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Naruto Role Playing
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ラ Scrolls of the LonelyAssassin ラ
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<p>[QUOTE="Never, post: 16646683, member: 137382"]</p><p style="text-align: center"><img src="https://64.media.tumblr.com/2009f7a257533b607e2a80765e105f64/f1c87b1a5715013d-a7/s540x810/63c7e04e4271ed2bd550f514fa5e3512331c0e3a.gif" data-url="https://64.media.tumblr.com/2009f7a257533b607e2a80765e105f64/f1c87b1a5715013d-a7/s540x810/63c7e04e4271ed2bd550f514fa5e3512331c0e3a.gif" class="bbImage " style="" alt="" title="" /></p><p></p><p>[INFOBOX=Janguru Δ Jungle]</p><p>Type: Weapon</p><p>Rank: S</p><p>Range: Short/Long</p><p>Chakra Cost: (+40 For Each Reverse Summon)</p><p>Damage Points: N/A</p><p>Description:</p><p>Decks of Cards wrapped in this strange Red String found among a fortune teller's tent after a festival was raided by bandit shinobi, the group sent to defend them were took late. Deemed useless by the Bandits the Decks of cards wrapped around this copious among of red string wasn't looted. It is said that wielders of this string can see the red lines of fate that link people together in the world, whether it is stretched or tangled with other red lines, those people are always destined to eventually cross paths. When Tasuke observed the string he noticed something odd and could in fact see these Red Lines of Fate; however they were linked directly to these Cards so that they could always be found, even if they were on the opposite side of a wall these lines would seemingly pass through to shot where the card was. The Red Lines aren't real or made out of anything, it is actually induced by the real Red String as long as he is wearing it they can see these red lines. Like a permanent illusion. However it does not end here, from the cards red lines will be seen branching off them connecting to foreign chakra sources within a 5 meter radius of it; whether it be the enemy or a technique the invisible almost illusionary string will "wrap" around the foreign chakra as if it was a solid, a person would look like someone wrapped and bound in string; string wrapped around a fireball would flicker around the shape of the unpredictable flames; Water would flow; Lightning would be zig-zagged and Wind would be tangled. Seeing all this red string does not effect the user's vision.</p><p>The cards are in a Holster Deck made up of 52 of them that is kept on the user's person. They're Chakra Enhanced Metal Cards, completely black with sharp edges - used as a substitute for Kunai and Shuriken in Jutsu and for Freeform. Each card has inscriptions on them, drawn using the user's blood that has dried onto the surfaces, their ability is simple and uses the link the user has with each of their cards to be able to use them passively. By using some Chakra and one of your three turns the User will slam their hand down on to the surface of their card, poofing into a cloud of smoke and will basically reverse summon themselves to another one of Jungle's Cards - they will always appear in the same way they went in and always on the flat surface of the card being under their feet even whilst the Card is in Transit. However, the Ability of Jungle's cards will only be allowed if the Red String is on the user's person as that carries the properties that will make the string glow redder when each Reverse Summon is activated, if the user and the string are not touching then they can not perform their Ability. The String can be on the person in any way, wrapped around both their arms or anywhere else of the body</p><p>- Decks of Cards can be concealed by clothing, so until they are used or revealed by removing said piece of clothing (Sash, Jacket, Over-shirt) the Weapon does not have to be posted for reference/activation until then.</p><p>- Smoke, Flash, Explosive Cards replace the use of ordinary Tags and Bombs in Freeform and Jutsu. (These Cards are Colour-Coded, Blue, White, Red Respectively)</p><p>- Cards can replace Kunai and Shuriken in Freeform and Jutsu</p><p>- Can only be used by LonelyAssassin</p><p>- Reverse Summon Ability cannot be used twice in the same turn</p><p>- Ability has a Two Turn Cooldown</p><p>- Must be Wielding The String To be able to Reverse Summon</p><p>- Used in conjunction with Reaper of the Cards</p><p>- User can have Multiple Decks of Cards</p><p>- Must have Mastered Ninjutsu to be able to Wield</p><p>- Reaper of the Cards MUST be the Bio's Specialist Fighting Style.</p><p>- Reverse summon can only be used 4 times</p><p></p><p>Approved: <a href="http://narutobase.net/forums/showthread.php?t=157594&p=20215874&viewfull=1#post20215874">Here</a></p><p>Update: <a href="http://narutobase.net/forums/showthread.php?t=711213&p=20933960&viewfull=1#post20933960">Here</a></p><p>[/INFOBOX]</p><p></p><p>[INFOBOX=(Surfboard) Sa-Fubo-Do]</p><p>Type: Weapon</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40 [On Summoning] 20 [As per turn]</p><p>Damage Points: N/A</p><p>Description: The surfboard is a crafted piece of elongated surface, made up of a special strong metal that has high density and durability. Utilizing the user's wind chakra, this board allows the user of fly on the desired direction and altitude at high speeds. The surfboard can carry two people on it's surface with ease and doesn't conduct heat. The user can summon it once, or bring it with himself as per wish. One major speciality of this board is the "Wind Boost". This allows the user to fly at a tremendous velocity for 5 seconds, allowing the user to escape undesirable situations.</p><p>Note: When the board is in 5meter radius of the user, it can fly at an altitude of 1m form the ground as per user's wish.</p><p>The "Wind Boost" can only be used once.</p><p></p><p>Permission: <a href="http://narutobase.net/forums/showthread.php?t=473645&p=14261413#post14261413">Here</a></p><p>[/INFOBOX]</p><p></p><p>[INFOBOX=Cards of the Joker | Jōkā no Kādo]</p><p>Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: N/A</p><p>Damage: N/A</p><p>Description: The Cards of the Joker are special weapons needed to use the Reaper of the Cards and are usually kept in holsters. These 52 deck of cards are made from a special metal, the same special metal used in chakra enhanced trench knives, though these cards have sharp edges. Much like the trench knives the cards are able to contain chakra from the user and become the origin of techniques. In this way they can be used for techniques that require shuriken, kunai, or any other projectile weapon. It is used to perform a certain CFS.</p><p>~Can only be used by Cursed Prince and those allowed</p><p>~Can carry around multiple packs</p><p></p><p>Permission: <a href="http://narutobase.net/forums/showthread.php?t=554311&p=16422477#post16422477">Here</a></p><p></p><p>[INFOBOX=Clover Tornado | Kurōbā Tatsumaki]</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: Using the Custom Weapon Cards of the Joker, the user is able to use his ability to infuse the cards with chakra to attack. The user has to use 20 or more cards, and manipulates them into a swirling formation that looks like a small tornado. The user can then send them towards the opponent, aiming to slash them if they allow themselves to be caught in it. </p><p></p><p>Note: Can only be used 4 times</p><p></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=561383&p=21166933&viewfull=1#post21166933">Here</a>[/INFOBOX][/INFOBOX]</p><p></p><p style="text-align: center"><img src="https://steamuserimages-a.akamaihd.net/ugc/53246134291701013/F2E85260F58E49DDEA4336D6464C56C20E94E9AE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false" data-url="https://steamuserimages-a.akamaihd.net/ugc/53246134291701013/F2E85260F58E49DDEA4336D6464C56C20E94E9AE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false" class="bbImage " style="" alt="" title="" /></p><p></p><p>[INFOBOX=(Vár) - Vár]</p><p>Type: Weapon</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: (40 Ability 1)(30 Ability 2)(10 to summon)</p><p>Damage Points: (80 Ability 10)(60 Ability 2)</p><p>Description:</p><p>Vár is a very versatile weapon. The size of the weapon usually outmatches the user's own size, but wielder's are still able to use it with ease. It can be used as a great sword, and a variety of different firing guns depending on what rounds the user would like to use. The gun has a variant of attachments that are built into the weapon or kept on the user's person and can be placed onto the chassis for use - Var can be outfitted with a sniper scope that can be used for long ranges of up to 100 meters, the scope can also be used separately to scout distances - attaching it costs a turn.. The Great-Sword attachment just means the wielder can use it as a normal sword or sword/blade/katana substitute. Var also has a grip on the Chassis which allows the user to wield it with both hands, used to shoot the weapon because of it's largeness.</p><p></p><p>Vár's first ability is to fire a large shell, and is the variant that can be used with a scope to fire at long ranges. The Shell is almost like a tank round and is the strongest of all of them. This bullet can be aimed accurately at up to 100 meters as long as the user has used the scope and is holding it in both hands, without the scope it's accuracy only reaches 25 meters before straying off. The round will drill through defences and attacks or terrain to get to it's desired target. Once it does reach it's target the round will eject other rounds within it and spread out from the original bullet, all of them will explode creating a cluster effect as the middle explodes and then the ejected shells explode - creating layers of the explosion that continue to erupt from it's origin point up to 5 meters away. This variant is S-Rank and has a 3 turn cooldown, can only be used two times and no other Vár abilities in the same turn.</p><p></p><p>Vár's Second ability is the ability to lock-down on multiple targets and fire at them simultaneously. Vár has a built in chakra lock system, recognising allies to enemies it will lock onto the chakra signatures the user deems necessary targets and will fire a barrage of bullets in each direction aiming to pierce them. The bullets have a capable of being able to twist and turn so they can reach targets. Bullets can be fired all at one target as a sort of shotgun spread, this can only go up to Mid-range. This variant is A-Rank and has a 2 turn cooldown, can only be used 4 times</p><p></p><p>Vár then has it's Freeform shots which act as a semi-automatic rifle, firing a max of 5 shots that do four damage each - totalling a maximum of 20 damage against the opponent. There is also the matter of storage and capacity to carry, user's of Vár can opt to carry the weapon or have a Tattoo placed on the inside of their Forearm so it can be summoned straight to hand which acts like a summoning Tattoo for the weapon. By channelling a small amount of chakra into it will trigger the summoning of the weapon and by the user's command can reverse summon it back into the seal at any time. Summoning the weapon costs 10 chakra each time, a slot in the time frame and costs a turn.</p><p></p><p>- Vár can be used by the User</p><p>- Vár's abilities are neutral to the elements.</p><p>- Vár must be reloaded after each time the first ability is used at some point, the user has to do this manually by loading the shell and then cocking it.</p><p>- Vár's Looks and Scale : <a href="https://vignette.wikia.nocookie.net/valkyria/images/c/cc/Imca.png/revision/latest?cb=20110821010036">X</a></p><p></p><p><a href="https://animebase.me/threads/custom-technology-submission.756943/post-21829213">Approved</a>[/INFOBOX]</p><p></p><p>[INFOBOX=(Shūtā) - Shooter]</p><p>Type: Vehicle</p><p>Rank: S</p><p>Range: N/A</p><p>Chakra: (+40 to Summon)</p><p>Damage: N/A</p><p>Description:</p><p>Shooter is a Black Motorcycle, There are two designs available to the user and it can be either a Sportbike or a Cruiser. The Design and Blueprint is coded into a Seal and Tattooed onto the user so that it can be summoned at any time with 40 Chakra. Inherent to all vehicles; in battle it’s speed is that of 3x base Jounin and has 80 HP, there is also a 20% Travel reduction time between landmarks. The rider of Shooter can ride the Motorcycle and have one hand free, capable of wielding a weapon like they are riding upon a horse and can perform melee attacks as such. When performing Melee weapon attacks whilst riding the bike, as long as it’s through the hand / arm movement of the user they gain an active damage boost of 20 due to the high speed of riding the motorcycle whilst also performing a (for example) passing slicing attack with a blade, as long as the weapon is tangible and is being wielding by the user upon striking the target. Taijutsu is excluded. The user can perform hand seals or two handed movements but only when travelling in a linear direction.</p><p></p><p>Shooter can travel across most terrain, even water. It rides well across bumpy surfaces and can passively go into “float” mode the wheels rotating the side becoming hover engines across deadly and dangerous terrain like Lava and acid without the user being harmed through direct contact. Riding a Motorcycle allows the user to make acrobatic movements, using a move per turn the Vehicle can react on it's own to incoming danger similar to how it automatically reacts to driving upon dangerous terrain emitting sensory nodes from the middle of it's wheels. The Bike reacts by temporarily speeding up, powersliding, tilting their bike low to the side or perform a stoppie/wheelie etc, to avoid attacks - because of its ability to move across most terrains, Shooter can ride upon certain jutsu. Within Reason. For Example if someone was to attack the user with a winding earthen Dragon, they can use this move per turn to dodge out of it’s way as it crashes into the ground and then drive up onto the earthen pillar, riding up across it’s surface towards the opponent. Doesn’t matter if they go upside down the bike will stick to the surface like shinobi walking upon trees. Another viable example is if the user is riding up the foot of a Giant Earth Golem. As long as the technique is solid or liquid and not energy. However, this ability to ride on solid/liquid techniques can only be used up to 5 times per battle, with a two turn cool down in between usages.</p><ul> <li data-xf-list-type="ul">Can be summoned 3 times per arc, only one active at a time</li> <li data-xf-list-type="ul">Shooter's Auto-Evasive Movement has a two turn cooldown.</li> </ul><p><a href="https://animebase.me/threads/custom-technology-submission.764499/post-22037445">Approved</a>[/INFOBOX]</p><p></p><p>[INFOBOX=(Anesidora) - Anesidora]</p><p>Type: Technology</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: (Varies)</p><p>Damage: N/A</p><p>Description:</p><p>Anesidora is a Camera that comes with two Bangles that are worn on each of the user’s wrists. The Bangles act like “printers” for the user, capable of creating light copies (colour custom to user, cannot be invisible) of solid chakra Tools and Weapons that the user has photographed previously. The user can passively create freeform standard tools and weapons in their hands from the Bangles and they always look like solid chakra “wireframes” of the weapons or tools they’re mimicking; the user can substitute tools in techniques with this version of the weapons. If they’re Kunai, Shuriken, Metal Cards or small thrown tools like that any amount can be created around the user - larger weapons like swords are created in the hand. Even though they’re “wireframe” chakra copies, they act like the standard weapon they’re mimicking. Anesidora can mimic weapons needed for the user's custom fighting styles and create them in their hands or on their person at will without the user needing to carry them around. These tools can have seals placed or already placed on them recorded in the camera, the kanji or pattern take a wireframe look as well.</p><p></p><p></p><p>The real usage of this technique however is that this Camera stores the memory of Jutsu as well. The User can look through the Camera lense and can take a picture of a shape manipulated technique, examining the taken Jutsu and it’s structure in a Three-Dimensional shape and what abilities/strength it possesses and will store or print a copy for the user whether it be projected out from the bracelets or from the front of the Camera itself until formed and performs/sustains on it’s own - a Chakra deduction is <strong>made from the user's chakrapool </strong>which reflects the amount of chakra inputted into the taken technique. The created constructs will also have a Wireframe effect made purely of Chakra that is neutral to everything, the Wireframe construct can do what it’s original could do but instead of an “Earth Entity” firing “Earth spikes” it would be a Wireframe entity with a similar appearance firing “Wireframe Spikes” that can stab targets. If the printed entity can perform elemental jutsu up to a certain rank, this is replaced with Wireframe Constructs from the ground or their own body (Which are down to the user’s imagination) up to that certain rank, relevant chakra for the chosen rank construct much be deducted still (30 for A-Rank, 40 for S-Rank). The Construct lasts until a new Construct is made, sustained by the Camera which stores 150 Chakra Points, deducting -40 per turn that a construct is active. The user can passively give the camera 10 chakra a turn when there isn't a construct active.</p><p></p><p>Note: The user can have one of their own jutsu chosen to be “stored” in Anesidora. Posted with this technique in the relevant Technology and Artefact section or posted at the beginning of a Fight.</p><p>Note: The Copied Jutsu can be from the user or the opponent, they can be summons, entities or creations. Their strength is the same and their abilities are mimicked through Wireframe meshes (Within reason) which are neutral to everything. Unless they have unique abilities which cannot be copied as it's impossible for a Wireframe construct to use Yin parasites for example or to utilise absorption in any way.</p><p>Note: The user can take a Picture three times per battle, but only have one Construct on a field active at a time. When a Construct is destroyed it cannot be used again unless taken a Picture of again.</p><p></p><p><a href="https://animebase.me/threads/custom-item-submission.764499/post-22048060">Approved</a></p><p></p><p>Taught: 1. MIRAI - <a href="https://animebase.me/threads/with-never.783027/post-22122237">https://animebase.me/threads/with-never.783027/post-22122237</a>[/INFOBOX]</p><p>[/QUOTE]</p>
[QUOTE="Never, post: 16646683, member: 137382"] [CENTER][IMG]https://64.media.tumblr.com/2009f7a257533b607e2a80765e105f64/f1c87b1a5715013d-a7/s540x810/63c7e04e4271ed2bd550f514fa5e3512331c0e3a.gif[/IMG][/CENTER] [INFOBOX=Janguru Δ Jungle] Type: Weapon Rank: S Range: Short/Long Chakra Cost: (+40 For Each Reverse Summon) Damage Points: N/A Description: Decks of Cards wrapped in this strange Red String found among a fortune teller's tent after a festival was raided by bandit shinobi, the group sent to defend them were took late. Deemed useless by the Bandits the Decks of cards wrapped around this copious among of red string wasn't looted. It is said that wielders of this string can see the red lines of fate that link people together in the world, whether it is stretched or tangled with other red lines, those people are always destined to eventually cross paths. When Tasuke observed the string he noticed something odd and could in fact see these Red Lines of Fate; however they were linked directly to these Cards so that they could always be found, even if they were on the opposite side of a wall these lines would seemingly pass through to shot where the card was. The Red Lines aren't real or made out of anything, it is actually induced by the real Red String as long as he is wearing it they can see these red lines. Like a permanent illusion. However it does not end here, from the cards red lines will be seen branching off them connecting to foreign chakra sources within a 5 meter radius of it; whether it be the enemy or a technique the invisible almost illusionary string will "wrap" around the foreign chakra as if it was a solid, a person would look like someone wrapped and bound in string; string wrapped around a fireball would flicker around the shape of the unpredictable flames; Water would flow; Lightning would be zig-zagged and Wind would be tangled. Seeing all this red string does not effect the user's vision. The cards are in a Holster Deck made up of 52 of them that is kept on the user's person. They're Chakra Enhanced Metal Cards, completely black with sharp edges - used as a substitute for Kunai and Shuriken in Jutsu and for Freeform. Each card has inscriptions on them, drawn using the user's blood that has dried onto the surfaces, their ability is simple and uses the link the user has with each of their cards to be able to use them passively. By using some Chakra and one of your three turns the User will slam their hand down on to the surface of their card, poofing into a cloud of smoke and will basically reverse summon themselves to another one of Jungle's Cards - they will always appear in the same way they went in and always on the flat surface of the card being under their feet even whilst the Card is in Transit. However, the Ability of Jungle's cards will only be allowed if the Red String is on the user's person as that carries the properties that will make the string glow redder when each Reverse Summon is activated, if the user and the string are not touching then they can not perform their Ability. The String can be on the person in any way, wrapped around both their arms or anywhere else of the body - Decks of Cards can be concealed by clothing, so until they are used or revealed by removing said piece of clothing (Sash, Jacket, Over-shirt) the Weapon does not have to be posted for reference/activation until then. - Smoke, Flash, Explosive Cards replace the use of ordinary Tags and Bombs in Freeform and Jutsu. (These Cards are Colour-Coded, Blue, White, Red Respectively) - Cards can replace Kunai and Shuriken in Freeform and Jutsu - Can only be used by LonelyAssassin - Reverse Summon Ability cannot be used twice in the same turn - Ability has a Two Turn Cooldown - Must be Wielding The String To be able to Reverse Summon - Used in conjunction with Reaper of the Cards - User can have Multiple Decks of Cards - Must have Mastered Ninjutsu to be able to Wield - Reaper of the Cards MUST be the Bio's Specialist Fighting Style. - Reverse summon can only be used 4 times Approved: [URL="http://narutobase.net/forums/showthread.php?t=157594&p=20215874&viewfull=1#post20215874"]Here[/URL] Update: [URL="http://narutobase.net/forums/showthread.php?t=711213&p=20933960&viewfull=1#post20933960"]Here[/URL] [/INFOBOX] [INFOBOX=(Surfboard) Sa-Fubo-Do] Type: Weapon Rank: S Range: Short-Long Chakra Cost: 40 [On Summoning] 20 [As per turn] Damage Points: N/A Description: The surfboard is a crafted piece of elongated surface, made up of a special strong metal that has high density and durability. Utilizing the user's wind chakra, this board allows the user of fly on the desired direction and altitude at high speeds. The surfboard can carry two people on it's surface with ease and doesn't conduct heat. The user can summon it once, or bring it with himself as per wish. One major speciality of this board is the "Wind Boost". This allows the user to fly at a tremendous velocity for 5 seconds, allowing the user to escape undesirable situations. Note: When the board is in 5meter radius of the user, it can fly at an altitude of 1m form the ground as per user's wish. The "Wind Boost" can only be used once. Permission: [URL="http://narutobase.net/forums/showthread.php?t=473645&p=14261413#post14261413"]Here[/URL] [/INFOBOX] [INFOBOX=Cards of the Joker | Jōkā no Kādo] Type: Offensive/Supplementary Rank: S Range: Short-Mid Chakra: N/A Damage: N/A Description: The Cards of the Joker are special weapons needed to use the Reaper of the Cards and are usually kept in holsters. These 52 deck of cards are made from a special metal, the same special metal used in chakra enhanced trench knives, though these cards have sharp edges. Much like the trench knives the cards are able to contain chakra from the user and become the origin of techniques. In this way they can be used for techniques that require shuriken, kunai, or any other projectile weapon. It is used to perform a certain CFS. ~Can only be used by Cursed Prince and those allowed ~Can carry around multiple packs Permission: [URL="http://narutobase.net/forums/showthread.php?t=554311&p=16422477#post16422477"]Here[/URL] [INFOBOX=Clover Tornado | Kurōbā Tatsumaki] Type: Offensive Rank: B Range: Short-Long Chakra: 20 Damage: 40 Description: Using the Custom Weapon Cards of the Joker, the user is able to use his ability to infuse the cards with chakra to attack. The user has to use 20 or more cards, and manipulates them into a swirling formation that looks like a small tornado. The user can then send them towards the opponent, aiming to slash them if they allow themselves to be caught in it. Note: Can only be used 4 times Taught: [URL="http://narutobase.net/forums/showthread.php?t=561383&p=21166933&viewfull=1#post21166933"]Here[/URL][/INFOBOX][/INFOBOX] [CENTER][IMG]https://steamuserimages-a.akamaihd.net/ugc/53246134291701013/F2E85260F58E49DDEA4336D6464C56C20E94E9AE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/IMG][/CENTER] [INFOBOX=(Vár) - Vár] Type: Weapon Rank: S Range: Short - Long Chakra Cost: (40 Ability 1)(30 Ability 2)(10 to summon) Damage Points: (80 Ability 10)(60 Ability 2) Description: Vár is a very versatile weapon. The size of the weapon usually outmatches the user's own size, but wielder's are still able to use it with ease. It can be used as a great sword, and a variety of different firing guns depending on what rounds the user would like to use. The gun has a variant of attachments that are built into the weapon or kept on the user's person and can be placed onto the chassis for use - Var can be outfitted with a sniper scope that can be used for long ranges of up to 100 meters, the scope can also be used separately to scout distances - attaching it costs a turn.. The Great-Sword attachment just means the wielder can use it as a normal sword or sword/blade/katana substitute. Var also has a grip on the Chassis which allows the user to wield it with both hands, used to shoot the weapon because of it's largeness. Vár's first ability is to fire a large shell, and is the variant that can be used with a scope to fire at long ranges. The Shell is almost like a tank round and is the strongest of all of them. This bullet can be aimed accurately at up to 100 meters as long as the user has used the scope and is holding it in both hands, without the scope it's accuracy only reaches 25 meters before straying off. The round will drill through defences and attacks or terrain to get to it's desired target. Once it does reach it's target the round will eject other rounds within it and spread out from the original bullet, all of them will explode creating a cluster effect as the middle explodes and then the ejected shells explode - creating layers of the explosion that continue to erupt from it's origin point up to 5 meters away. This variant is S-Rank and has a 3 turn cooldown, can only be used two times and no other Vár abilities in the same turn. Vár's Second ability is the ability to lock-down on multiple targets and fire at them simultaneously. Vár has a built in chakra lock system, recognising allies to enemies it will lock onto the chakra signatures the user deems necessary targets and will fire a barrage of bullets in each direction aiming to pierce them. The bullets have a capable of being able to twist and turn so they can reach targets. Bullets can be fired all at one target as a sort of shotgun spread, this can only go up to Mid-range. This variant is A-Rank and has a 2 turn cooldown, can only be used 4 times Vár then has it's Freeform shots which act as a semi-automatic rifle, firing a max of 5 shots that do four damage each - totalling a maximum of 20 damage against the opponent. There is also the matter of storage and capacity to carry, user's of Vár can opt to carry the weapon or have a Tattoo placed on the inside of their Forearm so it can be summoned straight to hand which acts like a summoning Tattoo for the weapon. By channelling a small amount of chakra into it will trigger the summoning of the weapon and by the user's command can reverse summon it back into the seal at any time. Summoning the weapon costs 10 chakra each time, a slot in the time frame and costs a turn. - Vár can be used by the User - Vár's abilities are neutral to the elements. - Vár must be reloaded after each time the first ability is used at some point, the user has to do this manually by loading the shell and then cocking it. - Vár's Looks and Scale : [URL='https://vignette.wikia.nocookie.net/valkyria/images/c/cc/Imca.png/revision/latest?cb=20110821010036']X[/URL] [URL='https://animebase.me/threads/custom-technology-submission.756943/post-21829213']Approved[/URL][/INFOBOX] [INFOBOX=(Shūtā) - Shooter] Type: Vehicle Rank: S Range: N/A Chakra: (+40 to Summon) Damage: N/A Description: Shooter is a Black Motorcycle, There are two designs available to the user and it can be either a Sportbike or a Cruiser. The Design and Blueprint is coded into a Seal and Tattooed onto the user so that it can be summoned at any time with 40 Chakra. Inherent to all vehicles; in battle it’s speed is that of 3x base Jounin and has 80 HP, there is also a 20% Travel reduction time between landmarks. The rider of Shooter can ride the Motorcycle and have one hand free, capable of wielding a weapon like they are riding upon a horse and can perform melee attacks as such. When performing Melee weapon attacks whilst riding the bike, as long as it’s through the hand / arm movement of the user they gain an active damage boost of 20 due to the high speed of riding the motorcycle whilst also performing a (for example) passing slicing attack with a blade, as long as the weapon is tangible and is being wielding by the user upon striking the target. Taijutsu is excluded. The user can perform hand seals or two handed movements but only when travelling in a linear direction. Shooter can travel across most terrain, even water. It rides well across bumpy surfaces and can passively go into “float” mode the wheels rotating the side becoming hover engines across deadly and dangerous terrain like Lava and acid without the user being harmed through direct contact. Riding a Motorcycle allows the user to make acrobatic movements, using a move per turn the Vehicle can react on it's own to incoming danger similar to how it automatically reacts to driving upon dangerous terrain emitting sensory nodes from the middle of it's wheels. The Bike reacts by temporarily speeding up, powersliding, tilting their bike low to the side or perform a stoppie/wheelie etc, to avoid attacks - because of its ability to move across most terrains, Shooter can ride upon certain jutsu. Within Reason. For Example if someone was to attack the user with a winding earthen Dragon, they can use this move per turn to dodge out of it’s way as it crashes into the ground and then drive up onto the earthen pillar, riding up across it’s surface towards the opponent. Doesn’t matter if they go upside down the bike will stick to the surface like shinobi walking upon trees. Another viable example is if the user is riding up the foot of a Giant Earth Golem. As long as the technique is solid or liquid and not energy. However, this ability to ride on solid/liquid techniques can only be used up to 5 times per battle, with a two turn cool down in between usages. [LIST] [*]Can be summoned 3 times per arc, only one active at a time [*]Shooter's Auto-Evasive Movement has a two turn cooldown. [/LIST] [URL='https://animebase.me/threads/custom-technology-submission.764499/post-22037445']Approved[/URL][/INFOBOX] [INFOBOX=(Anesidora) - Anesidora] Type: Technology Rank: S Range: Short - Long Chakra: (Varies) Damage: N/A Description: Anesidora is a Camera that comes with two Bangles that are worn on each of the user’s wrists. The Bangles act like “printers” for the user, capable of creating light copies (colour custom to user, cannot be invisible) of solid chakra Tools and Weapons that the user has photographed previously. The user can passively create freeform standard tools and weapons in their hands from the Bangles and they always look like solid chakra “wireframes” of the weapons or tools they’re mimicking; the user can substitute tools in techniques with this version of the weapons. If they’re Kunai, Shuriken, Metal Cards or small thrown tools like that any amount can be created around the user - larger weapons like swords are created in the hand. Even though they’re “wireframe” chakra copies, they act like the standard weapon they’re mimicking. Anesidora can mimic weapons needed for the user's custom fighting styles and create them in their hands or on their person at will without the user needing to carry them around. These tools can have seals placed or already placed on them recorded in the camera, the kanji or pattern take a wireframe look as well. The real usage of this technique however is that this Camera stores the memory of Jutsu as well. The User can look through the Camera lense and can take a picture of a shape manipulated technique, examining the taken Jutsu and it’s structure in a Three-Dimensional shape and what abilities/strength it possesses and will store or print a copy for the user whether it be projected out from the bracelets or from the front of the Camera itself until formed and performs/sustains on it’s own - a Chakra deduction is [B]made from the user's chakrapool [/B]which reflects the amount of chakra inputted into the taken technique. The created constructs will also have a Wireframe effect made purely of Chakra that is neutral to everything, the Wireframe construct can do what it’s original could do but instead of an “Earth Entity” firing “Earth spikes” it would be a Wireframe entity with a similar appearance firing “Wireframe Spikes” that can stab targets. If the printed entity can perform elemental jutsu up to a certain rank, this is replaced with Wireframe Constructs from the ground or their own body (Which are down to the user’s imagination) up to that certain rank, relevant chakra for the chosen rank construct much be deducted still (30 for A-Rank, 40 for S-Rank). The Construct lasts until a new Construct is made, sustained by the Camera which stores 150 Chakra Points, deducting -40 per turn that a construct is active. The user can passively give the camera 10 chakra a turn when there isn't a construct active. Note: The user can have one of their own jutsu chosen to be “stored” in Anesidora. Posted with this technique in the relevant Technology and Artefact section or posted at the beginning of a Fight. Note: The Copied Jutsu can be from the user or the opponent, they can be summons, entities or creations. Their strength is the same and their abilities are mimicked through Wireframe meshes (Within reason) which are neutral to everything. Unless they have unique abilities which cannot be copied as it's impossible for a Wireframe construct to use Yin parasites for example or to utilise absorption in any way. Note: The user can take a Picture three times per battle, but only have one Construct on a field active at a time. When a Construct is destroyed it cannot be used again unless taken a Picture of again. [URL='https://animebase.me/threads/custom-item-submission.764499/post-22048060']Approved[/URL] Taught: 1. MIRAI - [URL]https://animebase.me/threads/with-never.783027/post-22122237[/URL][/INFOBOX] [/QUOTE]
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