(Gān Jiàng & Mò Yé (Daitai) Kanshō & Bakuya (Alter)
Type: Tool (Weapon)
Rank: S-Rank
Range: Short - Mid (Hand Cannons) Short (Shotgun) Short - Long (Rifle)
Chakra: 10 - 40
Damage: 20 - 80
Description: Modeled after a pair of short blades forged by a revered pair of blacksmiths, Kanshō & Bakyua (Alter) are a pair of bayoneted modular twin hand cannons, styled after the concept of Yin and Yang. Kanshō, the black Yang blade, is covered in a red hexagonal pattern, and Bakuya, the white Yin blade, has the glistening haze of a cloud. Both hand cannons possess a modular frame, allowing the user to manipulate the "structure" of both, within reason. For example, the user can make the barrel of the gun longer, or the chamber wider, allowing for a larger "caliber" of shot, or simply adjust the angle for the handles, allowing them to be "flipped" into a state similar to that of short-swords, or even "combine" both hand cannons to become one "gun". Naturally this allows the bayonet blades to be used in conjunction with Kenjutsu techniques the user is able to perform, again within reason due to the size of the blades. However, when the hand cannons are combined, as the bayonet blades line up to form one singular "blade", they can be used in conjunction with any Kenjutsu techniques the user has, and can perform. This modular frame ultimately results in multiple "firing modes", each with their own pros and cons. They are as follows;
- Single Fire Mode: The standard configuration, Single Fire allows each Hand Cannon to shoot 1 B-Rank Chakra projectile per turn, with the nature of Chakra dependent on the kind the user supplies the Hand Cannon with. Naturally each projectile fired from each hand cannon consumes the equivalent amount of Chakra used, each individual usage counts as one of the user's 3 Jutsu per turn, all projectiles travel as fast as the average Lightning Release projectile, and this is the same for all subsequent firing modes as well.
- Burst Fire Mode: A weaker, but more versatile firing mode, Burst Fire is similar to Single Fire, however it allows the user to infuse each Hand Cannon with up to 3 different types of Chakra projectile, with each being equivalent to a E-Rank Jutsu. The ability to fire multiple shots, and of different natures, comes at the expense of overall weaker shots, making them easier to negate through damage mitigation.
- Spread Shot Mode: By connecting their barrels, the user can "combine" Kanshō & Bakuya together into one singular "gun", one with the appearance, and function, of a single-barrel sawed-off shotgun. By combining the two guns together, they achieve a higher damage output than either can on their own, resulting in a "buckshot" of sorts. This results in a Chakra projectile of A-Rank which can only reach targets within Short Range. Should the shot miss, the user can still utilize the "kickback" from the virtual shotgun blast to perform a Kenjutsu strike, utilizing the recoil to their advantage, resulting in a passive, freeform B-Rank physical Kenjutsu strike.
- AMR Mode: By connecting their barrels, like with Spread Shot, the user combines Kanshō & Bakuya (Alter), though in this case they also extend their barrels, creating a much longer weapon, and in the process, convert the pair into a long-range, high powered "Anti-Material Rifle". Between the combined power, and the longer barrel resulting in a more powerful, accurate weapon, AMR mode is capable of firing an S-Rank Chakra projectile as far as, and beyond Long Range, and within the WSE specifically, can target enemies as far as the user themselves can sense, up to a max radius of 2 adjacent Landmarks.
You must be registered for see linksOn both Kanshō and Bakuya, there is a unique seal applied to the side of each gun's frame. The Kanji "無名", or "Nameless Phantasm" is faintly visible to the naked eye. When Chakra is channeled into the Seal, it activates, passively filling the length of the barrel of Kanshō/ Bakuya with a unique barrier. After the seal has been activated, Kanshō/ Bakuya can fire a unique Chakra projectile that, as it passes through the barrel, and by extension the barrier, is inscribed with a unique sealing formulae that gives off a strong purple aura and, upon contact with an external physical medium, unseals its contents. The contents of the seal are rather simple; a vast number of blades. If this projectile makes direct contact with a living being, after breaking through the skin, the sealed swordsYou must be registered for see links, piercing through bone and flesh with relative ease, dealing untold damage to the affected body part(s). When making impact on anything else, such as the ground or similar surface, the swords burst forth over a 5m range, potentially harming anyone within this area, dealing damage equivalent to an A-Rank physical Kenjutsu if hit, otherwise they simply linger on the field as simple weapons with no special properties of their own, that can be drawn and used as though they had always been there. Unlimited Lost Works is considered an S-Rank Raw Chakra Jutsu in terms of cost, damage (excluding the aforementioned example of "missing"), etc, and costs 1 of the user's moves to fire the projectile. Finally, once activated, Unlimited Lost Works cannot be performed for 3 turns.
Note: The Chakra natures that can be infused into both hand cannons is only limited by the types of Chakra the user themselves have access to, including Raw Chakra, Basic 5 Elements, Advanced Elements, Custom Elements, etc.
Note: Changing Firing Modes is a passive action, but can only be performed once per turn per hand cannon.
Note: Unlimited Lost Works can be performed a max of twice per battle, once per hand cannon.
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Declined: A couple things about this, for your burst fire mode. It's not possible to shoot the bullets with multiple natures at once because that would require you to manipulate both elemental natures at once (which is typical of a CE but doesnt apply here). Second, your spreadshot mode, that B rank freeform thing isn't gonna fly. If it's freeform is going to default at a rankless 5 damage. Thirdly, you arent sniping people across landmarks with this. Also wouldnt the missing of Unlimited Works hit you also? - Daemon
Changed "Firing Modes" into something similar, while still maintaining the core of being a "modular" weapon. Bolded changes.
(Gān Jiàng & Mò Yé (Daitai) Kanshō & Bakuya (Alter)
Type: Tool (Weapon)
Rank: S-Rank
Range: Short - Mid (Varies (Trace On)
Chakra: 20
Damage: 40
Description: Modeled after a pair of short blades forged by a revered pair of blacksmiths, Kanshō & Bakyua (Alter) are a pair of bayoneted modular twin hand cannons, styled after the concept of Yin and Yang. Kanshō, the black Yang blade, is covered in a red hexagonal pattern, and Bakuya, the white Yin blade, has the glistening haze of a cloud. Both hand cannons possess a modular frame, allowing the user to manipulate the "structure" of both, within reason. This fully manifests in the Hand Cannon's primarily ability, "Trace On", detailed below. The Hand Cannon's themselves, when not utilizing Trace On are each capable of firing one B-Rank Chakra Projectile up to Mid Range, with the nature of Chakra dependent on the kind the user supplies the Hand Cannon with. Each individual projectile counts as one of the user's 3 Jutsu per turn, and travel as fast as an average Lightning Release projectile.
Trace On: This is the primary ability for Kanshō & Bakuya, and stems from their modular frame, allowing the user to alter aspects of the Hand Cannons to suit a variety of weapon configurations. For example, the user can change the barrel of a gun to make it longer, or the chamber wider allowing for a larger "caliber" of shot, or even "combine" both hand cannons to become one larger "gun". This allows Kanshō & Bakuya (Alter) to take on the form and function of any other Gun-based Scientific Ninja Tool Weapon the user possesses, or otherwise has access to. As a result, the Hand Cannons take on the general appearance and abilities of the "Traced" Gun, while retaining the Hand Cannon's Blades (where applicable), as well as their ability to select their projectiles Chakra Nature. "Traced" factors include the weapons Rank, Range, costs, restrictions, etc, including those of that weapons own separate abilities. Only one Weapon can be Traced at a time, which means if the user Traces another singular pistol-type weapon, only one or the other of either Kanshō or Bakuya can be modified to suit that particular weapon, not both, nor can the user have both Kanshō & Bakuya Trace different weapons at the same time, unless they fall under a single "Weapon". Additionally, the user can have have one Weapon applied to Kanshō & Bakuya (Alter) within their Biography by default, and allows them to enter combat with the Hand Cannon's actively Tracing that weapon if they wish. The user can perform "Trace On" a max of thrice per battle, which each consuming one of their 3 Jutsu per turn, and applying one to the user's biography counting as a usage. Finally, while the Hand Cannons are "Traced", the user can passively undo "Trace On", reverting Kanshō & Bakuya back to their original state. While Trace On is active, the user cannot user Unlimited Lost Works. Trace On, lasts a maximum of four turns before having to revert back to its original state.
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On both Kanshō and Bakuya, there is a unique seal applied to the side of each gun's frame. The Kanji "無名", or "Nameless Phantasm" is faintly visible to the naked eye. When Chakra is channeled into the Seal, it activates, passively filling the length of the barrel of Kanshō/ Bakuya with a unique barrier. After the seal has been activated, Kanshō/ Bakuya can fire a unique Chakra projectile that, as it passes through the barrel, and by extension the barrier, is inscribed with a unique sealing formulae that gives off a strong purple aura and, upon contact with an external physical medium, unseals its contents. The contents of the seal are rather simple; a vast number of blades. If this projectile makes direct contact with a living being, after breaking through the skin, the sealed swords
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, piercing through bone and flesh with relative ease, dealing untold damage to the affected body part(s). When making impact on anything else, such as the ground or similar surface, the swords burst forth over a 5m range, potentially harming anyone within this area (including the user), dealing damage equivalent to an A-Rank physical Kenjutsu if hit, otherwise they simply linger on the field as simple weapons with no special properties of their own, that can be drawn and used as though they had always been there. Unlimited Lost Works is considered an S-Rank Raw Chakra Jutsu in terms of cost, damage (excluding the aforementioned example of "missing"), etc, and costs 1 of the user's moves to fire the projectile. Finally, once activated, Unlimited Lost Works cannot be performed for 3 turns.Note: The Chakra natures that can be infused into both hand cannons is only limited by the types of Chakra the user themselves have access to, including Raw Chakra, Basic 5 Elements, Advanced Elements, Custom Elements, etc.
Note: As a result of their modular frame, and more specifically the bayonet blades attached to each hand cannon, Kanshō and Bakuya Alter can be used in conjunction with Kenjutsu techniques the user is able to perform, within reason due to the size of the blades. When the Hand Cannons are combined into a singular weapon through "Trace On", the bayonet blades line up to form one singular "blade", and can be used in conjunction with any Kenjutsu techniques the user has, and can perform.
Note: Unlimited Lost Works can be performed a max of twice per battle, once per hand cannon.
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Approved with Edits made - Daemon
(Hōnetto no Kamen) Mask of the Hornet
Type: Tool
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: Featuring a striking black and yellow design, and an even more striking design that intends to strike fear into the hearts of those in it's sights, the Mask of the Hornet is a supplementary helmet designed for an assassin of little renown. With a built-in air filter based on the breathing apparatus found within Samurai Helmets, it protects it's wearer from airborne attacks, such as poisons, and more specifically, the effects that come from breathing them in. The filter has the additional effect of obscuring the user's voice, masking it by distorting it to be unrecognizable. Next, from the back of the helmet sprout a number of black wires, which have a sensor at the tip of each. These naturally rest on the user's back or shoulders, and work akin to a heart rate monitor, reading medical information about the user when worn, which is then fed into a visor found within the Mask. The visor itself is made of shatter-resistant glass, and encapsulates the entire frontal portion of the mask, which from an external perspective appears to be composed of a carbon-fiber-like material. The visor features a head-up display of the aforementioned medical information, such as their heart rate, Health, Chakra, etc, allowing the user to keep direct tabs on their own condition. Finally the Mask houses a wireless connection unit, that utilizes Wi-Fi to connect to the Noticeboard, displays all important information, especially those regarding Bounties, but also Announcements, etc. When viewing persons through the Mask, it automatically records their face, and then compares it to a regularly updated database of Bounties, taken from the Ninja World Noticeboard. When a successful match is found, universally known information regarding the target, such as their name, Clan, Ninja World affiliation (if applicable), and especially their bounty. All are displayed on the Mask's HUD, designed not to intentionally obstruct the user's view by appearing in the peripheral of the visor.
Approved. Note that you'd only have access to Noticeboard posts that are intended for everyone with this mask, so it doesn't really confer any benefits. Likewise, only information posted in the bounty itself can be gained through the mask. So if the bounty doesn't include that the target is an Uchiha, then the mask won't tell you that either. Basically, you don't gain any access to information that you wouldn't already have with this mask otherwise.
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