent odor and stings the nose upon inhaling it. The cloud makes its way to the opponent and wraps around him/her allowing the corrosion and irritation to take place. In conjunction with its corrosive properties, the user can add in poison bombs into the technique to give it a damage boost. The poison mist/bombs can be added using ninja tools. The corrosive cloud is large enough to entrap a number of targets with one usage of the technique(max 3).
Usable 5 times per battle.

(Kumoton: Sounn Rippou ) – Cloud Release: Stratus Cube
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60 (+20 if poison mist is added)
Description: The user will bring their hands together but holding them about 4 inches apart. The user the forms a cloud between their hands and manipulates the shape of it into a cube. The user condenses the water particles within the cloud making the cloud denser. The user then makes the cloud cube to spin rapidly inside causing a sort of slicing pattern in the cube. The user then throws the cube at the opponent. Once contact is made the cube bursts into a torrent of slicing clouds that expands in all directions slicing through anything. Once the cloud cube hits the opponent it expands to about 7 meters in width and height. The cloud used with this technique is a sulfur dioxide based cloud. This sulfur dioxide based cloud forces the opponent to go through a simulated asthma attack when it is wrapped around them. However due to the relatively narrow shape of this cloud it would be rather easy to avoid if the opponent acts fast enough. Like other cloud techniques a poison mist bomb could be added to the cloud as it entraps the target increasing the overall effectiveness of the technique
Usable 3 times per battle

for Graceful Charity and Stratus Cube
 
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Akiza

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Allowed by Kaito-sama:

Hiza Sumasshu- Knee Smash

Rank: B
*Type: Attack
*Range: Short
*Chakra Cost: 12
*Damage: 20 (+5 for chakra charge)
*Description: the user after tossing the enemy below them follows through with smashing both knees into the chest while charging chakra into knees for adding extra damage.

*Note can only be taught by Casey gaming and Zatoichi G

Ryuu Handou- Dragon Kick

Rank B
*Type: Attack
*Range: short
*Chakra cost: 12
*Damage: 20 (+5 for chakra charge)
*Description: An attack where the user quickly appears behind the enemy and swings his left leg and charges his chakra into that leg and hits the enemy’s side.

*Note can only be taught by Casey gaming and Zatoichi G

Kuchiyose no jutsu: Kyojin Taka (Giant hawk Summoning technique)

Rank A
Type: Summoning
Chakra: 40
Range: N/A
Damage: N/A
Description: The user summons the master of the skies a Giant hawk. The user can use the summon to fly about to gain an aerial advantage.
This is capable of using wind jutsu.

Note: Can only be used 2 times per battle
Note: Can only be taught by Casey Gaming.

(Toppyoushimonai Okane)- Crazy monkey

Rank: C
Type: Attack
Range: short
Chakra cost: 15
Damage points: 30
Description: crazy monkey is a form of Chinese martial arts. it is an aerial attack where the user jumps head height and double kicks the chest whilst charging their lower legs and feet with chakra to cause extra damage compared to normal kicks.

Note: can only be taught by Uchiha Kaito
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(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick

Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user jumps in the air doing a forward summersault and simultaneously kicks the opponent in the upper body dealing three blows. two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage.

Note: can only be taught by Uchiha Kaito
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(Kyuuki Ashige)- Crane Kick

Rank: C
Type: Attack
Range: short-Mid
Chakra cost: 15
Damage points: 30
Description: the user stands in the crane positon with their arms parallel to the ground and their right leg held into their body. The user then jumps up off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage and kick towards the opponents face.

Note: can only be taught by Uchiha Kaito
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(Hiji Ken Hiza Konbo)- Elbow and Knee Combo

Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps into mid-air towards the opponent raising both arms up baring their elbows down towards the enemies head and bring them down towards them and at the same time they bring up their knees towards the enemies jaw creating a pincer like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.

Note: can only be taught by Uchiha Kaito
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(Marui Sumai Ashige) - Round House Kick

Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.

Note: can only be taught by Uchiha Kaito
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(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash

Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps towards the enemy and makes tiger claws and claps onto the enemies head behind the ears and at the same time charges his right knee with chakra to increase damage caused and pulls the enemies head down and smashes it into the users knee.

Note: can only be taught by Uchiha Kaito.

(Kamakiri Kaedama Dageki) - Mantis Double Strike

Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 30
Description: The user jumps towards the enemy and makes their arms into sword shapes whilst charging chakra into their forearms and they then chop at the enemies neck from both sides which causes the enemy to breathe heavily and become double visioned from the sheer shock. Only the highly skilled can reduce the damage to minor breathing difficulties.

Note: can only be taught by Uchiha Kaito
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(Testsu Sen Genkotsu) - Iron Wire fist

Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 30
Description: The user wraps wire wool round their hands and then begins to control their breathing which will enhance their power in their strikes and then attacks the enemy hitting them four times in the face with extreme power due to controlled breathing in every punch and they also charge their fist with chakra and the enemy then gets knocked back several meters.

Note: Can only be taught by Uchiha Kaito.
--------------------------------------------
(Chouyaku Kage Dageki)- Jumping Shadow Strike

Rank: B
Type: Attack
Range: Short - Mid
chakra cost: 20
Damage points: 30
Description: The user appears below the enemy at a low stance towards the ground and then they charge there hands with chakra and the user strikes upward beginning with the inner thighs at the pressure points above the knee caps which makes the enemy lower their upper body and then the user strikes multiple times on the body upwards until they finally make a stabbing motion towards the enemies neck winding them and making them become out of breathe.

Note: can only be taught by Uchiha Kaito

(Ikazuchi Hirate Dageki) – Thunder palm strike

Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: the user charges their hand with an electrical current and then strikes at the enemy’s right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time preventing the enemy from making any seals.

Note: numbing affect lasts for 1 turn
Note: can only be taught by Uchiha Kaito
Note: can only be used 3 times

(Han Sochi jutsu)- Half Step technique

Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.

Note: can only be taught by Uchiha Kaito
Note: Can only be used twice per battle
 
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Akiza

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White Tiger Summoning Customs:

(kuchiyose no jutsu: Tigrerra howaido tora)-summoning: White tiger tigrerra
rank: S
type: Attack/supplementary
range: Short-long
chakra: 40
damage: 80
description: User summons tigrerra, a huge white tiger,about the size of manda, with her battle armor on. Tigrerra can use her fierce claws and teeth to destroy whole forests, and maul the opponent to bits on the user’s command.

(kuchiyose: Tigrerra’s howaido toras) summoning: Tigrerra’s white tigers
rank: B
type: Attack/supplementary
range: Short- long
chakra: 20
damage: 40
description: User summons several white tigers who obey their queen, tigrerra, a huge white tiger, about the size of manda, with her battle armor on. They use their fierce claws and teeth to destroy whole forests as well as maul their opponent to bits on the user’s command.

Tigrerra's combo-(Tigrerra konbo)
Type: Attack/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: As Tigrerra gets angry, she jumps with incredible force and lands, and strikes the ground with her claws as she throws the enemy with a cut simultaneously. At that moment, she strikes with her other claw and catches the enemy with it as he nears being crushed above the ground. She then gets all of her legs up to make all the weight fall on that on leg that the enemy is under causing him to be crushed.
Can only be used whenever Tigrerra is on the field, and can only be used once per battle.

The assistants’ assassination charge- (tetsudaite kison denka)
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 60
Description: When Tigrerra’s assistants come to believe that it’s time to end the battle, they all get out of there quickly and run at the enemy. With their speed it can’t be seen, except to Sharingan eyes, so they get to their positions with the same speed and then burst through the enemy with large amounts of chakra charged in each one of their big claws to cut the enemy to pieces if they sense any attack of the enemy near the user.
Can only be used whenever Tigrerra’s white tigers are on the field, and can only be used once per battle.

White Tiger Customs (via Yusuke, one of the people I taught White Tigers to in the past) :

(Kuchiyose : Mirana) - Summoning Technique : Mirana
Type : Summoning
Rank : S
Range : Short (When summon)
Chakra cost : 40
Damage points : N/A
Description : After performing the required handseals, the user slams his hands onto a surface to summon Mirana, the white tiger whose as two times as big as a regular human and Tigerra's right hand woman. Mirana is also known as the silent assassin of the White Tiger realm as her soul duty is to protect, kill and hunt for food, prey and her mistress' enemies. Mirana specializes in taijutsu and speed as thats how she normally hunts and play with her food. Unlike the other tigers, Mirana enjoys hunting and is able to stand on her hind legs. On Mirana's back is a bow crafted by the strongest material which exists in the Tiger realm and is hence tough and brings out the full potential of a bow. The thing is, the bow is best used by a shinobi as when its string is pulled back by the hands of a shinobi, an arrow made out of pure chakra is formed. Due to this, Mirana has to carry a quill of arrows to utilize the bow. She is sometimes seen without it though. The bow and arrow is one of the many things that gives Mirana her nickname as the Silent assasin. Thanks to all the hard training and hunting Mirana has gone through, she possesses a great amount of upper body strength despite being female. She is able to launch an arrow from long-range which holds the strength of A-rank. The strength of the arrow can be further strengthen to S-rank if used in mid-range.

Note : Mirana's arrow shots count as a move
Note : Can only be used or taught by -Yusuke-
Note : Can only be summoned twice per battle
Note : Mirana lasts for four turns on the battlefield
Note : Must have signed the White Tiger contract
Note : Able to keep up with the speed of Lee without weights (No gates)
Note : Mirana is able to use strong taijutsu up to B-rank of the user's knowledge
Note : Mirana carries only a supply of three arrows with her every time she is summoned.

(Kuchiyose : Kelly) - Summoning Technique : Kelly
Type : Summoning
Rank : B
Range : Short (Summon)
Chakra cost : 25
Damage points : N/A
Description : After performing the required handseals, the user slams his hand on a surface to summon Kelly. Kelly is the personal summon of the user -Yusuke- which he obtained during his training with Akiza. Kelly is half the size of a regular human, is quick and playful, having an affinity of Water release. During -Yusuke-'s training, they got very much closer and eventually became like brother and sister. Kelly would always stay by -Yusuke-'s side and fought along with him. Kelly was just a cub when they met. Even then, Kelly was able to scratch Yusuke's face. Kelly has watched many of Yusuke's fights and eventually followed the same fighting style. Yusuke who used the spear, Kelly would use her razor sharp claws as a follow-up and make combos with Yusuke.

Note : Must have signed the White Tiger contract
Note : Kelly's water techniques count as a move.
Note : Can only be summoned three times per battle
Note : Lasts for four turns on the field when summoned
Note : Kelly can only use Water Release techniques up to B-rank
Note : Would only obey the user -Yusuke- without question, partially obeys Akiza and the other White Tiger Summoners

(Tora : Amesonotora) - Tiger Arts : Rain of the tiger
Type : Offensive
Rank : A - S (Depending on which Tiger uses this technique)
Range : Short (Initially) - Mid/Long (Happens at)
Chakra cost : 40
Damage point : 80
Description : With this technique, the tiger would first have to start charging chakra into its hind legs and then take a few dash steps to the front and jump high up into the air. Depending on the speed/build/skills of the tiger, the damage will be determined. Tigers such as Mirana and Tigerra are quick and huge, hence this technique will hurt even more but tigers such as Kelly are small in size hence they do less damage. After the tiger jumps into the air, it will face downwards at the direction of the enemy. With the chakra charge in the tiger's hind legs, they are able to eject it out and use it to push themselves forward to the enemy from the air, hence comes crashing down on them.

Note : Can only be used twice per battle
Note : Can only be used or taught by -Yusuke-
Note : The White Tiger takes half the damage dealt
Note : Can only be used by a White Tiger Summoning
Note : No other Tiger style techniques for the next turn
Note : Damage varies on the size of the summoning (Small, A-rank. Big, S-rank)
Note : If the White Tiger misses and crashes onto the ground, he or she takes full damage
Note : This technique can not be done on a target whose short-range from the Tiger before the technique starts
 
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Akiza

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new customs allowed by kaito sama:

(Dōjutsu: Kyōdaitaizēn) – Visual Technique: Powerful Calm

Rank: B
Type: offensive
Range: Mid
Chakra cost: 20
Damage points: N/A
Descrition: The user activates their Mankegyo Sharingan binding his opponent in an illusion. The victim is then sucked in a black hole that devours everything in its path, leaving the victim unconscious.
Note: Target stays unconcious for 1 turn.

(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind

Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.

(Fūton: Shinkūha) – Wind Release: Bullet Blades

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and spins his body around while exhaling. This releases a wide blade of wind that can slice through multiple targets

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique

Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack

(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique

Rank: S rank
Type:
Range: Offensive / Defensive
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar

Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: after performing the following handseals the user will then create a blinding light that appears to emanate from the users body and blind the target/s.
 
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Akiza

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Allowed by TCS:

(Doton: Rokku Doragon): Earth style: Rock Dragon
Rank: B
Type: Attack/Defense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the needed hand seals, a dragon made from rocks is created from the ground (it can be summoned from anywhere you want and from there its range will be made) and used to attack others by eating them and clashes the ground again, and/or if it was created near you, it will protect you.

Lightning Element: Double Lightning Sabers’ Cut (Raiton: Futae Raiton Gontuo Kire)
Type: Attack
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40 (+10 at short range)
Description: By letting your lightning chakra flow through your hands, making a lightning saber from each one of them you can fuse them together in one X like slash directed at your opponent, or if it directly hits your opponent, it is more effective.
 
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Zenryoku

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allowed by me as akiza has signed the hawk summoning contract
(Quezacotl Takaoushou Za Kihou Sora) - Quezacotl Hawk King of the high skies

Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Quezacotl is the King of The Hawks and Ancient ruler of old times. He has the power to bend lightning element to his will making him able to use lightning element up to the users rank. He flies around with swift speeds and at high altitudes making him a hard target and as he flies around he leaves behind a trail of golden light made from the release of natural lightning energy built up in his body. He is capable of using his talons and wings as weapons making him a deadly force.

Note: Can only be summoned 2 times and lasts 4 turns
Note: Must sign the Giant Hawk contract from Kaito-sama.
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(Raiton: Shingai Arashi) ? Lightning Style: Terror Storm

Rank: Forbidden
Type: Attack
Range: Long
Chakra cost: 50
Damage points: 90 (- 30 damage to user)
Description: Quezacotl releases the lightning chakra that is emitted from his body which then causes large bolt blasts of lightning chakra to shoot down and surround the enemy target spaced 2 meters away from the opponent in every direction and then move towards the enemy target where they then join up and explode causing a large scale explosion leaving a large scale crater and destroying everything in its path.

Note: Can only be used once
Note: Causes ? 30 damage to user from lightning charge of summon
Note: User cannot perform lightning element the following turn
Note: Can only be taught by Kaito-sama
 

Akiza

The Black Steel Rose
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Allowed by Musashibo

Infinite One-Sword Style

Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: N/A
Description: The user grabs a giant container of katanas that is wrapped in a type of cloth or wire to hold/travel with it (This can also be done if a scroll that holds multiple swords like tenten's.). The user then throws it above him and his opponents location and then the swords slide out and land around the battlefield making around 10 to 20 sword scattered around. This is only to supply the swordsman with multiple katanas to fight with. This technique was created by the belief that no swordsman needs a perfect sword, but the ability to wield any sword with great skill. Each sword has a little trick to them which only allow the user of this technique and others that know it use them freely. If the opponent with no knowledge of this trick attempts to wield one of these swords the hilt will extend needles to hurt the opponents hands like Kisame's shark scale sword. Due to that, the Infinite One-Sword Style was created to help the swordsman, aid allies in battle, and to put extreme psychological pressure towards the opponent from the exaggerated amount of blades.


Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: Only users of this technique can wield the swords.
The technique is from the first 15 seconds of this video.



Type: Attack
Rank: Forbidden
Range: Short-Mid
Chakra: 50
Damage: 100 (50 to the user)
Description: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn.
Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: This technique can only be done if Kendo: Infinite One-Sword Style is set up.
Note: The damage from this can not be blocked.
The technique is from 3:40 to 3:58.



Type: Attack
Rank: S
Range: Short
Chakra: 45
Damage: 90 total (30 for every sword.)
Description: The user throws 3 swords in front of the opponent with the blades piercing the ground and sharp side towards the target. The user then quickly gets in front of the opponent and surprises the opponent by hitting all the swords at the bottom to make them fling upwards and slice him vertically. Then while the opponent is hurt the user will strike every individual sword at the staggering opponent flinging them for multiple strikes. The opponent can be pinned down or the swords can be aimed for vital points. This attack is best suited when the user and opponent is in close range.
Note: Only musasibou can teach this.
Note: Can only use three times per battle.
Note: This technique can be done after the Kendo: Infinite One-Sword Style is set up.
This technique is used at 1:32.



Type: Attack
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 90
Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent.
Note: Only musasibou can teach this.
Note: Can only use twice per battle.
Note: The user cannot use this technique again for 3 turns.
Note: The user can only perform two attacks this turn, this is included to that tally.
Note: User can only use 2 moves next turn.
Note: User can not use genjutsu or taijutsu for 1 turn.
Note: This can be blocked to minimize damage. (-10)
The technique is from 3:20 to 3:40.


 
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Akiza

The Black Steel Rose
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Allowed by Musasibou (soon to be Prof. Musa lol)

Infinite One-Sword Style

Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: N/A
Description: The user grabs a giant container of katanas that is wrapped in a type of cloth or wire to hold/travel with it (This can also be done if a scroll that holds multiple swords like tenten's.). The user then throws it above him and his opponents location and then the swords slide out and land around the battlefield making around 10 to 20 sword scattered around. This is only to supply the swordsman with multiple katanas to fight with. This technique was created by the belief that no swordsman needs a perfect sword, but the ability to wield any sword with great skill. Each sword has a little trick to them which only allow the user of this technique and others that know it use them freely. If the opponent with no knowledge of this trick attempts to wield one of these swords the hilt will extend needles to hurt the opponents hands like Kisame's shark scale sword. Due to that, the Infinite One-Sword Style was created to help the swordsman, aid allies in battle, and to put extreme psychological pressure towards the opponent from the exaggerated amount of blades.


Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: Only users of this technique can wield the swords.
The technique is from the first 15 seconds of this video.



Type: Attack
Rank: Forbidden
Range: Short-Mid
Chakra: 50
Damage: 100 (50 to the user)
Description: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn.
Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: This technique can only be done if Kendo: Infinite One-Sword Style is set up.
Note: The damage from this can not be blocked.
The technique is from 3:40 to 3:58.



Type: Attack
Rank: S
Range: Short
Chakra: 45
Damage: 90 total (30 for every sword.)
Description: The user throws 3 swords in front of the opponent with the blades piercing the ground and sharp side towards the target. The user then quickly gets in front of the opponent and surprises the opponent by hitting all the swords at the bottom to make them fling upwards and slice him vertically. Then while the opponent is hurt the user will strike every individual sword at the staggering opponent flinging them for multiple strikes. The opponent can be pinned down or the swords can be aimed for vital points. This attack is best suited when the user and opponent is in close range.
Note: Only musasibou can teach this.
Note: Can only use three times per battle.
Note: This technique can be done after the Kendo: Infinite One-Sword Style is set up.
This technique is used at 1:32.



Type: Attack
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 90
Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent.
Note: Only musasibou can teach this.
Note: Can only use twice per battle.
Note: The user cannot use this technique again for 3 turns.
Note: The user can only perform two attacks this turn, this is included to that tally.
Note: User can only use 2 moves next turn.
Note: User can not use genjutsu or taijutsu for 1 turn.
Note: This can be blocked to minimize damage. (-10)
The technique is from 3:20 to 3:40.


TenzoX is allowed to use all my customs.
Ingwer is able to use all my customs.
Akiza is able to use all my customs.
Kaito-sama/Zenryoku is able to use all of my Taijutsu customs as requested.

All my customs can only be taught by me though. No exceptions.
^_^
 
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Akiza

The Black Steel Rose
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Allowed by Scarface/The Pervy Sage:

(Kaen Tatsumaki) - Blazing Tornado
Type: Attack/Defense
Rank: Forbidden
Range: Short-Long
Chakra Cost: 80
Damage Points: 100
Description: The user combines there wind and fire chakra together to create this ultimate attack.
First the user will build up there chakra in the air quickly creating a high powered tornado, then by
adding there fire chakra to it the tornado will be set ablaze creating a
a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent,
but if the user is withing short range of this attack they will take the same amount of damage.

Note: Can only be used once
Note: No s ranks or above the next turn
Note: User will take 30 damage too if its used at mid range

Also, any and all Infinite One Sword Style customs made by Keotsu, I will also be allowed to use.
 

Akiza

The Black Steel Rose
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Newest Approved Custom:

(Doton: Shitae Shikaishi Kata: Unten Kouza) Earth Release: Animated Dentist Style: Operating Chair
Rank: S
Chakra Cost: 40
Damage Points: N/A
Type: Supplementary/Summoning
Range: Short-Long
Description: Forming the necessary 10 handseals, the user will then focus their chakra into the earth, and summon underneath their opponent, suprising them, a large Dentist's Operating Chair, which then binds them to the chair by the arms and legs, to be 'operated on' by the user with their following jutsu, such as an attack like Chidori or Hard Water Spike, numbing or rinsing their mouth out, respectively, but more likely killing them since either jutsu would separate their upper head from their mouth. The jutsu rises up quite quickly however if the opponent doesn't counter within 5 seconds, they are drawn into the chair and bound, even if they try to move away from it.
 

Akiza

The Black Steel Rose
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Allowed by Scarface:

(Taijutsu: Stomp Em In Za Nattsu) - Stomp Em' In The Nuts

Rank: Forbidden
Type: Attack
Range: Short
Chakra cost: 50 + 10 for each additional stomp
Damage points: 50 + 10 for each additional stomp
Description: The user quickly crouches down and swiftly sweeps his left leg into his opponents legs to kick the enemy's legs out from under him, while charging chakra into his right leg. Then while the opponent is on the ground, the user repeatedly stomps on the enemy's scrotum, causing severe abdominal pain that forces the opponent into the fetal possition.

Note: Maximum of 5 stomps
Note: Can only be used once
 
Last edited:

Akiza

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allowed by tenzo with jinbei as middleman:

Fuuton: Uindo Riba-su (Wind style: Wind Reverse Wall)
Rank:S-Rank
Range: Short (front of user)
Chakra: 40
Damage: 80
Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions.
 
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Akiza

The Black Steel Rose
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(Senshu Tsuin Heika Palutena) : Palutena’s Sacred Bow/Twin Swords
Rank: S
Type: Atk/Def/Suppl
Range: N/A
Chakra Cost: 40 + 10 for each ability used
Damage: N/A
Description: An interchangeable weapon, shining but also a furious bluster of wind as it strikes down. The Sacred Bow/Twin swords of Palutena, mighty as it's name.
Palutena’s Sacred Bow/Twin Swords were created by an elderly monk, in honor of a legendary goddess. He made it both indestructible and interchangeable. At one point it can be a powerful bow, and at another, two short swords, just by separating the two blades that make the bow.
Effects:
• Gives +10 damage to every Wind jutsu the user performs
• Each Wind jutsu the opponent performs loses -10 of its damage
• When the user focuses Fuuton chakra into the swords, they release a bright flash after which a huge burst of wind is sent outwards, covering 180 degrees in front of the user. The winds exerted by the blades seem white, due to the reflection of the light exerted by the swords beforehand.
• By making a downwards slash with the swords, the user can release a bow of wind, that scatters into multiple shots.
• By focusing Fuuton chakra into the swords, they glow a bright white, like when Asuma focuses wind chakra into his trench knives, so much that, if it slices through flesh, it immediately cuts open the flesh, causing some bleeding, depending on where the strike hits. Due to this huge wind blast, the opponent will see waves of light and reflections of the swords around the swords, so he/she doesn’t know when or where the sword will actually hit. The user is protected from this by using her Fuuton chakra to keep the wind away (by spinning the blades (this can be done with the blades together in one hand, or separated)).
• When spinning the blades, they can create a small, powerful vortex of wind that can then be shot at the opponent to blow them away.
• By focusing Fuuton chakra into the bow, when an arrow is shot, it goes much faster than a normal arrow, and also deals much more damage than a normal arrow would. The arrow’s trajectory can also be controlled by the user since it is infused with the user’s chakra.

-Even though the weapon is indestructible, it cannot destroy everything-
-All active abilities can only be used twice a battle-
-Focusing Wind chakra in the weapon will cause small cuts on the user, as she cannot keep all the wind away. The Wind chakra exertion lasts for two turns-
-When the user uses this weapon in battle, he/she cannot use another Custom Weapon during the entire battle.

Pictures:
The bow itself:
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The bow about to shoot an arrow:
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The swords together in one hand, spinning:
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The swords together in one hand:
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One of the swords in one hand:
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How the swords glow:
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Approved - By Zenryoku - 2/11/2011 - 6:34 AM GMT-5

 
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