Information on Cactus Island

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Apriori

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Cactus Island
Cactus Island (サボテン島, Saboten-jima), consists of several rock mountains with multiple graves on top. The shape of the mountains along with the graves gives the mountains the appearance of giant cacti. There seems to always be this faint misty veil that consumes the island, until night time. It does not inflict visibility but always gives the impression that the island is always waking up. [ Characters are Temporarily Granted a Bonus Merchant Trait ( Cannot Ignore Restrictions ) But to Successfully Sell or Reduce Pricing is Determined by an Intelligence Attribute Check ] + [ Being Present On the Island Can Induce a Plot Battle with Bounty Hunters: An Official Roll Occurs Each Weekly Participation ]

Key locations
Whiskey Peak: This city is inhabited entirely by bounty hunters who capture any bounty heads that land here to help fund the missions of their organization. As such, the city does not have much supplies. The citizens here fool pirates into thinking that they are kind and hospitable and proceed to throw a party for them, only to turn them in and steal everything from their ship when the pirates pass out. This location is apparently famous for its liquor, but whether that is the truth or an excuse to have many barrels of alcoholic beverages to better subdue pirates without suspicion is unknown. Prominently there is a river that intersects most of the island and creates two regions, this location is considered active on both sides.

Sapoten Graveyard: is a graveyard which is spread across several giant cactus-shaped mountains. On top of them are multiple graves that give the mountains the appearance of having cactus spines. On the tombstones, certain names can be seen. The names of the forgotten since their lives as bounty hunters and spies have alienated them from their families. The common way to climb the mountains involves using the tombstones as footing.​


Cactus Market ( Located in Whiskey Peak Village )
Bladed Weaponry [ C-Grade Quality ] (Unlimited): Upon purchase, declare the type of bladed weaponry you seek to obtain such as swords – spears – knives – etc. The weapons are C-Grade in Quality, this includes the standards attached to C-Grade. Each purchase is worth 50,000 Beli and Can be Stored On the Any Owned Vessel ( Storing On the Vessel Does Not Consume Personal Item Slot ) + ( If the Vessel is Destroyed, this Item is Destroyed ) + ( Consumes an Item Slot If Equipped ).

Armored Accessories [ B-Grade Quality ] (Unlimited): Upon purchase, declare the type of armored accessory you seek to obtain such as shields – body armor – guards – etc. The armors are B-Grade in Quality, this includes the standards attached to B-Grade. Each purchase is worth 75,000 Beli and Can be Stored On the Any Owned Vessel ( Storing On the Vessel Does Not Consume Personal Item Slot ) + ( If the Vessel is Destroyed, this Item is Destroyed ) + ( Consumes an Item Slot If Equipped ).

Ranged Weaponry [ C-Grade Quality ] (Unlimited): Upon purchase, declare the type of ranged weaponry you seek to obtain such as bows or firearms. The weapons are C-Grade in Quality, this includes the standards attached to C-Grade. Each purchase is worth 50,000 Beli and Can be Stored On the Any Owned Vessel ( Storing On the Vessel Does Not Consume Personal Item Slot ) + ( If the Vessel is Destroyed, this Item is Destroyed ) + ( Consumes an Item Slot If Equipped ).

Explosive Ammunition (x4): Purchasing this merchandise allows the character to equip their ranged weapon with ammunition that explodes upon impact. Whatever is the item’s damage dealing magnitude upon impact, that same magnitude happens again to represent the explosion. The item’s grade determines the scaling of the explosion, but 1/3 of the blast zone is considered instant. Each purchase is worth 200,000 Beli and remains available for One [1] Month or Thirty [30] Days ( Buying Multiple Extends the Time Duration ) + ( Storing On the Vessel Does Not Consume Personal Item Slot ) + ( If the Vessel is Destroyed, this Item is Destroyed ) + ( Consumes an Item Slot If Equipped ).

Incendiary Bombs (x4): Purchasing this merchandise grants the character a stock count equal to C-Grade. These explosives possess a blast zone equal to C-Grade, which means 1/3 of the blast zone is instant, and triggers only when the bomb strikes something. The base damage magnitude done is equal to C-Grade but the flames that erupt will continue to burn flammable targets, thus inflicting the Fire / Flame Status Effect. These flames cover the scaling of the blast zone. Each purchase is worth 200,000 Beli and remains available for One [1] Month or Thirty [30] Days ( Buying Multiple Extends the Time Duration ) + ( Storing On the Vessel Does Not Consume Personal Item Slot ) + ( If the Vessel is Destroyed, this Item is Destroyed ) + ( Consumes an Item Slot If Equipped ).

Paralysis Poison (x4): Purchasing this merchandise grants the character a stock count equal to C-Grade. This paralysis poison must be administered by an item, meaning the poison must lace the item or be hidden inside the item. The poison requires Four [4] Turns to take effect, which causes the opponent to become paralyzed until their Constitution Attribute alleviates the status effect. Each purchase is worth 300,000 Beli and remains available for One [1] Month or Thirty [30] Days ( Buying Multiple Extends the Time Duration ) + ( Storing On the Vessel Does Not Consume Personal Item Slot ) + ( If the Vessel is Destroyed, this Item is Destroyed ) + ( Consumes an Item Slot If Equipped ).

Whiskey's Rum [ Meal Plan ] (x50): Purchasing this merchandise grants the character a meal plan equal to C-Grade. This meal plan is Whiskey Peak's apparently famous alcohol and drinking the rum allows One [1] Failure to Convert to One [1] Success on Official Rolls. Drinking multiple cups of rum allows the effects to stack, but the character runs the risk of becoming drunk. Each consumption requires Two [2] unused Constitution Points to resist the effects of the alcohol, but once the character has consumed a meal plan over their tolerance causes them to become Drunk. Each purchase is worth 50,000 Beli and remains available for One [1] Month or Thirty [30] Days ( Buying Multiple Extends the Time Duration ) + ( Storing On the Vessel Does Not Consume Personal Item Slot ) + ( If the Vessel is Destroyed, this Item is Destroyed ) + ( Consumes an Item Slot If Equipped ).



Axe Dial (X2): The Axe Dial is a shell that can release a slicing projectile in the shape of the letter “X”. Each Battle or Plot Point the Axe Dial Begins with Eight [8] Activation Available. When combined into an Approved Item, the Axe Dial’s scaling can be raised and provides bonus damage magnitude for the item, meanwhile the speed magnitude must adhere to the item’s grade. One [1] Attack ( Clash ), Block ( Counter ), Bombard, Blitz, or Boost Card ( Style Technique Not Required ) is needed to Release the projectile. The projectile possesses scaling equal to Delta Rank and the Raw Power Keyword. The projectile also possesses Deal Four [4] Damage Magnitude and Six [6] Speed Magnitude. The Price of the Axe Dial is 600,000 Beli.

Flame Dial (X3): The Flame Dial is a shell that can store and release fire. Each Battle or Plot Point the Flame Dial Begins with Eight [8] Activation Available until the Dial is used to store more fire. When combined into an Approved Item, the Flame Dial’s Scaling and Absorption Power can be raised. One [1] Support or Block Card ( Style Technique Not Required ) is required to store fire, which nullifies the effects of said fire and replenish the activation amount. One [1] Attack ( Clash ), Block ( Counter ), Bombard, Blitz, Combo, or Boost Card ( Style Technique Not Required ) is required to release the fire. This fire scaling equal to Gamma Rank, however in radius. The Flame Dial alone can absorb D-Rank ( D-Grade ) Quality. Regardless of how the Flame Dial is used, it Deals Four [4] Damage Magnitude and Five [5] Speed Magnitude. The Price of the Flame Dial is 500,000 Beli.



B-Rank Vessels (Unlimited) Click the Following Link for Information - [ Vessel Rulings ]. The Price of a C-Rank Vessel is 1,600,000 Beli.

 
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