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Vegeta

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Still gathering natural energy, Geets and Boit also both activate a jutsu to help enhance their fire techniques. Geets also infuses double the chakra into the ash, to protect Boit from it's effects

( Katon - Shisan e no ha ) Fire Style - Ashes to Asset x2
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30(60)
Damage points: 60(Boit)+30=90(Geets)
Description: A unique fire style jutsu based on chakra flow abilities. This particular technique focuses on the unique aspect of some fire release jutsu, namely those based on explosive ash, such as Asuma's technique he used vs Hidan. By forming this explosive ash the user is capable of applying the ash to his limbs or any weapons he uses. By activating this jutsu the user is able to release the ash during taijutsu or other weapon attacks. Though this costs a move slot each time the ash is released. By using the momentum behind physical attacks the user of this jutsu is capable of sending streams of red hot ash from the seals to augment the range of the attacks and cause increased damage in close range. However as to prevent the user suffering from his own jutsu, the ash from this can only be caused to explode with a subsequent technique this technique must be a higher ranked fire technique due to the strength of the chakra stored in the ash release and it's density. In regards to scaling each time the jutsu is used, the user may release an amount of ash with a maximum range of mid. If it was to travel in a straight line from the user to mid ranged. A total of 15 meters, this can also be used to form the ash in to smaller patterns that instead have wider ranges provided they follow the initial dimensions. This ash behaves in an adhesive manner sticking to enemy targets similar to boiling sugar. Alternatively, the ash can be streamed into another Katon jutsu increasing it's damage by +20 while occurring in the same TF but of course costing a move.

~Notes~
- Once activated remains active for the rest of the battle.
- Each time the ash is used it costs a move slot.
- Must be taught by Vegeta
(Katon: Hōka) | Fire Release: Pyromania
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: (x2 to the desired technique)
Damage Points: N/A
Description: A variant of ‘Phoenix Feather’d Muffler’, Pyromania is a passive technique that allows the user to infuse extra chakra into a Fire based technique upon creation. The infusion will apply an effect similar to ‘Phoenix Feather’d Muffler’ to the technique, whereby aligning the chakra of the technique to an entity the user will be capable of preventing said substance from being burned, or negatively affected by the heat of the technique. Essentially, Pyromania allows the user to produce a fire technique that does not burn indiscriminately, but rather selectively, as it is capable of filtering out the user, and other desired items from its innately destructive effects. This is highly effective as it not only allows the user to become immune to that particular technique, but unlike the original it also allows them to safeguard allies and other entities from harm upon contact with the flame. Furthermore, just as is the case for ‘Phoenix Feather’d Muffler’, those safeguarded will become capable of interacting with the Fire technique as if it were a gas, liquid, or solid, and thus freely moving around within it without risk of asphyxiation or other adverse effects. This effect is applicable to Fire, and Fire based KG/CE, such as Lava and Scorch.

Note:
Lasts until the targeted technique is destroyed, can only be used on one technique at a time with a two turn cooldown between uses, and can be used a maximum of three times.
 

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Sado continues to gather NE. Smith takes a moment to charge Yang energy through Sado giving him a pair of wings allowing him passive flight at x3 his speed. This would make him rather hard to pin down especially when he got into Sage Mode.

( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total
 

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After another turn of gathering NE, Geets activates another ability to further enhance his fiery arts..

(Katon: Sanshō̄o no Kate) | Fire Release: The Phoenix Feathered Muffler
Type: Defensive/Supplementary
Rank: B
Range: Self
Chakra: 20 (-5 per turn)
Damage: N/A
Description: The Phoenix Feathered Muffler is a simple technique that involves the release of fire chakra that will cloak the user. Although this technique fully cloaks the user - as many defensive techniques do, it does not offer the typical defensive properties that a normal armour would, in fact, outside of the fiery golden glow that will emanate from the users visage, and the techniques special interaction with fire techniques, virtually nothing will change as the shroud is almost completely incorporeal. However, when the user is in contact with a flame that is either devoid of chakra, comprised of the users chakra, or comprised of the chakra of one that the user has a blood contract with, such as summons, the shrouds true abilities will be displayed. The user will be capable of interacting with any flame or fire technique that they produce without suffering from harm or adverse effects - such as respiratory problems - not only that but, should they so wish, they will be capable of interacting with fire as if it were a solid, liquid or gas - such as standing on top of a flame despite its incorporeal qualities or floating within a fire. This ability signifies the user as the 'Unburnt', gracing the user with an ability previously believed to be the sole realm of the Dragon and Phoenix. (Does not grant the user immunity to enemy fire techniques).

Notes:
This technique can be used a maximum of twice, will last until cancelled and has a two turn cooldown between usages. Furthermore a rather intriguing and strange effect of this technique is that, no matter how hard the user may try, they will be incapable of using water techniques while this technique is active. Stranger yet, is that the only solid portion of this technique is a feather comprised of golden ash, seemingly immune to anything but water, that will attach itself to the user's chest.
 

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Sado would enter into Sage Mode and then wait on Vegeta.

Smith now stood at his side, and together they were talking over ideas for combinations and moves.

( Fukanzen Sennin Modo ) - Imperfect Sage Mode
Type: Supplementary
Rank: S
Range: N/a
Chakra: N/A ( -10 turn to sustain )
Damage: N/A (Active +20 Damage to all Ninjutsu and Taijutsu up to S-Rank)
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is able to reduce 20 damage from damage for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x2. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required (Effective on Genjutsu up to B rank). Lastly, the user gains access to contract-specific anatomical features and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.
 
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After gathering the rest of the NE he could, Geets claps activating a tchnique he wanted to try out earlier but never got the chance, he then also activates his Byakugan and gives himself a mid ranged space between himself and Boit to his right hand side..

( Kanpekinanin Hebi Sennin Modo ) - Perfect Snake Sage Mode
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +30. Additionally, the user is able to break out of Genjutsu, using Genjutsu release technique one rank lower than what he would normally be required to. And similarly, the requirement to break out of user’s Genjutsu using Release or Chakra surge is one rank higher than required. Lastly, the user gains access to snake anatomy, Sage Art: Inorganic Reincarnation and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.
(Senpo/Fuuinjutsu: Burakkushīru) - Sage Art/Sealing Technique: Black Seal
Type: Supplementary
Rank: B
Range: Short
Chakra: 20 (+20 to Taijutsu)
Damage: N/A (+ 20 to Taijutsu )
Description: Sage Art: Black Seal is a Senjutsu Seal that is triggered by the user clasping their hands. Once their hands are clasped, thick white lines travel up their body, originating from their arms and spreads to their extremities. The Black Seal itself is the white lines that cover the user’s body. This fuuinjutsu works by absorbing Nature Energy into the white markings as soon as the technique is initiated. The white markings serve as a “reservoir” for the Nature Energy absorbed from the user’s environment. The purpose of this additionally absorbed Nature Energy is the user’s ability to access and utilize it when striking. As the user of Black Seal strikes an opponent, they are capable of releasing bursts of Natural Energy from the seal to increase the impact and a damage behind their hits (+20). Once this natural energy is released, it is injected into the opponent's chakra system if the hit lands. By injecting Nature Energy into the opponent, their chakra system balance will be thrown off. As a result, the target's body will begin to petrify and turn into stone. After one strike, the target will become notably slower, moving at 75% of his top speed. After more than 60 chakra has been inserted, the target will become half as fast. Should more chakra be inserted through this, the target will become stone. Once activated, Black Seal will remain active for alone as Sage Mode is active for an additional -5 chakra drained per turn. (Turns -10 per turn to sustain SM into -15 per turn.) Black Seal can be used a total of three times per battle. Can only be Taught by Daemon.
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
 

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The Demon of the Badlands spoke with a dry, rather empty tone as if trying to reason out his plan.

So, I'm going to start with something a bit freaky. I wanna see how this goes.

He would concentrate on releasing chakra through the ground and into the area in front of him. With a rumbling thud and several earth-shaking tremors, a behemoth of rock and stone would burst forth from the ground. In unison, to the formation of the technique, the Goliath Barbarian channeled an extensive amount of Yang energy into the earth release technique breathing life into the golem and giving an active mind to the earthen creature. He was no longer focused completely on taijutsu, and that opened him up so many different abilities, things he wanted to test out in an actual battle and see how well they would work together.
Obviously, at times he had tried this in the world, but usually, that was on weaker unsuspecting individuals, people he felt stronger than. Looking on at Vegeta, and sensing his power level, and chakra supply grow with each moment he knew that there was a real chance that he could lose this fight. Especially if Vegeta realized that Sado, while he was strong, he wasn't "as strong" as he pretended to be. Most of his bluster was just that false bravado.
Upon its formation, the earthen behemoth would rush forward toward Vegeta extending its arms out to grasp at the Prince of Sayains. It was a dangerous gamble, Sado had given Vegeta more than enough time to power up. He knew that right now, the best he could do is test the waters and this was his plan for doing that. He wanted to see how Vegeta would deal with this monstrosity, however, there was a hidden motive to the use of such a creature. Sado just didn't know if there'd be a chance to activate it as he sensed out the field.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique ( Sado )
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long (made within Short, but reaches up to Long)
Chakra: 40 ( + 20 Chakra Transfer )
Damage: 80 ( +40 Chakra Transfer ) ( +20 Sage Mode ) = 140
Description: The user creates an even larger, much stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem solely from the ground. In order to do so, they slam a hand on the ground and manipulate it until a giant warrior hewn from stone has taken form, which then can be controlled so long as the user continues to keep in physical contact with either it or the ground. Naturally, they must continue to fuel the technique with their chakra. While the height of the golem can reach up to 30m, it has a capacity for moving quite fast that belies its hulking stature.
(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell ( Sado )
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.
The demonic figure Smith picked up on what Sado was laying down almost instantly. He grasped forward gripping his creator's shoulder as he pulsed, wave after wave of chakra into and through him as if using Sado as a conduit for his energy. The strength resonated within Sado, as in tandem with the formation of the earthen golem the chakra would well up and into the technique powering it even further. To a point where the hulking behemoth held behind it earth-shaking potential.

(Chakra Tensõ no Jutsu) Chakra Transfer Technique ( Smith )
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A (same as the amount transferred)
Damage: N/A
Description:
This is an advanced ability that ninjas with great chakra control can learn to use and that Bijuu possess innately. The user will release his or hers unmolded chakra onto another ninja, effectively transferring it. The technique has many uses, from restoring an allies chakra to releasing him from a Genjutsu or simply to give him more chakra to mold, allowing him to drastically boost the power of a technique. Tsunade could even use this technique, together with her Creation Rebirth technique to, in conjunction with her summon Katsuyu, heal multiple people at the same time during Pain's attack on Konohagakure. If used to power the use of a technique, the recipient of the chakra can boost one technique by adding +20 chakra to it which increases its damage by +40. To do this, the recipient must mold the technique while the user of Chakra Tenso no Jutsu is transferring chakra into him, meaning that both the transfer and the technique must be done at the same time. The transfer can only be done with direct contact between user and target and restores the targets chakra by up to 100 points per turn. The technique can even be used by ninjas with natural energy passively coursing through their chakra flows, as a medical ninja's near perfect chakra control enables them to filter the unwanted and sometimes harmful energy from entering the recipients chakra system.
Note: Only usable by bios with great chakra control (NB Medical Ninjas, Hyuuga bios, Canon Medical Ninjas). Bios seen using it in the manga can also use it.
Note: Cannot be used to power the users own techniques.
Note: Usable 3 times per battle.
Nah man, I got you. Don't let your dreams be memes. Just do it.

Make your dreams come true. Nothing is impossible. If you're tired of starting over, stop giving up.


With each thud, thud, thud, the earthen giant got closer to his opponent.

In the last moments before it struck the golem yelled out as it tried to slam its heavy fists down upon Vegeta.

You stay! I go! No following!

Its voice was like gravel smashing together, a grainy cacophony of noise. However, its point was made.

It knew, that almost without a doubt it would die in this altercation, losing the life that was given to it.​
 
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Vegeta

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The Demon of the Badlands spoke with a dry, rather empty tone as if trying to reason out his plan.

So, I'm going to start with something a bit freaky. I wanna see how this goes.

He would concentrate on releasing chakra through the ground and into the area in front of him. With a rumbling thud and several earth-shaking tremors, a behemoth of rock and stone would burst forth from the ground. In unison, to the formation of the technique, the Goliath Barbarian channeled an extensive amount of Yang energy into the earth release technique breathing life into the golem and giving an active mind to the earthen creature. He was no longer focused completely on taijutsu, and that opened him up so many different abilities, things he wanted to test out in an actual battle and see how well they would work together.
Obviously, at times he had tried this in the world, but usually, that was on weaker unsuspecting individuals, people he felt stronger than. Looking on at Vegeta, and sensing his power level, and chakra supply grow with each moment he knew that there was a real chance that he could lose this fight. Especially if Vegeta realized that Sado, while he was strong, he wasn't "as strong" as he pretended to be. Most of his bluster was just that false bravado.
Upon its formation, the earthen behemoth would rush forward toward Vegeta extending its arms out to grasp at the Prince of Sayains. It was a dangerous gamble, Sado had given Vegeta more than enough time to power up. He knew that right now, the best he could do is test the waters and this was his plan for doing that. He wanted to see how Vegeta would deal with this monstrosity, however, there was a hidden motive to the use of such a creature. Sado just didn't know if there'd be a chance to activate it as he sensed out the field.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique ( Sado )
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long (made within Short, but reaches up to Long)
Chakra: 40 ( + 20 Chakra Transfer )
Damage: 80 ( +40 Chakra Transfer ) ( +20 Sage Mode ) = 140
Description: The user creates an even larger, much stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem solely from the ground. In order to do so, they slam a hand on the ground and manipulate it until a giant warrior hewn from stone has taken form, which then can be controlled so long as the user continues to keep in physical contact with either it or the ground. Naturally, they must continue to fuel the technique with their chakra. While the height of the golem can reach up to 30m, it has a capacity for moving quite fast that belies its hulking stature.
(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell ( Sado )
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.
The demonic figure Smith picked up on what Sado was laying down almost instantly. He grasped forward gripping his creator's shoulder as he pulsed, wave after wave of chakra into and through him as if using Sado as a conduit for his energy. The strength resonated within Sado, as in tandem with the formation of the earthen golem the chakra would well up and into the technique powering it even further. To a point where the hulking behemoth held behind it earth-shaking potential.

(Chakra Tensõ no Jutsu) Chakra Transfer Technique ( Smith )
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A (same as the amount transferred)
Damage: N/A
Description:
This is an advanced ability that ninjas with great chakra control can learn to use and that Bijuu possess innately. The user will release his or hers unmolded chakra onto another ninja, effectively transferring it. The technique has many uses, from restoring an allies chakra to releasing him from a Genjutsu or simply to give him more chakra to mold, allowing him to drastically boost the power of a technique. Tsunade could even use this technique, together with her Creation Rebirth technique to, in conjunction with her summon Katsuyu, heal multiple people at the same time during Pain's attack on Konohagakure. If used to power the use of a technique, the recipient of the chakra can boost one technique by adding +20 chakra to it which increases its damage by +40. To do this, the recipient must mold the technique while the user of Chakra Tenso no Jutsu is transferring chakra into him, meaning that both the transfer and the technique must be done at the same time. The transfer can only be done with direct contact between user and target and restores the targets chakra by up to 100 points per turn. The technique can even be used by ninjas with natural energy passively coursing through their chakra flows, as a medical ninja's near perfect chakra control enables them to filter the unwanted and sometimes harmful energy from entering the recipients chakra system.
Note: Only usable by bios with great chakra control (NB Medical Ninjas, Hyuuga bios, Canon Medical Ninjas). Bios seen using it in the manga can also use it.
Note: Cannot be used to power the users own techniques.
Note: Usable 3 times per battle.
Nah man, I got you. Don't let your dreams be memes. Just do it.

Make your dreams come true. Nothing is impossible. If you're tired of starting over, stop giving up.


With each thud, thud, thud, the earthen giant got closer to his opponent.

In the last moments before it struck the golem yelled out as it tried to slam its heavy fists down upon Vegeta.

You stay! I go! No following!

Its voice was like gravel smashing together, a grainy cacophony of noise. However, its point was made.

It knew, that almost without a doubt it would die in this altercation, losing the life that was given to it.​
Seeing Sado create the Golem, Vegeta smirks as he makes 1 seal molding his chakra's. He puts his pointer and middle finger in front of his forehead as he laughs slightly, and releases's a Special beam cannon attack straight aqt the Golem's chest as it approaches striking it dead on. In unison, directly after the beam hits Boit would swing his mighty Ax shaped tail around, slamming into the Golem's chest smashing it into bits. Unfortunately Geets's had enough on his hands without having to fight this monster as well. Unfortunately, he had used up all his moves so he wasn't able to continue attacking after this so he ninja dashes towards Boit planning a combo attack for the next turn..

(Kaen Rai kousen) - Blazing lightning Beam
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80+30+20(AtA)=130
Description: The user with perform one handseal gathering a large amount of fire and lighting chakra into their middle and index finger. The user will then point air their target releasing a concentrated blast of fire, with a 1 inch diameter. Around the fire the lightning will be wrapped/coiled around it, hitting the target in sync at great speeds.

Note: No water jutsu in the same turn.
Note: Useable 2 times
ref: ( Katon - Shisan e no ha ) Fire Style - Ashes to Asset
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30(60)
Damage points: 60
Description: A unique fire style jutsu based on chakra flow abilities. This particular technique focuses on the unique aspect of some fire release jutsu, namely those based on explosive ash, such as Asuma's technique he used vs Hidan. By forming this explosive ash the user is capable of applying the ash to his limbs or any weapons he uses. By activating this jutsu the user is able to release the ash during taijutsu or other weapon attacks. Though this costs a move slot each time the ash is released. By using the momentum behind physical attacks the user of this jutsu is capable of sending streams of red hot ash from the seals to augment the range of the attacks and cause increased damage in close range. However as to prevent the user suffering from his own jutsu, the ash from this can only be caused to explode with a subsequent technique this technique must be a higher ranked fire technique due to the strength of the chakra stored in the ash release and it's density. In regards to scaling each time the jutsu is used, the user may release an amount of ash with a maximum range of mid. If it was to travel in a straight line from the user to mid ranged. A total of 15 meters, this can also be used to form the ash in to smaller patterns that instead have wider ranges provided they follow the initial dimensions. This ash behaves in an adhesive manner sticking to enemy targets similar to boiling sugar. Alternatively, the ash can be streamed into another Katon jutsu increasing it's damage by +20 while occurring in the same TF but of course costing a move.

~Notes~
- Once activated remains active for the rest of the battle.
- Each time the ash is used it costs a move slot.
- Must be taught by Vegeta
( Hebi Kuchiyose - Boitatá ) Snake Summoning - Boitatá
Type: Attack/Defense/Supplemental
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: Boitatá, the most proficient of all Snakes in usage of Katon, is a personal summons of Vegeta Valentine. He is comparable in size to Aoda with bull-like horns on his head. From just behind the top of his skull is what looks like quills coming off him in a staggered pattern down his body. His tail is pointed having an ax shape to it with a spear tip in the center. The razor sharp horns as well as heavy blunt/sharp tail can be used for striking and would also carry burning damage from him always molding his Katon. Its eyes are stunning and bright, and he is very strong even by large Snake summons standards. A fierce, powerful, menacing Minister of Death whom thanks to his natural affinity to Katon and burning things, hates nature, especially the forest. He is an avid swimmer moving as fast as he can on land (Kage rank Taijutsu Master). His fangs contain a powerful snake venom, and one bite from him would not only burn someone severely but would also paralyze them as the venom quickly makes it way thru their system, taking 2 turns for total paralysis to set in, lasting for one turn.

Abilities:
- Can communicate with humans and snakes alike
- Uses Katon with no seals, and basic Ninjutsu (only Hiding with Camoflage and Chakra transfer technique)
- Cannot be harmed by B ranks and below
- Can sense with heat/scent/vibration and can also sense things thru their natural energy
- Can access Natural Energy only to use Sage Art: Inorganic Reincarnation, and can use the Chakra Transfer technique to dispel the user from Genjutsu up to A rank

~Notes~
- All abilities cost a move other than sensing
- Must know Snake Sage Mode to summon Boitatá
- Only those allowed by Vegeta may summon Boitatá
- Can be summoned 1x per battle and stays for 4 Turns.
- Cannot be summoned to the field if Manda is present, unless Manda was summoned by an opponent
- No summons for two turns after or at the same time
- Can only use Inorganic Reincarnation once per match.
 

Howard

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I've been moving too fast, this whole time it's like you've been in slow-mo!
I'm the Shogun-Slayer, better ask me to tell the story if you don't know!
Vegeta, you better put your pride aside!
Can you even contend? Whole fight, I've been in control so is this the end?
Your best stuff looks like my worst, your fire looks unrehearsed.
I've got the whole crew with me, Smith, Salazzle, and Sado.
We're stacking the paper and cutting the deck like alfredo.


The Demon of the Badlands was lost to the lyricism as he kept going.

I ain't gonna say this again. You know where the **** we've been.
But this is our time, so you better look in my eyes!
I'm a genius in disguise, keep those eyes fixed on the prize!
And you're forced to oblige to a goliath in his prime.
Everybody get in line, sit back, watch the stars align!
I finesse like my life is on the line. I was a diamond in the rough.
But now I shine.


The Shogun-Slayer was belting out fast verses, talking a mile a minute as the earthen behemoth continued forward. Each whack of the stone against the ground acting like a metronome keeping the goliath barbarian on the beat. His words would flow together, and rush out, with each step the golem took toward Vegeta his voice was heavy and full of actual meaning but still had a playful tone to it like he was telling a long-winded joke.
While its creator, Sado, kept the words flowing, the golem of rock and stone began to grin sadistically, reflecting the objective imprinted upon him by his creator. When Vegeta began to form the hand seal the golem roared out in bestial fury. When the fire and lightning rushed out commingling into a beam of energy the golem increased its weight significantly preparing itself to take the pain and damage.
This was what it was made for, to break through whatever defense Vegeta set up and continue to attack. It was struck full on by the blazing beam of fire and lightning as it pieced through its core rupturing out from its back. However, the weight, and durability given to it by that weight allowed it to remain as one cohesive structure. Its hands were still on course to crush Vegeta below them as they slammed down. It yelled out in anguish, the snake's tail having no effect at all.

I trust that he wouldn't have made me if you could break me down to dust.

As if it were trying to join in on Sado's rhymes, maybe just an imprint of Sado's personality the golem spoke to Vegeta.

It was in his face mere feet away as its rough voice called down as his hands were meant to crush Vegeta beneath them.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique ( Golem )
Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A (+40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique ( Reference )
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long (made within Short, but reaches up to Long)
Chakra: 40 ( + 20 Chakra Transfer )
Damage: 80 ( +40 Chakra Transfer ) ( +40 Added Weight ) = 160
Description: The user creates an even larger, much stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem solely from the ground. In order to do so, they slam a hand on the ground and manipulate it until a giant warrior hewn from stone has taken form, which then can be controlled so long as the user continues to keep in physical contact with either it or the ground. Naturally, they must continue to fuel the technique with their chakra. While the height of the golem can reach up to 30m, it has a capacity for moving quite fast that belies its hulking stature.
Mmhm, I keep on shattering these rhymes!
We're about to leave the Ninja World behind!
The other villages are all stuck on rewind.
They're always sleeping on mines.
They got their backs on recline
Up until we break their delicate spines
Please don't act all shy and surprised!
They be like huh? They be like "What you mean, what is your winning scheme?"
I just got a winning team, each as big as my self-esteem.


Sado formed the needed hand seals and he materialized a fair-sized javelin of Red Sand five meters long and about a meter or two thick. He would release it as the golem altered its weight bursting through the Special Beam Cannon. The spear would rush forward through the air making a rushing noise as it flew through the large hole created by Vegeta through the golem.
This happened when the beam of fire and lightning died off, and Sado alongside it threw several kunai that entered into the Red Sand construct and exploded as it wobbled and pulsed expanding even further. This was meant to pin Vegeta behind the one-two punch of the stone golem and the Red Sand. The whole bit with the Red Sand was improvised but Sado saw a flashy, opening to exploit so it was in his nature to do so.
The spear was aimed to piece through Vegeta's chest and midsection but to a degree the Motherfucker that Saved the World expected the Prince of Saiyans to have an ace up his sleeve. A counter to the badass that was this distraction, and combination. The whole time Sado didn't shut his mouth, words ebbing and flowing from his mouth. He was a man who once he got started didn't stop.

I'm not afraid to die. Even if this is my first hello, and only goodbye.

The golem got one more one-liner in expecting to be obliterated by Vegeta's next move.

(Nirro Suna: Ryokō-sha no Tsūru) Red Sand Release: Tools of the Traveler ( Sado )
Type: Offensive/Defensive/Supplementary
Rank: B - S
Range: Short - Long
Chakra cost: 20 - 40
Damage points: 40 - 80 ( +20 Sage Mode ) ( +20 Tags of the Red Desert ) = 120
Description: The user can form strong tools out of Red Sand either by creating a source with this jutsu or manipulating an already existing source, these include; kunai, swords, pillars, shields etc. However B rank will need one hand seal, A rank will need two hand seals and S rank will need three hand seals. The tools will be able to repel water and other liquids and the sand is heated significantly giving them a burning property. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The user himself doesn't directly touch the tools therefor he is unaffected by the heat of them. The tools can only be created short range from the user if the technique is used to create its own source of red sand. As a defensive mechanism the user is able to produce Red Sand directly from their body in a large enough quantity to push hazardous substances such as liquid, oil, fire, mud, etc away and off of them.
Note: S rank can be used once per turn and four times per battle
(Akai Sabaku no Tagu) - Tags of the Red Desert ( Sado | Passive )
Type: Supplementary
Rank: N/A
Range: Short - Long
Chakra: N/A (-5 per tag)
Damage: N/A ( +20 to paper ninjutsu, tag based ninjutsu or Red Sand Techniques )
Description: These tags were created by Korra to use in conjunction with her Paper Ninjutsu and are a replacement for the explosive tags a shinobi usually carries thus making them passive. These tags are red in color with a desert/sand look with 漠 on the middle. The tags contain red sand in them and can be detonated by the user merely through thought. The sand in the tags help give the user a source of red sand throughout the battle field. Each single tag contains enough red sand to support a D rank Red Sand technique. The user can use the red sand from the tags for other Red Sand techniques but only if enough tags go off for example the remainders of a single tag can support a D rank technique. The remainder of two tags can support a C rank etc. If used alongside basic ninjutsu that summons Explosive Tags like Hidden Explosive Tags Technique, or that uses Explosive tags that technique is considered a Red Sand technique and will release Red Sand upon detonation. These tags can also be used alongside Red Sand techniques by funneling them into the formation of a technique empowering a Red Sand technique allowing it to overcome it's usual weaknesses as when it clashes with another technique the tags will detonate releasing more Red Sand and increasing the strength of that technique enough to overcome it's weakness.
Note: Must post this in the user bios to be able to use them or post them in the start of the battle and cannot be utilized alongside other seals to increase tag damage.
 
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Vegeta

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I've been moving too fast, this whole time it's like you've been in slow-mo!
I'm the Shogun-Slayer, better ask me to tell the story if you don't know!
Vegeta, you better put your pride aside!
Can you even contend? Whole fight, I've been in control so is this the end?
Your best stuff looks like my worst, your fire looks unrehearsed.
I've got the whole crew with me, Smith, Salazzle, and Sado.
We're stacking the paper and cutting the deck like alfredo.


The Demon of the Badlands was lost to the lyricism as he kept going.

I ain't gonna say this again. You know where the **** we've been.
But this is our time, so you better look in my eyes!
I'm a genius in disguise, keep those eyes fixed on the prize!
And you're forced to oblige to a goliath in his prime.
Everybody get in line, sit back, watch the stars align!
I finesse like my life is on the line. I was a diamond in the rough.
But now I shine.


The Shogun-Slayer was belting out fast verses, talking a mile a minute as the earthen behemoth continued forward. Each whack of the stone against the ground acting like a metronome keeping the goliath barbarian on the beat. His words would flow together, and rush out, with each step the golem took toward Vegeta his voice was heavy and full of actual meaning but still had a playful tone to it like he was telling a long-winded joke.
While its creator, Sado, kept the words flowing, the golem of rock and stone began to grin sadistically, reflecting the objective imprinted upon him by his creator. When Vegeta began to form the hand seal the golem roared out in bestial fury. When the fire and lightning rushed out commingling into a beam of energy the golem increased its weight significantly preparing itself to take the pain and damage.
This was what it was made for, to break through whatever defense Vegeta set up and continue to attack. It was struck full on by the blazing beam of fire and lightning as it pieced through its core rupturing out from its back. However, the weight, and durability given to it by that weight allowed it to remain as one cohesive structure. Its hands were still on course to crush Vegeta below them as they slammed down. It yelled out in anguish, the snake's tail having no effect at all.

I trust that he wouldn't have made me if you could break me down to dust.

As if it were trying to join in on Sado's rhymes, maybe just an imprint of Sado's personality the golem spoke to Vegeta.

It was in his face mere feet away as its rough voice called down as his hands were meant to crush Vegeta beneath them.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique ( Golem )
Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A (+40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique ( Reference )
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long (made within Short, but reaches up to Long)
Chakra: 40 ( + 20 Chakra Transfer )
Damage: 80 ( +40 Chakra Transfer ) ( +40 Added Weight ) = 160
Description: The user creates an even larger, much stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem solely from the ground. In order to do so, they slam a hand on the ground and manipulate it until a giant warrior hewn from stone has taken form, which then can be controlled so long as the user continues to keep in physical contact with either it or the ground. Naturally, they must continue to fuel the technique with their chakra. While the height of the golem can reach up to 30m, it has a capacity for moving quite fast that belies its hulking stature.
Mmhm, I keep on shattering these rhymes!
We're about to leave the Ninja World behind!
The other villages are all stuck on rewind.
They're always sleeping on mines.
They got their backs on recline
Up until we break their delicate spines
Please don't act all shy and surprised!
They be like huh? They be like "What you mean, what is your winning scheme?"
I just got a winning team, each as big as my self-esteem.


Sado formed the needed hand seals and he materialized a fair-sized javelin of Red Sand five meters long and about a meter or two thick. He would release it as the golem altered its weight bursting through the Special Beam Cannon. The spear would rush forward through the air making a rushing noise as it flew through the large hole created by Vegeta through the golem.
This happened when the beam of fire and lightning died off, and Sado alongside it threw several kunai that entered into the Red Sand construct and exploded as it wobbled and pulsed expanding even further. This was meant to pin Vegeta behind the one-two punch of the stone golem and the Red Sand. The whole bit with the Red Sand was improvised but Sado saw a flashy, opening to exploit so it was in his nature to do so.
The spear was aimed to piece through Vegeta's chest and midsection but to a degree the Motherfucker that Saved the World expected the Prince of Saiyans to have an ace up his sleeve. A counter to the badass that was this distraction, and combination. The whole time Sado didn't shut his mouth, words ebbing and flowing from his mouth. He was a man who once he got started didn't stop.

I'm not afraid to die. Even if this is my first hello, and only goodbye.

The golem got one more one-liner in expecting to be obliterated by Vegeta's next move.

(Nirro Suna: Ryokō-sha no Tsūru) Red Sand Release: Tools of the Traveler ( Sado )
Type: Offensive/Defensive/Supplementary
Rank: B - S
Range: Short - Long
Chakra cost: 20 - 40
Damage points: 40 - 80 ( +20 Sage Mode ) ( +20 Tags of the Red Desert ) = 120
Description: The user can form strong tools out of Red Sand either by creating a source with this jutsu or manipulating an already existing source, these include; kunai, swords, pillars, shields etc. However B rank will need one hand seal, A rank will need two hand seals and S rank will need three hand seals. The tools will be able to repel water and other liquids and the sand is heated significantly giving them a burning property. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The user himself doesn't directly touch the tools therefor he is unaffected by the heat of them. The tools can only be created short range from the user if the technique is used to create its own source of red sand. As a defensive mechanism the user is able to produce Red Sand directly from their body in a large enough quantity to push hazardous substances such as liquid, oil, fire, mud, etc away and off of them.
Note: S rank can be used once per turn and four times per battle
(Akai Sabaku no Tagu) - Tags of the Red Desert ( Sado | Passive )
Type: Supplementary
Rank: N/A
Range: Short - Long
Chakra: N/A (-5 per tag)
Damage: N/A ( +20 to paper ninjutsu, tag based ninjutsu or Red Sand Techniques )
Description: These tags were created by Korra to use in conjunction with her Paper Ninjutsu and are a replacement for the explosive tags a shinobi usually carries thus making them passive. These tags are red in color with a desert/sand look with 漠 on the middle. The tags contain red sand in them and can be detonated by the user merely through thought. The sand in the tags help give the user a source of red sand throughout the battle field. Each single tag contains enough red sand to support a D rank Red Sand technique. The user can use the red sand from the tags for other Red Sand techniques but only if enough tags go off for example the remainders of a single tag can support a D rank technique. The remainder of two tags can support a C rank etc. If used alongside basic ninjutsu that summons Explosive Tags like Hidden Explosive Tags Technique, or that uses Explosive tags that technique is considered a Red Sand technique and will release Red Sand upon detonation. These tags can also be used alongside Red Sand techniques by funneling them into the formation of a technique empowering a Red Sand technique allowing it to overcome it's usual weaknesses as when it clashes with another technique the tags will detonate releasing more Red Sand and increasing the strength of that technique enough to overcome it's weakness.
Note: Must post this in the user bios to be able to use them or post them in the start of the battle and cannot be utilized alongside other seals to increase tag damage.
Bio was updated: Vegeta



Using his enhanced vision, Vegeta is stunned to see his attack pierce right thru the Golem yet the Golem was still about to Hulk smash his ass. Sado's rhymes were stinging to hear, and as Vegeta releases ash from his legs to the ground leaning back on his heels to propel himself backwards and vertically a meter in the air, sending him just out of range of the Golems massive hands that would crash up[on the ground. Geets was so distracted by what Sado had said about him in his rhyme, that he didn't react in time to the javelin that emerged thru the hole in the Golem, brilliantly hidden enough to surprise Geets.. Kinda like Neji with that stick..what's with these Hyuga's xD..

( Katon - Shisan e no ha ) Fire Style - Ashes to Asset
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 60
Damage points: 90
Description: A unique fire style jutsu based on chakra flow abilities. This particular technique focuses on the unique aspect of some fire release jutsu, namely those based on explosive ash, such as Asuma's technique he used vs Hidan. By forming this explosive ash the user is capable of applying the ash to his limbs or any weapons he uses. By activating this jutsu the user is able to release the ash during taijutsu or other weapon attacks. Though this costs a move slot each time the ash is released. By using the momentum behind physical attacks the user of this jutsu is capable of sending streams of red hot ash from the seals to augment the range of the attacks and cause increased damage in close range. However as to prevent the user suffering from his own jutsu, the ash from this can only be caused to explode with a subsequent technique this technique must be a higher ranked fire technique due to the strength of the chakra stored in the ash release and it's density. In regards to scaling each time the jutsu is used, the user may release an amount of ash with a maximum range of mid. If it was to travel in a straight line from the user to mid ranged. A total of 15 meters, this can also be used to form the ash in to smaller patterns that instead have wider ranges provided they follow the initial dimensions. This ash behaves in an adhesive manner sticking to enemy targets similar to boiling sugar. Alternatively, the ash can be streamed into another Katon jutsu increasing it's damage by +20 while occurring in the same TF but of course costing a move.

~Notes~
- Once activated remains active for the rest of the battle.
- Each time the ash is used it costs a move slot.
- Must be taught by Vegeta
(Katon: Sanshō̄o no Kate) | Fire Release: The Phoenix Feathered Muffler (for ref)
Type: Defensive/Supplementary
Rank: B
Range: Self
Chakra: 20 (-5 per turn)
Damage: N/A
Description: The Phoenix Feathered Muffler is a simple technique that involves the release of fire chakra that will cloak the user. Although this technique fully cloaks the user - as many defensive techniques do, it does not offer the typical defensive properties that a normal armour would, in fact, outside of the fiery golden glow that will emanate from the users visage, and the techniques special interaction with fire techniques, virtually nothing will change as the shroud is almost completely incorporeal. However, when the user is in contact with a flame that is either devoid of chakra, comprised of the users chakra, or comprised of the chakra of one that the user has a blood contract with, such as summons, the shrouds true abilities will be displayed. The user will be capable of interacting with any flame or fire technique that they produce without suffering from harm or adverse effects - such as respiratory problems - not only that but, should they so wish, they will be capable of interacting with fire as if it were a solid, liquid or gas - such as standing on top of a flame despite its incorporeal qualities or floating within a fire. This ability signifies the user as the 'Unburnt', gracing the user with an ability previously believed to be the sole realm of the Dragon and Phoenix. (Does not grant the user immunity to enemy fire techniques).

Notes:
This technique can be used a maximum of twice, will last until cancelled and has a two turn cooldown between usages. Furthermore a rather intriguing and strange effect of this technique is that, no matter how hard the user may try, they will be incapable of using water techniques while this technique is active. Stranger yet, is that the only solid portion of this technique is a feather comprised of golden ash, seemingly immune to anything but water, that will attach itself to the user's chest.
Being hit with the javelin, a massive explosion occurs in unison burning Vegeta pretty badly and sending him scuttling back along the ground, damaged heavily for the second time in the fight and loses consciousness for a few seconds..

Vegeta, you better put your pride aside!

The words rung in his head on repeat even as he had been k.o.'d, and continued as Vegeta opens his eyes and looks at the ground in front of his face, using his elbows he props himself up just enough to wearily look at his burnt hands, of which he couldn't even feel. The implication the he would ever put aside his pride was all he could think of, however he had already taken hits to his pride earlier when Sado stopped the fight and healed him. This caused a massive rage to begin to burn in his heart, he balls up his fist and slams it down to the ground as the next lyric played in his head..

Can you even contend? Whole fight, I've been in control so is this the end?

It was true, Vegeta had been on the defensive side of things way more than he was comfortable with. Way more than his burning pride and rage wanted to admit. This only stocked the fire in his heart, and Vegeta felt a new sensation beginning to course thru his body. Almost like his feelings were taking form..

Your best stuff looks like my worst, your fire looks unrehearsed.

That was all she wrote. No one talked shit about Vegeta's Katon. He was the Greatest Katon User of All Time, or GKUAT as the kids on the streets said it. Vegeta once again slams his fist down but this time with force, and he notices that his body is beginning to heal at a rate much faster than his SM would normally allow. This burning Rage had unlocked a new power within the Saiyan Warrior, and he felt himself now taking control of this new chakra and using a ton of his own chakra, he begins to realized he was experiencing the same feeling he had when Sado had healed him earlier. Could it be Vegeta's near death experience, and Saiyan heritage had given him a the legendary power up, the Zenkai boost?!

This feeling.. is unbelievable!!


Vegeta thinks to himself continuing to course Yang chakra thruout his own body, when suddenly he hears a strange noise emanating from his Saiyan armor. Thunderwave seems to have activated on it's own accord, and a small robotic voice speaks out and states: "You have a new song in your playlist, Auto-Play activated"

You must be registered for see medias

An epic song Vegeta had never heard before begins to blast from his armor, It speaks to his soul as it seemed to match the feelings he was experiencing atm. Vegeta slowly gets to his knee's, then stands up fully feeling more powerful than he had ever felt before. Not only that, he felt like he had never even been injured at all. His Sage Mode also seemed to have upgraded. Suddenly he realized he could sense things differently then before, and his skin had had taken on a different appearance than before as well. He seemed to now also have the abilities of the special Pit-viper's he had been taught to summon. As the epic song plays on, he turns and looks at Sado and speaks thru the mic..

It seems this fight.. has just begun!!

( Sandāu~ēbu ) - Thunderwave

Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.
Pitto No Kenjin) - Sage of Pits
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (-10 more to SM per turn cost)
Damage: N/A
Description: One of the more naturally talented Snake Sage Mode users, Shady, had found a way to develope his sage mode to more fit the snakes he used. Specifically, he found a way to adapt his own bodily functions to be like that of the Crotalinae Species, or Pitvipers; A Species of snake that he himself discovered. Whenever the user enter sage mode, whether it is Perfect or Imperfect form, he would sacrifice more chakra in order to gain more unique snake features belonging to Pitvipers. This would pertain to their scales, senses and their passive abilities mentioned for basic Pitvipers. This includes their naturally advanced sensing through their pit organs. And the natural ability to camouflage their scales. Due to the minor change to the anatomy, the user would have access to these passives when entering sage mode.

Note: A passive ability that is activated along with Snake Sage Mode but must be placed in the bio and posted upon use (but not taking up a move slot)

Note: Must have learned Pitvipers Sub-species of Snakes
Pointing towards the Golem with his other fist clenched, Geets uses his new found power to reinforce and empower his own body. He speaks on the mic as the guitar riffs ring out thru the field..

You will be the first to experience the True Power of the Prince of All Saiyans!!

(Yoton: Ken'i) - Yang Release: Power of The Sun

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
 
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