[Tai] Even further beyond.

Nakiri

Legendary
Joined
Aug 17, 2011
Messages
18,117
Kin
1,674💸
Kumi
1,926💴
Okay.

Let's brush up on your Tai then we move towards opening the gates.

What can you tell me about taijutsu and how does it relate to chakra and the body?
Well Taijutsu, known as Body Arts in it’s translation is one of the three fundamental forms of combat found in the naruto verse. It is the fastest of the three due to it’s external component and having no need for hand seals to perform them. Anything from a headbutt, to a swiping kick is considered Taijutsu. When chakra comes into it, Taijutsu is capable of evolving as chakra can enhance it in ways normal taijutsu isn’t capable of doing. The first and primary example is Chakra Enhanced Strenght used by Tsunade, Sakura and Sarada. Channeling chakra to their limbs to enhance themselves and output more power. Another example is the Hyuga clan with Gentle Fist, releasing chakra from their finger tips to strike the chakra points in the body. Lastly, the user can wrap elemental chakra around their limbs like the Raikage to perform nintaijutsu
 

Nakiri

Legendary
Joined
Aug 17, 2011
Messages
18,117
Kin
1,674💸
Kumi
1,926💴
The Eight Inner Gates are as eight limiters located along the chakra pathway. They serve to limit and regulate the amount of chakra that surges throughout one's body. These little gates however are capable to opened willingly by a shinobi who has the knowledge capable of performing it. Once said person has attained the required information - they may release the gates which increases the power of the user.

The Eight Inner Gates are located: Th first two in the brain, the third and fourth in the spine, fifth in the abdomen, sixth and seventh in the stomach and the eighth in the heart.
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
The technique looks as such:

( Hachimon ) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.

(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so he can begin to access 100% of their strength. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -5 damage per turn.
(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -10 damage.
(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 2.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -15 damage.
(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 3x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 3.5x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 4x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -25 damage.
(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. This gate also adds +20 chakra and damage to Ninjutsu. User suffers -40 damage.
(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, requiring the user to puncture their chest just above the heart in order to open it, enabling the user to achieve what is described as The Eight Gates Released Formation" ( Hachimon Tonkō no Jin ). Opening this gate will cause the user's blood to emanate a flaming aura of red steam, the so-called Steam of Blood ( Chi no Jōki ) from all pores of their body, hair, and eyebrows. Releasing this gate uses up all of the body's energy while making the heart pump at maximum power. Exceeding the power of every other gate, the user is temporarily granted approximately a hundred times their normal power, far beyond that of the five Kage. Once activated, those who are capable can perform the Evening Elephant and the Night Guy. The side effect of opening this gate is that it comes at the expense of the user's life, causing the user to crumble to ash after their chakra runs out, having virtually cooked themselves from the inside-out. This is unlike opening the other gates, which simply injure or damage the body. This gate adds +120 damage to Taijutsu and the user becomes 8x faster and allows the user to warp space with his speed.

It's actually pretty simple, if you think about it. Scales linearly up to the 6th Gate and the drawbacks, although more impactful in WSE, are manageable to a degree. Tell me what you think about it. Look at the restrictions; using the Gates is a trade-off. You sacrifice your ability to use a lot of Ninjutsu for speed and Taijutsu damage, for a time. That means you have to make that trade-off worth it. Where's your cut-off point?
 

Nakiri

Legendary
Joined
Aug 17, 2011
Messages
18,117
Kin
1,674💸
Kumi
1,926💴
Well I've never been one to find restrictions to be as detrimental. They are in place for a reason right? It's a fair trade imo cause even if your restricted to let's say B rank as a EIG master, the gates boost your ninjutsu power as well. So despite losing some ranks - they are still boosted doe not by much. As I said I don't have any issues with how it's layed out so no cut off point for me
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
Now seeing that the new Health Rules give for a non negligible damage to one's health, the drawbacks of using some of the gates would hinder more than help especially if one is not a master yet.

What is your take about the drawbacks in today's rp?
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
Well its just like when I took two fatal damages in a fight but still won with almost full health.

Kay now we move on to the techniques.

The first thing to know using the gates is its movement. You have access to freedom of movement while using the jutsu and depending on the amount of gate opened, you move your entire body(not only running) at equivalent speed attached to it.

The first attack let's you attack while the first gate is opened. Low damage but a little boost from the eig will suffice.

What do you see about this two techniques. Advantageous? In what way?


(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description:
A skill usable by all EIG users and masters, once one has opened at least one of the EIG, he will move at high speeds to dodge, attack or defend from techniques. The ability pertains to movement in the battle field, meaning running, walking, jumping, dashing, etc and its speed depends on the Gate currently opened.
Note: This version can only be used by EIG masters with at least one gate opened

(Hachimon: Gourai Rensa) - Eight Gates: Strong Thunder Lotus Chain
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes, knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Note: Requires 1st gate opening
 

Nakiri

Legendary
Joined
Aug 17, 2011
Messages
18,117
Kin
1,674💸
Kumi
1,926💴
Well its just like when I took two fatal damages in a fight but still won with almost full health.

Kay now we move on to the techniques.

The first thing to know using the gates is its movement. You have access to freedom of movement while using the jutsu and depending on the amount of gate opened, you move your entire body(not only running) at equivalent speed attached to it.

The first attack let's you attack while the first gate is opened. Low damage but a little boost from the eig will suffice.

What do you see about this two techniques. Advantageous? In what way?


(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description:
A skill usable by all EIG users and masters, once one has opened at least one of the EIG, he will move at high speeds to dodge, attack or defend from techniques. The ability pertains to movement in the battle field, meaning running, walking, jumping, dashing, etc and its speed depends on the Gate currently opened.
Note: This version can only be used by EIG masters with at least one gate opened

(Hachimon: Gourai Rensa) - Eight Gates: Strong Thunder Lotus Chain
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes, knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Note: Requires 1st gate opening
Ah the infamous Flicker Evasion, it's advantages are pretty much wide as one can easily just dodge quite a bit of techniques with ease. it would be wise to not try and lets say dodge extremely wide techniques like Majestic Fire Annihilation but you can combo into the same tf due to it being chakraless movement another technique so you can move out of range and still attackk etc. Pretty simple technique wiht a lot of potential.

So the second technique, you pretty much take a chained weapon, be it like something such as a kusnagi etc to wrap around the opponent to toss em into the air. The user then jumps and strikes the opponent a few time before striking one last time into the ground. The one thing this can do as an advantage is if you have let's say, chakra chains - you can use that within the same time frame to act as the chained weapon and do some extra damage or effects
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
Next

For the next set, I believe the first should do more damage than specified.
The second is an aerial version of flicker evasion.

Do you notice some words that seem vague in the description of the first technique?

Hachimon: Omote Renge) - Eight Gates: Primary Lotus
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user launches the opponent into the air and then uses Shadow of the Dancing Leaf. Once behind the opponent, the user restrains them and pile-drives them into the ground head first while rotating at a ferocious speed. Because it uses one of the chakra gates, the user is left extremely fatigued, making this technique a "double-edged sword". However those who have mastered the use of the Eight Gates can use this technique without any strain to their body.
Note: Must first open the 1st Gate

( Sukaiu~ōku ) - Sky Walk
Type: Supplementary
Rank: B
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: A skill usable by all EIG users and masters, once one has opened at least six of the EIG, he will gain the ability to walk on air to dodge, attack or defend from techniques. The ability pertains to movement in the air, meaning walking, jumping, dashing off the air itself etc and its speed depends on the Gate currently opened.
Note: Must have at least one gate opened.
 

Nakiri

Legendary
Joined
Aug 17, 2011
Messages
18,117
Kin
1,674💸
Kumi
1,926💴
Next

For the next set, I believe the first should do more damage than specified.
The second is an aerial version of flicker evasion.

Do you notice some words that seem vague in the description of the first technique?

Hachimon: Omote Renge) - Eight Gates: Primary Lotus
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user launches the opponent into the air and then uses Shadow of the Dancing Leaf. Once behind the opponent, the user restrains them and pile-drives them into the ground head first while rotating at a ferocious speed. Because it uses one of the chakra gates, the user is left extremely fatigued, making this technique a "double-edged sword". However those who have mastered the use of the Eight Gates can use this technique without any strain to their body.
Note: Must first open the 1st Gate

( Sukaiu~ōku ) - Sky Walk
Type: Supplementary
Rank: B
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: A skill usable by all EIG users and masters, once one has opened at least six of the EIG, he will gain the ability to walk on air to dodge, attack or defend from techniques. The ability pertains to movement in the air, meaning walking, jumping, dashing off the air itself etc and its speed depends on the Gate currently opened.
Note: Must have at least one gate opened.
Hmm no not really, but it would kind if you pointed it out to me. It’s pretty decent doe. Sky Walk however is something I find rather vague in it’s description. I noticed you told Vayne that you need the sixth gate active to use it but the wording here is “once one has opened at least six of the EIG” which speaks loudly for itself ya know? But then you look at the note “Note: Must have at least one gate opened.” Which then begs the question of which is? Do I need one gate open or do I need the sixth? It even says "its speed depends on the Gate currently opened" which again makes me believe it's possible to use with one of the lower gates.
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
The first one says "giving the user five times their normal strength. The user launches the opponent into the air and then uses "

Would this really add x5 to your taijutsu damage? The answer is NO. That is the vague wording I was referring to.

For the sky walk, it needs a revamp and In believe to be able to use sky walk, you need more speed so I'm going with sixth gate and above.
 

Nakiri

Legendary
Joined
Aug 17, 2011
Messages
18,117
Kin
1,674💸
Kumi
1,926💴
The first one says "giving the user five times their normal strength. The user launches the opponent into the air and then uses "

Would this really add x5 to your taijutsu damage? The answer is NO. That is the vague wording I was referring to.

For the sky walk, it needs a revamp and In believe to be able to use sky walk, you need more speed so I'm going with sixth gate and above.
Ah ok. No further questions
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
Okay. For the next set


(Hitori Omote Renge) - One-Man Front Lotus
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
A singular version of its parent technique, the Front Lotus, the user instead starts spinning by himself creating strong air currents around him after having jumped high enough, and dives down on the opponent rather than with them. The effect is drastic as the momentum the user carries and the massive rotating vortex of air around him can create a crater upon impact on the ground. This technique can be used to fight on equal grounds with elemental techniques, using the air vortex produced by the fast spinning to clash with the technique with the user as the driving force beneath the attack.
Note: the user needs to have opened at least up to the 3rd Gate

(Hachimon: Ura Renge) - Eight Gates: Hidden Lotus
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description:After using leaf dancing shadow you grab the opponent after some short combos you slam them into the ground with a swirling smash.
Note: the user needs to have opened at least up to the 3rd Gate

Both requires at least the 3rd gate be opened. They are quite easy to understand nonetheless.
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
So for the next set. The first requires sixth gate while the second requires any gate to be open.

What is the possible cause of the fire in the first one?


(Hachimon: Asa Kujaku) - Eight Gates: Morning Peacock
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description: The user will approach the target in a crane stance and kick then into the sky.Then the target is stuck with many punches that are literally on fire, which makes the peacock design in the air.The last blow send the enemy flying into the ground
Requirements:6 gates open


(Geki Konoha Kongouriki senpuu) - Extremely Powerful Whirlwind of the Leaf
Rank: A
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 60
Description: After entering one of the eight gates the user deals a sever roundhouse kick to his opponent.
Note: Can only be performed whilst one of the eight gates are open.
 

Nakiri

Legendary
Joined
Aug 17, 2011
Messages
18,117
Kin
1,674💸
Kumi
1,926💴
So for the next set. The first requires sixth gate while the second requires any gate to be open.

What is the possible cause of the fire in the first one?


(Hachimon: Asa Kujaku) - Eight Gates: Morning Peacock
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description: The user will approach the target in a crane stance and kick then into the sky.Then the target is stuck with many punches that are literally on fire, which makes the peacock design in the air.The last blow send the enemy flying into the ground
Requirements:6 gates open


(Geki Konoha Kongouriki senpuu) - Extremely Powerful Whirlwind of the Leaf
Rank: A
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 60
Description: After entering one of the eight gates the user deals a sever roundhouse kick to his opponent.
Note: Can only be performed whilst one of the eight gates are open.
The friction, which as the person punches so fast that it com busts the air itself to create the fire.

Second technique...is literally a round house kick lmao
 

Priest

Legendary
Joined
Apr 7, 2010
Messages
17,078
Kin
1,594💸
Kumi
12,687💴
Correct.


( Konoha Gōen Shippū ) -Tree Leaf Roaring Flame Hurricane
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user unlocks five of the Eight Gates and begins a kick so fast his leg catches on fire. The user then spins around into the air creating a spiral of flame before bringing his leg down through the centre and into the ground where the fire bursts outwards blasting any enemy within close proximity.


(Hachimon: Gyaku no Basutā) - Eight Gates: Reverse Buster
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user flip kicks the enemy into the air and opens several chakra gates. He dashes into the air where he kicks the enemy two times, launching them higher into the air where he strikes kicks them towards the ground. He dashes to the ground before them and punches the falling enemy away in a massive wave of chakra.


So what do you see about this next set. Useful or easily interruptible?
 
Top