Update 1: From now on it is advised that people use "Wolf" instead of "Scum" to refer to anti-town players. This is because "Scum" is an unpleasant term and it can lead to misunderstandings. Also using the term might lead to a ban because it will be considered an insult in certain contexts. For example: "Player X is scum" vs "Player X is wolf". I think it's obvious which one sounds better. The term scum will be phased out entirely from the guides posted here and will be replaced with wolf.
Update 2: The voting format in the rules has been changed to this:-
-Vote: This format is used when you put your first vote in the Day Phase. The general format is:-
Vote @ Player Name
-Change Vote: This format is used when you change your current vote for a player to another player. The general format is:-
Vote @ Player Name
-Abstain Vote: This format is used when you don't want to vote for any player in the Day Phase. It can also be used to negate your previous votes. Most hosts will allow you to vote even after making an abstain vote. The general format is:-
This move has been done to ensure consistency in the voting format and reduce confusion among players. Game Hosts are encouraged to follow the voting format in the spoiler in their games.
Update 3: "Bastard Game Mechanics" has been replaced with "Unpredictable Game Mechanics". This has been done because Bastard is an unpleasant term and carries a stigma with it. By replacing the term with "Unpredictable" it encourages a taste which is fine with some unpredictable elements in Mafia Games (Basically, Bastard games and Unpredictable games are the same things). The term Bastard has been phased out from this point onwards.
Update 4: The "Unpredictable Game Mechanics" have been listed "HERE". If a game host wants to use the mechanics listed in the link then they must
Obtain approval to use them in their game from a Game Manager.
The Game Host must publicly announce that their games contain "Unpredictable Game Mechanics".
The first one is to ensure that these mechanics are not used often in mafia games. The second one is to ensure that all players are aware of probable imbalances and twists in the game.
Update 5: The Rules on Unpredictable Games Mechanics has been tweaked:-
Using "Unpredictable Game Mechanics" in your game without approval from Game Managers is forbidden and if used will give you a strike. Unpredictable Game Mechanics in this context, are defined as elements which go beyond a reasonable measure of expectation for a player to have. If you are unsure if your game contains Unpredictable Game Mechanics, ask a Game Manager to review your game. A list of Unpredictable Game Mechanics can be found "HERE".
If you want to use "Unpredictable Game Mechanics", then you must (a) Obtain permission to use these mechanics in your game from a Game Manager and (b) and publicly announce that their game contains Unpredictable Game Mechanics in the first post of the game thread.
Update 6: The mafia Rules Guide and the Calendar threads have been updated.