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Mirai's Palace of Artistry
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<p>[QUOTE="Alyx, post: 13534778, member: 86283"]</p><p style="text-align: center"><span style="font-family: 'Book Antiqua'"><img src="http://t0.************/images?q=tbn:ANd9GcTUfM5_agmvqMTj-1FajXQDSdkVPaY324GHgw3ps9JNrr_87xjR" data-url="http://t0.************/images?q=tbn:ANd9GcTUfM5_agmvqMTj-1FajXQDSdkVPaY324GHgw3ps9JNrr_87xjR" class="bbImage " style="" alt="" title="" />[hr][/hr]<strong><span style="font-size: 18px">±± Command Arts ±±</span></strong>[hr][/hr]</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Saisho no Inori: Hikaru Aki Hasira) Command Art: First Prayer: Shining Autumn Pillar</strong></span></p><p><span style="font-family: 'Book Antiqua'">Rank: A</span></p><p><span style="font-family: 'Book Antiqua'">Type: Offense/Supplementary/Defense</span></p><p><span style="font-family: 'Book Antiqua'">Range: Self</span></p><p><span style="font-family: 'Book Antiqua'">Chakra: 30 ( - 10 per turn )</span></p><p><span style="font-family: 'Book Antiqua'">Damage: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their physical strength by 20 damage as well as their speed by double. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it. This allows the user to negate techniques of equal chakra and lower. The method of blocking attacks is based upon the concept of an immovable pillar.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">*The First Prayer can only shield the user from attacks of equal or lower chakra cost.</span></p><p><span style="font-family: 'Book Antiqua'">*This Jutsu lasts 3 turns each use and can only be used 3 times each, requiring a break of equal time.</span></p><p><span style="font-family: 'Book Antiqua'">*Blocking an attack counts against one of the three allotted moves in a turn.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Fukutsu no Inori: Gokumonken) Command Art: Prayer of Fortitude: Prison Gate Sword</strong></span></p><p><span style="font-family: 'Book Antiqua'">Rank: A</span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary/Defense</span></p><p><span style="font-family: 'Book Antiqua'">Range: Self</span></p><p><span style="font-family: 'Book Antiqua'">Chakra: 30</span></p><p><span style="font-family: 'Book Antiqua'">Damage: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique covers the entirety of the user’s body and transfers the defensive ability of it. This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">*Cannot be used unless the First Prayer is active.</span></p><p><span style="font-family: 'Book Antiqua'">*This technique does not last as long as the First Prayer; However, this technique when triggered can be used once per turn on techniques of equal chakra and lower.</span></p><p><span style="font-family: 'Book Antiqua'">*Can only be used twice in a battle.</span></p><p><span style="font-family: 'Book Antiqua'">*Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Dai ni no Inori: Zekkyōdan) Command Art: Second Prayer: Broken Mirror Severing</strong></span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive/Defensive</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short-Mid</span></p><p><span style="font-family: 'Book Antiqua'">Chakra: 40</span></p><p><span style="font-family: 'Book Antiqua'">Damage: 80</span></p><p><span style="font-family: 'Book Antiqua'">Description: The second in the “Prayer” series of Command Arts, Zekkyōdan differs in its working depending on if the user’s blade is being resheathed or drawn, though in both cases the move is a strange type of Battōjutsu, meaning that it involves multiple cuts. In the event that the sword is being sheathed, there is a quick flash as the blade’s guard meets the top of the scabbard, during which a chakra burst creates a countless number of cuts in a 360 degree short-range dome around the user; this being the defensive variant of the move. When unsheathing the blade, however, the affect is “launched”; that is, when the blade is unsheathed, a cyclone of chakra is shot forward, with the chakra inside the cone-like structure acting as tiny knives, shredding that which they come into contact with; this is the offensive variant of the move.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">*Cannot be used unless the first “Prayer” has been activated.</span></p><p><span style="font-family: 'Book Antiqua'">*Can only be used once per turn.</span></p><p><span style="font-family: 'Book Antiqua'">*Due to needing to reset their stance, this move cannot be used back-to-back, even between turns, meaning another technique must be used in between uses.</span></p><p><span style="font-family: 'Book Antiqua'">*Due to how this technique operates, this is not purely a Kenjutsu technique, being a Ninkenjutsu.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Dai san no Inori: Sōgenmu) Command Art: Third Prayer: Twin Phantasms</strong></span></p><p><span style="font-family: 'Book Antiqua'">Rank: B</span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short-Long</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 20</span></p><p><span style="font-family: 'Book Antiqua'">Damage: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Description: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Shadow Bunshin developed specifically for sword users. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">*Cannot be used unless the first “Prayer” has been activated.</span></p><p><span style="font-family: 'Book Antiqua'">*Follows all rules for Shadow Clones and variations.</span></p><p><span style="font-family: 'Book Antiqua'">*Every jutsu that the clone uses counts as an additional move per-turn. This technique also counts as a Ninjutsu.</span></p><p><span style="font-family: 'Book Antiqua'">*The distance the clone can move is as follows: T1: Short; T2: Between Mid-Short; T3: Mid; T4: Between Mid-Long; T5: Long.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest</strong></span></p><p><span style="font-family: 'Book Antiqua'">Rank: Forbidden</span></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short-Long</span></p><p><span style="font-family: 'Book Antiqua'">Chakra: 50</span></p><p><span style="font-family: 'Book Antiqua'">Damage: 90 ( -15 to user )</span></p><p><span style="font-family: 'Book Antiqua'">Description: The final “Prayer” of the Command Arts, Tenshōha is also the only offensive Prayer to not directly attack with the user’s sword. Breaking the semi-crouching stance attained by the first Prayer, the user will stand and focus their chakra into their blade. By sheathing their blade, the user activates the technique. Their chakra will be unleashed in a powerful burst, calling forth a massive pillar of energy from the Heavens that descends upon the battlefield. Falling with incredible strength, the pillar has enough force to level the terrain completely and leave nothing but dust in its wake, though the after-effects of the jutsu seem to encourage the growth of life in the area. The user, at the epicenter of the blast, takes 15 damage.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">*Can only be used if the first “Prayer” was used and ends the effects of the first “Prayer” end.</span></p><p><span style="font-family: 'Book Antiqua'">*Can only be used once.</span></p><p><span style="font-family: 'Book Antiqua'">*No other Prayer can be used in the same and next turn.</span></p><p><span style="font-family: 'Book Antiqua'">*This is a Non-elemental blast.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Suiretsusen) Command Art: Water Fury Flash</strong></span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary/Attack</span></p><p><span style="font-family: 'Book Antiqua'">Range: Long(for rain) - Short- Medium (for attack)</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</span></p><p><span style="font-family: 'Book Antiqua'">Damage Cost: 80</span></p><p><span style="font-family: 'Book Antiqua'">Description: Holding their blade sideways, the user will run Suiton chakra through their blade, activating the technique. A great downpour will come over the terrain, providing water for this technique, as well as dropping all Fire Justu down one rank, and reducing their damage by 10. A ring of water will form around the user with a radius equal to that of the complete wingspan of the user (meaning it would be roughly 10-11 feet [roughly 3.2 meters] in diameter). This ring has a single tentacle for each of the eight points of the Compass Rose: North, South, West, East, Northeast, Northwest, Southeast, and Southwest. The tentacles will strike at anything within range as the user commands them, but they do not attack on their own; they are approximately 5 feet [1.5 meters] long, and the user must know the general vicinity of the opponent(s) to strike them if they are behind him/her.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">*As long as the rain continues to fall, or if there is an ample water source nearby, this technique remains in effect. The maximum, however, is four turns.</span></p><p><span style="font-family: 'Book Antiqua'">*Only once per battle</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Raikōsen) Command Art: Lightning Ray Flash</strong></span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive/Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short – Mid</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</span></p><p><span style="font-family: 'Book Antiqua'">Damage: 80</span></p><p><span style="font-family: 'Book Antiqua'">Description: The user will run Raiton chakra through their blade while holding it skyward, to activate this technique. This technique fills the air with energy – so much so, that Doton jutsu fall one rank (due to the charges in the air disrupting the formation as the energy disperses into the earth), and that a lightning bolt continuously streaks from the user’s sword, enveloping it in electricity, to the sky. Though meant as a Support technique, using the lightning to augment physical and water element attacks or by creative means, this technique is not without its own offensive measure. Once per turn, the user can swing their blade, and send a bolt of lightning flying in the direction of their swing – the energy is discharged from the constantly streaking bolt that originates from the blade, though this can only be done twice, and not on consecutive turns, due for the need for the electricity to replenish.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">*The lightning can only be fired once per turn, every other turn.</span></p><p><span style="font-family: 'Book Antiqua'">*This jutsu last for four turns before the electricity dissipates, and all modifiers are returned to normal.</span></p><p><span style="font-family: 'Book Antiqua'">*Only once per battle.</span></p><p><span style="font-family: 'Book Antiqua'">*Raiton cannot be used for two turns after this jutsu ends, due to the air being unable to hold a charge after being supersaturated with energy.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><strong><span style="font-family: 'Handwriting-Dakota'">(Kamei Gigei: Kougenjin) Command Art: Mirage Blade</span></strong></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Offensive</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 30</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 60</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: Unlike other Kenjutsu shockwaves which are generally large, Kougenjin is a relatively small shockwave that’s size is the same as the blade length of the sword used to launch it. Sacrificing power for speed and quantity, Mirage Blade travels at speeds comparable to same ranked Fire jutsu. A large amount of chakra is focused inside the user’s blade in the form of a constant flow – though normally the chakra could envelope the sword, here the chakra creates a shell on the inside of the blade, allowing the chakra to rebound infinitely and resonate with itself. When the user slashes their sword, it releases a portion of this chakra in the form of a white, rippling shockwave; thus the name Mirage Blade. </span></p><p><span style="font-family: 'Handwriting-Dakota'">*Three shockwaves can be fired per use.</span></p><p><span style="font-family: 'Handwriting-Dakota'">*This jutsu may be only be used 3 times per match.</span></p><p><span style="font-family: 'Handwriting-Dakota'">*Useable and taught by Keotsu only.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Shippūga) Command Art: Hurricane Fang</strong></span></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive/Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short-Mid</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40 </span></p><p><span style="font-family: 'Book Antiqua'">Damage: 80</span></p><p><span style="font-family: 'Book Antiqua'">Description: The user will run Fuuton chakra through their blade while slashing it downwards to activate this technique. Completing a philosophical trio with Suiretsuen (which is "radial") and Raikosen (which is "linear"), Shippūga creates two "fields" of wind, that spiral around the user; though the wind currents themselves are invisible to the eye, the wind currents are wild where they meet the ground, creating a visible cue at the user's feet that looks like they are standing in a hurricane. The powerful vortex of wind whips up currents that empower Fuuton techniques so that they can neutralize Raiton techniques a rank higher than normal, and once per turn the user can swing their blade and release a massive arcing current of slicing or vacuum wind that reaches up to a mid-range distance, and is capable of forcing back even large summons - the vacuum current is capable of pulling even a large summon forward a mid-range distance; however, doing so diminishes the wind vortex, allowing it to only be used twice, and not on consecutive turns, since the wind must replenish before it can be launched. When one current is used, its "pair" is sent out behind the user, similar to the arms of a hurricane.</span></p><p><span style="font-family: 'Book Antiqua'">*This technique lasts for four turns once activated.</span></p><p><span style="font-family: 'Book Antiqua'">*The wind current can be deployed once per turn, every other turn.</span></p><p><span style="font-family: 'Book Antiqua'">*The modifier to Fuuton techniques is removed once the technique ends.</span></p><p><span style="font-family: 'Book Antiqua'">*Usable once per battle.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Kamei Gigei: Rekkyōdan) Command Art: Violent Mirror Severing</strong></span></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive</span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short-Long</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</span></p><p><span style="font-family: 'Book Antiqua'">Damage: 80</span></p><p><span style="font-family: 'Book Antiqua'">Description: A technique based upon the premises of two of Keotsu's other Command Arts - his signature shockwave Kougenjin, and a Prayer technique known as Zekkyōdan, Rekkyōdan aims to push the principles of these attacks to their absolute limits. The user will gather chakra around their blade, coating in it a glass like layer; swinging the blade breaks the high tension layer of chakra and projects it forward, like the fragments of a broken mirror. The user can control the spread over the shattered attack, allowing it to cover either wide area to affect multiple opponents, or focus it into a tight cone to strike an individual adversary. No matter the scope of the area covered by the attack, though, the technique always launches 80 individual shockwaves.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Can be used up to three times per turn, with a cooldown of turns equal to the number of times it was used.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Launches 80 shockwaves with a single use. These shockwaves are not enhanced individually with boosts or augmentations; instead, the boost is applied to the entirety of the technique.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Densetsu-no Kamei Gigei: Ame-no-Murakumo-no-Tsurugi) Legendary Command Art: Sword of the Gathering Clouds in Heaven</strong></span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Range: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</span></p><p><span style="font-family: 'Book Antiqua'">Damage: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This form is known as "Ame-no-Murakumo-no-Tsurugi", or the Sword of the Gathering Clouds in Heaven. In this form, Mythos transforms into a pale blue nagamaki (essentially a katana with a hilt as long as its blade), the blue color of the sky at dawn. The nagamaki's blade is longer than a standard katana's, but not quite of the lengths of a nodachi. While in this form, all Kenjutsu techniques have their range extended by one level; this is achieved by the sheer length of the blade itself extending the range of physical attacks, and by reinforcing energies that move across the blade, to augment energy based attacks; that is, physical attacks are extended in range due to the blade being nearly twice as long as a normal sword, and energy attacks are increased in range because the nature of Mythos in this form allows their energies to be further refined so that they can be stretched to further ranges without a loss in effectiveness.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle. However, taking the form does not consume a moveslot/is done passively.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Densetsu-no Kamei Gigei: Dyurandaru) Legendary Command Art: Durendal</strong></span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Range: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</span></p><p><span style="font-family: 'Book Antiqua'">Damage: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This form is known as "Durendal", from the French "to endure". This is Keotsu's preferred form for Mythos, and in this form Mythos takes on the form of a remarkable straight sword with black colored metal, though the edges gleam a mirror-like silver. True to its name, the Durendal form is meant for long bouts, and helps augment the energies that move across Mythos so that Keotsu's energies go further, making it so that all Kenjutsu techniques of any type have their chakra cost halved, and Kenjutsu techniques that have a per-turn upkeep cost have that cost reduced by half. Likewise, when energies are drawn into Mythos that would normally be negated or neutralized due to the blade's composition, the chakra cost of that technique is instead fed back into Keotsu's reserves.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle.However, taking the form does not consume a moveslot/is done passively.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Densetsu-no Kamei Gigei: Karadoborugu) Legendary Command Art: Caladbolg</strong></span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Range: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</span></p><p><span style="font-family: 'Book Antiqua'">Damage: +25 Boost to Kenjutsu and Command Arts</span></p><p><span style="font-family: 'Book Antiqua'">Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This form is known as "Caladbolg", a Welsh word for "Great Sword". In this form, Mythos takes on the form of a jet black straight sword of little detail, but of incredible size. Using it's incredible size and cutting edge to augment physical attacks, and by refining energies for energy attacks, the blade draws more power from Keotsu to augment his damage, granting +25 for offensive techniques and a similar increase in efficacy for defensive/supplemental techniques (an A rank technique would be treated as an empowered S Rank, etc, as analogous to Mythos’s boost); Caladbolg allows non-elemental Kenjutsu to be treated as elementally equal to all elements.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle. However, taking the form does not consume a moveslot/is done passively.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><strong>(Densetsu-no Kamei Gigei: Ekusukaribā) Legendary Command Art: Excalibur</strong></span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Rank: Forbidden</span></p><p><span style="font-family: 'Book Antiqua'">Range: N/A</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 50 Activation | -50 per turn</span></p><p><span style="font-family: 'Book Antiqua'">Damage: -20 to user upon initial activation</span></p><p><span style="font-family: 'Book Antiqua'">Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This is the greatest of its forms and is known as "Excalibur", a sword who's legend needs no introduction. In this form, Mythos takes on the form of a brilliant, golden longsword with ornate decoration, the fuller of the blade being a deep navy. Excalibur is unique in that, like its legend, its powers are never really consistent; instead, Excalibur takes on the combined powers of the last three Legendary Command Art forms to have been used. Additionally, Kenjutsu techniques that are used through Excalibur that are elementally neutral (example: Samurai Sabre Skill) instead are treated as having elemental superiority to techniques they were previously neutral to, befitting the "Blade of Promised Victory." Such power comes at a price, though, and Excalibur quickly drains the wielder's strength; so much so that it actually taps into Mythos's primordial form of "Mikomi" and calls upon the ancient shape-shifting ability the blade once had that required a portion of Keotsu's life-force to function. Oddly, the blade glows with a constant, gentle light, and cloaks the wielder in a faint golden aura, which flares with an incredible magnificence whenever a Kenjutsu technique is used, giving them a blinding property and coloring them brilliantly.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle. However, taking the form does not consume a moveslot/is done passively.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Can only be used once three other Legendary Command Arts have been used and have been individually active for at least two turns.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: Once activated, Excalibur requires a 50 chakra upkeep cost at the end of every turn its used, including the activation turn.</span></p><p><span style="font-family: 'Book Antiqua'">*Note: If Mythos leaves the Excalibur form, no other Legendary Command Art form can be taken for the remainder of the battle.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">Last three learnt here: <a href="http://narutobase.net/forums/showthread.php?t=655267">http://narutobase.net/forums/showthread.php?t=655267</a></span></p><p><span style="font-family: 'Book Antiqua'">Learned All Customs Here: <a href="http://narutobase.net/forums/showthread.php?t=441254">http://narutobase.net/forums/showthread.php?t=441254</a></span></p><p></p><p style="text-align: center"><span style="font-family: 'Book Antiqua'">Infinite One Sword Style</span></p><p><strong>(Mugen Ittōryū) Infinite One-Sword Style</strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra: N/A (40)</p><p>Damage: N/A</p><p>Description: The user will throw into the air a large container of katana that are wrapped in some sort of cloth or wire in order to bind them for easy travel – while in the air, a seemingly endless number of katana will slide from their casing and scatter all across the battlefield to supply the user with swords to fight with no matter where they are; conversely, the swords can be summoned from scrolls in the same manner as Tenten’s weapons. This technique was created with the belief that a swordsman didn’t need a perfect sword, but rather, the ability to wield any sword with great skill. Each sword has a mechanism built into their hilt that allows only those who know how to use this technique to wield the swords. If someone with no knowledge of how to use this technique attempts to wield one of these blades, needles will extended from the hilt, much like how Samehada does. Due to this, the Infinite One-Sword Style not only assists the swordsman and his allies in battle, but also puts an extreme amount of psychological pressure on the opponent, due to the sheer number of blades.</p><p>*Can only be used once per battle.</p><p>*If the swords are carried into battle with a case, the chakra cost for this technique is zero however the user is limited to only 10 swords. If the scroll summoning variant is used, the chakra cost applies as normal.</p><p>*Only users of this technique may wield the swords.[/SPOILER]</p><p><strong>(Mugen Ittōryū: Bekutā) Infinite One-Sword Style: Vector</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack/Supplementary</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: One of the largest dangers of using the Infinite One-Sword style is the opening created when the user scatter’s their katana. To keep the enemy from using the katana, there is a special needle mechanism built inside the hilt. Using this knowledge, this logic was applied to the very case that the katana rested in, and a powerful mechanism was installed. By focusing their chakra into the case, the user triggers a powerful compressed air mechanism that launches the katana out the case at extremely high speeds, allowing the user to use the scattering of the katana itself as an attack. However, it is different from the actual IO set-up in that where as the initial set up scatters katana everywhere, allowing the user a blade no matter where they go, this variant only launches the katana in front of them. This move is possible, due to the fact that while focusing chakra into the casing, a small amount of chakra is focused onto the tip of each blade, so that when they are fired from the casing the chakra forces the blade to flip around, and fire tip first. Using this move exhausts an entire case of IO katana.</p><p>Show</p><p>*Useable no more than twice a battle, and it can only be used twice if the user is carrying two cases of IO katana.</p><p>*Only teachable by Musashibou, Akiza, and KeotsuEclipse.[/SPOILER]</p><p><strong>(Mugen Ittōryū: Tōga) Infinite One-Sword Style: Sword Fang</strong></p><p>[SPOILER]Rank: S</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra: 45</p><p>Damage: 90 total (30 for each sword)</p><p>Description: The user throws 3 swords in front of the opponent with the blades piercing the ground and the edge of the blades facing the target. The user then quickly rushes in front of the opponent and uses a surprising maneuver by striking all three swords at their base so that they fling upwards and slash the opponent vertically, like a rising fang. While the opponent is stunned and injured by the three upwards slashes, the user will strike each sword individually at the opponent, firing them off for multiple strikes. This can either pin down the opponent with the blade, or the blades can be aimed at vital areas. This attack is best suited for when the user and his opponent are in close range of each other. </p><p>*Only Musasibou, Akiza, and KeotsuEclipse can teach this.</p><p>*Can only be used three times per battle.</p><p>*This technique can only be done once the Infinite One-Sword Style has been set up.[/SPOILER]</p><p><strong>(Kendou: Mugen Ichi-Katana kata - Yosezan) - Kendo: Infinite One-Sword Style - Addition</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra: 50</p><p>Damage: 90</p><p>Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent.</p><p>Note: Only musasibou can teach this.</p><p>Note: Can only use twice per battle.</p><p>Note: The user cannot use this technique again for 3 turns.</p><p>Note: The user can only perform two attacks this turn, this is included to that tally.</p><p>Note: User can only use 2 moves next turn.</p><p>Note: User can not use genjutsu or taijutsu for 1 turn.</p><p>Note: This can be blocked to minimize damage. (-10)[/SPOILER]</p><p><strong>(Kendou: Mugen Ichi-Katana kata - Jouzan) - Kendo: Infinite One-Sword Style - Multiplication</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short-Mid</p><p>Chakra: 50</p><p>Damage: 100 (50 to the user)</p><p>Description: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being received by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn.</p><p>Note: Only musasibou can teach this.</p><p>Note: Can only use once per battle.</p><p>Note: This technique can only be done if Kendo: Infinite One-Sword Style is set up.</p><p>Note: The damage from this can not be blocked.[/SPOILER]</p><p><strong>(Mugen Ittōryū: Wake) Infinite One-Sword Style: Division</strong></p><p>[SPOILER]Rank: S</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage: 80</p><p>Description: The user will grab two katana and then rush at the opponent at high speeds. Using their chakra, as the user slashes at the opponent, they will cast a Genjutsu which makes it appear as if the user’s sword split into two blades as it approaches, confusing the opponent, and leaving them open for the real attack, which is the other blade. Using the other sword, the user very quickly strikes them across the chest with a horizontal strike, and then proceeds to stab them in the chest with their sword in a finishing blow. Done with Genjutsu, this technique allows the user to trick the opponent at critical times in order to gain the upper hand. This technique requires both high level Genjutsu and Kenjutsu skills to perform, and can be performed from either the left-hand or right-hand side.</p><p>*Only Musashibou, Akiza, and KeotsuEclipse can teach this.</p><p>*Does not require the Infinite One-Sword Style set-up to have been used.</p><p>*Requires two swords to use.</p><p>*Can be used three times per battle.</p><p>*The user cannot use Genjutsu in the next turn.[/SPOILER]</p><p><strong>(Mugen Ittōryū: Ranritsu no Narabi) Infinite One-Sword Style: Disorderly Line</strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage: N/A</p><p>Description: A powerful Infinite One-Sword Style technique, this technique involves the user focusing chakra into their blade and striking the surrounding blades, transferring some chakra to the surrounding blades, causing them to be launched up into the air, allowing the user to manipulate the blades as they wish. This allows the user to control the blades as needed, though they form a spinning dome around the user when idle, creating a powerful offense and defense. This move is similar to the move Soushuuha, but is in itself quite different and can be used by Samurai.</p><p>*Must have the Infinite One-Sword Style already set up.</p><p>*Only useable/teachable by Musashibou, Akiza, and KeotsuEclipse.</p><p>*Only usable twice per battle.</p><p>*Up to fifteen swords can be put into the air.</p><p>*May not be used again for three turns after first activation.</p><p>*The swords in this technique can be used in other Infinite One-Sword Style techniques, which may result in the move being slightly different due to variants.[/SPOILER]</p><p><strong>(Mugen Ittōryū: Kyōfū Kōgu) Infinite One-Sword Style: Gale Slash</strong></p><p>[SPOILER]Rank: Forbidden</p><p>Type: Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 50</p><p>Damage: 90 (-50 to user)</p><p>Description: The user will use only one katana from this technique, and thus it does not require the Infinite One-Sword Style set-up to have been used. The user will tightly grip their sword and focus chakra into the soles of their feet, gathering up a tremendous force for a burst of speed, using their Fuuton chakra. Taking the necessary stance, the user will release the wind chakra as they bolt forward, gaining a tremendous bolt of speed, as well as creating a sort of “over shield” of wind around them that can protect them from B-rank and above attacks. As they are moving, the user will swing their sword forward as the Fuuton chakra coats their body, creating a large movement of slicing wind due to the sheer speed that the air is being displaced by the user’s body and sword. While moving towards the opponent, this trail of wind created is the second part of the attack – the user will slice the opponent and the gale following will blow the opponent away from short to mid range. The strike from the sword does the majority of the damage, with the gale doing relatively little, being mainly for protection. The gale is a sort of countermeasure for anomalies, due to the abrupt nature of this attack. Due to the heavy force of the attack, from the tremendous output from the user’s muscles and the tailwind boosting their speed, the user suffers a sort of backlash and their body is damaged from the use of this technique. After using this technique, the user’s Fuuton jutsu will be weakened in power by an equivalent of one rank, for three turns. </p><p>*Only Musashibou, Akiza, and KeotsuEclipse can teach this.</p><p>*Can only be used once per battle.</p><p>*All the effects from the Fuuton chakra vanish after this technique is completed - the boost of speed is not kept, and neither can this attack be used to launch yourself vertically into the air, as it requires the user to form the stance on the ground to launch themselves forward.</p><p>*No Infinite One-Sword Style techniques can be used in the next turn.</p><p>*This technique cannot be used to out-right avoid an attack.</p><p>*After using this technique, the user’s muscles will be so heavily damaged that they will not be able to move any faster than a regular walk.[/SPOILER][SPOILER][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Alyx, post: 13534778, member: 86283"] [CENTER][FONT=Book Antiqua][IMG]http://t0.************/images?q=tbn:ANd9GcTUfM5_agmvqMTj-1FajXQDSdkVPaY324GHgw3ps9JNrr_87xjR[/IMG][hr][/hr][B][SIZE=18px]±± Command Arts ±±[/SIZE][/B][hr][/hr][/FONT][/CENTER] [FONT=Book Antiqua] [B](Kamei Gigei: Saisho no Inori: Hikaru Aki Hasira) Command Art: First Prayer: Shining Autumn Pillar[/B] Rank: A Type: Offense/Supplementary/Defense Range: Self Chakra: 30 ( - 10 per turn ) Damage: N/A Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their physical strength by 20 damage as well as their speed by double. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it. This allows the user to negate techniques of equal chakra and lower. The method of blocking attacks is based upon the concept of an immovable pillar. *The First Prayer can only shield the user from attacks of equal or lower chakra cost. *This Jutsu lasts 3 turns each use and can only be used 3 times each, requiring a break of equal time. *Blocking an attack counts against one of the three allotted moves in a turn. [B](Kamei Gigei: Fukutsu no Inori: Gokumonken) Command Art: Prayer of Fortitude: Prison Gate Sword[/B] Rank: A Type: Supplementary/Defense Range: Self Chakra: 30 Damage: N/A Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique covers the entirety of the user’s body and transfers the defensive ability of it. This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn. *Cannot be used unless the First Prayer is active. *This technique does not last as long as the First Prayer; However, this technique when triggered can be used once per turn on techniques of equal chakra and lower. *Can only be used twice in a battle. *Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense. [B](Kamei Gigei: Dai ni no Inori: Zekkyōdan) Command Art: Second Prayer: Broken Mirror Severing[/B] Rank: S Type: Offensive/Defensive Range: Short-Mid Chakra: 40 Damage: 80 Description: The second in the “Prayer” series of Command Arts, Zekkyōdan differs in its working depending on if the user’s blade is being resheathed or drawn, though in both cases the move is a strange type of Battōjutsu, meaning that it involves multiple cuts. In the event that the sword is being sheathed, there is a quick flash as the blade’s guard meets the top of the scabbard, during which a chakra burst creates a countless number of cuts in a 360 degree short-range dome around the user; this being the defensive variant of the move. When unsheathing the blade, however, the affect is “launched”; that is, when the blade is unsheathed, a cyclone of chakra is shot forward, with the chakra inside the cone-like structure acting as tiny knives, shredding that which they come into contact with; this is the offensive variant of the move. *Cannot be used unless the first “Prayer” has been activated. *Can only be used once per turn. *Due to needing to reset their stance, this move cannot be used back-to-back, even between turns, meaning another technique must be used in between uses. *Due to how this technique operates, this is not purely a Kenjutsu technique, being a Ninkenjutsu. [B](Kamei Gigei: Dai san no Inori: Sōgenmu) Command Art: Third Prayer: Twin Phantasms[/B] Rank: B Type: Supplementary Range: Short-Long Chakra Cost: 20 Damage: N/A Description: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Shadow Bunshin developed specifically for sword users. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect. *Cannot be used unless the first “Prayer” has been activated. *Follows all rules for Shadow Clones and variations. *Every jutsu that the clone uses counts as an additional move per-turn. This technique also counts as a Ninjutsu. *The distance the clone can move is as follows: T1: Short; T2: Between Mid-Short; T3: Mid; T4: Between Mid-Long; T5: Long. [B](Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest[/B] Rank: Forbidden Type: Offensive Range: Short-Long Chakra: 50 Damage: 90 ( -15 to user ) Description: The final “Prayer” of the Command Arts, Tenshōha is also the only offensive Prayer to not directly attack with the user’s sword. Breaking the semi-crouching stance attained by the first Prayer, the user will stand and focus their chakra into their blade. By sheathing their blade, the user activates the technique. Their chakra will be unleashed in a powerful burst, calling forth a massive pillar of energy from the Heavens that descends upon the battlefield. Falling with incredible strength, the pillar has enough force to level the terrain completely and leave nothing but dust in its wake, though the after-effects of the jutsu seem to encourage the growth of life in the area. The user, at the epicenter of the blast, takes 15 damage. *Can only be used if the first “Prayer” was used and ends the effects of the first “Prayer” end. *Can only be used once. *No other Prayer can be used in the same and next turn. *This is a Non-elemental blast. [B](Kamei Gigei: Suiretsusen) Command Art: Water Fury Flash[/B] Rank: S Type: Supplementary/Attack Range: Long(for rain) - Short- Medium (for attack) Chakra Cost: 40 Damage Cost: 80 Description: Holding their blade sideways, the user will run Suiton chakra through their blade, activating the technique. A great downpour will come over the terrain, providing water for this technique, as well as dropping all Fire Justu down one rank, and reducing their damage by 10. A ring of water will form around the user with a radius equal to that of the complete wingspan of the user (meaning it would be roughly 10-11 feet [roughly 3.2 meters] in diameter). This ring has a single tentacle for each of the eight points of the Compass Rose: North, South, West, East, Northeast, Northwest, Southeast, and Southwest. The tentacles will strike at anything within range as the user commands them, but they do not attack on their own; they are approximately 5 feet [1.5 meters] long, and the user must know the general vicinity of the opponent(s) to strike them if they are behind him/her. *As long as the rain continues to fall, or if there is an ample water source nearby, this technique remains in effect. The maximum, however, is four turns. *Only once per battle [B](Kamei Gigei: Raikōsen) Command Art: Lightning Ray Flash[/B] Rank: S Type: Offensive/Supplementary Range: Short – Mid Chakra Cost: 40 Damage: 80 Description: The user will run Raiton chakra through their blade while holding it skyward, to activate this technique. This technique fills the air with energy – so much so, that Doton jutsu fall one rank (due to the charges in the air disrupting the formation as the energy disperses into the earth), and that a lightning bolt continuously streaks from the user’s sword, enveloping it in electricity, to the sky. Though meant as a Support technique, using the lightning to augment physical and water element attacks or by creative means, this technique is not without its own offensive measure. Once per turn, the user can swing their blade, and send a bolt of lightning flying in the direction of their swing – the energy is discharged from the constantly streaking bolt that originates from the blade, though this can only be done twice, and not on consecutive turns, due for the need for the electricity to replenish. *The lightning can only be fired once per turn, every other turn. *This jutsu last for four turns before the electricity dissipates, and all modifiers are returned to normal. *Only once per battle. *Raiton cannot be used for two turns after this jutsu ends, due to the air being unable to hold a charge after being supersaturated with energy. [/FONT] [B][FONT=Handwriting-Dakota](Kamei Gigei: Kougenjin) Command Art: Mirage Blade[/FONT][/B] [FONT=Handwriting-Dakota]Rank: A Type: Offensive Range: Short-Long Chakra Cost: 30 Damage: 60 Description: Unlike other Kenjutsu shockwaves which are generally large, Kougenjin is a relatively small shockwave that’s size is the same as the blade length of the sword used to launch it. Sacrificing power for speed and quantity, Mirage Blade travels at speeds comparable to same ranked Fire jutsu. A large amount of chakra is focused inside the user’s blade in the form of a constant flow – though normally the chakra could envelope the sword, here the chakra creates a shell on the inside of the blade, allowing the chakra to rebound infinitely and resonate with itself. When the user slashes their sword, it releases a portion of this chakra in the form of a white, rippling shockwave; thus the name Mirage Blade. *Three shockwaves can be fired per use. *This jutsu may be only be used 3 times per match. *Useable and taught by Keotsu only.[/FONT] [FONT=Book Antiqua] [B](Kamei Gigei: Shippūga) Command Art: Hurricane Fang[/B] Type: Offensive/Supplementary Rank: S Range: Short-Mid Chakra Cost: 40 Damage: 80 Description: The user will run Fuuton chakra through their blade while slashing it downwards to activate this technique. Completing a philosophical trio with Suiretsuen (which is "radial") and Raikosen (which is "linear"), Shippūga creates two "fields" of wind, that spiral around the user; though the wind currents themselves are invisible to the eye, the wind currents are wild where they meet the ground, creating a visible cue at the user's feet that looks like they are standing in a hurricane. The powerful vortex of wind whips up currents that empower Fuuton techniques so that they can neutralize Raiton techniques a rank higher than normal, and once per turn the user can swing their blade and release a massive arcing current of slicing or vacuum wind that reaches up to a mid-range distance, and is capable of forcing back even large summons - the vacuum current is capable of pulling even a large summon forward a mid-range distance; however, doing so diminishes the wind vortex, allowing it to only be used twice, and not on consecutive turns, since the wind must replenish before it can be launched. When one current is used, its "pair" is sent out behind the user, similar to the arms of a hurricane. *This technique lasts for four turns once activated. *The wind current can be deployed once per turn, every other turn. *The modifier to Fuuton techniques is removed once the technique ends. *Usable once per battle. [B](Kamei Gigei: Rekkyōdan) Command Art: Violent Mirror Severing[/B] Type: Offensive Rank: S Range: Short-Long Chakra Cost: 40 Damage: 80 Description: A technique based upon the premises of two of Keotsu's other Command Arts - his signature shockwave Kougenjin, and a Prayer technique known as Zekkyōdan, Rekkyōdan aims to push the principles of these attacks to their absolute limits. The user will gather chakra around their blade, coating in it a glass like layer; swinging the blade breaks the high tension layer of chakra and projects it forward, like the fragments of a broken mirror. The user can control the spread over the shattered attack, allowing it to cover either wide area to affect multiple opponents, or focus it into a tight cone to strike an individual adversary. No matter the scope of the area covered by the attack, though, the technique always launches 80 individual shockwaves. *Note: Can be used up to three times per turn, with a cooldown of turns equal to the number of times it was used. *Note: Launches 80 shockwaves with a single use. These shockwaves are not enhanced individually with boosts or augmentations; instead, the boost is applied to the entirety of the technique. [B](Densetsu-no Kamei Gigei: Ame-no-Murakumo-no-Tsurugi) Legendary Command Art: Sword of the Gathering Clouds in Heaven[/B] Type: Supplementary Rank: S Range: N/A Chakra Cost: 40 Damage: N/A Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This form is known as "Ame-no-Murakumo-no-Tsurugi", or the Sword of the Gathering Clouds in Heaven. In this form, Mythos transforms into a pale blue nagamaki (essentially a katana with a hilt as long as its blade), the blue color of the sky at dawn. The nagamaki's blade is longer than a standard katana's, but not quite of the lengths of a nodachi. While in this form, all Kenjutsu techniques have their range extended by one level; this is achieved by the sheer length of the blade itself extending the range of physical attacks, and by reinforcing energies that move across the blade, to augment energy based attacks; that is, physical attacks are extended in range due to the blade being nearly twice as long as a normal sword, and energy attacks are increased in range because the nature of Mythos in this form allows their energies to be further refined so that they can be stretched to further ranges without a loss in effectiveness. *Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle. However, taking the form does not consume a moveslot/is done passively. [B](Densetsu-no Kamei Gigei: Dyurandaru) Legendary Command Art: Durendal[/B] Type: Supplementary Rank: S Range: N/A Chakra Cost: 40 Damage: N/A Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This form is known as "Durendal", from the French "to endure". This is Keotsu's preferred form for Mythos, and in this form Mythos takes on the form of a remarkable straight sword with black colored metal, though the edges gleam a mirror-like silver. True to its name, the Durendal form is meant for long bouts, and helps augment the energies that move across Mythos so that Keotsu's energies go further, making it so that all Kenjutsu techniques of any type have their chakra cost halved, and Kenjutsu techniques that have a per-turn upkeep cost have that cost reduced by half. Likewise, when energies are drawn into Mythos that would normally be negated or neutralized due to the blade's composition, the chakra cost of that technique is instead fed back into Keotsu's reserves. *Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle.However, taking the form does not consume a moveslot/is done passively. [B](Densetsu-no Kamei Gigei: Karadoborugu) Legendary Command Art: Caladbolg[/B] Type: Supplementary Rank: S Range: N/A Chakra Cost: 40 Damage: +25 Boost to Kenjutsu and Command Arts Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This form is known as "Caladbolg", a Welsh word for "Great Sword". In this form, Mythos takes on the form of a jet black straight sword of little detail, but of incredible size. Using it's incredible size and cutting edge to augment physical attacks, and by refining energies for energy attacks, the blade draws more power from Keotsu to augment his damage, granting +25 for offensive techniques and a similar increase in efficacy for defensive/supplemental techniques (an A rank technique would be treated as an empowered S Rank, etc, as analogous to Mythos’s boost); Caladbolg allows non-elemental Kenjutsu to be treated as elementally equal to all elements. *Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle. However, taking the form does not consume a moveslot/is done passively. [B](Densetsu-no Kamei Gigei: Ekusukaribā) Legendary Command Art: Excalibur[/B] Type: Supplementary Rank: Forbidden Range: N/A Chakra Cost: 50 Activation | -50 per turn Damage: -20 to user upon initial activation Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). The shape-shifting sword can change its form to take on the shape and ability of other blades of myth and legend. This is the greatest of its forms and is known as "Excalibur", a sword who's legend needs no introduction. In this form, Mythos takes on the form of a brilliant, golden longsword with ornate decoration, the fuller of the blade being a deep navy. Excalibur is unique in that, like its legend, its powers are never really consistent; instead, Excalibur takes on the combined powers of the last three Legendary Command Art forms to have been used. Additionally, Kenjutsu techniques that are used through Excalibur that are elementally neutral (example: Samurai Sabre Skill) instead are treated as having elemental superiority to techniques they were previously neutral to, befitting the "Blade of Promised Victory." Such power comes at a price, though, and Excalibur quickly drains the wielder's strength; so much so that it actually taps into Mythos's primordial form of "Mikomi" and calls upon the ancient shape-shifting ability the blade once had that required a portion of Keotsu's life-force to function. Oddly, the blade glows with a constant, gentle light, and cloaks the wielder in a faint golden aura, which flares with an incredible magnificence whenever a Kenjutsu technique is used, giving them a blinding property and coloring them brilliantly. *Note: Can only be used once per battle. If Mythos leaves this form, it cannot return to it during the battle. However, taking the form does not consume a moveslot/is done passively. *Note: Can only be used once three other Legendary Command Arts have been used and have been individually active for at least two turns. *Note: Once activated, Excalibur requires a 50 chakra upkeep cost at the end of every turn its used, including the activation turn. *Note: If Mythos leaves the Excalibur form, no other Legendary Command Art form can be taken for the remainder of the battle. Last three learnt here: [URL]http://narutobase.net/forums/showthread.php?t=655267[/URL] Learned All Customs Here: [URL]http://narutobase.net/forums/showthread.php?t=441254[/URL][/FONT] [CENTER][FONT=Book Antiqua]Infinite One Sword Style[/FONT][/CENTER] [FONT=Corbel][B](Mugen Ittōryū) Infinite One-Sword Style[/B] [SPOILER]Rank: S Type: Supplementary Range: Short-Long Chakra: N/A (40) Damage: N/A Description: The user will throw into the air a large container of katana that are wrapped in some sort of cloth or wire in order to bind them for easy travel – while in the air, a seemingly endless number of katana will slide from their casing and scatter all across the battlefield to supply the user with swords to fight with no matter where they are; conversely, the swords can be summoned from scrolls in the same manner as Tenten’s weapons. This technique was created with the belief that a swordsman didn’t need a perfect sword, but rather, the ability to wield any sword with great skill. Each sword has a mechanism built into their hilt that allows only those who know how to use this technique to wield the swords. If someone with no knowledge of how to use this technique attempts to wield one of these blades, needles will extended from the hilt, much like how Samehada does. Due to this, the Infinite One-Sword Style not only assists the swordsman and his allies in battle, but also puts an extreme amount of psychological pressure on the opponent, due to the sheer number of blades. *Can only be used once per battle. *If the swords are carried into battle with a case, the chakra cost for this technique is zero however the user is limited to only 10 swords. If the scroll summoning variant is used, the chakra cost applies as normal. *Only users of this technique may wield the swords.[/SPOILER] [B](Mugen Ittōryū: Bekutā) Infinite One-Sword Style: Vector[/B] [SPOILER]Rank: A Type: Attack/Supplementary Range: Short-Long Chakra: 30 Damage: 60 Description: One of the largest dangers of using the Infinite One-Sword style is the opening created when the user scatter’s their katana. To keep the enemy from using the katana, there is a special needle mechanism built inside the hilt. Using this knowledge, this logic was applied to the very case that the katana rested in, and a powerful mechanism was installed. By focusing their chakra into the case, the user triggers a powerful compressed air mechanism that launches the katana out the case at extremely high speeds, allowing the user to use the scattering of the katana itself as an attack. However, it is different from the actual IO set-up in that where as the initial set up scatters katana everywhere, allowing the user a blade no matter where they go, this variant only launches the katana in front of them. This move is possible, due to the fact that while focusing chakra into the casing, a small amount of chakra is focused onto the tip of each blade, so that when they are fired from the casing the chakra forces the blade to flip around, and fire tip first. Using this move exhausts an entire case of IO katana. Show *Useable no more than twice a battle, and it can only be used twice if the user is carrying two cases of IO katana. *Only teachable by Musashibou, Akiza, and KeotsuEclipse.[/SPOILER] [B](Mugen Ittōryū: Tōga) Infinite One-Sword Style: Sword Fang[/B] [SPOILER]Rank: S Type: Offensive Range: Short Chakra: 45 Damage: 90 total (30 for each sword) Description: The user throws 3 swords in front of the opponent with the blades piercing the ground and the edge of the blades facing the target. The user then quickly rushes in front of the opponent and uses a surprising maneuver by striking all three swords at their base so that they fling upwards and slash the opponent vertically, like a rising fang. While the opponent is stunned and injured by the three upwards slashes, the user will strike each sword individually at the opponent, firing them off for multiple strikes. This can either pin down the opponent with the blade, or the blades can be aimed at vital areas. This attack is best suited for when the user and his opponent are in close range of each other. *Only Musasibou, Akiza, and KeotsuEclipse can teach this. *Can only be used three times per battle. *This technique can only be done once the Infinite One-Sword Style has been set up.[/SPOILER] [B](Kendou: Mugen Ichi-Katana kata - Yosezan) - Kendo: Infinite One-Sword Style - Addition[/B] [SPOILER]Type: Attack Rank: Forbidden Range: Short Chakra: 50 Damage: 90 Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent. Note: Only musasibou can teach this. Note: Can only use twice per battle. Note: The user cannot use this technique again for 3 turns. Note: The user can only perform two attacks this turn, this is included to that tally. Note: User can only use 2 moves next turn. Note: User can not use genjutsu or taijutsu for 1 turn. Note: This can be blocked to minimize damage. (-10)[/SPOILER] [B](Kendou: Mugen Ichi-Katana kata - Jouzan) - Kendo: Infinite One-Sword Style - Multiplication[/B] [SPOILER]Type: Attack Rank: Forbidden Range: Short-Mid Chakra: 50 Damage: 100 (50 to the user) Description: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being received by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn. Note: Only musasibou can teach this. Note: Can only use once per battle. Note: This technique can only be done if Kendo: Infinite One-Sword Style is set up. Note: The damage from this can not be blocked.[/SPOILER] [B](Mugen Ittōryū: Wake) Infinite One-Sword Style: Division[/B] [SPOILER]Rank: S Type: Offensive Range: Short Chakra Cost: 40 Damage: 80 Description: The user will grab two katana and then rush at the opponent at high speeds. Using their chakra, as the user slashes at the opponent, they will cast a Genjutsu which makes it appear as if the user’s sword split into two blades as it approaches, confusing the opponent, and leaving them open for the real attack, which is the other blade. Using the other sword, the user very quickly strikes them across the chest with a horizontal strike, and then proceeds to stab them in the chest with their sword in a finishing blow. Done with Genjutsu, this technique allows the user to trick the opponent at critical times in order to gain the upper hand. This technique requires both high level Genjutsu and Kenjutsu skills to perform, and can be performed from either the left-hand or right-hand side. *Only Musashibou, Akiza, and KeotsuEclipse can teach this. *Does not require the Infinite One-Sword Style set-up to have been used. *Requires two swords to use. *Can be used three times per battle. *The user cannot use Genjutsu in the next turn.[/SPOILER] [B](Mugen Ittōryū: Ranritsu no Narabi) Infinite One-Sword Style: Disorderly Line[/B] [SPOILER]Rank: S Type: Supplementary Range: Short-Mid Chakra Cost: 40 Damage: N/A Description: A powerful Infinite One-Sword Style technique, this technique involves the user focusing chakra into their blade and striking the surrounding blades, transferring some chakra to the surrounding blades, causing them to be launched up into the air, allowing the user to manipulate the blades as they wish. This allows the user to control the blades as needed, though they form a spinning dome around the user when idle, creating a powerful offense and defense. This move is similar to the move Soushuuha, but is in itself quite different and can be used by Samurai. *Must have the Infinite One-Sword Style already set up. *Only useable/teachable by Musashibou, Akiza, and KeotsuEclipse. *Only usable twice per battle. *Up to fifteen swords can be put into the air. *May not be used again for three turns after first activation. *The swords in this technique can be used in other Infinite One-Sword Style techniques, which may result in the move being slightly different due to variants.[/SPOILER] [B](Mugen Ittōryū: Kyōfū Kōgu) Infinite One-Sword Style: Gale Slash[/B] [SPOILER]Rank: Forbidden Type: Offensive Range: Short-Long Chakra Cost: 50 Damage: 90 (-50 to user) Description: The user will use only one katana from this technique, and thus it does not require the Infinite One-Sword Style set-up to have been used. The user will tightly grip their sword and focus chakra into the soles of their feet, gathering up a tremendous force for a burst of speed, using their Fuuton chakra. Taking the necessary stance, the user will release the wind chakra as they bolt forward, gaining a tremendous bolt of speed, as well as creating a sort of “over shield” of wind around them that can protect them from B-rank and above attacks. As they are moving, the user will swing their sword forward as the Fuuton chakra coats their body, creating a large movement of slicing wind due to the sheer speed that the air is being displaced by the user’s body and sword. While moving towards the opponent, this trail of wind created is the second part of the attack – the user will slice the opponent and the gale following will blow the opponent away from short to mid range. The strike from the sword does the majority of the damage, with the gale doing relatively little, being mainly for protection. The gale is a sort of countermeasure for anomalies, due to the abrupt nature of this attack. Due to the heavy force of the attack, from the tremendous output from the user’s muscles and the tailwind boosting their speed, the user suffers a sort of backlash and their body is damaged from the use of this technique. After using this technique, the user’s Fuuton jutsu will be weakened in power by an equivalent of one rank, for three turns. *Only Musashibou, Akiza, and KeotsuEclipse can teach this. *Can only be used once per battle. *All the effects from the Fuuton chakra vanish after this technique is completed - the boost of speed is not kept, and neither can this attack be used to launch yourself vertically into the air, as it requires the user to form the stance on the ground to launch themselves forward. *No Infinite One-Sword Style techniques can be used in the next turn. *This technique cannot be used to out-right avoid an attack. *After using this technique, the user’s muscles will be so heavily damaged that they will not be able to move any faster than a regular walk.[/SPOILER][/FONT][SPOILER][/spoiler] [/QUOTE]
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