[CJ] Jutsu exchange with Yashiro

Twilight

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( Katon Enjin ) - Fire rings
Type : Offensive
Rank: B-Rank
Range: Short- Long
Chakra : 20
Damage : 40
Description:
The user starts by waving the ram handseal then the user channels his katon chakra from his body to the air around the
target then the user uses the katon chakra to form a body of fire that is shape manipulated into 5 circles of fire(1 above
the target, 1 in front of the target, 1 behind the target, 1 to
the target's right and the last to the target's left) that later rush in to burn the target in the middle at the user's command.
Note
- The circle does not have any space, it is filled with fire.
- Can only be taught by shonnen.
- Can only be done thrice in a battle.
- The jutsu lasts for one round.
Now simply describe how you perform the jutsu and use it to attack this wooden dummy *points to a dummy*
 

Yashiro

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( Katon Enjin ) - Fire rings
Type : Offensive
Rank: B-Rank
Range: Short- Long
Chakra : 20
Damage : 40
Description:
The user starts by waving the ram handseal then the user channels his katon chakra from his body to the air around the
target then the user uses the katon chakra to form a body of fire that is shape manipulated into 5 circles of fire(1 above
the target, 1 in front of the target, 1 behind the target, 1 to
the target's right and the last to the target's left) that later rush in to burn the target in the middle at the user's command.
Note
- The circle does not have any space, it is filled with fire.
- Can only be taught by shonnen.
- Can only be done thrice in a battle.
- The jutsu lasts for one round.
Now simply describe how you perform the jutsu and use it to attack this wooden dummy *points to a dummy*
After performing a single hand seal, I release my fire chakra and focus it around the dummy. I then cause the chakra to form into circular shaped formations of flames that forms all around the dummy. With a simple clenching hand gesture, the circles of flames close in on the dummy and transforms it to a pile of ashes.

(Doton/Fuuton: Gyakuryū ranpu) - Earth/Wind Release: Reverse Flow Ramp
Rank: S
Range: Mid - Long (Created Short ranged of the user)
Type: Supplementary/Offensive/Defensive
Chakra: 40
Damage: N/A
Description: The user performs two swift hand seals before focusing their Earth chakra into the ground before them, he then causes a section of earth being 5 meters in height and 5 meters in width to emerge from the ground before him in the shape of a type of ramp or vertical half pipe,the earth ramp has a indent shape sort of like a C on the inside with the exact curve shape on the top end of the ramp, with the bottom being more flat in order to intercept a incoming technique, and the ramp is completely square on the outsideonce the earthen structure is formed, the user releases his wind chakra over the earth structure and causes a propelling force of wind to form all around the ramp, allowing the purpose of the ramp to be much more possible, the wind acts as a barrier to protect the earth structure from destructive techniques like lightning which would easily overpower the earth structure and destroy it, and also the propelling feature of the wind makes it much easier for techniques to flow through the earth structure,the purpose of the top end of the ramp which has a sort of curved edge that would allow an incoming technique to flow back downwards towards the ground, is since the ramp is 5 meters in length an incoming attack would just fly back towards the opponent but above him, hence the reason why the top end needs to be created with a curved shape facing towards the opponent, so that it would successfully return the opponents attack backto his exact position.
Notes - Can only be used twice per battle.
- Cannot use above A Rank Wind and Earth in the following turn.
- Each portion of this technique is equivalent to A Rank, The Earth ramp is A
Rank as well as the Wind covering it, the combined feature makes it an S Ranked technique.
- The propelling force of the wind is focused all around the earth structure, and flows in a frontward direction.
- Technique counts as 2/3 moves from the users 3 per turn.
- Explained Interactions:
Katon: When a fire technique is released from the opponent and makes it way into the ramp, it would naturally nullify the wind, but would still flow back towards the opponent since after the wind is nullified the earth structure still stands and would still allow the fire technique to flow through it.
Suiton: When a water technique is released from the opponent and makes it way into the ramp, the propelling feature of the wind as well as the form of the earth structure would allow the water to simply flow through it an back towards the opponent.
Doton: When a earth technique is released from the opponent and makes it way into the ramp, the propelling feature of the wind as well as the form of the earth structure would allow the earth to simply flow/roll through it an back towards the opponent.
Fuuton: When a wind technique is released from the opponent and makes it way into the ramp, the wind would have the same effect as with a water or earth technique, however if the wind technique is S Ranked, it would nullify the wind barrier, then depending on the destructive force of the resulting A Ranked wind technique it might still have a chance of still just flowing through the earth ramp or rather cancel it out as well.
Raiton: When a lightning technique is released from the opponent and makes it way into the ramp, the wind barrier would just nullify the lightning and would not send it back towards the opponent.
- Can only be taught by Yashiro.

Analyze and perform it.
 

Twilight

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To begin the jutsu, I start by making two handseals swiftly, then I quickly start to mold up my doton chakra after which I pass it into the ground I then utilize my doton chakra in the ground to manipulate the ground in order to erect a 5m length and 5m width of earth which I shape manipulate into the form of an half-shape pipe(ramp) to form in from of me after which i then coat the earth with wind chakra making it a perfect defense for any attack.
Questions
Why did you put Mid - Long (Created Short ranged of the user) in the range, can the jutsu be moved after created or can it created anywhere on the battlefield?
 

Yashiro

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The ramp itself is created within short range of the user and cannot be moved at all once created. When a technique passes through the ramp and is redirected back towards the target, it will be able to reach mid or long range depending on what the range of the jutsu is. That is why it says Mid - Long range.

Is that all?
 
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