Brothers Fighting Again

Solf J Kimblee

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LoK R&R
Mid Range(7 meters)
You pick the terrain for us
Everything we know

Hisoka

Banjīgamu | Bungee Gum
Type: Supplementary
Rank: C
Range: Short
Chakra: N/A
Damage: N/A
Description: Bungee Gum is a fuuin seal that is used by a bubble gum user that is placed on their shoes and gloves. The user activates these seals(one at a time or multiple at once depends on the situation of the technique they want to use) passively and releases out chakra infused bubble gum to use the gum on his glove(s), finger(s) of the gloves, and shoes. This allows the user to use Bubble Gum techniques without having to blow the gum from their mouth and gives them more of an unique way of using Bubble Gum techniques. At this point the user can use their mouth, gloves, and shoes to use Bubble Gum techniques. The user can deactivate the technique passively also.
-Must be posted in bio or at the beginning of the battle.

(Mizu Beara)) Water Bearers
Rank: N/A
Type: Weapon
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: Water Bearers(WB) are hilts that can be used for two certain ways. This weapon was created by some Kaguya members to use their bone abilities via the weapons but they were founded and modified to be used with raw chakra and water. Kaguya's can still use them but they became to be used by nearly any with chakra. Hilts sits in a pack on the user's back that has no abilities beside the hilts sitting in them. The hilts when used by a Kaguya can extend the hilt(s) out into a long sword(passive) and when used with the two abilities they coat the sword in chakra or water and whatever shape the user see fits with said ability.

The WB are made of a material so the user can channel their chakra and manipulate water sources or even the moister in the air for varies objects such as weapons and shields on top of them as its main ability. These two hilts are the perfect weapon for a weapon user and water user. The user channels their chakra and absorbs some water or moister in the air. The highest the rank of the object that is made of water is A rank or lower.

WB secondary ability is to use the user's chakra to produce the same weapons and shields as if they were to use it with a water source described before. The highest rank of the object is A rank or lower.

-Only one ability is able to be used a turn
-Water ability is only used when the air has enough moister to make the weapon of chose of the user or a some type of water source is in the area of short range of the user to use to use to make the weapon of chose of the user and must have the user chakra in it or no chakra at all.
-The weapons made from water/chakra still go by the elemental advantages and disadvantages
-The weapons also feel like the real weapon when used
-Cost a jutsu slot every time to defend or attack
-Making weapons doesn't cost a move slot but still does use chakra for whatever rank the weapon is created for
-Ranges of a weapon can only be short range of the wielder.
-Water users that can use water without source can make the weapons without a source also
-Techniques cost chakra equivalent to the rank that they are
 

Nakiri

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I’ll be using Mirabelle in signature however she doesn’t have the Kote nor Blooming Sunshin CT. Instead she has Requip and Servitora. Terrain is location an abandoned town with no one nearby. The fight is also unofficial.

(Kansō) Requip
Type: Tool
Rank: D
Range: Self
Chakra: -5 chakra per transformation
Damage: N/A
Description: Requip is a unique brand of ninja technology namely used for those always on the move. Coming in the form of apparel; the user has the innate ability to have clothing that morphs and changes form in order to suit their needs. Within the fabric of the clothing – there exists specialized ninja technology that controls the strings and thus with the use of chakra can command it to take any form she desires. This can range from shifting from casual wear to combat ready clothing on the fly. It mimics any clothing the user may also have somewhere at home and even the coloration changes as well. This combines two aspects: the Henge no Jutsu and the morphing capabilities of the microfibers but the transformation is permanent until changed again. Transforming the clothing is passive and doesn’t take a move slot however needs – 5 per use to do so. While transforming a bright light is also emitted to prevent others from seeing the transformation until it fully forms if needed.

Seruvitora - Servitora
Type
: Tool
Rank: C
Range: Short-Long
Chakra: 5 per copy
Damage: N/A
Description: Servitora is a unique ninja tool split into small series of mirrors shaped like regular octahedrons, floating thanks to a ring of the user's chakra. When activated, they create three-dimensional copies of the user. Should a mirror be destroyed, its corresponding copy will disappear, too. As the user's chakra interacts with the mirrors, they reflect the chakra like they would light waves projecting a three-dimensional copy of them, however, these copies are only optical illusions similar to the E-ranked Clone Technique. As such, they cannot harm an opponent but are useful in disorienting them since they will be unable to discern which is the real one or where the next attack will come from. Each clone also possesses the user's chakra signature making it difficult for chakra sensors and even a Sharingan user to determine which is the real one. Since the duplicates are reflections, left and right will be inverted; however, if a copy is reflected, left and right will be inverted again, thus matching the user's image perfectly. Further confusion can be created if the user switches their own left and right with a disguising technique. This tool automatically creates up to 4 of these optical illusion clones at the beginning of every battle unless the user chooses not to activate it.
Note:
Regular ninja may carry four of these into battle, only two copies allowed on the field at one time.
Cyborgs may carry up to 8 and are capable of having four copies on the field at one time.

Current Attire
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The Candy Maker approached into the olden town, her blue eyes drifted from left to right until she finally met with the person who outright asked her to come here in the first place. Hisoka again…seems he didn’t learn from the last time they dueled with one another but she was always up for a fight vs someone. Mirabelle however wasn’t alone as there was two other illusionary clones of herself crafted by the mirror ninja technology she had with her. " I’m honestly not surprised, you’re a very tenacious example. I wont hold back, just so you know…" she said with a smile as she prepared for a fight. Without further delay – she would make a swift set of hand seals to which a vast zone of Yin chakra is created. Immediately as it’s formed, her clones mimicking her actions – she utilized the zone’s specialized ability to create illusionary copies of techniques of her desires. Several fire balls spawned into existence as she brought her hand to her mouth seemingly breathing them into life.

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The reality to all this is the illusionist’s tricks at work – with illusionary fire balls being summoned by her clones too seemingly – she had the opponent within her grasp if not careful. In truth however as he was fixated on the fireballs (which due to the nature of the techniques seem to be real); she immediately dashed towards Hisoka’s left most side – her clones doing the opposite as they are reflected to run in one direction while another follows her. She would craft the very ground below the opponent starting six meters away with the use of two hand seals to immediately converge. The surface level of dirt became ionized – as she shifted the form into a countless amount of sharp spears to run their blades into the body of Hisoka. The Candy Maker made sure that with her knowledge of medical ninjutsu; her spears would strike into any and every vital area of him. Once she landed onto a roof of a building in her movement her clone on an opposite building and one right beside her – they observe the opponents very moves as she continued to plot ahead. "Let’s try out some new toys." she said.


(Inton: Kokoro no Uwabe Dake) - Yin Release: Semblance of the Mind
Type: Defensive/Supplementary/Offensive
Rank: A
Range: Short - Long
Chakra Cost: 50 (-10 Per Turn)
Damage:
Description: The user will create 5 hand seals to cast their chakra throughout the area, creating a large area of affect. Taking the properties of Yin that allow one to alter the properties of existing entities and create from nothing, the user is able to create various false entities within the zone. These entities take the form of techniques (ones they know and ones they know of). Unlike ordinary genjutsu that fools the mind and manipulates the senses, this technique creates real stimuli to the senses detect and process. Thus, everything created by the user others will physically see, hear, smell, feel, and taste (and possibly sense). The stimuli are so strong that they can even fool the sense of Dojutsu users and other advanced sensory methods. However, they are still illusions and yield no chance of damaging enemies either physically or mentally. In fact, the illusions are so delicate that any substantial impact to them (Freeform action) will cause the images to shatter like glass and dissipate like any other illusion. Because false techniques affect the senses in reality, methods of breaking traditional genjutsu do not apply. Rendering the illusions would only require one to make moderate contact against it or neutralize/escape the area of affect with equal or greater chakra. While this technique is active; the user will need to spend a move per turn to sustain it’s power. Once used the user is unable to use Yin Release Techniques above A rank in either the same or next turn while being unable to use them above S rank while the technique is active. They are also unable to use Genjutsu above A rank for three turns after the deactivation of the technique. The zone remains active for four turns before naturally dispersing, being able to be used three times per battle with a cool down of three turns between each use. The formation of illusions while within this zone is considered passive, not taking up a move slot.

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball (Passive)
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

(Dakuiton: Sakusei no Mukou ) Dark Vacuity Release: Void of Creation
Rank: D - S
Type: Offensive, Defensive, Supplementary
Range: Short-Long Chakra Cost: 10 - 40 ( - 10 Per Turn) (30)
Damage Points: 20 – 80 (60)
Description: Void of Creation encompasses the basic formations of the element. Exploiting the ionized ash particles, the wielder is capable of forming it into its standardized cubic form or in any form he/she desires. This includes, but not limited to, basic constructs such as tools, body surges, waves, weaponry, spikes etc. It is only limited to the imagination of the user, as the formation can begin/manipulated from anywhere in the terrain (though must be spawned at least five meters away from the intended human), directly from the body and or through direct contact with solid material. The structures forged imitate their realistic counterpart with an array of coloring detail, thus making the creation made from the ionized-ash quite realistic.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra. It should be noted that these effects are outlined for all Dark Vacuity based techniques, requiring the user to post this technique as a reference each time or simply mentioning it at the start of the battle.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used.
 

Solf J Kimblee

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Hisoka notice the lady and smirk. Its the lady with the weird special illusion better then his.

"I never get tired of a strong person."

He adjust his gloves and his ZX Buster boots. This lady wasn't anything to play with. His mind was set. He wouldn't let this lady just tear him apart this time. He will take this lady serious and just love the fact she reminded him of Gon. He licked his tongue out at just the thought of Gon. He notice something fishy with the clones and her. He wanted to test out something.

"Such lovely power of his."

He notice she had clones of her self already. What was she thinking as he was thinking to himself the fact that Gon is so lovely. The clones released two fireballs coming at him he activates his sharingan while also holding up his right and left hand releasing bubble gum from both gloves that shape into spheres. They both burst towards the fireballs and shatter the fireball with ease. He looks confused.

"Huh"

The bubble gum goes directly at the clones that released the fireballs. The bubbles missed because they dodged it(the real her moved and the bubbles weren't directed at her so its cool).

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: C - A Rank (A)
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T ) (30; 10)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Ganboru Taiho ) - Gumball Canon
Type: Offensive/Defensive
Rank: A - S (A)
Range: Short - Long
Chakra: 30 - 40 (30)
Damage: 60 - 80 (60)
Description: The user expels several small red bubbles of gum, firing them at high speeds to cause small explosions on impact. These bubbles are no more than half meter in size and travel slightly faster than lightning speed. Alternatively, the user can fire off up to 4 2 meter large red bubbles that cause short range explosions, releasing dark red smoke in the area, moving slightly slower than Lightning jutsu. S rank version can only be used once per turn

With the sharingan he followed her with ease and the ground there is chakra gathered and he looked around its not just in one spot. He notice the chakra but its not ordinary chakra like he has seen. He creates an illusion of himself as he leaps out of the way of the center chakra and notice the shape was spears. He lands on the building on the right side and stands next to the clone but thinks it is the real one and comes up behind her and kicks her with his right leg doing a roundhouse kick to the left side of her neck. With attacking the illusion is over with now. The kicks goes directly through and his hypothesis is correct, the clones aren't real but the clone reformed back after he attacked it.

"You really are an illusion lover."

( Doujutsu: Chikan ) Eye Technique: Substitution
Type: Defensive
Rank: B
Range: Short - Long
Chakra: 20
Damage: N/A
Description: A simple technique, usable by Sharingan users through their prowess with illusionary arts, this genjutsu works solely as a defensive measure. The user will produce an illusionary copy of himself while he escapes the path/area of the attack with a rapid movement, unnoticed and masked by the technique. The enemy will see and hear the user in the original place until the attack connects with the illusionary copy, at which point it will disperse, revealing the true location of the user. The technique can be controlled so as to have the illusionary copy interact and talk in specific ways with the enemy for other purposes, while the user remains hidden from the targets perception. The illusion is often personalized from user to user, namely in its dispersion, sometimes in relation to the users elemental affinity or summoning companions, following a theme unique to him. The limitation is that the user cannot escape large techniques with this ability nor incredibly fast ones. Only techniques which can be escaped by moving out of their way running or through movement can be defended from with this. The main limit however, is that, since its a sustainable illusion, triggering any offensive action towards the target will immediately release the illusion, be it a simple taijutsu move or a ninjutsu attack; any aggressive action the user wants to take will immediately break his focus and control over the technique, releasing the target from it. The stronger the user is with Genjutsu, the easier the technique is to use.
Note: This version of the technique is used by Sharingan users
Note: Usable 6 times per match for Primary Genjutsu Specialists, without the need for eye contact; other Sharingan users can use it 3 times and require eye contact for Mid and Long range usage.
Note: Requires 3 Tomoe Sharingan active.
Note: Movement speed is bound by the users rank.

He needed help this time. Hedeactivates the gloves and summons Manda under him and Manda crushes the illusion and the building that is under them. Dust clears the air as he stands on Manda.

(Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda
Type: Offensive/Defensive
Rank: F
Range: Short
Chakra: 50
Damage: N/A (-10 to user upon summoning)
Description: Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.

Note: requires snake contract
Note: can only be summoned once
 
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Nakiri

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"More or less" she said in response to the accusation of her loving illusions. She indeed did; but she was more than just all about illusions however; taking notice as Hisoka was biting his finger to prepare for what she can only imagine is the process of summoning an animal for assistance. With her quick thinking she would clasp her hands together. Utilizing her skill in illusions once more, she announced to her opponent via the Thunderwave microphone located near her mouth in the inner most part of her clothing, She made sure that quite clear as she passively seeped chakra into it. "No outside help. Fight me alone, if you have the guts that is. You have that oversatured eye afterall, make use of it" she said in an annoyed tone. She was quite the summon user herself admitting but now wasn’t the time nor place for it. She made her illusion unbreakable via chakra surge; which she favored quite a bit.

It however was accompanied by the formation of a spear of sorts that would lodge into the back of his body. This chain was accompanied by the formation of sealing script; to which it emerged and pierced him. The chain would immediately begin to absorb the surrounding material such as wood and forcefully begin to merge it into Hisoka’s body. She rendered this also unbreakable by chakra surge, however with her area illusion in place she forged a wall composed of earth directly in front herself to block his view of her using the chakra wall to “blind” him of her position. She remained silent as she wanted to see just what he can do. It should be noted that both illusions where casted at the same exact moment due to Mirabelle’s mastery of genjutsu.


( Genjutsu: Shibari ) - Illusionary Arts: Binding
Type: Supplementary
Rank: C – A (A)
Range: Short
Chakra Cost: 15 – 30 (30)
Damage: N/A
Description: A very simple yet powerful paralysis genjutsu. The user will cast an illusion which sole purpose is to restrict and paralyze he target. The technique can be cast on more than one opponent at a time, though with the cost of power. The stronger the user is in genjutsu determines how strong their technique is. Non-genjutsu specialists can only cast only use the C-ranked version of this technique and use it on up to two others making the hold D-rank for each individual person. Users with genjutsu as their secondary specialty can use the B-ranked version of this technique and cast the jutsu on a maximum of three people. Users with genjutsu as their primary specialty can use the A-ranked version of this technique and cast the technique on a maximum of three people. Members who specialize in genjutsu are immune to this technique being placed upon them on others with a lower skill level than them; i.e a users with a secondary specialty can't use this on a primary specialist, only those of equivalent rank or lower can be caught with this technique.
(Genjutsu: Gaia no Jishhikaitei) Illusion Technique: Embodiment of Gaia
Type: Supplementary,Offensive
Rank: A-rank
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user makes four hand seals causing an illusion to occur, to which once activate the opponent will see the user instantly slam their hands onto the ground. Once they do a blue summoning formula will appear on the ground under the enemy. A blue chain with a spear head will form behind the target and stab into the spine of the target, to which once it does it will spread out and latch onto the surrounding environment (such as trees, mud puddles,water etc). The chains that branch from the original will then seemingly begin to absorb the properties of the said surroundings and forcefully injecting back into the body of the target. The target will feel immense amount of pressure as they feel there bones being morphed into the same material being absorbed by the chains(changing the bones into tree bark, hardening like steel etc). In reality the target is unharmed but us under immense mental strain and will pass out after 2 turns if they don’t break the illusion due to the intense mental strain. The technique is highly versatile as it can be used in accordance to the actual environment, thus making it harder to decipher. Genjutsu lasts two turns while it can only be used twice per battle, leaving the user unable to use A-rank and above genjutsu until the the illusion ends.
(Doton no Jutsu) - Earth Release Technique (Passive)
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Sandāu~ēbu ) - Thunderwave (Passive)
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
 
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