Eye stretching (open)

RuckenTM

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Using bio in sig (yet to be approved)
Lok r&r
Post yo bio
I start fight
Mid range
No limits
Will state background once I start, after you post yo bio. leggo
Them skinned bios and custom bios only no canon lookin’ bio not skinned up here
 

RuckenTM

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As agreed, no steals or such things along those lines. <.< Just for fun
I'll start with some story to warm up


Plot: Ikiru meets another Uchiha who's eyes are going blind. Just like him, the straggle to attain stronger eyes through the Uchiha clan continues. While 3t sharingan acted as a temp, those eyes wouldn't last more than a day, how a Uchiha with the MS. The evolution would be perfect.


Watching along the banks of an old Uchiha outpost as he moves through the sand, he looks for a shady in the hot sunny day. Wiping his sweat as he scrolls open releasing a drink. Doing so, he sips down some cool water, as he hears foot steps approach. Having unlocked the MS, Ikiru was not a target of the well known powerful Uchihas alive. ".T-there he is!"

As they pointed to him, facing the crowd of 8 people, he could they'd brought their boss. Ikiru knew well he was unable to engage in fight with the man and win. So he decided to flew once the chance came up, given the current state. He was out in the open and any attempts to run would quickly be shutdown. 'I gotta escape this Sage. I've heard of him. Great. Let's see how I escape.' thinking as he lowered himself to prepare for combat. He draws his katana, with the special markings he summons water from below them slowly to the surface.

( Uchiha Ikimono to angō-ka no Ken ) - Uchiha Sword of Creatures and Encryption (Passive)
Type: Weapon
Rank: S rank
Range: N/a
Chakra: (-20 to enemy chakra)
Damage: N/a
Description:
This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword.

Abilities of the blade:

╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land(passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate.

╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability.

Restrictions:
+ Can only make one water source per turn.
+ Takes two turns to draw up from underground a water source.
 

Pervyy

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As agreed, no steals or such things along those lines. <.< Just for fun
I'll start with some story to warm up


Plot: Ikiru meets another Uchiha who's eyes are going blind. Just like him, the straggle to attain stronger eyes through the Uchiha clan continues. While 3t sharingan acted as a temp, those eyes wouldn't last more than a day, how a Uchiha with the MS. The evolution would be perfect.


Watching along the banks of an old Uchiha outpost as he moves through the sand, he looks for a shady in the hot sunny day. Wiping his sweat as he scrolls open releasing a drink. Doing so, he sips down some cool water, as he hears foot steps approach. Having unlocked the MS, Ikiru was not a target of the well known powerful Uchihas alive. ".T-there he is!"

As they pointed to him, facing the crowd of 8 people, he could they'd brought their boss. Ikiru knew well he was unable to engage in fight with the man and win. So he decided to flew once the chance came up, given the current state. He was out in the open and any attempts to run would quickly be shutdown. 'I gotta escape this Sage. I've heard of him. Great. Let's see how I escape.' thinking as he lowered himself to prepare for combat. He draws his katana, with the special markings he summons water from below them slowly to the surface.

( Uchiha Ikimono to angō-ka no Ken ) - Uchiha Sword of Creatures and Encryption (Passive)
Type: Weapon
Rank: S rank
Range: N/a
Chakra: (-20 to enemy chakra)
Damage: N/a
Description:
This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword.

Abilities of the blade:

╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land(passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate.

╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability.

Restrictions:
+ Can only make one water source per turn.
+ Takes two turns to draw up from underground a water source.
As your bio aint approved it will have to be unofficial so i can't steal etc anyway so don't worry.


Sin looked up at the Uchiha sat on the bank near the old outpost, telling the others to leave this to him. Sin stopped mid range from the man and simply smiled, he didn't know much about the uchiha, but he always enjoyed a fight, so he'd start off by testing him. Sin would simply hold up his hand and release a volley of fireballs to hit the man and the area around him, causing it to explode, destroying the area around too.

(Bakuhatsu Enhogan) – Exploding Flame Shots
Type: Offensive
Rank: B
Range: Mid
Chakra: 20
Damage: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

Chakra: 3000
fire - 20

Total: 2980
 

RuckenTM

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Cyborg Summons can use tools.

Ikiru watches as the incoming attack nears, biting his thumb quick as he slides it along a black bracelet. He quickly waves handseals as he nears the ground, slamming his palms down. A seal forms suddenly the electricity surges out with the summoning smokes, such a force so powerful it up lifts him into sky. Within that smoke, a three headed snake emerges in action whipping the threat upon clashing, towering the man before them. Roaring like a form of techno-like cry, it war-cry echos throughout the land. Rattling the land, setting the area off in an alarm, With its machine like wings (no aerial advantage), the creature scanning the area with it futuristic abilities.

"Do you still wanna fight sir?" questing the man below him. Looking down on him as he smiled. Ikiru was well prepare for what would come next. Slowly the area would start to form little pounds throughout the place, 'looks like its almost about time'. thinking to himself.

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(Cyberdyne Adobansa Kuchiyose no Jutsu) - Cyberdyne Advancement Summoning Technique
Type:Tool
Rank:A
Range:N/A
Chakra: 30 (+Original Summoning's Chakra cost)
Damage:N/A
Description:Advancement Summoning Technique, is a tool that allows the user to summon cybernetic organisms of their summoning contact of the summon being with both organic and biomechatronic body parts. Appearing as brace-band, usually in dark colors with relic like writing upon it however, very futuristic. To summon the cyborg-creature of the ninja, they will wipe blood on this brace-band, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch an object or not, then a sealing formula will appear short range to them. These summoned cybernetic organisms, have their restored functions and now enhanced abilities due to the integration of some artificial component or technology that relies on some sort of feedback: Due to the cybernetic enhancements, they're subject to a lesser cyborg attributes as they have increased durability ( Immunity to D rank and below physical attacks and -10 damage from up to B rank physical damage ) and strength ( +10 damage to Taijutsu ). However, due to this enhancement, they are also more vulnerable to Lightning jutsu, increasing the damage done to cyborgs by 20 damage. Energy based attacks deal the same amount of damage.
Note:
The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. Specific cyborg summonings have to be created via submission. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user. The user can only have up to 2 present on the field at any time.

(Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes (Cyberdyne Three Headed Snakes)
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.

Note: requires snake contract.
Note: can only be summoned once

1600 Chakra -> Current Chakra: 1540
 
Last edited:

Pervyy

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Cyborg Summons can use tools.

Ikiru watches as the incoming attack nears, biting his thumb quick as he slides it along a black bracelet. He quickly waves handseals as he nears the ground, slamming his palms down. A seal forms suddenly the electricity surges out with the summoning smokes, such a force so powerful it up lifts him into sky. Within that smoke, a three headed snake emerges in action whipping the threat upon clashing, towering the man before them. Roaring like a form of techno-like cry, it war-cry echos throughout the land. Rattling the land, setting the area off in an alarm, With its machine like wings (no aerial advantage), the creature scanning the area with it futuristic abilities.

"Do you still wanna fight sir?" questing the man below him. Looking down on him as he smiled. Ikiru was well prepare for what would come next. Slowly the area would start to form little pounds throughout the place, 'looks like its almost about time'. thinking to himself.

You must be registered for see images


(Cyberdyne Adobansa Kuchiyose no Jutsu) - Cyberdyne Advancement Summoning Technique
Type:Tool
Rank:A
Range:N/A
Chakra: 30 (+Original Summoning's Chakra cost)
Damage:N/A
Description:Advancement Summoning Technique, is a tool that allows the user to summon cybernetic organisms of their summoning contact of the summon being with both organic and biomechatronic body parts. Appearing as brace-band, usually in dark colors with relic like writing upon it however, very futuristic. To summon the cyborg-creature of the ninja, they will wipe blood on this brace-band, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch an object or not, then a sealing formula will appear short range to them. These summoned cybernetic organisms, have their restored functions and now enhanced abilities due to the integration of some artificial component or technology that relies on some sort of feedback: Due to the cybernetic enhancements, they're subject to a lesser cyborg attributes as they have increased durability ( Immunity to D rank and below physical attacks and -10 damage from up to B rank physical damage ) and strength ( +10 damage to Taijutsu ). However, due to this enhancement, they are also more vulnerable to Lightning jutsu, increasing the damage done to cyborgs by 20 damage. Energy based attacks deal the same amount of damage.
Note:
The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. Specific cyborg summonings have to be created via submission. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user. The user can only have up to 2 present on the field at any time.

(Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes (Cyberdyne Three Headed Snakes)
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.

Note: requires snake contract.
Note: can only be summoned once

1600 Chakra -> Current Chakra: 1540

Nice tech, cyber end dragon dope.... butttttt...




Sin simply smiled as he saw his opponent summon the giant mechanical looking three headed dragon, it was indeed a great thing to behold, but he always loved a challenge. It was time to meet dragon with dragon, his own unique kind. He performed three handseals and slammed his hands on the ground. The ground would begin to crack and move apart as a large dragon of golden solid caramel would rise from the earth, though, this wouldn't be an ordinary dragon. Infused with yang chakra, life was given to the beast, giving it a mind of it's own making it sentient allowing to act on it's own. starting by flapping it's wings rising up off the ground with sin on it's head.

(karumera Doragon) - Caramel Dragon
Type: Offense/supkementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: 80
Description: After performing three hand seals the user will release their chakra into the ground causing it to crack apart s shaking as a dragon made of solid caramel rises out of the ground. This dragon is 15m long from it's head to the end of it's tail, standing 10m tall with a wing span of 20m. Using their chakra the user can allow this giant dragon to fly. The body is made of solid caramel that would shine allowing it to have a solid defence while making it's attacks strong too. The user can also form this by performing the three handseals and spitting out the caramel dragon allowing it to take form. This dragon has another unique trait in that it can spew out a mass of liquid hot caramel, large enough to cover a 15m radius area or for attack/defence. This will be A rank in power counting towards one of the users 3 moves per turn.

Note: Useable twice. Must wait 2 turns after the first one is destroyed to be able to use it again.
Note: The blast of liquid caramel is A rank, counts as a jutsu and requires 30 chakra
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(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.

Chakra: 2980
-40
-300
= 2640


Dragons chakra: 300
 
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RuckenTM

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Nice tech, cyber end dragon dope.... butttttt...




Sin simply smiled as he saw his opponent summon the giant mechanical looking three headed dragon, it was indeed a great thing to behold, but he always loved a challenge. It was time to meet dragon with dragon, his own unique kind. He performed three handseals and slammed his hands on the ground. The ground would begin to crack and move apart as a large dragon of golden solid caramel would rise from the earth, though, this wouldn't be an ordinary dragon. Infused with yang chakra, life was given to the beast, giving it a mind of it's own making it sentient allowing to act on it's own. starting by flapping it's wings rising up off the ground with sin on it's head.

(karumera Doragon) - Caramel Dragon
Type: Offense/supkementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: 80
Description: After performing three hand seals the user will release their chakra into the ground causing it to crack apart s shaking as a dragon made of solid caramel rises out of the ground. This dragon is 15m long from it's head to the end of it's tail, standing 10m tall with a wing span of 20m. Using their chakra the user can allow this giant dragon to fly. The body is made of solid caramel that would shine allowing it to have a solid defence while making it's attacks strong too. The user can also form this by performing the three handseals and spitting out the caramel dragon allowing it to take form. This dragon has another unique trait in that it can spew out a mass of liquid hot caramel, large enough to cover a 15m radius area or for attack/defence. This will be A rank in power counting towards one of the users 3 moves per turn.

Note: Useable twice. Must wait 2 turns after the first one is destroyed to be able to use it again.
Note: The blast of liquid caramel is A rank, counts as a jutsu and requires 30 chakra
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(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.

Chakra: 2980
-40
-300
= 2640


Dragons chakra: 300
You monster lmaoo Anyways excuse my grammar, I didn't reread.


The moment his opponent would slam his hands to the ground, Ikiru had his sharingan active at that very second. Watching this new chakra formulation surge throughout the area around his opponent as it emerged from the ground. Looking at it with disgust as he could see this thing was different from the norm. The beast was alive, having a chakra system and its own chakra must like a clone. Ikiru was baffled at how he could've missed the shadow clone technique. This was a new jutsu nonetheless, Ikiru would speak to his opponent. "...wh-what did you do?"

"You either summoned a clone or made a clone jutsu of such different properties. Then again, that chakra signature is different from you. Who in the world are you?" looking scared and confused for moment as he faced the man.

With that, his summon would stare down at the creature, roaring as it seemed to notice that something wasn't natural. Each sizing themselves up, quickly the beasts would begin to move for combat. Ikiru summon moving to the side slowly as it prepared to engage. 'What did he do? I swear he was performing a jutsu, but then he summoned a clone-like creature? No. No. I am missing something. Ok, he didn't summon a creature but rather created one...NO! It can't be!'

Snapping back into reality as Ikiru realized that the power the man had was that similar to a Sage. A Sage's power, one who manipulates the living and dead, the nothing and existence. Yin and Yang. That very thought echoed into his mind, shaking his head as he had to be sure. Looking into his chakra system to see if he was under a genjutsu as he stared at his hand holding his katana now. He'd face the incoming impact of the two giants, upon clashing, making the Tiger then Snake hand sign and gathering Raiton elemental chakra, stomping onto his summon. The creature would now activate it's tech-scales to releasing electricity throughout it. With it's left and right snake summon's heads, holding the caramel beast's right and left hand, numbing the creature.

Ikiru being on the center head, he'd run upon the snake quickly as it bite the caramel creature's neck. Ikiru would jump onto the creature as he did, would slow down lowering his katana to scraping the body of the summon drawing out chakra. Understanding in-fact the creature was in-fact alive and sentient. Looking at his opponent, he'd speak, "I don't think I can win against you. Given you can control life itself, but that won't mean I won't try."

'I must flee once the chance is given.' as he thought he'd sheath his katana lowering himself. Then as he molded chakra he momentarily invoked a Samurai Sabre Skill, enveloping their blade with chakra while within the scabbard; however, due to the confinement of the blade within the scabbard, this causes a build up of pressure which he would release by unsheathing the blade. Resulting in him holding the katana that's being "fired" from the scabbard, much like a bullet, but while also cloaked in the aura of the Samurai Sabre Skill. He'd manipulate this aura only slightly, into the same form of the sword they are using, but elongated. With his chakra surged into it, the attack would be to much sudden to even see. Ikiru twisting in mid air, slicing his opponent in two across a diagonally, he'd land behind them.

"I guess, I can move on now."

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (PASSIVE)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Hebiātsu: Yōso no sukēru) - Snake Arts: Scales of the Elements
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30 ( -5 per turn to the user)
Damage: N/A ( +15 damage to snake ninjutsu)
Description: The user will make the Tiger then Snake hand sign and gather an elemental chakra nature. When the user uses any snake ninjutsu, they infuse the elemental chakra into the snakes scales, giving them different properties and extra damage and strength against elemental ninjutsu. The snakes will then go by elemental rank difference in strength and weaknesses. This works on every snake used in snake ninjutsu like using these with multiple hidden snake hands all the snakes scales would change.
Fire - The scales on the snakes will be fiery red when infused with fire chakra. The scales give off fire, making it where if they bind an opponent, they burn the opponent causing 3rd degree burns. The snakes fangs can also give off fire giving them burning properties when they bite down into opponents burning them in the inside of the area where they bite down.
Water - The scales on the snake will be light blue and white when infused with water chakra. When they bind someone, they can have water form from their scales and have the water injected into the opponent, causing irregular breathing to an opponent. The snakes can also have the water form behind them extending their length by 5 feet.
Lightning - The scales on the snake will be black and yellow when infused with lightning chakra. The snakes scale will be constantly giving off electric sparks. When they wrap around opponents, they can all give off an electrical discharge at the same time, shocking the opponent to the point that they can become paralyzed. The snakes can also bite down and give off the discharge inside the opponent's bodies, causing more internal damage like organ failure.
Earth - The scales on the snake will be gray and hard as rocks when infused with earth chakra. The scales are as hard as rocks and allows the snakes to be able to do more blunt damage and cause broken bones and deflect ninja tools. When the snakes wrap around the opponent they can cause broken bones and internal damage.
Wind - The scales on the snake will be light green and have a constant windy breeze come out from their scales. The snakes can give off a sharp blast of wind that can cause deeps cuts on the opponent.

Note: Usable three times a match.
Note: Must know Snakes Summoning
Note: Can only use 1 element at a time and requires a 2 turn cool down between usage.
Note: Each use lasts for three turns.
Note: Once a scale has been changed to one element it can't be changed again.
Note: Courtesy of Korra

(Bushidō: Amanogawa) Way of the Samurai: River of Heaven
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 (+40 from Super Vibrating Lightning Release Sword)
Description: As powerful as Iaidō and the Samurai Sabre Skill are for Samurai when dealing with Shinobi, they both have their own weakness, and this posses a problem with Samurai are pitted against ranged fighters who maintain distance by retreating. This technique aims to combine the two techniques to remedy that problem. While the blade is sheathed, the Samurai will momentarily invoke the Samurai Sabre Skill, enveloping their blade with chakra while within the scabbard; however, due to the confinement of the blade within the scabbard, this causes a build up of pressure which the Samurai releases by unsheathing the blade. The result is that the Samurai's sword is "fired" from the scabbard, much like a bullet, but while also cloaked in the aura of the Samurai Sabre Skill. They manipulate this aura only slightly, into the same form of the sword they are using, but elongated. The result is a powerful Iaidō technique that can reach up to mid-range, and at a greater speed than the Iaidō technique itself. Because of the power of the Samurai Sabre Skill, it is capable of clashing with Ninjutsu of the same power and below.
Note: Like Iaidō, the speed of this technique is relative to the user's rank. However, this technique is twice as fast as Iaidō.
Note: The user cannot have the Samurai Saber Skill currently active for this technique to be used.
Note: Usable three times per battle.
Note: Must be a Samurai
Note: Courtesy of KeotsuEclipse
1540 Chakra > 1480 (+20 from Opponent's Summon via CW) =1500
 

Pervyy

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You monster lmaoo Anyways excuse my grammar, I didn't reread.


The moment his opponent would slam his hands to the ground, Ikiru had his sharingan active at that very second. Watching this new chakra formulation surge throughout the area around his opponent as it emerged from the ground. Looking at it with disgust as he could see this thing was different from the norm. The beast was alive, having a chakra system and its own chakra must like a clone. Ikiru was baffled at how he could've missed the shadow clone technique. This was a new jutsu nonetheless, Ikiru would speak to his opponent. "...wh-what did you do?"

"You either summoned a clone or made a clone jutsu of such different properties. Then again, that chakra signature is different from you. Who in the world are you?" looking scared and confused for moment as he faced the man.

With that, his summon would stare down at the creature, roaring as it seemed to notice that something wasn't natural. Each sizing themselves up, quickly the beasts would begin to move for combat. Ikiru summon moving to the side slowly as it prepared to engage. 'What did he do? I swear he was performing a jutsu, but then he summoned a clone-like creature? No. No. I am missing something. Ok, he didn't summon a creature but rather created one...NO! It can't be!'

Snapping back into reality as Ikiru realized that the power the man had was that similar to a Sage. A Sage's power, one who manipulates the living and dead, the nothing and existence. Yin and Yang. That very thought echoed into his mind, shaking his head as he had to be sure. Looking into his chakra system to see if he was under a genjutsu as he stared at his hand holding his katana now. He'd face the incoming impact of the two giants, upon clashing, making the Tiger then Snake hand sign and gathering Raiton elemental chakra, stomping onto his summon. The creature would now activate it's tech-scales to releasing electricity throughout it. With it's left and right snake summon's heads, holding the caramel beast's right and left hand, numbing the creature.

Ikiru being on the center head, he'd run upon the snake quickly as it bite the caramel creature's neck. Ikiru would jump onto the creature as he did, would slow down lowering his katana to scraping the body of the summon drawing out chakra. Understanding in-fact the creature was in-fact alive and sentient. Looking at his opponent, he'd speak, "I don't think I can win against you. Given you can control life itself, but that won't mean I won't try."

'I must flee once the chance is given.' as he thought he'd sheath his katana lowering himself. Then as he molded chakra he momentarily invoked a Samurai Sabre Skill, enveloping their blade with chakra while within the scabbard; however, due to the confinement of the blade within the scabbard, this causes a build up of pressure which he would release by unsheathing the blade. Resulting in him holding the katana that's being "fired" from the scabbard, much like a bullet, but while also cloaked in the aura of the Samurai Sabre Skill. He'd manipulate this aura only slightly, into the same form of the sword they are using, but elongated. With his chakra surged into it, the attack would be to much sudden to even see. Ikiru twisting in mid air, slicing his opponent in two across a diagonally, he'd land behind them.

"I guess, I can move on now."

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (PASSIVE)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Hebiātsu: Yōso no sukēru) - Snake Arts: Scales of the Elements
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30 ( -5 per turn to the user)
Damage: N/A ( +15 damage to snake ninjutsu)
Description: The user will make the Tiger then Snake hand sign and gather an elemental chakra nature. When the user uses any snake ninjutsu, they infuse the elemental chakra into the snakes scales, giving them different properties and extra damage and strength against elemental ninjutsu. The snakes will then go by elemental rank difference in strength and weaknesses. This works on every snake used in snake ninjutsu like using these with multiple hidden snake hands all the snakes scales would change.
Fire - The scales on the snakes will be fiery red when infused with fire chakra. The scales give off fire, making it where if they bind an opponent, they burn the opponent causing 3rd degree burns. The snakes fangs can also give off fire giving them burning properties when they bite down into opponents burning them in the inside of the area where they bite down.
Water - The scales on the snake will be light blue and white when infused with water chakra. When they bind someone, they can have water form from their scales and have the water injected into the opponent, causing irregular breathing to an opponent. The snakes can also have the water form behind them extending their length by 5 feet.
Lightning - The scales on the snake will be black and yellow when infused with lightning chakra. The snakes scale will be constantly giving off electric sparks. When they wrap around opponents, they can all give off an electrical discharge at the same time, shocking the opponent to the point that they can become paralyzed. The snakes can also bite down and give off the discharge inside the opponent's bodies, causing more internal damage like organ failure.
Earth - The scales on the snake will be gray and hard as rocks when infused with earth chakra. The scales are as hard as rocks and allows the snakes to be able to do more blunt damage and cause broken bones and deflect ninja tools. When the snakes wrap around the opponent they can cause broken bones and internal damage.
Wind - The scales on the snake will be light green and have a constant windy breeze come out from their scales. The snakes can give off a sharp blast of wind that can cause deeps cuts on the opponent.

Note: Usable three times a match.
Note: Must know Snakes Summoning
Note: Can only use 1 element at a time and requires a 2 turn cool down between usage.
Note: Each use lasts for three turns.
Note: Once a scale has been changed to one element it can't be changed again.
Note: Courtesy of Korra

(Bushidō: Amanogawa) Way of the Samurai: River of Heaven
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 (+40 from Super Vibrating Lightning Release Sword)
Description: As powerful as Iaidō and the Samurai Sabre Skill are for Samurai when dealing with Shinobi, they both have their own weakness, and this posses a problem with Samurai are pitted against ranged fighters who maintain distance by retreating. This technique aims to combine the two techniques to remedy that problem. While the blade is sheathed, the Samurai will momentarily invoke the Samurai Sabre Skill, enveloping their blade with chakra while within the scabbard; however, due to the confinement of the blade within the scabbard, this causes a build up of pressure which the Samurai releases by unsheathing the blade. The result is that the Samurai's sword is "fired" from the scabbard, much like a bullet, but while also cloaked in the aura of the Samurai Sabre Skill. They manipulate this aura only slightly, into the same form of the sword they are using, but elongated. The result is a powerful Iaidō technique that can reach up to mid-range, and at a greater speed than the Iaidō technique itself. Because of the power of the Samurai Sabre Skill, it is capable of clashing with Ninjutsu of the same power and below.
Note: Like Iaidō, the speed of this technique is relative to the user's rank. However, this technique is twice as fast as Iaidō.
Note: The user cannot have the Samurai Saber Skill currently active for this technique to be used.
Note: Usable three times per battle.
Note: Must be a Samurai
Note: Courtesy of KeotsuEclipse
1540 Chakra > 1480 (+20 from Opponent's Summon via CW) =1500


Sin watched as the man's eyes begin to spiral turning red revealing his 3 tomoe sharingan. It seemed he wanted to gain an advantage in this fight? Well, it wouldn't be that easy for him. In response, Sin would passively activate his own 3 tomoe sharingan, to preceive his opponents movements. Now he would act in unison with his caramel dragon that was flying above the ground now. As the giant mecha snake would advance towards the dragon, the dragon would gather it's chakra into it's mouth and just as you stomp on your sneak to infuse it with lightning, the dragon would spew out a mass of liquid hot caramel all over you and your dragon. This would happen before you have chance to jump across. It would cover the snake, stopping it's movements, covering all three heads of the beast while binding you. Due to it being liquid caramel, your lightning would have absolutely no effect on it (can read it in my c.e found here).

While the dragon spews out the mass of caramel to cover you and your snake, Sin decides to act as well. He creates a volume of shining water to your left, his right, taking the form of a Shining water dragon that would shoot up and smash into you from the side as you have the liquid caramel coming from the front. Due to the reflective properties of the water, you'd be blinded by it too.

"Not giving up already are we?"

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (PASSIVE)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(karumera) - Caramel release
Rank: D - S
Type: Supplementary/Attack/Defense
Range: Short-long
Chakra cost: 10-40
Damage points: 20-80
Description: The user will focus their chakra combining the necessary elements and create a caramel on the battlefield that they can use to attack, defend, or just bind the opponents. The caramel can be made in various shapes and forms. This can be made from the ground, the users chakra or via them spitting it out or releasing it from their body. This can be done in one of two forms, either solid or liquid Caramel. Liquid Caramel can only be used in projectile, blasts, attacks from the ground or familiars, basically unable to be held by the user. Hardened Caramel however can be used in any way reasonable. The user can make solid forms such as weapons and walls or waves and pulses of caramel. For B rank and below, the user will use hand gestures to form the caramel, for A rank the user will need to perform one handseal. A rank can be used once per turn, S rank can be used 3 times per battle with two turns between uses and no caramel A rank and above in the following turn.
Note: Liquid caramel dries up in 2 turns

(Shainingumizu: Ryuu Assaimou) Shinning Water Release: Dragon Crushing Fury
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user will create a volume of water in the shape of a dragon that shoots out of the ground and can be sent to crash down into the enemy and smashing them into the ground. This technique can create a large amount of shinning water to cover the field to be used for future shinning water jutsu.
Note: This Jutsu doesn’t require a water source

My chakra: 2640
Sharingan - 30
Dragon - 5
Shining water - 40
Total = 2565


Dragons chakra: 300
Caramel blast - 40
Total = 260
 
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