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Lost Teachings of the Raging Beast
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<p>[QUOTE="Ańbu Juniør, post: 17021014, member: 15719"]</p><p><strong><span style="font-size: 18px"><p style="text-align: center"><span style="color: #008000">Taijutsu</span></p><p></span><p style="text-align: center"></p><p></strong></p><p><strong>(Taijutsu: Ryūketsu) Body Art: Bloodwhetting</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: D - B</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: 20 - 40</p><p>Description: A technique developed by Kōtetsu Inuzuka to escape genjutsu by causing physical pain on himself or an ally, Bloodwhetting makes use of medical knowledge to inflict damage on parts of the body sensitive to pain to avoid dealing widespread and potentially hindering damage. Using their sharp nails, and even their teeth, and injuring parts of the body such as the knees, fingertips, and forehead, the user can escape or break an illusion by dealing the required damage to themselves or an ally. By using their medical knowledge, the damage suffered from this technique allows the user to ignore up to the 20% threshold of the adverse effects of the drawbacks from missing health depending on the part of the body damaged. If the damage done exceeds that threshold, then the full effects of the drawbacks will occur as normal.</p><p></p><p>Notes:</p><p>- This technique requires mastery of Medical Ninjutsu.</p><p>- This technique requires a one-turn cool down between use.</p><p>- The B-ranked version of this technique can be used up to five times per battle.[/SPOILER]</p><p>Taught To: </p><p></p><p><strong>(Kamu) Bite</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: 40</p><p>Description: This is a simple technique that can be utilized by a wide variety of animals, including pets, summonings, and even humans in desperate situations when no other option is available to them. This technique allows the user to bite down on a target, sinking their teeth into it to hold them in place or even rip flesh.</p><p></p><p>Notes:</p><p>- This technique requires a one-turn cool down between uses.</p><p>- The technique can be used up to five times per battle.[/SPOILER]</p><p>Taught To: </p><p></p><p><strong>(Taijutsu: Hakushu Shōten) Body Art: Hand Clap Focal Point</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A - S</p><p>Range: Short - Mid</p><p>Chakra: N/A</p><p>Damage: 60 - 80</p><p>Description: Inspired by his Gathering Clouds sword technique’s ability to create shockwaves of air pressure, Hakushu Shōten is a taijutsu attack created by Kōtetsu Inuzuka that allows the user to slam his hands together with tremendous strength to produce a radial shockwave of air pressure that reaches up to mid-range away from the user’s position and gradually spreads outward to a maximum of 10 meters wide as it travels. In addition to dealing concussive damage to an enemy and being capable of shattering or dispersing techniques of equal strength, this technique is able to push whatever it comes into contact with into mid-range. Due to this technique not being reliant on chakra it has no elemental strengths or weaknesses and functions on a rank vs rank system, however, any enhancements to taijutsu will apply to the technique.</p><p></p><p>Notes:</p><p>- The A-ranked version of this technique can be used four times per battle.</p><p>- The S ranked can only be used twice and requires a single turn cooldown between uses.[/SPOILER]</p><p>Taught To: Keotsu | ZK | Lili | Skorm | Lieselotte | Ian</p><p></p><p><strong>(Taijutsu: Jishin Suto) Body Art: Seismic Strike</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: 60</p><p>Description: This technique is used as a basic taijutsu strike deployed in close range that has the user sprint forward before lunging and slamming shoulder-first into the target. Due to placing the entire weight of their body behind the attack, the user is capable of destroying solid defenses of equal strength and knocking opponents off balance by sending them reeling up to five meters backward upon contact.</p><p></p><p>Notes:</p><p>- This technique can be used four times per battle.</p><p>- This technique requires a single-turn cooldown between uses.[/SPOILER]</p><p>Taught To: </p><p></p><p>[SPOILER]Taught By Arthorius: <a href="https://animebase.me/threads/patented-cutting-of-things.775135/post-22051102">[X]</a></p><p><strong>Taijutsu: Rendo | Body Technique: Rend</strong></p><p>[SPOILER]Type: Offensive/Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: 60</p><p>Description: This technique can be used either as a standalone taijutsu strike, or as part of a counter by employing a variety of bodily movement. Regardless of which is chosen, the strike will be delivered with the hands, which will be cupped similar to a clawed formation, meant to mimic the claws of feral beasts. The strike is ideally delivered to areas with soft tissue targets, such as the eyes or throat the armpits etc. Tearing with their fingernails and fingertips the user will literally rip the flesh of the victim with this powerful manouver, should it strike a soft target area it can deliver considerable damage, with strikes to the eyes causing blindness, strikes to the throat causing the target to be unable to speak or use jutsu from the mouth. Strikes to either armpit or thigh will disable the arm or leg preventing movement, while these injuries can be severe they are very rarely fatal unless by some fluke.</p><p>Notes:</p><p>-The user can avoid small scale attacks before countering with this in the second version, using a variety of movement similar to drunken fist.</p><p>-Can only be used 3 times per battle.[/SPOILER]</p><p></p><p>Taught By Zaphkiel: <a href="https://animebase.me/threads/thanks-aj.674583/post-22129883">X</a></p><p><strong>(Tokei shikake no dageki) Clockwork Strike</strong></p><p>[SPOILER]Rank: B</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra Cost: N/A</p><p>Damage: 40</p><p>Description: The user will advance on the enemy, closing the distance in one powerful lunge using the left leg to anchor himself. While doing this the user will channel Futon chakra in his right leg and left hand respectively. He'll then bring the right leg, which would be hanging behind, towards the opponent's ankle(s) in a short, horizontal instep kick but he won't complete the motion, instead he'll cease movement in the right foot as soon as it reaches about 5-6 inches from the opponent's targeted foot where he will release a small gust of wind with just the right amount of force to send them off their feet while his left hand in the form of a Shuto strike will come crashing down on the opponent's neck or head area but he won't complete this motion either, instead he'll stop his own hand a few inches from the target to have a more powerful gust of wind fire from his hand onto the targeted area from the user's upper left towards the lower right in a diagonal motion. The small gust supplied by the sweeping kick combined with the more powerful gust from the hand will cause an imbalance in the force applied on the opponent's body and send the opponent spinning in a clockwise motion with great force, capable of up to 4 revolutions spinning on the spot.</p><p>Note(s):</p><p>- Can only be done 3x[/SPOILER]</p><p></p><p>Taught By Jad <a href="https://animebase.me/threads/taijutsu-mania.781035/">[X]</a></p><p><strong>(Chakura no Monshō | チャクラの紋章) — Chakra Coat of Arms</strong></p><p>[SPOILER]Type: Offensive/Defensive/Supplementary</p><p>Rank: C - S</p><p>Range: Short</p><p>Chakra Cost: 15 - 40</p><p>Damage Points: 30 - 80</p><p>Description: This technique is not considered Ninjutsu, but is more closely categorized under Taijutsu/Bukijutsu as it is an advanced application of chakra control that coats a layer of chakra from the user's tenketsu to enhance the capabilities of purely physical martial arts. Typically, shinobi are unable to use their Taijutsu/Bukijutsu prowess effectively against opponents that utilize Ninjutsu. Given that the foundation of Ninjutsu is through chakra manipulation though, martial arts can be utilized to combat these chakra-based attacks by coating the user's strikes in chakra, thereby allowing them to reflect or even hold Ninjutsu attacks without the need to defend with their own Ninjutsu. <strong><a href="https://i.imgur.com/removed.png">[X][X][X]</a></strong> Obviously, the same effect can occur when dealing with non-chakra-based physical interaction. It is also important to note that the user is not physically making contact with the opposing chakra/non-chakra-based attack. There is a small gap, which helps to prevent damage from burns or electrocution. <strong><a href="https://i.imgur.com/removed.png">[X]</a><a href="https://78.media.tumblr.com/8f04d512765a8f9198219af691279116/tumblr_nuyzauv16N1sxfvy5o3_500.gif">[X]</a></strong> As it is regular chakra control, like one a shinobi would use normally to walk on walls or water, this coating is still weak against Elemental Ninjutsu. Also, as this is a mere application of charka manipulation that all shinobi are capable of and not Ninjutsu, this is an especially effective tool for Taijutsu practitioners and Samurai<strong>/Ronin</strong>. The applications of this form of chakra control both start the same way by balancing the opposing force with fixed chakra control to "hold" it in place. This stage is referred to as (Kyoka) Permission. This "hold" can last an instant or longer depending on the user, where the user will reject or accept the opposing force.</p><p></p><p style="margin-left: 20px">(Kyozetsu) Rejection — After the initial hold, the user will "deny" the opposing force and send it away from himself. Using the momentum of their body in conjunction with Taijutsu/Bukijutsu, the user can effectively deflect an incoming attack with their body. Since this technique does not neutralize or weaken opposing forces in any way, it can not actually destroy an opposing technique. This would mean that aside from its direction, the technique will remain the same, but aimed somewhere else. <strong><a href="https://vignette.wikia.nocookie.net/dragonball/images/a/a3/PiccoloDeflectsCellsAttack.png/revision/latest?cb=20120525220758">[X]</a></strong> The degree to which a user can deflect is dependent on their output of chakra. In order to accurately reflect an attack back at an opponent or in the user's desired direction, the user must overpower the incoming strike. Merely matching the same strength/rank will only allow the user to deflect the attack harmlessly away from it.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(Ukeire) Acceptance — After the initial hold, the user will "allow" the opposing force and bring it towards himself. This essentially causes a super-tight grip with chakra control. The user can then forcefully tear away whatever they are in contact with from its foundation. This can be used to dismantle armor in quick succession, tear away flesh to the bone, prevent an opponent from pulling back their weapon, pull away specific objects hidden in a pile, etc. Against chakra-based Ninjutsu, the user can use this to mold the shape of the Ninjutsu like clay. For example, the user can hold the chakra in an earth wall and mold it to create an opening, make shapes out of it, small projectiles, or split a head-on projectile or stream to break apart around them. <strong><a href="https://vignette.wikia.nocookie.net/nanbakafanon/images/e/eb/Nearó.Metal.Manipulation.gif/revision/latest?cb=20161231000612">[X]</a><a href="https://78.media.tumblr.com/8c9f5dc714e3b6b52b88f11a07725461/tumblr_neny1467Ra1ro0n55o1_500.gif">[X]</a><a href="https://78.media.tumblr.com/98d8c8470f7956532de798f26cf286cb/tumblr_ngup7xXUZ71t69bcoo2_500.gif">[X]</a></strong> The degree to which a user can mold Ninjutsu is dependent on their output of chakra. In order to have the molded ninjutsu retain its shape even after the user is out of range, the user must overpower it. Merely matching the same strength/rank will only allow the user to mold the technique while in range, and have its shape revert back to normal once out of range.</p><p></p><p>Only ninja with advanced chakra control (Med, Hyuga, Canon Bios, Chakra Control Specialists, Sustainment Specialists, etc.) is able to take each of these two maneuvers further by literally expelling out the chakra from the target. This means they can use "Rejection" and "Acceptance" to dissipate or weaken an attack by respectively pushing or pulling out the chakra inside of it and use. For example, the user can pull the chakra from an earth wall, causing it to crumble. The amount of chakra expelled from the target is equal to the chakra used in this technique following S/W.</p><p></p><p>Despite being an application of chakra control, the user can not mold or otherwise focus their chakra for other techniques whilst doing so. This technique is also different from Gentle Fist as that style of fighting focuses on the quick release of chakra to internally damage something, but this technique is more akin to streaming chakra to hold, extract, or rebound opposing chakra. This is somewhat mitigated by the fact that the technique can be applied very quickly and as simple as it takes shinobi to walk on walls/water. Elemental affinities can also be incorporated to increase the strength, coating their strikes with said element, which still follows standard strengths and weaknesses. The level by which a user can use this technique is dependent on their rank. Genin can use B-Rank, Chunin can use A-Rank, Jounin can use S-Rank.</p><p></p><p>Note: Can only be taught by Kai</p><p>Note: Bios with standard chakra control can only use this technique from their hands, feet, and weapons</p><p>Note: Bios with advanced chakra control (Hyuga, Med Nin, CES, etc.) can use this technique from any of their tenketsu[/SPOILER]</p><p></p><p><strong>(Chakura Sokudo) — Chakra Enhanced Speed</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: Instead of using their refined chakra control to increase the strength of their chakraless taijutsu, this technique allows the user to release their chakra with pinpoint timing in order to greatly enhance their speed. This allows the user to run, jump, punch, and kick at an increased speed. As this is based on precise chakra control releases, the speed is not sustained and chakra is expended for each performance of enhanced speed. Like its parent technique, this cannot be used alongside chakra-based Taijutsu techniques or Ninjutsu techniques due to the chakra control needed to execute.</p><p></p><p>Note: Can only be used four times per battle.</p><p>Note: Can only be used bios with access to Chakra Enhanced Strength</p><p>Note: The speed burst translates into a temporary x2 speed increase for each usage.[/SPOILER]</p><p></p><p>Taught By Xylon [<a href="http://narutobase.net/forums/showthread.php?t=714971&p=20724373&viewfull=1#post20724373">X</a>]</p><p><strong>Storm Leg (Rankyaku)</strong></p><p>[SPOILER]Rank; B</p><p>Type; Attack</p><p>Range; Short-long</p><p>Chakra cost; 20</p><p>Damage points; 40</p><p>Description; A taijutsu technique where the user kicks towards the opponent, which makes a a sharp air blade moving towards the opponent that can cut through objects and can severely damage a human flesh.[/SPOILER][/SPOILER]</p><p style="text-align: right"><span style="font-size: 10px"><a href="https://animebase.me/threads/lost-teachings-of-the-raging-beast.578792/post-17020835">Return To Top</a></span></p><p>[/QUOTE]</p>
[QUOTE="Ańbu Juniør, post: 17021014, member: 15719"] [FONT=Palatino Linotype][B][SIZE=5][CENTER][COLOR="#008000"]Taijutsu[/COLOR][/CENTER][/SIZE][CENTER][/CENTER][/B] [B](Taijutsu: Ryūketsu) Body Art: Bloodwhetting[/B] [SPOILER]Type: Offensive Rank: D - B Range: Short Chakra: N/A Damage: 20 - 40 Description: A technique developed by Kōtetsu Inuzuka to escape genjutsu by causing physical pain on himself or an ally, Bloodwhetting makes use of medical knowledge to inflict damage on parts of the body sensitive to pain to avoid dealing widespread and potentially hindering damage. Using their sharp nails, and even their teeth, and injuring parts of the body such as the knees, fingertips, and forehead, the user can escape or break an illusion by dealing the required damage to themselves or an ally. By using their medical knowledge, the damage suffered from this technique allows the user to ignore up to the 20% threshold of the adverse effects of the drawbacks from missing health depending on the part of the body damaged. If the damage done exceeds that threshold, then the full effects of the drawbacks will occur as normal. Notes: - This technique requires mastery of Medical Ninjutsu. - This technique requires a one-turn cool down between use. - The B-ranked version of this technique can be used up to five times per battle.[/SPOILER] Taught To: [B](Kamu) Bite[/B] [SPOILER]Type: Offensive Rank: B Range: Short Chakra: N/A Damage: 40 Description: This is a simple technique that can be utilized by a wide variety of animals, including pets, summonings, and even humans in desperate situations when no other option is available to them. This technique allows the user to bite down on a target, sinking their teeth into it to hold them in place or even rip flesh. Notes: - This technique requires a one-turn cool down between uses. - The technique can be used up to five times per battle.[/SPOILER] Taught To: [B](Taijutsu: Hakushu Shōten) Body Art: Hand Clap Focal Point[/B] [SPOILER]Type: Offensive Rank: A - S Range: Short - Mid Chakra: N/A Damage: 60 - 80 Description: Inspired by his Gathering Clouds sword technique’s ability to create shockwaves of air pressure, Hakushu Shōten is a taijutsu attack created by Kōtetsu Inuzuka that allows the user to slam his hands together with tremendous strength to produce a radial shockwave of air pressure that reaches up to mid-range away from the user’s position and gradually spreads outward to a maximum of 10 meters wide as it travels. In addition to dealing concussive damage to an enemy and being capable of shattering or dispersing techniques of equal strength, this technique is able to push whatever it comes into contact with into mid-range. Due to this technique not being reliant on chakra it has no elemental strengths or weaknesses and functions on a rank vs rank system, however, any enhancements to taijutsu will apply to the technique. Notes: - The A-ranked version of this technique can be used four times per battle. - The S ranked can only be used twice and requires a single turn cooldown between uses.[/SPOILER] Taught To: Keotsu | ZK | Lili | Skorm | Lieselotte | Ian [B](Taijutsu: Jishin Suto) Body Art: Seismic Strike[/B] [SPOILER]Type: Offensive Rank: A Range: Short Chakra: N/A Damage: 60 Description: This technique is used as a basic taijutsu strike deployed in close range that has the user sprint forward before lunging and slamming shoulder-first into the target. Due to placing the entire weight of their body behind the attack, the user is capable of destroying solid defenses of equal strength and knocking opponents off balance by sending them reeling up to five meters backward upon contact. Notes: - This technique can be used four times per battle. - This technique requires a single-turn cooldown between uses.[/SPOILER] Taught To: [SPOILER]Taught By Arthorius: [URL=https://animebase.me/threads/patented-cutting-of-things.775135/post-22051102][X][/URL] [B]Taijutsu: Rendo | Body Technique: Rend[/B] [SPOILER]Type: Offensive/Supplementary Rank: A Range: Short Chakra: N/A Damage: 60 Description: This technique can be used either as a standalone taijutsu strike, or as part of a counter by employing a variety of bodily movement. Regardless of which is chosen, the strike will be delivered with the hands, which will be cupped similar to a clawed formation, meant to mimic the claws of feral beasts. The strike is ideally delivered to areas with soft tissue targets, such as the eyes or throat the armpits etc. Tearing with their fingernails and fingertips the user will literally rip the flesh of the victim with this powerful manouver, should it strike a soft target area it can deliver considerable damage, with strikes to the eyes causing blindness, strikes to the throat causing the target to be unable to speak or use jutsu from the mouth. Strikes to either armpit or thigh will disable the arm or leg preventing movement, while these injuries can be severe they are very rarely fatal unless by some fluke. Notes: -The user can avoid small scale attacks before countering with this in the second version, using a variety of movement similar to drunken fist. -Can only be used 3 times per battle.[/SPOILER] Taught By Zaphkiel: [URL=https://animebase.me/threads/thanks-aj.674583/post-22129883]X[/URL] [B](Tokei shikake no dageki) Clockwork Strike[/B] [SPOILER]Rank: B Type: Offensive Range: Short Chakra Cost: N/A Damage: 40 Description: The user will advance on the enemy, closing the distance in one powerful lunge using the left leg to anchor himself. While doing this the user will channel Futon chakra in his right leg and left hand respectively. He'll then bring the right leg, which would be hanging behind, towards the opponent's ankle(s) in a short, horizontal instep kick but he won't complete the motion, instead he'll cease movement in the right foot as soon as it reaches about 5-6 inches from the opponent's targeted foot where he will release a small gust of wind with just the right amount of force to send them off their feet while his left hand in the form of a Shuto strike will come crashing down on the opponent's neck or head area but he won't complete this motion either, instead he'll stop his own hand a few inches from the target to have a more powerful gust of wind fire from his hand onto the targeted area from the user's upper left towards the lower right in a diagonal motion. The small gust supplied by the sweeping kick combined with the more powerful gust from the hand will cause an imbalance in the force applied on the opponent's body and send the opponent spinning in a clockwise motion with great force, capable of up to 4 revolutions spinning on the spot. Note(s): - Can only be done 3x[/SPOILER] Taught By Jad [URL=https://animebase.me/threads/taijutsu-mania.781035/][X][/URL] [B](Chakura no Monshō | チャクラの紋章) — Chakra Coat of Arms[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: C - S Range: Short Chakra Cost: 15 - 40 Damage Points: 30 - 80 Description: This technique is not considered Ninjutsu, but is more closely categorized under Taijutsu/Bukijutsu as it is an advanced application of chakra control that coats a layer of chakra from the user's tenketsu to enhance the capabilities of purely physical martial arts. Typically, shinobi are unable to use their Taijutsu/Bukijutsu prowess effectively against opponents that utilize Ninjutsu. Given that the foundation of Ninjutsu is through chakra manipulation though, martial arts can be utilized to combat these chakra-based attacks by coating the user's strikes in chakra, thereby allowing them to reflect or even hold Ninjutsu attacks without the need to defend with their own Ninjutsu. [B][URL='https://i.imgur.com/removed.png'][X][X][X][/URL][/B] Obviously, the same effect can occur when dealing with non-chakra-based physical interaction. It is also important to note that the user is not physically making contact with the opposing chakra/non-chakra-based attack. There is a small gap, which helps to prevent damage from burns or electrocution. [B][URL='https://i.imgur.com/removed.png'][X][/URL][URL='https://78.media.tumblr.com/8f04d512765a8f9198219af691279116/tumblr_nuyzauv16N1sxfvy5o3_500.gif'][X][/URL][/B] As it is regular chakra control, like one a shinobi would use normally to walk on walls or water, this coating is still weak against Elemental Ninjutsu. Also, as this is a mere application of charka manipulation that all shinobi are capable of and not Ninjutsu, this is an especially effective tool for Taijutsu practitioners and Samurai[B]/Ronin[/B]. The applications of this form of chakra control both start the same way by balancing the opposing force with fixed chakra control to "hold" it in place. This stage is referred to as (Kyoka) Permission. This "hold" can last an instant or longer depending on the user, where the user will reject or accept the opposing force. [INDENT](Kyozetsu) Rejection — After the initial hold, the user will "deny" the opposing force and send it away from himself. Using the momentum of their body in conjunction with Taijutsu/Bukijutsu, the user can effectively deflect an incoming attack with their body. Since this technique does not neutralize or weaken opposing forces in any way, it can not actually destroy an opposing technique. This would mean that aside from its direction, the technique will remain the same, but aimed somewhere else. [B][URL='https://vignette.wikia.nocookie.net/dragonball/images/a/a3/PiccoloDeflectsCellsAttack.png/revision/latest?cb=20120525220758'][X][/URL][/B] The degree to which a user can deflect is dependent on their output of chakra. In order to accurately reflect an attack back at an opponent or in the user's desired direction, the user must overpower the incoming strike. Merely matching the same strength/rank will only allow the user to deflect the attack harmlessly away from it.[/INDENT] [INDENT][/INDENT] [INDENT](Ukeire) Acceptance — After the initial hold, the user will "allow" the opposing force and bring it towards himself. This essentially causes a super-tight grip with chakra control. The user can then forcefully tear away whatever they are in contact with from its foundation. This can be used to dismantle armor in quick succession, tear away flesh to the bone, prevent an opponent from pulling back their weapon, pull away specific objects hidden in a pile, etc. Against chakra-based Ninjutsu, the user can use this to mold the shape of the Ninjutsu like clay. For example, the user can hold the chakra in an earth wall and mold it to create an opening, make shapes out of it, small projectiles, or split a head-on projectile or stream to break apart around them. [B][URL='https://vignette.wikia.nocookie.net/nanbakafanon/images/e/eb/Nearó.Metal.Manipulation.gif/revision/latest?cb=20161231000612'][X][/URL][URL='https://78.media.tumblr.com/8c9f5dc714e3b6b52b88f11a07725461/tumblr_neny1467Ra1ro0n55o1_500.gif'][X][/URL][URL='https://78.media.tumblr.com/98d8c8470f7956532de798f26cf286cb/tumblr_ngup7xXUZ71t69bcoo2_500.gif'][X][/URL][/B] The degree to which a user can mold Ninjutsu is dependent on their output of chakra. In order to have the molded ninjutsu retain its shape even after the user is out of range, the user must overpower it. Merely matching the same strength/rank will only allow the user to mold the technique while in range, and have its shape revert back to normal once out of range.[/INDENT] Only ninja with advanced chakra control (Med, Hyuga, Canon Bios, Chakra Control Specialists, Sustainment Specialists, etc.) is able to take each of these two maneuvers further by literally expelling out the chakra from the target. This means they can use "Rejection" and "Acceptance" to dissipate or weaken an attack by respectively pushing or pulling out the chakra inside of it and use. For example, the user can pull the chakra from an earth wall, causing it to crumble. The amount of chakra expelled from the target is equal to the chakra used in this technique following S/W. Despite being an application of chakra control, the user can not mold or otherwise focus their chakra for other techniques whilst doing so. This technique is also different from Gentle Fist as that style of fighting focuses on the quick release of chakra to internally damage something, but this technique is more akin to streaming chakra to hold, extract, or rebound opposing chakra. This is somewhat mitigated by the fact that the technique can be applied very quickly and as simple as it takes shinobi to walk on walls/water. Elemental affinities can also be incorporated to increase the strength, coating their strikes with said element, which still follows standard strengths and weaknesses. The level by which a user can use this technique is dependent on their rank. Genin can use B-Rank, Chunin can use A-Rank, Jounin can use S-Rank. Note: Can only be taught by Kai Note: Bios with standard chakra control can only use this technique from their hands, feet, and weapons Note: Bios with advanced chakra control (Hyuga, Med Nin, CES, etc.) can use this technique from any of their tenketsu[/SPOILER] [B](Chakura Sokudo) — Chakra Enhanced Speed[/B] [SPOILER]Type: Supplementary Rank: B Range: Short Chakra: 20 Damage: N/A Description: Instead of using their refined chakra control to increase the strength of their chakraless taijutsu, this technique allows the user to release their chakra with pinpoint timing in order to greatly enhance their speed. This allows the user to run, jump, punch, and kick at an increased speed. As this is based on precise chakra control releases, the speed is not sustained and chakra is expended for each performance of enhanced speed. Like its parent technique, this cannot be used alongside chakra-based Taijutsu techniques or Ninjutsu techniques due to the chakra control needed to execute. Note: Can only be used four times per battle. Note: Can only be used bios with access to Chakra Enhanced Strength Note: The speed burst translates into a temporary x2 speed increase for each usage.[/SPOILER] Taught By Xylon [[URL="http://narutobase.net/forums/showthread.php?t=714971&p=20724373&viewfull=1#post20724373"]X[/URL]] [B]Storm Leg (Rankyaku)[/B] [SPOILER]Rank; B Type; Attack Range; Short-long Chakra cost; 20 Damage points; 40 Description; A taijutsu technique where the user kicks towards the opponent, which makes a a sharp air blade moving towards the opponent that can cut through objects and can severely damage a human flesh.[/SPOILER][/SPOILER] [RIGHT][SIZE=10px][URL=https://animebase.me/threads/lost-teachings-of-the-raging-beast.578792/post-17020835]Return To Top[/URL][/SIZE][/RIGHT][/FONT] [/QUOTE]
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