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Lost Teachings of the Raging Beast
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<p>[QUOTE="Ańbu Juniør, post: 19638585, member: 15719"]</p><p><strong><span style="font-size: 18px"><p style="text-align: center"><span style="color: #333333">Kōton</span></p><p></span></strong></p><p><strong>(Kōton: Babiron No Sōjō Geitsu) Steel Release: Layered Gates Of Babylon</strong></p><p>[SPOILER]Type: Defense</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra: 50</p><p>Damage: N/A</p><p>Description: The user gathers an immense amount of steel chakra and channels it into the earth through his legs, which in turn causes the ground in the user’s immediate vicinity (5 meters all around) to be converted into black steel. After the ground has been converted the user will clap his hands together in order to have multiple (4) layers of thick steel rise from the ground and surround him completely in a dome like manner, which takes the form of a Aurochs. The dome will have a split down the middle and can be opened on the user's command, and it is strong enough to withstand the destructive force of S-ranked techniques and remain undamaged. Employed as the ultimate defense, Babiron No Sōjō Geitsu can be used to defend against any F-Ranked attack following elemental weaknesses and strengths. After protecting the user from an incoming attack the corroded layers of steel will peel away from the split in the middle of the dome and fall away from the user.</p><p>*Note: Lasts for one turn</p><p>*Note: Can only be used Once per battle.</p><p>*Note: No steel technique can be used in the same turn.</p><p>*Note: Only B-rank and below steel techniques can be used for the next two turns.[/SPOILER]Taught: Beifong | Robot Boy | Gajeel Redfox | Negative Knight | BlackCrow | Drackos</p><p></p><p><strong>(Koton: Guntai no Shiroi Kouhi) – Steel Release: Cavalry of the White Queen</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user will infuse additional chakra into an existing sentient steel technique, either when it’s already on the field or upon it’s creation, to grant it a superior form of ‘sentience’. What this essentially does is bring their level of autonomy to resemble the Knights created in Steel Release: Knights of the Round Table. The sentient steel technique will become capable of using Steel Release techniques up to and including it’s rank sans handseals. This includes techniques which can only be used in Glory of Galahad as the creation is already composed of steel. If applied to a steel technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank knight will enable it to use B-Rank and below Steel techniques.</p><p>Note: Can only be used thrice per battle</p><p>Note: Can only have this active on one technique at a time[/SPOILER]Taught To: Beifong | Blackcrow | Negative Knight | Drackos</p><p></p><p><strong>(Koton: Yuui no Kakuchou) – Steel Release: Ascendancy of the Highborn</strong></p><p>[SPOILER]Type: Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (60 damage if used to attack the opponent)</p><p>Description: The user will perform three handseals and focus their koton chakra into any steel infused with their chakra outside of their body. The structure in question will dissipate into millions of steel grains (similar to Corruption of the Kingdom) and will initially scatter outwards in every direction at the speed of an arrow fired from a compound bow. All of the grains quickly move towards and converge on a new position before congregating to instantly form the structure exactly the way it was (reformation takes no time at all). Reforming the structure from the steel dust will still be audible despite it's speed and will sound like pouring sand (like a flipped hourglass). </p><p>Note: Can only be used thrice per battle</p><p>Note: No Steel above S-Rank in the user's same turn[/SPOILER]Taught: Beifong | Blackcrow | Negative Knight | Drackos</p><p></p><p><strong>Kōton: Shukensha no Oukan) – Steel Release: Sovereignty of the Crown</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: Similar to the canon jutsu "Steel Release Technique", the user will use hand gestures rather than handseals to control any pre-existing steel on the field. This is almost identical in use to Mordred's ability in "Steel Release: Knights of the Round Table". This extends to advanced variants such as molten steel and steel dust. Any steel structures this is used upon can be reshaped or reformed as the user wishes and will be capable of levitating while this technique is maintained. The user can only use this on steel they created (can't be used on the opponent's techniques).</p><p>Note: Can only be used four times per battle</p><p>Note: lasts for the turn used.</p><p>Note: No other S-Rank or above teel in the user's same turn[/SPOILER]Taught: Beifong | Blackcrow | Negative Knight | Drackos</p><p></p><p><strong>(Kōton: Kakuchou Fantomu) - Steel Release: Noble Phantasm</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user will perform two handseals and focus his koton chakra into the ground or a source of steel to unleash countless bladed weapons all across the battlefield or from a localized area. They erupt and travel at the speed of the shards in the canon technique Steel Release: Bullet Swarm. The weapons can be of any variety as long as they're bladed (e.g. swords, daggers, spears, et cetera), can levitate and are capable of moving through the air as long as this is active. The user can govern the movement of all the weapons through hand gestures but must focus on this technique to maintain it (Similar to Earth Release: Great Stone Golem). Essentially, attempting to perform a new technique while using this will cause the user to lose control of said weapons. This can't be used from directly under the opponent. </p><p>Note: Can only be used 4 times per battle</p><p>Note: No Steel above S-Rank on the turn this is deactivated/destroyed[/SPOILER]Taught To: Beifong | Blackcrow | Negative Knight | Drackos</p><p></p><p><strong>(Koton: Shippou Koushaku) – Steel Release: The Silver Prince</strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40 (-10 per regeneration)</p><p>Damage: N/A</p><p>Description: The user will perform two handseals and focus their koton chakra into the ground to create an armored knight known as the Silver Prince, who is roughly the size of an ordinary person. The knight’s body is composed of the silver-coloured steel and possess a similar but superior level of sentience to that of the Stone Golems. Since it’s composed entirely of steel, the knight can use any steel technique that’s normally only usable during Glory of Galahad. The first ability of the Silver Prince is it's capability to passively link the duration of any steel jutsu which transform, alter or modify it's body such as Gallantry of Gawain. For example, if Gawain was used to transform it's arms into swords, the transformation would last until the Silver Prince is deactivated or destroyed. </p><p>His second and main ability is his capability to use A-Rank and below Steel techniques. However his steel jutsu possess a special trait. Their constitution is made up of thousands upon thousands of extra fine wires. This difference to ordinary steel jutsu will be imperceptible to the naked eye, at least until the technique is struck by an attack insufficient in destroying it. Any damage dealt to the technique will be rapidly undone as the wires rearrange and sew back together as necessary to undo the damage sustained by the technique. This restoration to full power can happen continuously and each time it happens additional chakra (-10 per regeneration) will be sapped from the user. The purpose of this chakra is to replenish any wires that were destroyed in the clash and restore the technique to full power. This regeneration is utterly powerless against techniques of equal or greater power. For example, an S-Rank Fire technique would destroy an S-Rank steel technique with this trait and it will not regenerate. Regeneration counts as a move, however the user is simply free to perform other techniques while it occurs. </p><p>Note: Lasts four turns and can only be used once per battle.</p><p>Note: No S rank Steel and above in the same turn the Silver Prince is made.</p><p>Note: All of the techniques performed by the Silver Prince count towards the user's jutsu per turn limit.[/SPOILER]Taught: Beifong | Blackcrow | Negative Knight | Drackos</p><p></p><p><strong>(Koton: Shippou Kokuou Shin'en No-su) - Steel Release: The Silver King, Abyssal of the North</strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra: 50</p><p>Damage: N/A</p><p>Description: This technique can only be used during Glory of Galahad. The user focuses his koton chakra throughout his body to unwind his steel form into thousands of ductile wires. These wires are coiled into highly compacted springs and compressed to the extent they don’t differ from the user’s original body in form or appearance. He will also reshape his body to bring forth certain changes, some cosmetic and some mechanical. The shape of the user’s upper body will remain largely unchanged barring minor cosmetic changes. His shoulders will become broader and his chest will become reminiscent of medieval armor. His visage will change to resemble a mask more than a face. Several pairs of horns will grow from his head and the shape of his hair can only be described as being akin to flame. Every edge of the user's body will also become "sharp" like a sword (e.g. the edge of their arms or in-between their fingers). The newfound elasticity in both the joints and tendons will allow him to store and return four times as much elastic energy per step compared to the average shinobi. As such, the user’s sprinting speed will be quadrupled and they will gain the ability to cover distances of thirty to fourty meters in a single leap or bound. While this is active, the speed of “Steel Release: Boldness of Bors” will increase proportional to the user's new speed (multiplied by four) as it will become applicable to all of the user’s joints and tendons in addition to the balls of their heels. They will also become capable of using it in the same way as a standard chakraless Taijutsu technique as the preparation component of Bors is voided by having the body already transformed into steel and composed of wires. Regarding the user’s upper body, he will become capable of extending and retracting his arms at the speed of an arrow fired from a compound bow. The enhanced speed of the user’s strikes allows him to launch hooks, jabs, straights and other hand-based motions at an even greater frequency than normal. The springs never undergo complete rarefaction, so the reach of the user’s strikes is not lengthened in any way. The increased elasticity of the user’s entire body will also grant them the ability to mitigate damage sustained from Taijutsu strikes. In this state, the user’s steel form develops a certain propensity to both absorb shock and impact, effectively halving the damage they sustain from any Taijutsu. This technique will always last a minimum of four turns and so if Galahad has one, two or three turns remaining, it's duration will be extended accordingly. For example if Galahad has two turns left, it's duration will be extended by two turns. If Galahad has one turn left, it's duration will be extended by three turns.</p><p>Note: Lasts until Glory of Galahad ends or four turns</p><p>Note: Can only be used once per battle and when galahad ends, the user will collapse, exhausted unable to battle, in some cases, they will even die (users choice)</p><p>[SPOILER]<img src="http://z.mfcdn.net/store/manga/186/16-088.0/compressed/claymore_088_fh.20.jpg" data-url="http://z.mfcdn.net/store/manga/186/16-088.0/compressed/claymore_088_fh.20.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER]</p><p>Taught: Negative Knight</p><p></p><p>[SPOILER]Taught By Beifong [<a href="http://narutobase.net/forums/showthread.php?t=665762&p=19263277&viewfull=1#post19263277">X</a>]</p><p><strong>(Koton: Jiyuu no Lamorak) - Steel Release: Liberty of Lamorak</strong></p><p>[SPOILER]Type: Supplementary/Offensive</p><p>Rank: B</p><p>Range: Short - Mid</p><p>Chakra cost: 20</p><p>Damage points: 40</p><p>Description: The user will focus their koton chakra throughout their being before releasing it from one or numerous locations on their body in order to extend thin wires of steel outwards at the speed of a shot arrow. These wires are sharp-tipped and will dig into any solid surface (those devoid of chakra or follows basic elemental S/W). Once this happens, the user can seamlessly pull themselves towards that location or conversely pull the struck object/technique/being towards them if they possess the necessary physical strength to do so. This movement is usually accompanied by mid-air acrobatics. These wires can be extend to a maximum of fifteen meters away from the user's body. Alternatively, the user can instead focus their chakra into any structure of steel outside their body (the user's own technique or steel devoid of chakra) that is within mid-range of their position and extend these wire(s) from that structure/technique. For travel purposes, this technique can be used while on the ground or airborne though the latter is far more effective. When used while standing on the earth, the user will be pulled slightly off the ground as they're pulled in the direction they intend to travel in.</p><p>Note: Can only be used five times per battle</p><p>[SPOILER]<img src="http://media.tumblr.com/83886d9acf29b08aa8573384b6319503/tumblr_inline_nhrb3mgzfd1r5x56g.gif" data-url="http://media.tumblr.com/83886d9acf29b08aa8573384b6319503/tumblr_inline_nhrb3mgzfd1r5x56g.gif" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER]</p><p></p><p><strong>(Koton: Kasei no Gaheris) – Steel Release: Growth of Gaheris</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: N/A (+10 chakra to the technique it's applied to)</p><p>Damage Points: N/A</p><p>Description: Before performing their next koton technique that emerges from the body or the ground, the user activates an instant ability and infuses additional chakra into it. The technique will be created seemingly as normal but in reality it will be constituted of thousands upon thousands of extra fine wires. This difference to normal steel jutsu will be imperceptible to the naked eye, at least until the technique is struck by an attack insufficient in destroying it. Any damage dealt to the technique will be rapidly undone as the wires rearrange and sew back together as necessary to undo the damage sustained by the technique. This regeneration can happen once and will use the additional chakra input into the technique to facilitate this restoration. The purpose of this chakra is to replenish any wires that were destroyed in the clash and restore the technique to full power. Regeneration counts as a move but it doesn't need to be initiated and the user is free to perform other techniques while it occurs. This technique makes armours more flexible and lightweight (identical to Steel Release: Authority of Arthur), enabling seamless movement inside of them even at the joints (back of the knees, elbows, etc).</p><p></p><p>Note: Can only be used thrice per battle</p><p>Note: Can only be applied to one technique per use</p><p>Note: Cannot be used on Forbidden Ranks</p><p>Note: Can only regenerate once[/SPOILER]</p><p></p><p><strong>(Katon: Kuroada Maguma Igyou) - Fire Release: Morgoth's Magmatic Monstrosity</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A-Rank</p><p>Range: N/A</p><p>Chakra cost: N/A (+10 chakra cost to affected techniques)</p><p>Damage points: N/A</p><p>Description: The user will activate an ability which allows them to infuse fire chakra into their own advanced earth-based techniques which include fire in their composition (KG variants included) for the following four turns. This ability essentially allows techniques used by the user to become partially liquefied as the imbued katon chakra serves the purpose of melting the surface/exterior of the technique leaving it coated in a layer of molten material. This jutsu neither amplifies nor reduces the damage of an affected technique but it does add a new dimension of damage to it i.e. instead of solely impact damage, techniques become capable of inflicting burn damage. Attacks which seek to stab, pierce or impale an opponent will quickly cauterize the wound due to the molten material surrounding the spiked object. When this ability is applied to flammable or explosive substances, the imbued katon chakra will instead ignite them in order to coat them in a layer of flames or result in a momentary explosive maelstrom of fire due to their detonation. Of course, this cannot be applied to things which aren't solid in composition nor those which are already molten such as Lava. Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes another advanced elemental jutsu which includes Earth and Fire in its make up. Applying this ability to techniques is both passive and optional (this doesn't have to be applied to every compatible jutsu while this is active).</p><p>Note: Lasts four turns</p><p>Note: Can only be used twice per battle</p><p>Note: Can only be Taught by Beifong[/SPOILER]</p><p></p><p><strong>(Kōton: Urami no Mordred) – Steel Release: Malevolence of Mordred</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Mid-Long (Explosion is Short)</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The will focus their Kōton chakra into any structures of steel of up to A rank outside their body to unleash a violent outburst of hardened steel bullets from every point on those objects/tools/constructs as projectiles in all directions. Any structure this technique is used upon will effectively "detonate" into an explosion of metallic bullets that move as fast as arrows and they will travel outwards radially to cover the full scope of short-range around the initial position of "detonated" structure. In terms of shape and size, they do not differ from ordinary bullets but logically the number of bullets released will depend on the scale of the structure this is used upon.</p><p>Note: Can only be used four times per battle and every 2 turns[/SPOILER]</p><p></p><p><strong>(Koton: Kyouyuu no Gawain) – Steel Release: Gallantry of Gawain</strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This technique is often seen as a close counterpart to Steel Release: Impervious Armour. The user will use their koton chakra to turn part(s) of their body into black steel, making those part of their body invulnerable to most weapons and taijutsu attacks. He will then shape those parts of his body in a variety of basic bladed-weapons in order to give this technique its offensive edge. This technique can do something as simple as make the edge of the user's arms and/or legs into swords (look at image for a visual reference) or it can even reshape whole limbs into any sort of bladed weapon e.g. swords, spears, lances, tridents, etc. Due to it's metal properties it leaves the user vulnerable to lightning based techniques.</p><p>Note: Lasts three turns</p><p>Note: Can only be used three times per battle</p><p>Note: Can only render non-elemental Taijutsu Techniques S rank and below useless[/SPOILER]</p><p></p><p><strong>(Koton: Tokui no Tristan) – Steel Release: Triumph of Tristan</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (60 damage if used to attack the opponent)</p><p>Description: This technique essentially allows anything that's inanimate and solid in composition touched by the user to be converted into black steel. As a result the user can make use of anything he classifies as a weapon, from sticks to the weapons of others (excluding Custom Weapons). If used on multiple tools/objects collectively they all amount to the power of an A-Rank. Alternatively, the user can apply this ability to the next steel release technique they use. The steel technique will become capable of transforming anything inanimate (so doesn't apply to living beings) that comes into direct or indirect contact with it into steel. The ability can be infused into the technique on creation and hence be used in the same time-frame as the jutsu it's applied to. </p><p>Note: Lasts three turns</p><p>Note: Can only be used four times per battle[/SPOILER]</p><p></p><p><strong>(Kōton: Kenshiki no Pendragon) - Steel Release: Pride of the Pendragons</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra cost: N/A (+10 chakra to affected techniques)</p><p>Damage points: N/A</p><p>Description: After using Conquest of Camelot, the user will passively activate an innate ability of theirs to convert all future earth techniques created from the affected portions of the ground into steel release ones. Techniques created via this mechanism will not differ or be affected in any way except in what they're composed/made up of (the earth dragon will be made of steel rather than rock). Affected techniques become Steel Release jutsus and so their elemental strengths and weaknesses also change. Activating this ability is instant and does not consume any time whatsoever. The reason this jutsu's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes other Earth Release techniques. Applying this ability to techniques which require maintenance as the Stone Golems or the Earth Dragon will not result in their premature termination. This ability only affects the user's own earth techniques and it only works with earth techniques solid rock in composition.</p><p>Note: Can only be used twice per battle</p><p>Note: Lasts until Conquest of Camelot ends</p><p>Note: Doesn't work with KG/CE variants of Earth Release[/SPOILER]</p><p></p><p><strong>(Kōton: Chuugi no Lancelot) – Steel Release: Loyalty of Lancelot</strong></p><p>[SPOILER]Type: Supplementary/Defensive/Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (60 damage if used to attack the opponent)</p><p>Description: This technique can only be used while Glory of Galahad is active. It involves reshaping the user's body (fully or partially) while in this steel-like state. The user can shape any parts of his body into a variety of bladed-weapons in order to give this technique its offensive edge. This technique can do something as simple as make the edge of the user's arms and/or legs into swords or it can even reshape whole limbs into any sort of bladed weapon e.g. swords, spears, lances, tridents, etc. The user can even go far as reshaping the entirety of their body into anything within their imagination as long as they don't exceed double their original size/dimensions. They can shape themselves into anything from a suit of armour to a humanoid dragon-like creature. The user can also modify their body to create any type of limb or additional body parts such as arms, legs, spiked protrusions, wings, tails, scales, etc. When Glory of Galahad is deactivated, the user's body will first revert to it's normal shape/form before the steel conversion is undone.</p><p>Note: Can only be used four times per battle[/SPOILER]</p><p></p><p><strong>(Koton: Saya no Buryoutougen) – Steel Release: Scabbard of Avalon</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user will infuse additional chakra into an existing sentient steel technique, either when it’s already on the field or upon it’s creation, to enhance it’s defense. What this essentially does is bring their level of durability to equal Steel Release: Glory of Galahad. It will do this by hardening and compressing the steel to equal the toughness of the aforementioned technique. This will also enable it to use techniques which can only be used during Glory of Galahad provided it possess the ability to utilize techniques in the first place. If applied to a steel technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. In short, this technique gives a S rank defense of steel to the jutsu it's applied to (following elemental strengths and weaknesses), this does not increase the power of any attacks only effects what it takes to destroy said steel technique.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Can only have this active on one technique at a time</p><p>Note: No S Rank or above Steel in the user's next turn[/SPOILER]</p><p></p><p><strong>(Kōton: Sakae no Galahad) – Steel Release: Glory of Galahad</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40 (-15 chakra per turn)</p><p>Damage Points: N/A (+20 damage to physical Taijutsu attacks)</p><p>Description: This technique is often seen as a close counterpart to Steel Release: Impervious Armour. The user will channel and release their koton chakra from every chakra point on their body to turn their entire body (not just their skin) into black steel, making themselves invulnerable to virtually all types of basic weapons and physical taijutsu attacks (up to and including S-Ranks). While in this state the user is immune (remains completely undamaged like the Third Raikage) to A-Rank and below techniques of neutral elements/abilities (S-Rank and below of elements weak to Steel, B-Rank and below for elements strong to steel). This technique transforms everything on the user’s body or person into steel including their clothes, weapons and seals. Seals remain usable, the sealing script simply becomes as hard as the user’s body in this state. Even when the user merges with techniques via abilities like Kindess of Kay or Arrogance of Agravain, the seals will not be disturbed or compromised. They will also “rise” to the skin/surface of the user’s new/merged body to retain their usability. Due to transforming into steel, for the duration of this technique the user loses all of the disadvantages associated with a biological body (e.g. paralysis, poisons and feeling pain). They will still be capable of moving, performing handseals, placing seals on their transformed body and molding chakra/using techniques as well as anything they were capable of before the transformation. However while this technique is active, the user can only use Steel, Fire, Earth, any KG/CE combination of the aforementioned elements and non-elemental abilities.</p><p>Note: Lasts for four turns</p><p>Note: Can only be used twice per battle</p><p>Note: No S-Rank or above Steel techniques on the turn this is deactivated</p><p>Note: No Fire or Earth techniques above S-Rank on the turn this is deactivated[/SPOILER]</p><p></p><p><strong>(Kōton: Shouri no Camelot) - Steel Release: Conquest of Camelot</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra cost: 40</p><p>Damage points: N/A</p><p>Description: The user will focus their Kōton chakra into a source of earth and convert it into black steel. This conversion will gradually spread across the earth source in question and at most it can cover a mid-range radial reach. This conversion will mean both the user and the opponent cannot use any earth-based techniques from that source for this jutsu's duration except Steel Release ones. This technique can convert any type of earth encompassed in Doton e.g. solid rock and mud. The latter works by simultaneously petrifying the mud into solid rock and then seamlessly converting it into steel. This technique cannot be used to convert the opponent's techniques directly but it can be used to counter jutsus which emerge from the earth by changing the ground into steel before they begin surfacing or as they surface. The latter method works by cutting off the technique's source of earth and overpowering the opponent's doton chakra and thus it will be unable to form completely.</p><p>Note: Conversion lasts for four turns</p><p>Note: Can only be used twice per battle</p><p>Note: Cool down time of two turns in between usages</p><p>Note: No other S-Rank and above Steel in the user's same turn[/SPOILER]</p><p></p><p><strong>(Koton: Banjin no Kousei) - Steel Release: Resurgence of Savagery</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra cost: 40 (-10 chakra per turn)</p><p>Damage points: N/A</p><p>Description: The user focuses his koton chakra throughout every chakra point in his body and uses it to create a mass of black steel which appears to grow over his body. The metalllic armour envelops him entirely (with the exception of his eyes and mouth) and takes the form of a medieval armour with a glossy metallic sheen. Unlike its earthen counterpart (Hardening technique) the armour is not as bulky since not as much material is required to make an equally formidable defense (steel is much harder than earth) but its mass still takes its toll on the user. Consequently the user's overall movement speed is reduced by half. What makes this technique unique and not just another elemental armour is the fact that the armour is a partially sentient being that is worn as a defense. Through mental commands alone, the user can freely control the chassis of steel throughout its duration granting him an unparalleled ability in combat. Aside from its sentience, the armour possess two abilities. The first ability is a variation of its earthen counterpart's capability to create tools from itself. The user can create and/or extend spiked or blunt weapons from anywhere (or everywhere) on the armour's body, which are capable of bludgeoning or skewering through the body of anyone they come into contact with. Any weapons made via this method can be a maximum of five meters in length and one meter in width. Each weapon is also fully equipped with a hilt, in which can be used to hold onto the weapon, much like one would do with a sword. Any weapon made via this method is physically attached to the armour but can be detached and thrown as a projectile or retracted into the armour's body at any time to restore its original form. The second ability essentially allows anything inanimate that's solid in composition touched by the armour to be converted into black steel. As a result the user can make use of anything as if it were an actual weapon, from sticks to the weapons of others (excluding Custom Weapons). This transforming anything the armour touches into steel will not apply to living beings, anything on the user’s person nor will it apply to the ground or any surface they may be standing on. The bond between the user and the armour is stronger than that of most sentient creation techniques because the two are always in physical contact. Thus the armour passively leeches a portion of chakra from the user's body every turn in order to sustain itself. However in a way it is also more dependent on the user than most sentient creations as it acts like a symbiotic parasite. It cannot leech chakra from the user without physical contact and so when the user sheds the armour it will drop lifelessly to the ground. Since the armour is a sentient creation it cannot be manifested in only specific parts of the body and initially must always be made to encase the user in his entirety (excluding eyes and mouth). This armour does not limit the user’s ability in battle any way. It doesn’t limit or hinder their ability to perform handseals. It’s flexible at the joints (back of the knees, elbows, etc), allowing seamless movement while in the armour. To supplement their ability to release steel techniques from the body, the user can instead create them from the armour (without weakening it) sans handseals. The user’s chakra can diffuse into and pass through the armour, so they can slam their hands on the ground to still perform earth techniques, make contact with objects/entities to channel chakra into them (e.g. applying the Added/Light Weight techniques), techniques which form over the user’s body can instead form over the armour (e.g. Hardening), et cetera. </p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Lasts for four turns (unless cancelled) </p><p>Note: No S-Rank or above Steel techniques on the turn the armour is deactivated</p><p>Note: No Fire or Earth techniques above S-Rank on the turn the armour is deactivated</p><p>Note: The user can instead have this armour last indefinitely (or until it’s destroyed) but it will count as their custom weapon for that fight/event. This of course means it can only be used once rather than twice per battle.</p><p>[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/sVRJ8zO.jpg" data-url="https://i.imgur.com/sVRJ8zO.jpg" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER][/SPOILER]</p><p></p><p>Taught at the Steel Summit [<a href="http://narutobase.net/forums/showthread.php?t=703995">X</a>]</p><p><strong>(Koton: Kusemono no Kishi) – Steel Release: Knave to Knight</strong></p><p>[SPOILER]Type: Defensive/Supplementary </p><p>Rank: D</p><p>Range: Short</p><p>Chakra: 10 (-5 chakra per turn)</p><p>Damage: N/A</p><p>Description: The user will focus their koton chakra into the ground to create a basic knight of black steel. It’s size can vary between the same height and width of the user to double it. The knight can be created with any two weapons in hand (e.g. a shield and a sword). Due to it’s low rank, the knight possess no inherent capabilities barring dealing physical attacks with the weapons it wields. As such, it’s mainly used for training purposes and can last indefinitely through a small chakra cost per turn.[/SPOILER]</p><p></p><p><strong>(Koton: Toshigoro no Hyousetsu) – Steel Release: The Golden Age of Piracy </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will perform two handseals and focus their koton chakra into the ground or any source of steel to release a multitude of steel cannonballs from within it (up to 5). These cannonballs can be as small as bullets or as large as boulders and will shoot out from the ground at the same speed as the shards in the canon technique Steel Release: Bullet Swarm. The vibrations they generate on forming will be proportional to their size e.g. boulders will be very easy to feel/hear while bullets will be imperceptible. Upon colliding with anything, including each other, these cannonballs will erupt into an explosion of steel bullets that span short-range around the epicenter of their detonation. These steel balls can be fired from any point on the ground and they can be angled in any way (e.g. straight upwards to attack airborne opponents or fired at very slight angles which make their movement almost horizontal). </p><p>Note: Can only be used thrice per battle[/SPOILER]</p><p></p><p><strong>(Koton: Ma-Chi Kuroi Kouhi) – Steel Release: March of the Black Queen</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40 (-5 chakra per turn to maintain)</p><p>Damage Points: 80</p><p>Description: The user will perform four handseals and focus his koton chakra into the ground to create an underground mass of sentient tendrils composed of black steel. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. These black tendrils can emerge from the ground at any time after creation and will seamlessly merge in and out of the earth. They can lash out at opponents to impale or entangle them or even aid the user in supplementary ways such as lifting them up by acting as a platform. These tendrils are made up of thousands upon thousands of individual wires and can constantly regenerate from damage insufficient in destroying them (similar to Growth of Gaheris). This difference to ordinary steel jutsu will be imperceptible to the naked eye, at least until the technique is struck by an attack insufficient in destroying it. Any damage dealt to the technique will be rapidly undone as the wires rearrange and sew back together as necessary to undo the damage sustained by the technique. The chakra this jutsu leeches from the user every turn facilitates this restoration by replenishing any wires that were damaged or destroyed. This regeneration is utterly powerless against techniques of equal or greater power. For example, an A-Rank Lightning technique would destroy these tendrils and they will not regenerate. Regeneration counts as a move but it doesn't need to be initiated, it just happens as soon as the tendrils sustain any damage they can regenerate from. Due to their composition, the wires which compose the tendrils can freely unwind and reshape to adopt any form or structure. This ability does cost a move. The user must also focus on this technique to maintain it's sentience as it will go lifeless the moment the user uses another technique (similar to Earth Release: Great Stone Golem). What this essentially means is, the user cannot use any new techniques while this is active or the tendrils will lose their sentience and this technique will be deactivated. The user can only make up 3 tendrils at a time, with maxing a maximum of 10. If countered with power to destroy one it has the power to destroy all tendrils. </p><p>Note: Regeneration counts as one of the user's moves per turn.</p><p>Note: Can only be used twice per battle and two turns between each usage.</p><p>Note: No steel above A-Rank on this turn this is deactivated/destroyed.[/SPOILER]</p><p></p><p><strong>(Kōton: Gikyou no Gareth) – Steel Release: Generosity of Gareth</strong></p><p>[SPOILER]Type: Supplementary/Defensive/Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (same as original damage if used on a offensive technique)</p><p>Description: The user will focus their chakra into an existing source of steel in order to break it down into the elements it’s comprised of. The steel transforms into equal parts earth and fire, with some of the earth being made molten by the heat of the flames. If the broken down technique was an S-Rank steel jutsu, the result will be an A-Rank Earth jutsu covered in A-Rank flames. The flames continue to burn for three turns after this technique’s use if not doused or countered by then. However if the earth itself isn’t destroyed, the user can passively reiginite the flames at the cost of a move and 30 chakra. They will once again be A-Rank in potency and will last for two turns. Ultimately, the key to countering this technique is to destroy the earth underneath the flames through the use of an A-Rank or above lightning technique since it would phase through the flames and have no interaction with it. Alternatively the user can also use this technique so the fire is contained within the earth jutsu rather than coating it so that when it's destroyed, the flames will be released.If the earth is destroyed the flames will disipate as their is nothing to bind them in place.</p><p>Note: Can be Use 4 times</p><p>Note Must wait two turns between uses</p><p>Note: Can only be used on steel the user has created</p><p>Note: Only fire, earth and steel can be used in the turns when this is used.[/SPOILER]</p><p></p><p><strong>Koton: Shutten no Arthur) – Steel Release: Authority of Arthur</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40 (-10 chakra every turn)</p><p>Damage Points: N/A</p><p>Description: The user releases his koton chakra from every chakra point on his body to unleash countless wires of steel (similar to Lances of Lamorak but on a much greater scale). These metallic cords wrap around his body to encase him head to toe in a chassis of black steel (excluding his eyes, nose and mouth). The shape of the armour is entirely up to the wishes of the user. Due to the flexibility of the wires, they don’t restrict his movement in the slightest and their weight isn’t significant enough to reduce his speed either. The wires can be extend up to mid-range and can be used to attack as well as defend against techniques and will regenerate within a turn if struck with an attack that isn’t strong enough to destroy it in its entirety. The metallic strings can also be used for several supplementary purposes such as using them to walk rather than using one's own feet (think Doctor Octopus) or reshaping them into additional tools, constructs and limbs. The wires also have the added benefit of acting as a “Lightning Rod” for the user. If the opponent tries to conduct lightning along the armour, the wires act as a lightning rod (similar to Sword Technique: Lightning Rod) and ground the lightning by harmlessly conducting them into the ground, preventing the user from being paralyzed or damaged. However while this technique is active, the user can only use Steel, Fire, Earth, any KG/CE combination of the aforementioned elements and non-elemental abilities. The extension of the wires costs 10 chakra and costs a move. Reforming the armour costs 20 chakra and counts a move (but it doesn’t need to be initiated, it simply occurs and the user is free to perform other techniques while it occurs, though can only reform once). Creating additional limbs/constructs/tools costs 30 chakra and counts as a move and can only be done once per turn </p><p>Note: Lasts for four turns </p><p>Note: Can only be used once per battle</p><p>Note: No S-Rank or above Steel techniques on the turn this is deactivated</p><p>Note: No Fire or Earth techniques above S-Rank on the turn this is deactivated[/SPOILER]</p><p></p><p><strong>(Kōton: Fuhensei no Uther) - Steel Release: Ubiquity of Uther</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: N/A (+10 chakra to affected techniques)</p><p>Damage points: This is the brother technique to Pride of the Pendragons and can only be used during Glory of Galahad. The user will passively activate an innate ability of theirs for two distinct purposes. Firstly, all future earth techniques created from their steel body will be converted into steel releases ones. Techniques created via this mechanism will not differ or be affected in any way except in what they're composed/made up of (the earth armour will be made of steel rather than rock). Affected techniques become Steel Release jutsus and so their elemental strengths and weaknesses also change. Applying this ability to techniques which require maintenance such as the Stone Golem will not result in their premature termination. </p><p>The second part of this technique affects earth infusions or abilities. While this is active, the user will be capable of applying them to Steel Release techniques but must follow all other restrictions on the technique with two amendments. Essentially restrictions pertaining to "Earth" will be substituted with "Steel". Any infusions or abilities activated during this technique will instead last until Galahad ends rather than their original duration. For example, if an ability usually lasts four turns but Galahad has two turns left, it will only last for two turns.</p><p>Note: Can only be used twice per battle</p><p>Note: Lasts until Glory of Galahad ends</p><p>Note: Doesn't work with KG/CE variants of Earth Release[/SPOILER]</p><p></p><p><strong>(Koton: Goutan no Bors) – Steel Release: Boldness of Bors</strong></p><p>[SPOILER]Type: Supplementary/Defensive/Offensive</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra Cost: 20</p><p>Damage Points: N/A (40 damage if used to attack the opponent)</p><p>Description: The user will focus their koton chakra throughout their legs to transform their feet into steel before coiling the balls of their heels into highly compact wires which form springs. To the naked eye the springs don’t differ from the user’s original heels in form or appearance barring the obvious conversion into steel. The springs can compress to the extent the user can propel themselves in any direction at the speed of an arrow fired from a compound bow. The initial transformation and the compression of the springs happens quickly enough for this jutsu to be capable of dodging techniques. This technique’s use constitutes both the transformation and the initial movements made with it, meaning dodging techniques with the use of this jutsu is perfectly feasible. However only the initial use of this jutsu can be used to evade techniques. While this is active, the user is capable of running and tracking up to the aforementioned speed but can only use Earth, Fire, Steel, any KG/CE combinations of those elements and any non-elemental abilities. Whenever the user wishes or when this technique expires, the reshaping of the user’s limbs will be reversed before the transformation into steel is undone.</p><p><strong>Note: Lasts for a maximum of one turn</strong></p><p><strong>Note: Can only be used six times per battle</strong></p><p><strong>Note: This technique can be used during Galahad <span style="color: #800080">or with steel armor variations like impervious armor</span></strong>[/SPOILER]</p><p></p><p><strong>(Koton: Yuudai no Geraint) – Steel Release: Grandeur of Geraint</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short - Long (Each eruption is Short, successive eruptions reach up to Long)</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user will focus their koton chakra throughout their body before exploding into countless steel shards that initially scatter outwards in every direction at the speed of an arrow fired from a compound bow. All of the shards quickly move towards and converge on a new position before coming together to instantly form the user’s body exactly the way it was (reformation takes no time at all). Similar to the canon transformation technique, the initial “explosion” will release a burst of chakra in the form of a black haze rather than a white puff of smoke. The user can move up to a maximum of five meters (short-range) with this technique before their body has to come together again but this process can be repeated multiple times in quick succession through a single use of this technique. The effectiveness of this technique is magnified trine when used with “Steel Release: Corruption of the Kingdom” as the shards would instead be millions of grains. The initial but momentary scattering of every individual grain means the user can no longer be seen when traveling with this technique, nor can it be heard due to the negligible size of the steel dust unless the opponent has a doujutsu or enhanced hearing (Inner Sonar Skill). However, the user reforming their body will still be audible despite its speed and will sound like pouring sand (like a flipped hourglass). It also won't disrupt abilities that fuse the user with techniques like Kindness of Kay or Arrogance of Agravain as they essentially become a part of or synonymous to the user's body during Galahad. The shard form can be used to attack or enter an opponent or summon etc.</p><p>Note: Lasts for a maximum of one turn per use</p><p>Note: Can only be used three times per battle two turns between each use</p><p>Note: Only steel earth and fire jutsu in the same turn and following (doesn't include nin gen tai ect)</p><p>Note: No jutsu above A rank in the turn after this is used.</p><p>Note: Cannot use any new techniques in shard form</p><p>[SPOILER]<img src="http://imagesmtv-a.akamaihd.net/uri/mgid:file:http:shared:mtv.com/news/wp-content/uploads/2015/02/x2-nightcrawler-2-1424264700.gif" data-url="http://imagesmtv-a.akamaihd.net/uri/mgid:file:http:shared:mtv.com/news/wp-content/uploads/2015/02/x2-nightcrawler-2-1424264700.gif" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER]</p><p></p><p><strong>[Katon: Gekido no Kama] - Fire Release: Rage of the Furnace </strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: B</p><p>Range: N/A</p><p>Chakra: N/A (+20 chakra to the technique this is applied to)</p><p>Damage: N/A</p><p>Description: The user activates an ability that will serve to strengthen their next steel release technique used. This technique is essentially based on the idea of “tempering”, using high levels of heat to strengthen a metal beyond it’s normal limits. The infused katon chakra will serve to raise the temperature of any steel technique this is applied to for two distinct purposes. The first and foremost use is to increase it’s toughness to extent supplementary and/or defensive techniques will become capable of defending against 1 rank higher than normal (S-Rank and above techniques can defend against 20 more damage points). Aesthetically, this technique darkens the user’s steel to a pitch black colour with localized areas of red light (signifying the heat of the metal). Steam will also rise off of the body of any techniques this ability is applied to, providing yet another tell that the technique has been enhanced beyond it’s natural limits. This technique happens in the same-timeframe as the steel jutsu it's applied to. When created from the user's body, this superheated steel will not harm the user (similar to how Fire Release is released from the body). The user will not be burned if he's in contact with the tempered steel after creation as long as it originated from his body (and not the ground). This means this technique can be applied to weapons, tools and armours formed (and kept) on the user's person without being harmed.</p><p>Notes</p><p>Can only be used four times per battle</p><p>Usable on one technique per use</p><p>Can only be used on Defensive and/or Supplementary Techniques</p><p>Can only be used on two S ranks and one forbidden rank per battle[/SPOILER]</p><p></p><p><strong>(Koton: Iiya Giri no Touzoku) – Steel Release: No Honor Among Thieves</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: <strong>A</strong></p><p>Range: Short - Long</p><p>Chakra Cost: <strong>30</strong></p><p>Damage Points: <strong>60</strong></p><p>Description: The user will perform three handseals and focus their koton chakra into the ground or a source of steel to create one, two or three sentient assassins composed of the blackest steel. They can passively create and extend spiked or blunt weapons from anywhere (or everywhere) on their bodies, which are capable of bludgeoning or skewering through the body of anyone they come into contact with. Any weapons made via this method can be a maximum of five meters in length and one meter in width. Each weapon is also fully equipped with a hilt. Any weapon made via this method is physically attached to it's body but can be detached and thrown as a projectile. These weapons are equal to the assassin's in rank/damage while attached (since they're considered an extension of it's body) but when detached they're considered unranked/freeform weapons. The second ability is their capability to explode into countless sand-sized grains of steel that initially scatter outwards in every direction at the speed of an arrow fired from a compound bow. Similar to the canon transformation technique, the initial “explosion” will release a burst of chakra in the form of a black haze rather than a white puff of smoke. All of the grains quickly move towards and converge on a new position before coming together to instantly form the assassin's body exactly the way it was (reformation takes no time at all). However, the reforming will still be audible despite it's speed and will sound like pouring sand (like a flipped hourglass). The weapon creation ability doesn't count as a move but the movement ability does. Whether one, two or all three of the assassins use the movement ability, it will still only count as one of the user's three moves per turn.</p><p>Note: Lasts two turns </p><p>Note: Can only be used twice per battle and two turns between each usage</p><p>Note: Weapons reach short-range unless they’re thrown as projectiles[/spoiler]</p><p></p><p><strong>(Koton: Roiyaru no Bukiko) – Steel Release: The Royal Armoury </strong></p><p>[spoiler]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Long (Mid-Long if the user doesn't want to sustain damage)</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will slam their hands on the ground and focus on the sky to open up a portal above the battlefield (similar to Sticky Earth Drop). From the portal, thousands of steel weapons of all types (e.g. kunai, shuriken, swords, etc) will rain down from within it at the speed of a fired arrow. The weapons are infused with the user’s koton chakra and when they strike the ground, they will “explode” into countless bullets that will move outwards omnidirectionally from the point of impact in the same manner as Steel Release: Malevolence of Mordred. The portal can be created to span a limited area or the entire battlefield but in the case of the latter, the user will need to defend themselves suitably throughout this technique’s duration. </p><p>Note: Lasts for one turn</p><p>Note: Can only be used thrice per battle[/spoiler]</p><p></p><p><strong>(Koton: Senjin Shippou Kouhi) – Steel Release: Vanguard of the Silver Queen</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will focus their koton chakra into either of their arms to create a crossbow along the length of it. The bow will be pre-loaded with several meter-long steel rods (up to 8) with sharpened tips that can be fired at targets of the same amount or less. The crossbow bolts can be released on this jutsu’s initial creation or at a later point and they will travel at the speed of an arrow fired from a compound bow. The bolts can be used like “Steel Release: Corruption of the Kingdom”,the celerity will be magnified trine as the moment they’re fired, the bolts will disperse into millions of steel grains that initially scatter outwards in every direction. The grains will then converge on one another once they get within striking distance of the opponent(s) and either congregate to form the original number of created bolts or combine to form one larger, more lethal bolt. Reforming the bolts’ original form will still be audible despite its speed (reformation is instant and takes no time at all) and will sound like pouring sand (like a flipped hourglass). Reforming the bolts will happen without ceasing their forward movement and upon being reformed, they will strike into their target(s) and skewer through them. The user can restock the crossbow with up to the maximum of 8 bolts at the cost of 30 chakra and can only do this once every turn. To reform in time to strike they need to start reforming 2m away from their intended target.</p><p>Note: Crossbow lasts three turns.</p><p>Note: Can only be used twice per battle. Two turns between uses.[/spoiler]</p><p></p><p>Taught By Matt <a href="https://animebase.me/threads/arise.773169/post-21990353">[X]</a></p><p><strong>Koton: Torikku No Ikurudo Okkote | Steel Release: Tricks of the Madhatter</strong>[SPOILER]Type: Supplementary</p><p>Rank: A - Rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description:</p><p>The user will begin the technique in accordance to any self created steel construct which he carries. Once the said contact is made, the user will add a natural steel release property which the user has, which is the steel release control of the user. Upon the said contact, the amounts of steel will be put to the point of them almost leviating, which is similar and can be imagined as objects in outter space. Light pushes or touches would be able to move objects far easier than they have been previously moved. The effect of every single steel construction will appear as if they are not being pulled by the earth gravity with the same force allowing created weapons to move faster and be more resilient in control. The user however will have complete control over objects being manipulated by this jutsu, with them once they are levitating or mid-air are then able to simple use a mind command and have the object launch at something such as an enemy. The user of this is capable of using this technique on any steel created structure that contains their own chakra in it. Alternatively, the user can apply this to a steel technique upon creation in the same timeframe as it's predecessor technique.</p><p></p><p>Notes:</p><p>Can only be used on techniques the user has made.</p><p>Can only be used three times per battle.</p><p>The length of this technique last's the same amount of time as what it is applied too.[/SPOILER]</p><p></p><p><strong>(Koton: Utsuwa no Gureiru) - Steel Release: Vessel of the Grail</strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: This technique seeks to eliminate the most crucial flaw in donning a suit of armour as a defense. While armours are proficient in guarding the user against small-scale physical attacks, they become all but useless against heat or lightning-based elements as well as large scale physical attacks. Heat and unfocused electricity can still conduct into a metal armour meaning the user is still susceptible to being burned/paralyzed. Similarly, they are almost powerless in defending the user’s body from the impact force of large-scale techniques. Thus this technique deals with transforming the user's body into steel while an armour is being worn. After donning a suit of armour, the user will apply their koton chakra to both their body and the metal chassis they’re clad in. The user will then transform their body into steel to take on the durability of the armour they’re wearing. This ability can be used in the same time-frame as an armour’s creation by focusing the excess chakra into it during it’s construction. Their steel body will have the exact same functionality as Steel Release: Glory of Galahad while the sole exception of their durability reflecting the armour they’re wearing and not the aforementioned technique. They will also become capable of using techniques only usable during Galahad (since their body is made of steel) with their duration becoming linked to the armour instead. Once the armour the user is wearing expires or is destroyed, the body will revert to it’s original state. While this is active, the user can only use Steel, Fire, Earth, CE based on those elements and non-elemental abilities.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Cooldown time of three turns in between uses[/SPOILER]</p><p></p><p>Taught By Zeref [<a href="http://narutobase.net/forums/showthread.php?t=684223&p=19791904&viewfull=1#post19791904">X</a>]</p><p><strong>(Kōton: Shintai no yaiba) - Steel Release: Movement of shards</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user can turn their body to steel or while their body is turned to steel, the user will break down into thousands of razor blades of steel and swoop across the field in a fluid motion at the speed of a shot arrow. Anything they pass through will be shredded by the blades (within rank reason) and they can reform at any time. While in this form they are vulnerable to lightning. The user acts like a fluid in these shards being able to bend their shape and form and have great maneuverability to be able to avoid attacks while travelling much like how Gaara can when he turns to sand. The user can use other steel techniques in this form as long as they don't require hand seals.</p><p></p><p>Note: can only be used Four times per battle, with 1 turn between uses.</p><p>Note: Last 2 turns max, to change direction to avoid a jutsu counts as move per turn.[/SPOILER]</p><p></p><p><strong>(Kōton: Tetsuryūkon) – Steel release: Iron Dragon's Club</strong></p><p>[SPOILER]Rank: B</p><p>Type:Supplementary</p><p>Range:Short-mid</p><p>Chakra Cost: 20 per club</p><p>Damage Points: 40</p><p>Description: Gajeel transforms his arm or leg into a large steel club, increasing punching and kicking power. He can also create multiple smaller clubs from the end of the original, hitting many enemies at once. The clubs can be elongated at Gajeel's will, making for powerful ranged weapons. He is also capable of increasing their size dramatically and to detach them from his body. The 40 damage comes from the impact of the club as it's shot out. The clubs can only be created from his limbs and will always be connected to him, as they can't be shot as ranged weapons. Each use of the technique pertains to both his arms.[/SPOILER]</p><p></p><p><strong>(Kōton: Tetsuryūken) – Steel release: Iron Dragon's Sword</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack</p><p>Range: Short-mid</p><p>Chakra Cost:N/A</p><p>Damage Points:N/A</p><p>Description: Similar to Iron Dragon's Club (if approved), but possessing cutting instead of blunt power and thus being possibly deadlier, the user transforms his arm or leg into a large, jagged steel blade (as seen below). The spikes along the blade's edge make its slashes more painful and dangerous and the weapon's length can be increased to reach enemies away from him. The sword can also function like a chainsaw, effectively increasing its damage, as it rotates as seen in the image below. When the sword is rotating, i can cut through almost anything solid.</p><p>Note: Useable 3 times[/SPOILER]</p><p></p><p><strong>(Kōton: Tetsuryū no Hōkō)- Iron Dragon's Roar</strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack</p><p>Range: short - long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: After gathering chakra into his mouth, the user shapes it into a powerful tornado which he subsequently emits and sends towards his foes. Such tornado possesses immense force, being capable of generating powerful blast like a hurriane and inflicting heavy blunt damage, but also releases sharp shards of steel in the process, to shred the opponents' body. This blast is very large and consists of 1000 small blades of steel.(see below for how it looks). The tornado controls the 1000 small sharp blades of steel the slice whatever they hit like it was being cut by 1000 super sharp razor blades.</p><p>Note: Useable twice</p><p>Note: No lightning jutsu in the same turn.</p><p>Note: No S ranks in the same turn[/SPOILER]</p><p></p><p><strong>(Koton: Ken-Arashi) - Steel release: Blade Storm</strong></p><p>[SPOILER]Type:Attack/Defense</p><p>Rank: Forbidden</p><p>Range:Short-Long (made short)</p><p>Chakra:50</p><p>Damage:90 (-20 damage to the user)</p><p>Description: This is one of the strongest steel jutsu know so far. The user will release a huge burst of steel chakra from their body outwards in a large surge, and as the chakra leaves their body it takes the form of thousands of razor blades. This blades are extremely sharp and spin horizontally for extra cutting power. They are released in all directions, if the user is in the air they will be released downwards as well going in all directions to long range. As the blades are released outwards and are rotating they swirl around the user rotating around him as they expand outwards in the form of a tornado of razor blades made of steel with the user at the epicenter. This technique has the added power of them spinning around the user as they push outwards able to level small towns and forests destroying all in it's path (within rank reason.)</p><p>Note: Usable once</p><p>Note: No jutsu above A rank next turn</p><p>Note: Only Fire, earth, steel elemental jutsu in this turn and the next</p><p>Note: The strain of this jutsu halves the users movement speed for this turn and the nex[/SPOILER]</p><p></p><p>Taught By Sinthorus <a href="https://animebase.me/threads/real-steel.769362/post-21952324">[X]</a></p><p><strong>[koton: Rūnfōji] - Steel Release: Rune Forge</strong></p><p>[SPOILER]Type: Offensive/Supplementary</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra: 20 (+10 to technique used on)</p><p>Damage: +20</p><p>Description: This is a simple technique which can be applied by adding a single handseal when forming a steel release technique or once it has already been made. It will happen within the same time frame of the creation of the technique is used to begin with. This applies a skill seen throughout history that many blacksmiths have used, in that to make a blade stronger, they will fold the steel to reforge, keeping the blade extremely sharp while increasing its density, such as in sushi knives. This applied in RP terms is that the steel in a technique releases more steel within itself but folds and compresses into itself. This means that the steel is harder without losing its shape/sharpness/form, and in doing so makes the technique +1 rank stronger (20 damage). For example, if the user used the S rank steel release technique to create a sword, they would infuse more chakra into it using this technique, applying more steel and controlling it with fire chakra to create the folded steel effect, making the sword stronger, giving the sword +20 damage.</p><p></p><p>Note: Only useable 4 times, can only be used on a technique once and can only be used once per turn.[/SPOILER]</p><p></p><p>Taught By Illyasviel <a href="https://animebase.me/threads/more-steel-stuff.716501/">[X]</a></p><p><strong>(Koton: Shādo) - Steel Release: Shards</strong></p><p>[SPOILER]Type: Supplementary/Offense </p><p>Rank: C</p><p>Range: Mid</p><p>Chakra: 15</p><p>Damage: 30</p><p>Description: The user will gather chakra into his dominant foot and proceed to stomp the ground with it, releasing the previously gathered chakra into it. He will then use it to create a large amount of triangular black steel shards from the ground. The shards begin erupting first just in front of the user's foot and then span outwards in the desired direction. As they come from underneath they move the soil as they are created and also are created like a wave moving in the same direction they can be spotted. They can either be erected so the unwary can step on them, piercing their feet. They are quite difficult to spot especially in the dark as they are black and don't reflect much light. Or they can just be created to lie latent on the ground like somebody left them there. In which case, the user can use some wind or water technique of adequate scale and form to carry the shards at the opponent, adding to the damage of his techniques. Depending on the strength of the carrying technique, the shards can shred skin and muscle from the opponent's body as they cut him. However, nothing prevents the opponent from utilizing the steel shards in the same way against the user.</p><p>~Note: Can be used three times.</p><p>~Note: The shards can be created to span up to mid-range from the user, however as a technique picks them up, they don't affect that techniques range in any way.[/SPOILER]</p><p></p><p><strong>(Koton: Sureddo Tori) - Steel Release: Threaded Bird </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B</p><p>Range: Long (created in short)</p><p>Chakra: 20 (-5 per turn to sustain)</p><p>Damage: 40</p><p>Description: After performing the Bird hand seal the user will create dozens of black steel threads(each being about 75sm's thick) from his fingers which will quickly arrange themselves into a large bird(half a normal persons size)which would stand beside the user. The bird can fly around the battlefield and attack opponents with it's sharp beak and claws.With an additional, Snake hand seal the user can make the threads the bird is made of untangle and then wrap around the opponent's body, binding him.</p><p>~Note: If the birds aren't destroyed they can remain on the field for three whole turns(until the third opponents move is finished)</p><p>~Note: There can be up to three birds on the field at a time, each counts as a move in the users turn.</p><p>~Note: Can be used five times per battle.[/SPOILER]</p><p></p><p><strong>(Koton: Fuwatto tama hagane)- Steel Release: Floating Balls of Steel</strong> </p><p>[SPOILER]Type: Defensive/Offensive </p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30 (-10 per turn to sustain)</p><p>Damage: 60</p><p>Description: The user will perform the bird hand seal and creates up to 14 handball ball-sized balls of black steel from the ground which can float around the user anywhere in short range. The user has full control over the balls and can direct them anywhere within short range, thus this can be used to intercept attacks. The user can also, after creating the balls, perform the Ram hand seal and release all the balls at once, towards the opponent. If they are not destroyed or released, the balls can remain around the user for 2 whole turns.</p><p>~Note: Can be used three times per battle.</p><p>~Note: No above B rank steel release techniques in the same turn this is used.</p><p>~Note: Requires a one turn cool-down between uses.[/SPOILER]</p><p></p><p>Taught By Nathan <a href="http://narutobase.net/forums/showthread.php?t=648805&p=18906549&viewfull=1#post18906549">[X]</a></p><p><strong>(Katon: Pisuton no Jutsu) Steel Release: Piston Technique</strong></p><p>[SPOILER]Type: Offensive </p><p>Rank: A-rank</p><p>Range: Short </p><p>Chakra: 30 </p><p>Damage: 60</p><p>Description:</p><p>forming the hand seals Tiger → Hare → Rat → Dog → Horse, the user coats their arm in metal and creates a piston-like attachment around it. When used as a taijutsu measure, the user can punch the opponent with the end of the piston and use their chakra to force their fist into the piston and hit the target with a second, harder impact. Also, if the user hits the ground with the piston, the second blow and can cause a mini-quake that can result in tremendous damage to the surrounding area. However, the piston is usually very heavy, so caution and precise timing must be used when utilizing the piston.</p><p>Notes: </p><p>- While the piston is active, the user is unable to perform any handseals. </p><p>- Can only be used twice per-match.</p><p>- Must wait three turns before you use it again. </p><p>- Can only be worn for two turns due to how heavy the piston is. </p><p>- Can only be taught by Nathan.[/SPOILER]</p><p></p><p><strong>(Kōton: Doragon Kourin) Steel Release: Dragon Advent</strong>[SPOILER]Type: Offensive, Defensive, Supplementary</p><p>Rank: Forbidden</p><p>Range: Mid</p><p>Chakra: 50</p><p>Damage: 90 (-40 to the user)</p><p>Description:</p><p>The user first performs the hand seals Tiger → Dog → Boar → Rat → Monkey → Dog → Dragon → Serpent → Rat, the user exudes a large aura of steel chakra, resembling a dragon. They then manipulate as much metallic objects as they can sense and gathers them around them. They then shape the metal around them until everything except their face and some distance around them is covered by metal. The user then utilizes their chakra to form the mass of steel into the shape of a bipedal dragon. This technique coats the user in a suit of metal, similar to armor, and reinforced by chakra. Taijutsu blows are far stronger than normal and the armor is durable to many attacks. If some of the metal is destroyed, the aura left in its place will refuse the metal. The dragon can also create and launch a storm of projectiles at the opponent. However, this jutsu is extremely risky to use. For one, it changes the user's posture into a dragon-like stance. Secondly, the chakra needed for this technique is incredible, especially the restoration process. Third, the armor is incredibly heavy, weighing almost 300 pounds. The chakra aura negates the weight, but only for so long, giving the technique's effectiveness a strict time limit otherwise the user may get crushed. Finally, the metal coating the user makes them very vulnerable to Fire Release techniques.</p><p>Notes:</p><p>- The storm of projectiles counts as 1 of the 3 moves.</p><p>- The chakra aura negates the weight for two turns. </p><p>- Can only rebuild itself once, per use.</p><p>- Can only be used once per battle. </p><p>- No steel related jutsu's for four turns after the use of this. </p><p>- The user will be completely drained, can only use B-rank and below techniques. </p><p>- Taijutsu up to S-rank are made renderless.</p><p>- A-rank fire jutsu will be able to give major damage to the user of this. </p><p>- Can only be taught by Nathan.[/SPOILER][/SPOILER]</p><p></p><p style="text-align: right"><span style="font-size: 10px"><a href="https://animebase.me/threads/lost-teachings-of-the-raging-beast.578792/post-17020835">Return To Top</a></span></p><p>[/QUOTE]</p>
[QUOTE="Ańbu Juniør, post: 19638585, member: 15719"] [FONT=Palatino Linotype][B][SIZE=5][CENTER][COLOR=#333333]Kōton[/COLOR][/CENTER][/SIZE][/B] [B](Kōton: Babiron No Sōjō Geitsu) Steel Release: Layered Gates Of Babylon[/B] [SPOILER]Type: Defense Rank: Forbidden Range: Short Chakra: 50 Damage: N/A Description: The user gathers an immense amount of steel chakra and channels it into the earth through his legs, which in turn causes the ground in the user’s immediate vicinity (5 meters all around) to be converted into black steel. After the ground has been converted the user will clap his hands together in order to have multiple (4) layers of thick steel rise from the ground and surround him completely in a dome like manner, which takes the form of a Aurochs. The dome will have a split down the middle and can be opened on the user's command, and it is strong enough to withstand the destructive force of S-ranked techniques and remain undamaged. Employed as the ultimate defense, Babiron No Sōjō Geitsu can be used to defend against any F-Ranked attack following elemental weaknesses and strengths. After protecting the user from an incoming attack the corroded layers of steel will peel away from the split in the middle of the dome and fall away from the user. *Note: Lasts for one turn *Note: Can only be used Once per battle. *Note: No steel technique can be used in the same turn. *Note: Only B-rank and below steel techniques can be used for the next two turns.[/SPOILER]Taught: Beifong | Robot Boy | Gajeel Redfox | Negative Knight | BlackCrow | Drackos [B](Koton: Guntai no Shiroi Kouhi) – Steel Release: Cavalry of the White Queen[/B] [SPOILER]Type: Supplementary Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A Description: The user will infuse additional chakra into an existing sentient steel technique, either when it’s already on the field or upon it’s creation, to grant it a superior form of ‘sentience’. What this essentially does is bring their level of autonomy to resemble the Knights created in Steel Release: Knights of the Round Table. The sentient steel technique will become capable of using Steel Release techniques up to and including it’s rank sans handseals. This includes techniques which can only be used in Glory of Galahad as the creation is already composed of steel. If applied to a steel technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank knight will enable it to use B-Rank and below Steel techniques. Note: Can only be used thrice per battle Note: Can only have this active on one technique at a time[/SPOILER]Taught To: Beifong | Blackcrow | Negative Knight | Drackos [B](Koton: Yuui no Kakuchou) – Steel Release: Ascendancy of the Highborn[/B] [SPOILER]Type: Supplementary/Offensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A (60 damage if used to attack the opponent) Description: The user will perform three handseals and focus their koton chakra into any steel infused with their chakra outside of their body. The structure in question will dissipate into millions of steel grains (similar to Corruption of the Kingdom) and will initially scatter outwards in every direction at the speed of an arrow fired from a compound bow. All of the grains quickly move towards and converge on a new position before congregating to instantly form the structure exactly the way it was (reformation takes no time at all). Reforming the structure from the steel dust will still be audible despite it's speed and will sound like pouring sand (like a flipped hourglass). Note: Can only be used thrice per battle Note: No Steel above S-Rank in the user's same turn[/SPOILER]Taught: Beifong | Blackcrow | Negative Knight | Drackos [B]Kōton: Shukensha no Oukan) – Steel Release: Sovereignty of the Crown[/B] [SPOILER]Type: Offensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: Similar to the canon jutsu "Steel Release Technique", the user will use hand gestures rather than handseals to control any pre-existing steel on the field. This is almost identical in use to Mordred's ability in "Steel Release: Knights of the Round Table". This extends to advanced variants such as molten steel and steel dust. Any steel structures this is used upon can be reshaped or reformed as the user wishes and will be capable of levitating while this technique is maintained. The user can only use this on steel they created (can't be used on the opponent's techniques). Note: Can only be used four times per battle Note: lasts for the turn used. Note: No other S-Rank or above teel in the user's same turn[/SPOILER]Taught: Beifong | Blackcrow | Negative Knight | Drackos [B](Kōton: Kakuchou Fantomu) - Steel Release: Noble Phantasm[/B] [SPOILER]Type: Offensive Rank: A Range: Short - Long Chakra cost: 30 Damage points: 60 Description: The user will perform two handseals and focus his koton chakra into the ground or a source of steel to unleash countless bladed weapons all across the battlefield or from a localized area. They erupt and travel at the speed of the shards in the canon technique Steel Release: Bullet Swarm. The weapons can be of any variety as long as they're bladed (e.g. swords, daggers, spears, et cetera), can levitate and are capable of moving through the air as long as this is active. The user can govern the movement of all the weapons through hand gestures but must focus on this technique to maintain it (Similar to Earth Release: Great Stone Golem). Essentially, attempting to perform a new technique while using this will cause the user to lose control of said weapons. This can't be used from directly under the opponent. Note: Can only be used 4 times per battle Note: No Steel above S-Rank on the turn this is deactivated/destroyed[/SPOILER]Taught To: Beifong | Blackcrow | Negative Knight | Drackos [B](Koton: Shippou Koushaku) – Steel Release: The Silver Prince[/B] [SPOILER]Type: Defensive/Supplementary Rank: S Range: Short - Long Chakra: 40 (-10 per regeneration) Damage: N/A Description: The user will perform two handseals and focus their koton chakra into the ground to create an armored knight known as the Silver Prince, who is roughly the size of an ordinary person. The knight’s body is composed of the silver-coloured steel and possess a similar but superior level of sentience to that of the Stone Golems. Since it’s composed entirely of steel, the knight can use any steel technique that’s normally only usable during Glory of Galahad. The first ability of the Silver Prince is it's capability to passively link the duration of any steel jutsu which transform, alter or modify it's body such as Gallantry of Gawain. For example, if Gawain was used to transform it's arms into swords, the transformation would last until the Silver Prince is deactivated or destroyed. His second and main ability is his capability to use A-Rank and below Steel techniques. However his steel jutsu possess a special trait. Their constitution is made up of thousands upon thousands of extra fine wires. This difference to ordinary steel jutsu will be imperceptible to the naked eye, at least until the technique is struck by an attack insufficient in destroying it. Any damage dealt to the technique will be rapidly undone as the wires rearrange and sew back together as necessary to undo the damage sustained by the technique. This restoration to full power can happen continuously and each time it happens additional chakra (-10 per regeneration) will be sapped from the user. The purpose of this chakra is to replenish any wires that were destroyed in the clash and restore the technique to full power. This regeneration is utterly powerless against techniques of equal or greater power. For example, an S-Rank Fire technique would destroy an S-Rank steel technique with this trait and it will not regenerate. Regeneration counts as a move, however the user is simply free to perform other techniques while it occurs. Note: Lasts four turns and can only be used once per battle. Note: No S rank Steel and above in the same turn the Silver Prince is made. Note: All of the techniques performed by the Silver Prince count towards the user's jutsu per turn limit.[/SPOILER]Taught: Beifong | Blackcrow | Negative Knight | Drackos [B](Koton: Shippou Kokuou Shin'en No-su) - Steel Release: The Silver King, Abyssal of the North[/B] [SPOILER]Type: Defensive/Supplementary Rank: Forbidden Range: Short Chakra: 50 Damage: N/A Description: This technique can only be used during Glory of Galahad. The user focuses his koton chakra throughout his body to unwind his steel form into thousands of ductile wires. These wires are coiled into highly compacted springs and compressed to the extent they don’t differ from the user’s original body in form or appearance. He will also reshape his body to bring forth certain changes, some cosmetic and some mechanical. The shape of the user’s upper body will remain largely unchanged barring minor cosmetic changes. His shoulders will become broader and his chest will become reminiscent of medieval armor. His visage will change to resemble a mask more than a face. Several pairs of horns will grow from his head and the shape of his hair can only be described as being akin to flame. Every edge of the user's body will also become "sharp" like a sword (e.g. the edge of their arms or in-between their fingers). The newfound elasticity in both the joints and tendons will allow him to store and return four times as much elastic energy per step compared to the average shinobi. As such, the user’s sprinting speed will be quadrupled and they will gain the ability to cover distances of thirty to fourty meters in a single leap or bound. While this is active, the speed of “Steel Release: Boldness of Bors” will increase proportional to the user's new speed (multiplied by four) as it will become applicable to all of the user’s joints and tendons in addition to the balls of their heels. They will also become capable of using it in the same way as a standard chakraless Taijutsu technique as the preparation component of Bors is voided by having the body already transformed into steel and composed of wires. Regarding the user’s upper body, he will become capable of extending and retracting his arms at the speed of an arrow fired from a compound bow. The enhanced speed of the user’s strikes allows him to launch hooks, jabs, straights and other hand-based motions at an even greater frequency than normal. The springs never undergo complete rarefaction, so the reach of the user’s strikes is not lengthened in any way. The increased elasticity of the user’s entire body will also grant them the ability to mitigate damage sustained from Taijutsu strikes. In this state, the user’s steel form develops a certain propensity to both absorb shock and impact, effectively halving the damage they sustain from any Taijutsu. This technique will always last a minimum of four turns and so if Galahad has one, two or three turns remaining, it's duration will be extended accordingly. For example if Galahad has two turns left, it's duration will be extended by two turns. If Galahad has one turn left, it's duration will be extended by three turns. Note: Lasts until Glory of Galahad ends or four turns Note: Can only be used once per battle and when galahad ends, the user will collapse, exhausted unable to battle, in some cases, they will even die (users choice) [SPOILER][IMG]http://z.mfcdn.net/store/manga/186/16-088.0/compressed/claymore_088_fh.20.jpg[/IMG][/SPOILER][/SPOILER] Taught: Negative Knight [SPOILER]Taught By Beifong [[URL='http://narutobase.net/forums/showthread.php?t=665762&p=19263277&viewfull=1#post19263277']X[/URL]] [B](Koton: Jiyuu no Lamorak) - Steel Release: Liberty of Lamorak[/B] [SPOILER]Type: Supplementary/Offensive Rank: B Range: Short - Mid Chakra cost: 20 Damage points: 40 Description: The user will focus their koton chakra throughout their being before releasing it from one or numerous locations on their body in order to extend thin wires of steel outwards at the speed of a shot arrow. These wires are sharp-tipped and will dig into any solid surface (those devoid of chakra or follows basic elemental S/W). Once this happens, the user can seamlessly pull themselves towards that location or conversely pull the struck object/technique/being towards them if they possess the necessary physical strength to do so. This movement is usually accompanied by mid-air acrobatics. These wires can be extend to a maximum of fifteen meters away from the user's body. Alternatively, the user can instead focus their chakra into any structure of steel outside their body (the user's own technique or steel devoid of chakra) that is within mid-range of their position and extend these wire(s) from that structure/technique. For travel purposes, this technique can be used while on the ground or airborne though the latter is far more effective. When used while standing on the earth, the user will be pulled slightly off the ground as they're pulled in the direction they intend to travel in. Note: Can only be used five times per battle [SPOILER][IMG]http://media.tumblr.com/83886d9acf29b08aa8573384b6319503/tumblr_inline_nhrb3mgzfd1r5x56g.gif[/IMG][/SPOILER][/SPOILER] [B](Koton: Kasei no Gaheris) – Steel Release: Growth of Gaheris[/B] [SPOILER]Type: Supplementary/Defensive Rank: A Range: Short Chakra Cost: N/A (+10 chakra to the technique it's applied to) Damage Points: N/A Description: Before performing their next koton technique that emerges from the body or the ground, the user activates an instant ability and infuses additional chakra into it. The technique will be created seemingly as normal but in reality it will be constituted of thousands upon thousands of extra fine wires. This difference to normal steel jutsu will be imperceptible to the naked eye, at least until the technique is struck by an attack insufficient in destroying it. Any damage dealt to the technique will be rapidly undone as the wires rearrange and sew back together as necessary to undo the damage sustained by the technique. This regeneration can happen once and will use the additional chakra input into the technique to facilitate this restoration. The purpose of this chakra is to replenish any wires that were destroyed in the clash and restore the technique to full power. Regeneration counts as a move but it doesn't need to be initiated and the user is free to perform other techniques while it occurs. This technique makes armours more flexible and lightweight (identical to Steel Release: Authority of Arthur), enabling seamless movement inside of them even at the joints (back of the knees, elbows, etc). Note: Can only be used thrice per battle Note: Can only be applied to one technique per use Note: Cannot be used on Forbidden Ranks Note: Can only regenerate once[/SPOILER] [B](Katon: Kuroada Maguma Igyou) - Fire Release: Morgoth's Magmatic Monstrosity[/B] [SPOILER]Type: Supplementary Rank: A-Rank Range: N/A Chakra cost: N/A (+10 chakra cost to affected techniques) Damage points: N/A Description: The user will activate an ability which allows them to infuse fire chakra into their own advanced earth-based techniques which include fire in their composition (KG variants included) for the following four turns. This ability essentially allows techniques used by the user to become partially liquefied as the imbued katon chakra serves the purpose of melting the surface/exterior of the technique leaving it coated in a layer of molten material. This jutsu neither amplifies nor reduces the damage of an affected technique but it does add a new dimension of damage to it i.e. instead of solely impact damage, techniques become capable of inflicting burn damage. Attacks which seek to stab, pierce or impale an opponent will quickly cauterize the wound due to the molten material surrounding the spiked object. When this ability is applied to flammable or explosive substances, the imbued katon chakra will instead ignite them in order to coat them in a layer of flames or result in a momentary explosive maelstrom of fire due to their detonation. Of course, this cannot be applied to things which aren't solid in composition nor those which are already molten such as Lava. Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes another advanced elemental jutsu which includes Earth and Fire in its make up. Applying this ability to techniques is both passive and optional (this doesn't have to be applied to every compatible jutsu while this is active). Note: Lasts four turns Note: Can only be used twice per battle Note: Can only be Taught by Beifong[/SPOILER] [B](Kōton: Urami no Mordred) – Steel Release: Malevolence of Mordred[/B] [SPOILER]Type: Offensive Rank: A Range: Mid-Long (Explosion is Short) Chakra Cost: 30 Damage Points: 60 Description: The will focus their Kōton chakra into any structures of steel of up to A rank outside their body to unleash a violent outburst of hardened steel bullets from every point on those objects/tools/constructs as projectiles in all directions. Any structure this technique is used upon will effectively "detonate" into an explosion of metallic bullets that move as fast as arrows and they will travel outwards radially to cover the full scope of short-range around the initial position of "detonated" structure. In terms of shape and size, they do not differ from ordinary bullets but logically the number of bullets released will depend on the scale of the structure this is used upon. Note: Can only be used four times per battle and every 2 turns[/SPOILER] [B](Koton: Kyouyuu no Gawain) – Steel Release: Gallantry of Gawain[/B] [SPOILER]Type: Offensive/Defensive Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: This technique is often seen as a close counterpart to Steel Release: Impervious Armour. The user will use their koton chakra to turn part(s) of their body into black steel, making those part of their body invulnerable to most weapons and taijutsu attacks. He will then shape those parts of his body in a variety of basic bladed-weapons in order to give this technique its offensive edge. This technique can do something as simple as make the edge of the user's arms and/or legs into swords (look at image for a visual reference) or it can even reshape whole limbs into any sort of bladed weapon e.g. swords, spears, lances, tridents, etc. Due to it's metal properties it leaves the user vulnerable to lightning based techniques. Note: Lasts three turns Note: Can only be used three times per battle Note: Can only render non-elemental Taijutsu Techniques S rank and below useless[/SPOILER] [B](Koton: Tokui no Tristan) – Steel Release: Triumph of Tristan[/B] [SPOILER]Type: Supplementary/Defensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A (60 damage if used to attack the opponent) Description: This technique essentially allows anything that's inanimate and solid in composition touched by the user to be converted into black steel. As a result the user can make use of anything he classifies as a weapon, from sticks to the weapons of others (excluding Custom Weapons). If used on multiple tools/objects collectively they all amount to the power of an A-Rank. Alternatively, the user can apply this ability to the next steel release technique they use. The steel technique will become capable of transforming anything inanimate (so doesn't apply to living beings) that comes into direct or indirect contact with it into steel. The ability can be infused into the technique on creation and hence be used in the same time-frame as the jutsu it's applied to. Note: Lasts three turns Note: Can only be used four times per battle[/SPOILER] [B](Kōton: Kenshiki no Pendragon) - Steel Release: Pride of the Pendragons[/B] [SPOILER]Type: Supplementary Rank: A Range: N/A Chakra cost: N/A (+10 chakra to affected techniques) Damage points: N/A Description: After using Conquest of Camelot, the user will passively activate an innate ability of theirs to convert all future earth techniques created from the affected portions of the ground into steel release ones. Techniques created via this mechanism will not differ or be affected in any way except in what they're composed/made up of (the earth dragon will be made of steel rather than rock). Affected techniques become Steel Release jutsus and so their elemental strengths and weaknesses also change. Activating this ability is instant and does not consume any time whatsoever. The reason this jutsu's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes other Earth Release techniques. Applying this ability to techniques which require maintenance as the Stone Golems or the Earth Dragon will not result in their premature termination. This ability only affects the user's own earth techniques and it only works with earth techniques solid rock in composition. Note: Can only be used twice per battle Note: Lasts until Conquest of Camelot ends Note: Doesn't work with KG/CE variants of Earth Release[/SPOILER] [B](Kōton: Chuugi no Lancelot) – Steel Release: Loyalty of Lancelot[/B] [SPOILER]Type: Supplementary/Defensive/Offensive Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A (60 damage if used to attack the opponent) Description: This technique can only be used while Glory of Galahad is active. It involves reshaping the user's body (fully or partially) while in this steel-like state. The user can shape any parts of his body into a variety of bladed-weapons in order to give this technique its offensive edge. This technique can do something as simple as make the edge of the user's arms and/or legs into swords or it can even reshape whole limbs into any sort of bladed weapon e.g. swords, spears, lances, tridents, etc. The user can even go far as reshaping the entirety of their body into anything within their imagination as long as they don't exceed double their original size/dimensions. They can shape themselves into anything from a suit of armour to a humanoid dragon-like creature. The user can also modify their body to create any type of limb or additional body parts such as arms, legs, spiked protrusions, wings, tails, scales, etc. When Glory of Galahad is deactivated, the user's body will first revert to it's normal shape/form before the steel conversion is undone. Note: Can only be used four times per battle[/SPOILER] [B](Koton: Saya no Buryoutougen) – Steel Release: Scabbard of Avalon[/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user will infuse additional chakra into an existing sentient steel technique, either when it’s already on the field or upon it’s creation, to enhance it’s defense. What this essentially does is bring their level of durability to equal Steel Release: Glory of Galahad. It will do this by hardening and compressing the steel to equal the toughness of the aforementioned technique. This will also enable it to use techniques which can only be used during Glory of Galahad provided it possess the ability to utilize techniques in the first place. If applied to a steel technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. In short, this technique gives a S rank defense of steel to the jutsu it's applied to (following elemental strengths and weaknesses), this does not increase the power of any attacks only effects what it takes to destroy said steel technique. Note: Can only be used twice per battle Note: Can only have this active on one technique at a time Note: No S Rank or above Steel in the user's next turn[/SPOILER] [B](Kōton: Sakae no Galahad) – Steel Release: Glory of Galahad[/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short Chakra Cost: 40 (-15 chakra per turn) Damage Points: N/A (+20 damage to physical Taijutsu attacks) Description: This technique is often seen as a close counterpart to Steel Release: Impervious Armour. The user will channel and release their koton chakra from every chakra point on their body to turn their entire body (not just their skin) into black steel, making themselves invulnerable to virtually all types of basic weapons and physical taijutsu attacks (up to and including S-Ranks). While in this state the user is immune (remains completely undamaged like the Third Raikage) to A-Rank and below techniques of neutral elements/abilities (S-Rank and below of elements weak to Steel, B-Rank and below for elements strong to steel). This technique transforms everything on the user’s body or person into steel including their clothes, weapons and seals. Seals remain usable, the sealing script simply becomes as hard as the user’s body in this state. Even when the user merges with techniques via abilities like Kindess of Kay or Arrogance of Agravain, the seals will not be disturbed or compromised. They will also “rise” to the skin/surface of the user’s new/merged body to retain their usability. Due to transforming into steel, for the duration of this technique the user loses all of the disadvantages associated with a biological body (e.g. paralysis, poisons and feeling pain). They will still be capable of moving, performing handseals, placing seals on their transformed body and molding chakra/using techniques as well as anything they were capable of before the transformation. However while this technique is active, the user can only use Steel, Fire, Earth, any KG/CE combination of the aforementioned elements and non-elemental abilities. Note: Lasts for four turns Note: Can only be used twice per battle Note: No S-Rank or above Steel techniques on the turn this is deactivated Note: No Fire or Earth techniques above S-Rank on the turn this is deactivated[/SPOILER] [B](Kōton: Shouri no Camelot) - Steel Release: Conquest of Camelot[/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short - Mid Chakra cost: 40 Damage points: N/A Description: The user will focus their Kōton chakra into a source of earth and convert it into black steel. This conversion will gradually spread across the earth source in question and at most it can cover a mid-range radial reach. This conversion will mean both the user and the opponent cannot use any earth-based techniques from that source for this jutsu's duration except Steel Release ones. This technique can convert any type of earth encompassed in Doton e.g. solid rock and mud. The latter works by simultaneously petrifying the mud into solid rock and then seamlessly converting it into steel. This technique cannot be used to convert the opponent's techniques directly but it can be used to counter jutsus which emerge from the earth by changing the ground into steel before they begin surfacing or as they surface. The latter method works by cutting off the technique's source of earth and overpowering the opponent's doton chakra and thus it will be unable to form completely. Note: Conversion lasts for four turns Note: Can only be used twice per battle Note: Cool down time of two turns in between usages Note: No other S-Rank and above Steel in the user's same turn[/SPOILER] [B](Koton: Banjin no Kousei) - Steel Release: Resurgence of Savagery[/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short Chakra cost: 40 (-10 chakra per turn) Damage points: N/A Description: The user focuses his koton chakra throughout every chakra point in his body and uses it to create a mass of black steel which appears to grow over his body. The metalllic armour envelops him entirely (with the exception of his eyes and mouth) and takes the form of a medieval armour with a glossy metallic sheen. Unlike its earthen counterpart (Hardening technique) the armour is not as bulky since not as much material is required to make an equally formidable defense (steel is much harder than earth) but its mass still takes its toll on the user. Consequently the user's overall movement speed is reduced by half. What makes this technique unique and not just another elemental armour is the fact that the armour is a partially sentient being that is worn as a defense. Through mental commands alone, the user can freely control the chassis of steel throughout its duration granting him an unparalleled ability in combat. Aside from its sentience, the armour possess two abilities. The first ability is a variation of its earthen counterpart's capability to create tools from itself. The user can create and/or extend spiked or blunt weapons from anywhere (or everywhere) on the armour's body, which are capable of bludgeoning or skewering through the body of anyone they come into contact with. Any weapons made via this method can be a maximum of five meters in length and one meter in width. Each weapon is also fully equipped with a hilt, in which can be used to hold onto the weapon, much like one would do with a sword. Any weapon made via this method is physically attached to the armour but can be detached and thrown as a projectile or retracted into the armour's body at any time to restore its original form. The second ability essentially allows anything inanimate that's solid in composition touched by the armour to be converted into black steel. As a result the user can make use of anything as if it were an actual weapon, from sticks to the weapons of others (excluding Custom Weapons). This transforming anything the armour touches into steel will not apply to living beings, anything on the user’s person nor will it apply to the ground or any surface they may be standing on. The bond between the user and the armour is stronger than that of most sentient creation techniques because the two are always in physical contact. Thus the armour passively leeches a portion of chakra from the user's body every turn in order to sustain itself. However in a way it is also more dependent on the user than most sentient creations as it acts like a symbiotic parasite. It cannot leech chakra from the user without physical contact and so when the user sheds the armour it will drop lifelessly to the ground. Since the armour is a sentient creation it cannot be manifested in only specific parts of the body and initially must always be made to encase the user in his entirety (excluding eyes and mouth). This armour does not limit the user’s ability in battle any way. It doesn’t limit or hinder their ability to perform handseals. It’s flexible at the joints (back of the knees, elbows, etc), allowing seamless movement while in the armour. To supplement their ability to release steel techniques from the body, the user can instead create them from the armour (without weakening it) sans handseals. The user’s chakra can diffuse into and pass through the armour, so they can slam their hands on the ground to still perform earth techniques, make contact with objects/entities to channel chakra into them (e.g. applying the Added/Light Weight techniques), techniques which form over the user’s body can instead form over the armour (e.g. Hardening), et cetera. Note: Can only be used twice per battle Note: Lasts for four turns (unless cancelled) Note: No S-Rank or above Steel techniques on the turn the armour is deactivated Note: No Fire or Earth techniques above S-Rank on the turn the armour is deactivated Note: The user can instead have this armour last indefinitely (or until it’s destroyed) but it will count as their custom weapon for that fight/event. This of course means it can only be used once rather than twice per battle. [SPOILER][CENTER][IMG]https://i.imgur.com/sVRJ8zO.jpg[/IMG][/CENTER][/SPOILER][/SPOILER] Taught at the Steel Summit [[URL='http://narutobase.net/forums/showthread.php?t=703995']X[/URL]] [B](Koton: Kusemono no Kishi) – Steel Release: Knave to Knight[/B] [SPOILER]Type: Defensive/Supplementary Rank: D Range: Short Chakra: 10 (-5 chakra per turn) Damage: N/A Description: The user will focus their koton chakra into the ground to create a basic knight of black steel. It’s size can vary between the same height and width of the user to double it. The knight can be created with any two weapons in hand (e.g. a shield and a sword). Due to it’s low rank, the knight possess no inherent capabilities barring dealing physical attacks with the weapons it wields. As such, it’s mainly used for training purposes and can last indefinitely through a small chakra cost per turn.[/SPOILER] [B](Koton: Toshigoro no Hyousetsu) – Steel Release: The Golden Age of Piracy [/B] [SPOILER]Type: Offensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user will perform two handseals and focus their koton chakra into the ground or any source of steel to release a multitude of steel cannonballs from within it (up to 5). These cannonballs can be as small as bullets or as large as boulders and will shoot out from the ground at the same speed as the shards in the canon technique Steel Release: Bullet Swarm. The vibrations they generate on forming will be proportional to their size e.g. boulders will be very easy to feel/hear while bullets will be imperceptible. Upon colliding with anything, including each other, these cannonballs will erupt into an explosion of steel bullets that span short-range around the epicenter of their detonation. These steel balls can be fired from any point on the ground and they can be angled in any way (e.g. straight upwards to attack airborne opponents or fired at very slight angles which make their movement almost horizontal). Note: Can only be used thrice per battle[/SPOILER] [B](Koton: Ma-Chi Kuroi Kouhi) – Steel Release: March of the Black Queen[/B] [SPOILER]Type: Offensive Rank: S Range: Short - Long Chakra Cost: 40 (-5 chakra per turn to maintain) Damage Points: 80 Description: The user will perform four handseals and focus his koton chakra into the ground to create an underground mass of sentient tendrils composed of black steel. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. These black tendrils can emerge from the ground at any time after creation and will seamlessly merge in and out of the earth. They can lash out at opponents to impale or entangle them or even aid the user in supplementary ways such as lifting them up by acting as a platform. These tendrils are made up of thousands upon thousands of individual wires and can constantly regenerate from damage insufficient in destroying them (similar to Growth of Gaheris). This difference to ordinary steel jutsu will be imperceptible to the naked eye, at least until the technique is struck by an attack insufficient in destroying it. Any damage dealt to the technique will be rapidly undone as the wires rearrange and sew back together as necessary to undo the damage sustained by the technique. The chakra this jutsu leeches from the user every turn facilitates this restoration by replenishing any wires that were damaged or destroyed. This regeneration is utterly powerless against techniques of equal or greater power. For example, an A-Rank Lightning technique would destroy these tendrils and they will not regenerate. Regeneration counts as a move but it doesn't need to be initiated, it just happens as soon as the tendrils sustain any damage they can regenerate from. Due to their composition, the wires which compose the tendrils can freely unwind and reshape to adopt any form or structure. This ability does cost a move. The user must also focus on this technique to maintain it's sentience as it will go lifeless the moment the user uses another technique (similar to Earth Release: Great Stone Golem). What this essentially means is, the user cannot use any new techniques while this is active or the tendrils will lose their sentience and this technique will be deactivated. The user can only make up 3 tendrils at a time, with maxing a maximum of 10. If countered with power to destroy one it has the power to destroy all tendrils. Note: Regeneration counts as one of the user's moves per turn. Note: Can only be used twice per battle and two turns between each usage. Note: No steel above A-Rank on this turn this is deactivated/destroyed.[/SPOILER] [B](Kōton: Gikyou no Gareth) – Steel Release: Generosity of Gareth[/B] [SPOILER]Type: Supplementary/Defensive/Offensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A (same as original damage if used on a offensive technique) Description: The user will focus their chakra into an existing source of steel in order to break it down into the elements it’s comprised of. The steel transforms into equal parts earth and fire, with some of the earth being made molten by the heat of the flames. If the broken down technique was an S-Rank steel jutsu, the result will be an A-Rank Earth jutsu covered in A-Rank flames. The flames continue to burn for three turns after this technique’s use if not doused or countered by then. However if the earth itself isn’t destroyed, the user can passively reiginite the flames at the cost of a move and 30 chakra. They will once again be A-Rank in potency and will last for two turns. Ultimately, the key to countering this technique is to destroy the earth underneath the flames through the use of an A-Rank or above lightning technique since it would phase through the flames and have no interaction with it. Alternatively the user can also use this technique so the fire is contained within the earth jutsu rather than coating it so that when it's destroyed, the flames will be released.If the earth is destroyed the flames will disipate as their is nothing to bind them in place. Note: Can be Use 4 times Note Must wait two turns between uses Note: Can only be used on steel the user has created Note: Only fire, earth and steel can be used in the turns when this is used.[/SPOILER] [B]Koton: Shutten no Arthur) – Steel Release: Authority of Arthur[/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short Chakra Cost: 40 (-10 chakra every turn) Damage Points: N/A Description: The user releases his koton chakra from every chakra point on his body to unleash countless wires of steel (similar to Lances of Lamorak but on a much greater scale). These metallic cords wrap around his body to encase him head to toe in a chassis of black steel (excluding his eyes, nose and mouth). The shape of the armour is entirely up to the wishes of the user. Due to the flexibility of the wires, they don’t restrict his movement in the slightest and their weight isn’t significant enough to reduce his speed either. The wires can be extend up to mid-range and can be used to attack as well as defend against techniques and will regenerate within a turn if struck with an attack that isn’t strong enough to destroy it in its entirety. The metallic strings can also be used for several supplementary purposes such as using them to walk rather than using one's own feet (think Doctor Octopus) or reshaping them into additional tools, constructs and limbs. The wires also have the added benefit of acting as a “Lightning Rod” for the user. If the opponent tries to conduct lightning along the armour, the wires act as a lightning rod (similar to Sword Technique: Lightning Rod) and ground the lightning by harmlessly conducting them into the ground, preventing the user from being paralyzed or damaged. However while this technique is active, the user can only use Steel, Fire, Earth, any KG/CE combination of the aforementioned elements and non-elemental abilities. The extension of the wires costs 10 chakra and costs a move. Reforming the armour costs 20 chakra and counts a move (but it doesn’t need to be initiated, it simply occurs and the user is free to perform other techniques while it occurs, though can only reform once). Creating additional limbs/constructs/tools costs 30 chakra and counts as a move and can only be done once per turn Note: Lasts for four turns Note: Can only be used once per battle Note: No S-Rank or above Steel techniques on the turn this is deactivated Note: No Fire or Earth techniques above S-Rank on the turn this is deactivated[/SPOILER] [B](Kōton: Fuhensei no Uther) - Steel Release: Ubiquity of Uther[/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra cost: N/A (+10 chakra to affected techniques) Damage points: This is the brother technique to Pride of the Pendragons and can only be used during Glory of Galahad. The user will passively activate an innate ability of theirs for two distinct purposes. Firstly, all future earth techniques created from their steel body will be converted into steel releases ones. Techniques created via this mechanism will not differ or be affected in any way except in what they're composed/made up of (the earth armour will be made of steel rather than rock). Affected techniques become Steel Release jutsus and so their elemental strengths and weaknesses also change. Applying this ability to techniques which require maintenance such as the Stone Golem will not result in their premature termination. The second part of this technique affects earth infusions or abilities. While this is active, the user will be capable of applying them to Steel Release techniques but must follow all other restrictions on the technique with two amendments. Essentially restrictions pertaining to "Earth" will be substituted with "Steel". Any infusions or abilities activated during this technique will instead last until Galahad ends rather than their original duration. For example, if an ability usually lasts four turns but Galahad has two turns left, it will only last for two turns. Note: Can only be used twice per battle Note: Lasts until Glory of Galahad ends Note: Doesn't work with KG/CE variants of Earth Release[/SPOILER] [B](Koton: Goutan no Bors) – Steel Release: Boldness of Bors[/B] [SPOILER]Type: Supplementary/Defensive/Offensive Rank: B Range: Short - Long Chakra Cost: 20 Damage Points: N/A (40 damage if used to attack the opponent) Description: The user will focus their koton chakra throughout their legs to transform their feet into steel before coiling the balls of their heels into highly compact wires which form springs. To the naked eye the springs don’t differ from the user’s original heels in form or appearance barring the obvious conversion into steel. The springs can compress to the extent the user can propel themselves in any direction at the speed of an arrow fired from a compound bow. The initial transformation and the compression of the springs happens quickly enough for this jutsu to be capable of dodging techniques. This technique’s use constitutes both the transformation and the initial movements made with it, meaning dodging techniques with the use of this jutsu is perfectly feasible. However only the initial use of this jutsu can be used to evade techniques. While this is active, the user is capable of running and tracking up to the aforementioned speed but can only use Earth, Fire, Steel, any KG/CE combinations of those elements and any non-elemental abilities. Whenever the user wishes or when this technique expires, the reshaping of the user’s limbs will be reversed before the transformation into steel is undone. [B]Note: Lasts for a maximum of one turn Note: Can only be used six times per battle Note: This technique can be used during Galahad [COLOR=#800080]or with steel armor variations like impervious armor[/COLOR][/B][/SPOILER] [B](Koton: Yuudai no Geraint) – Steel Release: Grandeur of Geraint[/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short - Long (Each eruption is Short, successive eruptions reach up to Long) Chakra Cost: 40 Damage Points: N/A Description: The user will focus their koton chakra throughout their body before exploding into countless steel shards that initially scatter outwards in every direction at the speed of an arrow fired from a compound bow. All of the shards quickly move towards and converge on a new position before coming together to instantly form the user’s body exactly the way it was (reformation takes no time at all). Similar to the canon transformation technique, the initial “explosion” will release a burst of chakra in the form of a black haze rather than a white puff of smoke. The user can move up to a maximum of five meters (short-range) with this technique before their body has to come together again but this process can be repeated multiple times in quick succession through a single use of this technique. The effectiveness of this technique is magnified trine when used with “Steel Release: Corruption of the Kingdom” as the shards would instead be millions of grains. The initial but momentary scattering of every individual grain means the user can no longer be seen when traveling with this technique, nor can it be heard due to the negligible size of the steel dust unless the opponent has a doujutsu or enhanced hearing (Inner Sonar Skill). However, the user reforming their body will still be audible despite its speed and will sound like pouring sand (like a flipped hourglass). It also won't disrupt abilities that fuse the user with techniques like Kindness of Kay or Arrogance of Agravain as they essentially become a part of or synonymous to the user's body during Galahad. The shard form can be used to attack or enter an opponent or summon etc. Note: Lasts for a maximum of one turn per use Note: Can only be used three times per battle two turns between each use Note: Only steel earth and fire jutsu in the same turn and following (doesn't include nin gen tai ect) Note: No jutsu above A rank in the turn after this is used. Note: Cannot use any new techniques in shard form [SPOILER][IMG]http://imagesmtv-a.akamaihd.net/uri/mgid:file:http:shared:mtv.com/news/wp-content/uploads/2015/02/x2-nightcrawler-2-1424264700.gif[/IMG][/SPOILER][/SPOILER] [B][Katon: Gekido no Kama] - Fire Release: Rage of the Furnace [/B] [SPOILER]Type: Defensive/Supplementary Rank: B Range: N/A Chakra: N/A (+20 chakra to the technique this is applied to) Damage: N/A Description: The user activates an ability that will serve to strengthen their next steel release technique used. This technique is essentially based on the idea of “tempering”, using high levels of heat to strengthen a metal beyond it’s normal limits. The infused katon chakra will serve to raise the temperature of any steel technique this is applied to for two distinct purposes. The first and foremost use is to increase it’s toughness to extent supplementary and/or defensive techniques will become capable of defending against 1 rank higher than normal (S-Rank and above techniques can defend against 20 more damage points). Aesthetically, this technique darkens the user’s steel to a pitch black colour with localized areas of red light (signifying the heat of the metal). Steam will also rise off of the body of any techniques this ability is applied to, providing yet another tell that the technique has been enhanced beyond it’s natural limits. This technique happens in the same-timeframe as the steel jutsu it's applied to. When created from the user's body, this superheated steel will not harm the user (similar to how Fire Release is released from the body). The user will not be burned if he's in contact with the tempered steel after creation as long as it originated from his body (and not the ground). This means this technique can be applied to weapons, tools and armours formed (and kept) on the user's person without being harmed. Notes Can only be used four times per battle Usable on one technique per use Can only be used on Defensive and/or Supplementary Techniques Can only be used on two S ranks and one forbidden rank per battle[/SPOILER] [B](Koton: Iiya Giri no Touzoku) – Steel Release: No Honor Among Thieves[/B] [spoiler]Type: Offensive Rank: [B]A[/B] Range: Short - Long Chakra Cost: [B]30[/B] Damage Points: [B]60[/B] Description: The user will perform three handseals and focus their koton chakra into the ground or a source of steel to create one, two or three sentient assassins composed of the blackest steel. They can passively create and extend spiked or blunt weapons from anywhere (or everywhere) on their bodies, which are capable of bludgeoning or skewering through the body of anyone they come into contact with. Any weapons made via this method can be a maximum of five meters in length and one meter in width. Each weapon is also fully equipped with a hilt. Any weapon made via this method is physically attached to it's body but can be detached and thrown as a projectile. These weapons are equal to the assassin's in rank/damage while attached (since they're considered an extension of it's body) but when detached they're considered unranked/freeform weapons. The second ability is their capability to explode into countless sand-sized grains of steel that initially scatter outwards in every direction at the speed of an arrow fired from a compound bow. Similar to the canon transformation technique, the initial “explosion” will release a burst of chakra in the form of a black haze rather than a white puff of smoke. All of the grains quickly move towards and converge on a new position before coming together to instantly form the assassin's body exactly the way it was (reformation takes no time at all). However, the reforming will still be audible despite it's speed and will sound like pouring sand (like a flipped hourglass). The weapon creation ability doesn't count as a move but the movement ability does. Whether one, two or all three of the assassins use the movement ability, it will still only count as one of the user's three moves per turn. Note: Lasts two turns Note: Can only be used twice per battle and two turns between each usage Note: Weapons reach short-range unless they’re thrown as projectiles[/spoiler] [B](Koton: Roiyaru no Bukiko) – Steel Release: The Royal Armoury [/B] [spoiler]Type: Offensive Rank: A Range: Short - Long (Mid-Long if the user doesn't want to sustain damage) Chakra Cost: 30 Damage Points: 60 Description: The user will slam their hands on the ground and focus on the sky to open up a portal above the battlefield (similar to Sticky Earth Drop). From the portal, thousands of steel weapons of all types (e.g. kunai, shuriken, swords, etc) will rain down from within it at the speed of a fired arrow. The weapons are infused with the user’s koton chakra and when they strike the ground, they will “explode” into countless bullets that will move outwards omnidirectionally from the point of impact in the same manner as Steel Release: Malevolence of Mordred. The portal can be created to span a limited area or the entire battlefield but in the case of the latter, the user will need to defend themselves suitably throughout this technique’s duration. Note: Lasts for one turn Note: Can only be used thrice per battle[/spoiler] [B](Koton: Senjin Shippou Kouhi) – Steel Release: Vanguard of the Silver Queen[/B] [spoiler]Type: Offensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user will focus their koton chakra into either of their arms to create a crossbow along the length of it. The bow will be pre-loaded with several meter-long steel rods (up to 8) with sharpened tips that can be fired at targets of the same amount or less. The crossbow bolts can be released on this jutsu’s initial creation or at a later point and they will travel at the speed of an arrow fired from a compound bow. The bolts can be used like “Steel Release: Corruption of the Kingdom”,the celerity will be magnified trine as the moment they’re fired, the bolts will disperse into millions of steel grains that initially scatter outwards in every direction. The grains will then converge on one another once they get within striking distance of the opponent(s) and either congregate to form the original number of created bolts or combine to form one larger, more lethal bolt. Reforming the bolts’ original form will still be audible despite its speed (reformation is instant and takes no time at all) and will sound like pouring sand (like a flipped hourglass). Reforming the bolts will happen without ceasing their forward movement and upon being reformed, they will strike into their target(s) and skewer through them. The user can restock the crossbow with up to the maximum of 8 bolts at the cost of 30 chakra and can only do this once every turn. To reform in time to strike they need to start reforming 2m away from their intended target. Note: Crossbow lasts three turns. Note: Can only be used twice per battle. Two turns between uses.[/spoiler] Taught By Matt [URL='https://animebase.me/threads/arise.773169/post-21990353'][X][/URL] [B]Koton: Torikku No Ikurudo Okkote | Steel Release: Tricks of the Madhatter[/B][SPOILER]Type: Supplementary Rank: A - Rank Range: Short Chakra: 30 Damage: N/A Description: The user will begin the technique in accordance to any self created steel construct which he carries. Once the said contact is made, the user will add a natural steel release property which the user has, which is the steel release control of the user. Upon the said contact, the amounts of steel will be put to the point of them almost leviating, which is similar and can be imagined as objects in outter space. Light pushes or touches would be able to move objects far easier than they have been previously moved. The effect of every single steel construction will appear as if they are not being pulled by the earth gravity with the same force allowing created weapons to move faster and be more resilient in control. The user however will have complete control over objects being manipulated by this jutsu, with them once they are levitating or mid-air are then able to simple use a mind command and have the object launch at something such as an enemy. The user of this is capable of using this technique on any steel created structure that contains their own chakra in it. Alternatively, the user can apply this to a steel technique upon creation in the same timeframe as it's predecessor technique. Notes: Can only be used on techniques the user has made. Can only be used three times per battle. The length of this technique last's the same amount of time as what it is applied too.[/SPOILER] [B](Koton: Utsuwa no Gureiru) - Steel Release: Vessel of the Grail[/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Short Chakra: 30 Damage: N/A Description: This technique seeks to eliminate the most crucial flaw in donning a suit of armour as a defense. While armours are proficient in guarding the user against small-scale physical attacks, they become all but useless against heat or lightning-based elements as well as large scale physical attacks. Heat and unfocused electricity can still conduct into a metal armour meaning the user is still susceptible to being burned/paralyzed. Similarly, they are almost powerless in defending the user’s body from the impact force of large-scale techniques. Thus this technique deals with transforming the user's body into steel while an armour is being worn. After donning a suit of armour, the user will apply their koton chakra to both their body and the metal chassis they’re clad in. The user will then transform their body into steel to take on the durability of the armour they’re wearing. This ability can be used in the same time-frame as an armour’s creation by focusing the excess chakra into it during it’s construction. Their steel body will have the exact same functionality as Steel Release: Glory of Galahad while the sole exception of their durability reflecting the armour they’re wearing and not the aforementioned technique. They will also become capable of using techniques only usable during Galahad (since their body is made of steel) with their duration becoming linked to the armour instead. Once the armour the user is wearing expires or is destroyed, the body will revert to it’s original state. While this is active, the user can only use Steel, Fire, Earth, CE based on those elements and non-elemental abilities. Note: Can only be used twice per battle Note: Cooldown time of three turns in between uses[/SPOILER] Taught By Zeref [[URL='http://narutobase.net/forums/showthread.php?t=684223&p=19791904&viewfull=1#post19791904']X[/URL]] [B](Kōton: Shintai no yaiba) - Steel Release: Movement of shards[/B] [SPOILER]Type: Supplementary Rank: A Range: Short-long Chakra: 30 Damage: 60 Description: The user can turn their body to steel or while their body is turned to steel, the user will break down into thousands of razor blades of steel and swoop across the field in a fluid motion at the speed of a shot arrow. Anything they pass through will be shredded by the blades (within rank reason) and they can reform at any time. While in this form they are vulnerable to lightning. The user acts like a fluid in these shards being able to bend their shape and form and have great maneuverability to be able to avoid attacks while travelling much like how Gaara can when he turns to sand. The user can use other steel techniques in this form as long as they don't require hand seals. Note: can only be used Four times per battle, with 1 turn between uses. Note: Last 2 turns max, to change direction to avoid a jutsu counts as move per turn.[/SPOILER] [B](Kōton: Tetsuryūkon) – Steel release: Iron Dragon's Club[/B] [SPOILER]Rank: B Type:Supplementary Range:Short-mid Chakra Cost: 20 per club Damage Points: 40 Description: Gajeel transforms his arm or leg into a large steel club, increasing punching and kicking power. He can also create multiple smaller clubs from the end of the original, hitting many enemies at once. The clubs can be elongated at Gajeel's will, making for powerful ranged weapons. He is also capable of increasing their size dramatically and to detach them from his body. The 40 damage comes from the impact of the club as it's shot out. The clubs can only be created from his limbs and will always be connected to him, as they can't be shot as ranged weapons. Each use of the technique pertains to both his arms.[/SPOILER] [B](Kōton: Tetsuryūken) – Steel release: Iron Dragon's Sword[/B] [SPOILER]Rank: A Type: Attack Range: Short-mid Chakra Cost:N/A Damage Points:N/A Description: Similar to Iron Dragon's Club (if approved), but possessing cutting instead of blunt power and thus being possibly deadlier, the user transforms his arm or leg into a large, jagged steel blade (as seen below). The spikes along the blade's edge make its slashes more painful and dangerous and the weapon's length can be increased to reach enemies away from him. The sword can also function like a chainsaw, effectively increasing its damage, as it rotates as seen in the image below. When the sword is rotating, i can cut through almost anything solid. Note: Useable 3 times[/SPOILER] [B](Kōton: Tetsuryū no Hōkō)- Iron Dragon's Roar[/B] [SPOILER]Rank: S Type: Attack Range: short - long Chakra Cost: 40 Damage Points: 80 Description: After gathering chakra into his mouth, the user shapes it into a powerful tornado which he subsequently emits and sends towards his foes. Such tornado possesses immense force, being capable of generating powerful blast like a hurriane and inflicting heavy blunt damage, but also releases sharp shards of steel in the process, to shred the opponents' body. This blast is very large and consists of 1000 small blades of steel.(see below for how it looks). The tornado controls the 1000 small sharp blades of steel the slice whatever they hit like it was being cut by 1000 super sharp razor blades. Note: Useable twice Note: No lightning jutsu in the same turn. Note: No S ranks in the same turn[/SPOILER] [B](Koton: Ken-Arashi) - Steel release: Blade Storm[/B] [SPOILER]Type:Attack/Defense Rank: Forbidden Range:Short-Long (made short) Chakra:50 Damage:90 (-20 damage to the user) Description: This is one of the strongest steel jutsu know so far. The user will release a huge burst of steel chakra from their body outwards in a large surge, and as the chakra leaves their body it takes the form of thousands of razor blades. This blades are extremely sharp and spin horizontally for extra cutting power. They are released in all directions, if the user is in the air they will be released downwards as well going in all directions to long range. As the blades are released outwards and are rotating they swirl around the user rotating around him as they expand outwards in the form of a tornado of razor blades made of steel with the user at the epicenter. This technique has the added power of them spinning around the user as they push outwards able to level small towns and forests destroying all in it's path (within rank reason.) Note: Usable once Note: No jutsu above A rank next turn Note: Only Fire, earth, steel elemental jutsu in this turn and the next Note: The strain of this jutsu halves the users movement speed for this turn and the nex[/SPOILER] Taught By Sinthorus [URL='https://animebase.me/threads/real-steel.769362/post-21952324'][X][/URL] [B][koton: Rūnfōji] - Steel Release: Rune Forge[/B] [SPOILER]Type: Offensive/Supplementary Rank: B Range: Short - Long Chakra: 20 (+10 to technique used on) Damage: +20 Description: This is a simple technique which can be applied by adding a single handseal when forming a steel release technique or once it has already been made. It will happen within the same time frame of the creation of the technique is used to begin with. This applies a skill seen throughout history that many blacksmiths have used, in that to make a blade stronger, they will fold the steel to reforge, keeping the blade extremely sharp while increasing its density, such as in sushi knives. This applied in RP terms is that the steel in a technique releases more steel within itself but folds and compresses into itself. This means that the steel is harder without losing its shape/sharpness/form, and in doing so makes the technique +1 rank stronger (20 damage). For example, if the user used the S rank steel release technique to create a sword, they would infuse more chakra into it using this technique, applying more steel and controlling it with fire chakra to create the folded steel effect, making the sword stronger, giving the sword +20 damage. Note: Only useable 4 times, can only be used on a technique once and can only be used once per turn.[/SPOILER] Taught By Illyasviel [URL='https://animebase.me/threads/more-steel-stuff.716501/'][X][/URL] [B](Koton: Shādo) - Steel Release: Shards[/B] [SPOILER]Type: Supplementary/Offense Rank: C Range: Mid Chakra: 15 Damage: 30 Description: The user will gather chakra into his dominant foot and proceed to stomp the ground with it, releasing the previously gathered chakra into it. He will then use it to create a large amount of triangular black steel shards from the ground. The shards begin erupting first just in front of the user's foot and then span outwards in the desired direction. As they come from underneath they move the soil as they are created and also are created like a wave moving in the same direction they can be spotted. They can either be erected so the unwary can step on them, piercing their feet. They are quite difficult to spot especially in the dark as they are black and don't reflect much light. Or they can just be created to lie latent on the ground like somebody left them there. In which case, the user can use some wind or water technique of adequate scale and form to carry the shards at the opponent, adding to the damage of his techniques. Depending on the strength of the carrying technique, the shards can shred skin and muscle from the opponent's body as they cut him. However, nothing prevents the opponent from utilizing the steel shards in the same way against the user. ~Note: Can be used three times. ~Note: The shards can be created to span up to mid-range from the user, however as a technique picks them up, they don't affect that techniques range in any way.[/SPOILER] [B](Koton: Sureddo Tori) - Steel Release: Threaded Bird [/B] [SPOILER]Type: Offensive Rank: B Range: Long (created in short) Chakra: 20 (-5 per turn to sustain) Damage: 40 Description: After performing the Bird hand seal the user will create dozens of black steel threads(each being about 75sm's thick) from his fingers which will quickly arrange themselves into a large bird(half a normal persons size)which would stand beside the user. The bird can fly around the battlefield and attack opponents with it's sharp beak and claws.With an additional, Snake hand seal the user can make the threads the bird is made of untangle and then wrap around the opponent's body, binding him. ~Note: If the birds aren't destroyed they can remain on the field for three whole turns(until the third opponents move is finished) ~Note: There can be up to three birds on the field at a time, each counts as a move in the users turn. ~Note: Can be used five times per battle.[/SPOILER] [B](Koton: Fuwatto tama hagane)- Steel Release: Floating Balls of Steel[/B] [SPOILER]Type: Defensive/Offensive Rank: A Range: Short-Mid Chakra: 30 (-10 per turn to sustain) Damage: 60 Description: The user will perform the bird hand seal and creates up to 14 handball ball-sized balls of black steel from the ground which can float around the user anywhere in short range. The user has full control over the balls and can direct them anywhere within short range, thus this can be used to intercept attacks. The user can also, after creating the balls, perform the Ram hand seal and release all the balls at once, towards the opponent. If they are not destroyed or released, the balls can remain around the user for 2 whole turns. ~Note: Can be used three times per battle. ~Note: No above B rank steel release techniques in the same turn this is used. ~Note: Requires a one turn cool-down between uses.[/SPOILER] Taught By Nathan [URL='http://narutobase.net/forums/showthread.php?t=648805&p=18906549&viewfull=1#post18906549'][X][/URL] [B](Katon: Pisuton no Jutsu) Steel Release: Piston Technique[/B] [SPOILER]Type: Offensive Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: forming the hand seals Tiger → Hare → Rat → Dog → Horse, the user coats their arm in metal and creates a piston-like attachment around it. When used as a taijutsu measure, the user can punch the opponent with the end of the piston and use their chakra to force their fist into the piston and hit the target with a second, harder impact. Also, if the user hits the ground with the piston, the second blow and can cause a mini-quake that can result in tremendous damage to the surrounding area. However, the piston is usually very heavy, so caution and precise timing must be used when utilizing the piston. Notes: - While the piston is active, the user is unable to perform any handseals. - Can only be used twice per-match. - Must wait three turns before you use it again. - Can only be worn for two turns due to how heavy the piston is. - Can only be taught by Nathan.[/SPOILER] [B](Kōton: Doragon Kourin) Steel Release: Dragon Advent[/B][SPOILER]Type: Offensive, Defensive, Supplementary Rank: Forbidden Range: Mid Chakra: 50 Damage: 90 (-40 to the user) Description: The user first performs the hand seals Tiger → Dog → Boar → Rat → Monkey → Dog → Dragon → Serpent → Rat, the user exudes a large aura of steel chakra, resembling a dragon. They then manipulate as much metallic objects as they can sense and gathers them around them. They then shape the metal around them until everything except their face and some distance around them is covered by metal. The user then utilizes their chakra to form the mass of steel into the shape of a bipedal dragon. This technique coats the user in a suit of metal, similar to armor, and reinforced by chakra. Taijutsu blows are far stronger than normal and the armor is durable to many attacks. If some of the metal is destroyed, the aura left in its place will refuse the metal. The dragon can also create and launch a storm of projectiles at the opponent. However, this jutsu is extremely risky to use. For one, it changes the user's posture into a dragon-like stance. Secondly, the chakra needed for this technique is incredible, especially the restoration process. Third, the armor is incredibly heavy, weighing almost 300 pounds. The chakra aura negates the weight, but only for so long, giving the technique's effectiveness a strict time limit otherwise the user may get crushed. Finally, the metal coating the user makes them very vulnerable to Fire Release techniques. Notes: - The storm of projectiles counts as 1 of the 3 moves. - The chakra aura negates the weight for two turns. - Can only rebuild itself once, per use. - Can only be used once per battle. - No steel related jutsu's for four turns after the use of this. - The user will be completely drained, can only use B-rank and below techniques. - Taijutsu up to S-rank are made renderless. - A-rank fire jutsu will be able to give major damage to the user of this. - Can only be taught by Nathan.[/SPOILER][/SPOILER] [RIGHT][SIZE=10px][URL=https://animebase.me/threads/lost-teachings-of-the-raging-beast.578792/post-17020835]Return To Top[/URL][/SIZE][/RIGHT][/FONT] [/QUOTE]
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