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<p>[QUOTE="Never, post: 16621613, member: 137382"]</p><p style="text-align: center"><img src="https://64.media.tumblr.com/ef5bcfdcc9aefea3f2c830f128318f4a/a9beca3fa22e34e3-35/s540x810/0c61bf953c2edf25ab966ffaee47283111dd78ee.gif" data-url="https://64.media.tumblr.com/ef5bcfdcc9aefea3f2c830f128318f4a/a9beca3fa22e34e3-35/s540x810/0c61bf953c2edf25ab966ffaee47283111dd78ee.gif" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078">Taught :</a> (Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B</p><p>Range: Mid-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After having used Dark Release: Inhaling Maw to absorb the physical and spiritual energy from the opponents jutsu. The user will then release up to 12 dark spheres that are purple color and are each the size of a kickball. The spheres are formed around the users body and with an upwards wave motion with either of his hand, will hurl them into the sky. From there they will rain down towards the target hitting them. A single dark sphere has enough power in it to break a bone.</p><p>Note: Can only be taught by Albel Nox.</p><p>Note: Can be used three times per battle</p><p>Note: Must use Dark Release: Inhaling Maw before use.</p><p>Note: Once used the user must wait two turns before using again.</p><p>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078">Taught :</a> (Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After having absorbed the physical and spiritual energy of an opponents jutsu through the use of Dark Release: Inhaling Maw, the user will then with his palm still open from using Inhaling Maw, will aim it towards his opponent and begin releasing dark spears at his target. Only 6 spears can be released when used, and each spear is .5 meters around and 1.5 meters long.</p><p>Note: Can only be taught by Albel Nox.</p><p>Note: Must use Dark Release: Inhaling Maw before use.</p><p>Note: Can be used twice.</p><p>Note: Must wait one turns before using again.[/SPOILER]</p><p></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078">Taught :</a> (Meiton: Ken Deluge) Dark Release: Sword Deluge</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and release it into the ground underneath his opponent. The dark chakra will then rise up in a circle around the opponent and shoot up into the sky above him, and rain back down at the opponent in the form of 15 black/purple blades. The dark blades are 2 feet wide and 5 feet long. These blades when hit by them don't cause any cuts of the sort but cause serious burns in the spots they hit along with internal damage to those areas as well.</p><p>Note: Can only be taught by Albel Nox</p><p>Note: Can be used three times</p><p>Note: Must wait one turn before using again</p><p>Note: Must use Dark Release: Inhaling Maw before hand[/SPOILER]</p><p></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078">Taught :</a> (Meiton: Kage Amatsu) Dark Release: Shade Imperial</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and release it in the form of a small black/purple orb that is the size of a baseball from the lower square located on his left palm. The small orb is shot towards the users specified target. Once the small orb has reached short range of the desired target, the user will make the snake hand-seal which causes the orb to begin expanding. As the orb expands it begins releasing countless numbers of raw chakra spikes spikes from the outside which begin to skewer the opponent.</p><p>Note: Can only be taught by Albel Nox</p><p>Note: Must use Dark Release: Inhaling Maw before hand</p><p>Note: Can only be used twice</p><p>Note: Can not use any other Dark jutsus in the same turn as this is being used</p><p>Note: Must wait two turns before using again[/SPOILER]</p><p></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078">Taught :</a> (Meiton: Shoukyoku Seki) Dark Release: Negative Gate</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and slam one if his palms against the ground, releasing the chakra through the mark into the ground which gathers below his opponent causing a dark circle 3 meters in diameter to appear. As the dark circle appears, dozens of dark arms with hands attached the the end of them rise up from the circle surrounding the target and begin smashing into them. The force of the dark hands smashing into the opponent is to break bones and cause sever internal damage.</p><p>~Can only be taught by Albel.</p><p>~Must use Inhaling Maw before hand.</p><p>~Must have a two turn wait before using again.</p><p></p><p>All Learned here : <a href="http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078">Near the Bottom</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136">Taught :</a> (Meiton: Mei Raihin) Dark Release: Dark Visitor</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra, slam his hand down onto the ground in-front of him, and release the dark chakra through the marking on his palm into the ground sending it below his opponent causing a purple/black circle 3 meters in diameter to appear. As the circle appears, some of the dark chakra from the circle will begin to rise up from behind the target and form into an angel of death with a large purple scythe in its hands. The moment the angel is formed it will begin to spin around rapidly with the scythe slicing the opponent six times.</p><p>~ Can only be taught by Albel</p><p>~ Must use Inhaling Maw beforehand</p><p>~ Can only be used twice</p><p>~ No other dark jutsus may be used in the same turn[/SPOILER]</p><p></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136">Taught :</a> (Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and will begin raising his hand into the sky above him where he will then release the gathered chakra from the marking on his palm into the sky above his opponent(s). Once the chakra is in the sky the user will shape it into 8 separate swords that will come raining down onto his target(s) one at a time with enough force to slice them into multiple pieces.</p><p>~ Can only be taught by Albel</p><p>~ Must use Inhaling Maw before hand</p><p>~ Can be used up to three times per battle</p><p>~ Needs a one turn wait before using again[/SPOILER]</p><p></p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136">Taught :</a> (Meiton: Renga Batto) Dark Release: Brick Bat</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30(-10 to opponent for each bat)</p><p>Damage: 60</p><p>Description: The user will begin by gathering up his dark chakra and then release it through one of the marking on their palms in the form of five rounded, softball sized, dark purple bats that each have two long sharp teeth at the top of their mouths. The moment they are formed they fly over to the target or targets and latch themselves onto them by biting down onto multiple areas of the body. As they bite down and latch on they start sucking out the victims chakra(10 chakra points for each bat for a total of 50), which in turn they will start to turn into a light blue color the next turn if the victim does not get rid of them where they will then explode into light blue flames that burn the areas of the body that the bats were latched onto. The flames themselves are so hot that they cause 3rd degree burns to the areas that they cover making those spots completely useless to the victim. If the user has absorbed chakra before hand through any means of any dark jutsu he can use that chakra to form one large bat(half the size of a fully grown adult) made of light blue flames instead of five bats. Like how regular bats release sound waves this larger bat does something similar, but instead of releasing sound waves it is able to release a stronger version of Dark Release: Revival Fist from its mouth once per turn. Unlike the smaller bats this larger one is able to stay on the field for three turns and doesn't latch onto the opponent to drain their chakra. Once the three turns have ended or the bat gets destroyed it will erupt into a sea of intense light blue flames burning everything within short range.</p><p>- Can only be taught by Albel</p><p>- The small bats can only be used three times per battle with a one turn cool-down between each usage. The large bat can only be used twice per battle with a one turn cool-down.</p><p>- Having the large bat release the dark shock wave costs one of the users three slots</p><p>- No dark jutsus above A-rank the following turn of making the large bat</p><p></p><p><img src="http://static3.wikia.nocookie.net/__cb20131006171638/onepiece/images/thumb/0/00/Moriah%27s_Brick_Bats.png/210px-Moriah%27s_Brick_Bats.png" data-url="http://static3.wikia.nocookie.net/__cb20131006171638/onepiece/images/thumb/0/00/Moriah%27s_Brick_Bats.png/210px-Moriah%27s_Brick_Bats.png" class="bbImage " style="" alt="" title="" /></p><p></p><p>All Learned : <a href="http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136">here</a></p><p></p><p>Update : <a href="http://narutobase.net/forums/showthread.php?t=407016&p=20637974&viewfull=1#post20637974">Here</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&page=2&p=14393277#post14393277">Taught :</a> (Meiton: Baindo Konpaku) Dark Release: Bind Ghost</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range:Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and slam one if his palms against the ground, releasing the chakra through the mark into the ground which gathers below his opponent causing a dark circle 5 meters in diameter to appear. Upon the circle's creation a long dark ghost rises up from the center of the circle and begins spinning around the opponent starting from the legs and up towards the shoulders binding him in place restricting movements of any kind from the shoulders down. After the opponent is bound by the ghost the outline of the circle will then release 12 dark chakra spikes up into the air that then come raining down skewering the opponent. The spikes that are released are 1 meter long and 1/4 of a meter in diameter.</p><p>~ Can only be taught by Albel</p><p>~ Must use Inhaling Maw before hand</p><p>~ No Dark jutsus in the following turn</p><p>~ Needs a one turn waiting period before using again and can only be used a total of 3 times.</p><p></p><p>Learned : <a href="http://narutobase.net/forums/showthread.php?t=407016&page=2&p=14393277#post14393277">Here</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?p=14009466#post14009466">Taught :</a> (Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S-rank</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>After using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique, the user will perform one hand seal and then crosses his arms above his head to begin charging the jutsu, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. He then unleashes the orb at the target. The orb appears to be incredibly strong, and holds tremendous amount of power to crush its opponents. This technique is able to trap the enemy in itself. Once inside the enemy is surrounded by darkness and no sound. The person trapped in the technique is able to use A-rank and below water or earth techniques to escape from the orb.</p><p>Notes:</p><p>- Can only be used twice per-match.</p><p>- Must have used Dark Release: Inhaling Maw before use.</p><p>- Have to wait two turns before you can use it again.</p><p>- The target once trapped inside the orb can only use A-rank and below water and earth techniques.</p><p>- Wind/Fire/Lighting have no affect if trapped inside the orb as those elements will only increase the power of the orb.</p><p>- The user can only have the orb active for a max of two turns.</p><p>- Can only be taught by Nathan.</p><p></p><p>Learnt : <a href="http://narutobase.net/forums/showthread.php?p=14009466#post14009466">here</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=472822&p=14240028#post14240028">Taught :</a> (Meiton: Yakunan Kaibutsu) - Dark Release: Evil Golems</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description:</p><p>After absorbing the physical and spiritual energy of an opponents jutsu through the use of Dark Release: Inhaling Maw, the user focuses the chakra in his dominant hand (the one that contains the Dark Release Diamonds mark) then he shall use shape manipulation to release two golems' faces-like monsters that generate from the same amount of chakra and spread while heading for their target and deal the usual Dark release damage to the enemy and blow them away.</p><p>The movements of the two Golem heads can be controlled by the user, which mean he can make them attack the enemy from two different sides.</p><p>Each one of the Golem heads can deal a A-Ranked Dark-Release Damage to the target, so if all of them attacked the enemy at the same time successfully, the attack can deal an S-Ranked Dark release damage to the target.</p><p>The user can also choose to attack with the two Golem Heads merged in one giant Golem Head, but it's movements will be slower the separated Golem heads.</p><p>The Golem head(s) head for their target like a stream of Dark release power with the shape of a Golem's Head in the front, and a normal stream of Dark power that generates from the user's Diamonds mark.</p><p></p><p>- Can only be taught by megaamine.</p><p>- Can only be used three times in a battle.</p><p>- No S-Rank Dark release techniques can be used in the following turn, which means that the user can't use them three times in a row.</p><p></p><p>Learned : <a href="http://narutobase.net/forums/showthread.php?t=472822&p=14240028#post14240028">here</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=17963993&viewfull=1#post17963993">Taught :</a> (Metion: Doragon Otakebi) Dark Release: Dragon's Roar</strong></p><p>[SPOILER]Type: Defensive/Offensive</p><p>Rank: S-Rank</p><p>Range: Short(Defensive), Short-Long(Offensive)</p><p>Chakra: 40 (-15 per turn to stay active)</p><p>Damage: 80</p><p>Description: The user will begin releasing a large amount of dark chakra from the markings on both palms to where it surrounds the user in the form of a self sustaining purple transparent barrier extending the half of short range with the user at the center, that is the shape of a dragon's head. The barrier follows similar principles to Dark Release: Inhaling Maw, but as a much stronger version of it. Following the strength and weaknesses of dark release this barrier can absorb S-ranks jutsus that dark is strong against such as Fire, Lightning, Wind, Raw chakra, Storm, etc. Though it can only absorb B-rank and lower water based jutsu. This barrier has no effect on any earth based jutsus at all. When the barrier has absorb a jutsu it will gain a light blue hue to it as with then shoot towards the intended target as a light blue flaming dragon's head. With simple hand gestures the user can control the head as it moves towards its target. Being made of dark chakra and made of light blue flames as well as the force behind it, it is capable of causing deadly 3rd degree burns all over the body as well as sever internal damage such as broken bones and ruptured organs. The user is able to move freely around the battle field as the barrier will follow, keeping the user at the center of it.</p><p>- Can only be taught by Albel</p><p>- Can only be used twice and must wait two turns after the barrier has vanished before using it again</p><p>- The barrier lasts until it has absorbed a jutsu and is released or if it is destroyed. Until either happens it will remain active while draining 15 chakra points each turn from the user</p><p>- While active the user may only use S-rank and below Dark jutsus as well as the elements that make up the KG: Fire and Lightning</p><p>- As this technique both absorbs the technique and then releases it, takes up two jutsu slots per turn</p><p>- Learned : <a href="http://narutobase.net/forums/showthread.php?t=407016&p=17963993&viewfull=1#post17963993">Here</a></p><p></p><p>Update : <a href="http://narutobase.net/forums/showthread.php?t=407016&p=20637974&viewfull=1#post20637974">Here</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=20705690&viewfull=1#post20705690">Taught :</a> (Metion: Giji Oni Uyuko) Dark Release: Pseudo Demon Wings</strong></p><p>[SPOILER]<strong>Type:</strong> Offensive/Defensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra:</strong> 40(15 per turn)</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong> After having absorbed the physical and spiritual natures of a jutsu before hand through the means of any dark absorbing based jutsu, the user will released the newly found power in the form of dark chakra that travels out from both of their markings on each palm. The chakra will travel from their palms to their upper back and take the form of large self sustaining pitch black demonic wings that allows them not only flight(flight speed is the same as the users speed) but also other abilites. The wings themselves span 7 ft across and have 2 purple/black medium sized, condensed orbs of dark chakra at the center of each of them making a total of 4 orbs. The orbs located on each wing can be shot off one at a time or multiple at a time, and with simply hand gestures of the user they can be controlled how the user sees fit. Upon impact, the orbs have enough force behind them to break bones, rupture organs, and knock the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power.</p><p></p><p>- Can only be taught by Albel</p><p>- Can only be used once per battle</p><p>- The wings being self sustained drain 15 chakra points per turn.</p><p>- By using one of the allowed 3 moves the user can use the wings to evade a jutsu within reason, and can only be done once per turn</p><p>- No dark jutsus in the same turn the wings are made and none above A-rank the following turn</p><p>- Learned : <a href="http://narutobase.net/forums/showthread.php?t=407016&p=17963993&viewfull=1#post17963993">here</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=644147&p=18865852&viewfull=1#post18865852">Taught :</a> (Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A-rank</p><p>Range: Mid-range</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>After the use of Dark Release: Inhaling Maw the user concentrates a large amount of their dark chakra into the palm of their hand, the user can generate a dark force that will darkened their hand, after doing the hand seals Goat → Dog the user will simply wave his arm; and the dark release chakra is release from the users upper square on their hand and released in straight line to create large-scale explosions (the scale of said explosion has the power to send two full grown people flying) in a linear pattern.</p><p>Notes:</p><p>- Can only be use twice per-match.</p><p>- Must have used Dark Release: Inhaling Maw before use.</p><p>- The explosions only go up to a mid-range radius.</p><p>- Can only be taught by Nathan.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=644147&p=18868056&viewfull=1#post18868056">Taught :</a>(Meiton: Ura — Koten) Dark Release: Palm — Solo</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user discharges a quick burst of dark-natured chakra in a shockwave in order to knock their opponent back a large distance. The point of impact acts as a "marker" by leaving behind residual chakra on the target. From there the user builds up chakra in their hand and fires a five by five feet beam of energy from the Dark Release marking on their palm, using the earlier marker in order to hit the exact same spot at range.</p><p>Notes:</p><p>- Must have used Dark Release: Inhaling Maw before use.</p><p>- Can only be used twice per-match.</p><p>- Shock-wave doesn't cause damage as it's only a marker.</p><p>- If the opponent gets out of the short range the beam won't work.</p><p>- Can only be taught by Nathan.</p><p>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=644147&p=20380206&viewfull=1#post20380206">Taught :</a> (Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement</strong></p><p>[SPOILER]</p><p>Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>The most powerful of Castiel's dark release techniques, after using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique. The user moves his hands around in a semi-circle before positioning his hands on top of one other. One hand has two fingers pointing down while the other has two fingers pointing up. He then releases a torrent of dark energy from his palm (that has the diamonds on it) that will travel around the users body this torrent of dark chakra is formed around the user like a tube, a vertical tube. This tube doesn't touch the users body it's one meter away from the users body so he doesn't take any damage, if the opponent is within range of this technique they will receive massive damage.</p><p>Notes:</p><p>- Must use Dark release: Inhaling Maw before the use of this technique.</p><p>- Can only be used three times per-match.</p><p>- Have to wait two turns before the use of this technique again.</p><p>- Can only be taught by Nathan.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=20460678&viewfull=1#post20460678">Taught :</a> (Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant</strong></p><p>[SPOILER]Type: Supplementary / Offence / Defence</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40 (-20 per turn)</p><p>Damage Points: 80</p><p>Description:</p><p>After using Inhaling Maw twice or Ultimate Inhaling Maw once to absorb the physical and spiritual energy of a technique the user bites their thumb and wipes it on one of their dark tattoos as a sort of sacrifice and then claps their hands together, they will then open their hands and expel dark chakra from their marks on both their palms and creates the shape of a man using the chakra. All over the dark purple body there seem to be Absorption Tattoos that resemble those on a Dark user's palms, except from two light blue eyes there seem to be no other features. The mutant has the capability of absorption and will be capable of absorbing the same amount as "Dark Release : Ultimate Inhaling Maw" before taking actual damage (S-Rank Release Strength).</p><p></p><p>The Mutant is self sustaining, leeching chakra from the user and using 1 out of 3 of the user's turns the Mutant can use "Dark Release : Inhaling Maw" but a more powerful version at A-Rank. The Forbidden mutant is capable of performing ordinary B-Rank strong fist Taijutsu with +10 internal damage bonus and will run at the same speed as the user. So the mutant can run around and jump in front of jutsu for you to keep you alive, or get close and personal to sap chakra from the user with it's passive "Dark Release: Draining Touch" ability whenever it touches them.</p><p></p><p>The Forbidden Mutant's end game is that if it successfully absorbed a jutsu during it's life it can at any point suddenly grow a light blue and will explode into a fiery maelstrom of blue flames. Depending on how many jutsu the Mutant has absorbed it will effect the range of the explosion, if it absorbs the equivalent of an A-Rank technique it's a short range blast radius, S-Rank is Mid-Range radius, Higher than S-Rank is Long-Range radius. The user can be harmed by the end game if not careful.</p><p></p><p>- Must be taught by Albel</p><p>- Seals on the body are purely cosmetic</p><p>- Lasts until Defeated or Until the User Wills.</p><p>- Can only be used twice per battle</p><p>- No Absorption Based Dark for 2 turns</p><p>- Only one Forbidden Mutant on the field at a time.</p><p>- No Dark Release in the Same turn[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=644147&p=20467717&viewfull=1#post20467717">Taught :</a> (Meiton Kemuri) Dark Release: Dark Smoke</strong></p><p>[SPOILER]</p><p>Type: Supplementary</p><p>Rank: A-rank</p><p>Range: Mid</p><p>Chakra: 30</p><p>Damage: -</p><p>Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques.</p><p>Note: Takes the fog one turn to form.</p><p>Note: The fog lasts for 3 turns once formed.</p><p>Note: Can only be used 3 times per match.</p><p>Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog.</p><p>Note: Person trapped in the fog can only use A-rank and below techniques for two turns.</p><p>Note: Can only be taught by Nathan.[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=20477872&viewfull=1#post20477872">Taught :</a> (Meiton : Makai Souhou) - Dark Release : Hell's Touch</strong></p><p>[SPOILER]</p><p>Type: Supplementary / Offensive / Defensive</p><p>Rank: B (A - S)</p><p>Range: Short (Mid)</p><p>Chakra Cost: 20 (-40 points to the enemy per turn + turn it is applied)(-20 for activation)</p><p>Damage Points: N/A (40-80 for activation)</p><p>Description:</p><p>Much like the Dark Release : Draining Touch this will require the user to touch the opponent with their palm and channel their dark chakra through the opponent's clothing, once that has been achieve the absorbing dark chakra will start off as B-Rank in strength absorbing some chakra from the opponent to begin with, and then it will go up a rank each turn sapping more chakra from the opponent. The maximum rank this technique can reach is only S-Rank, however the dark chakra embedded into the clothing will keep seeping chakra until the hand seal is made. The clothing that has been embedded with the chakra will gain a light purplish/black hue. For B-Rank the clothing with just gain the light purple/black hue, at A-Rank the clothing will darken up to a regular purple/black hue, and S-Rank it will turn a dark purple/black hue.</p><p></p><p>By forming a hand seal the user will active the dark chakra in the opponent's clothing which will then cause the Dark chakra to burst into blue flames, setting the entirety of the clothing the opponent has on fire upon activation. Depending on the strength the opponent will receive deadlier damage, at S-Rank they would die in a second from the intense heat; whereas A-Rank would leave major burns if not dealt with, B-Rank only causes minor burns if not dealt with. Flames will keep burning until the opponent is dead if left undefended.</p><p></p><p>- Must be taught by Albel</p><p>- Can be used four times per Battle</p><p>- Requires Contact with Opponent[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=708040&p=20514866&viewfull=1#post20514866">Taught :</a> (Meiton: Yami no ka fuka) - Dark Release: Darkness Overload</strong></p><p>[SPOILER]</p><p>Type: Offensive</p><p>Rank: S-rank</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: After having absorbed chakra beforehand, the user slams his marked palm on the ground, sending the dark chakra beneath the target’s feet. With one simple hand seal the user manifests this technique in the form of a giant dark purple orb which traps the target in. The unique mechanism of this orb is that it can absorb the chakra of anything trapped inside. As long as the user can maintain this technique, the orb will absorb 20 chakra per turn. Upon absorbing chakra, the orb will start to take light blue color. Since the user has complete control over the orb, he can move it freely with simple hand swings. When the orb is forcefully slammed against any solid matter (ground, for example), the orb will dissolve into countless tiny orbs. Through the performance of one hand seal, the user will shape them into senbons which are made of light blue flames. They will rain down on the enemy and cause intense burns to areas that are hit.</p><p></p><p>Restrictions</p><p>-Needs prior chakra absorption</p><p>-Can only be used twice</p><p>-No A-rank or above Dark jutsus</p><p>-Can only be taught by Klad[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=708040&p=20514866&viewfull=1#post20514866">Taught :</a> (Meiton : Shugo tenshi) - Dark Release : Guardian Angel</strong></p><p>[SPOILER]</p><p>Type: Supplementary/Offensive/Defensive</p><p>Rank: B-rank</p><p>Range: Short</p><p>Chakra Cost: 20 (-10)</p><p>Damage Points: N/A</p><p>Description: The usage of this technique lies with the user activating one of their Dark Marks, on either of his hands. Upon the activation, it will stay active for four turns. The functional Dark Mark will take the manifestation of dark purple chakra surrounding the user's arm, and will serve as an active Inhaling Maw which automatically absorbs Lightning, Wind and Fire up to A rank, (also other elements depending on the Elemental Strengths & Weaknesses of Dark Release Absorption ability) without the user needing to. Simply put, the user won't bother directing his arm outwards to absorb, but the vivid dark chakra around his arm will do the job for him. Should any absorbable technique come within the short range of the user, it will immediately get absorbed by the dark chakra. This ability can also extract the physical and spiritual energy from chakra infused weapons. The user, however, won't be able to use his releasing ability on the chosen Dark Mark, but the other Dark Mark can still be used.</p><p></p><p>With the sacrifice of chakra each turn, the user will only be able to absorb up to A rank techniques per turn. The technique will not stop once it has absorbed an A rank technique, but it will simply not be able to absorb anymore during that turn. Can be deactivated at will.</p><p></p><p>Restrictions</p><p>-Lasts for four turns</p><p>-No Dark techniques used when this is activated</p><p>-Can only be taught by Klad[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=407016&p=20682773&viewfull=1#post20682773">Taught :</a> (Meiton: Kuroi Rei ) Dark Release: Black Ghost</strong></p><p>[SPOILER]</p><p>Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 40 (-10 chakra per turn)</p><p>Damage: 80</p><p>Description: After having absorbed a jutsu before hand through any dark related absorbing jutsu(Inhaling Maw, Draining Touch, Ultimate Inhaling Maw, etc.) the user will place either hand onto the ground and release their dark chakra into it a meter or so from their position. Where it will then take on the form of up to 2 small little parasitic life forms that are no bigger than a common house fly and look almost similar to that of a fetus. These parasites in their current form stay underground until they have absorbed enough chakra(total 60 chakra points) from jutsus(following the strength & weaknesses) that send chakra into the ground or from the opponent(s)(-30 each turn) themselves. If so the user wishes he will allow the parasites do absorb his own chakra if needed to allow them to grow. Once they have taken in enough chakra they will grown in size and take the form that of a demonic creature that is about 7ft in height. They will come above ground and fight on the user's command. Each parasite has their own unique make up be it a different sized torso, legs, head, etc, but they have three similar features. These features are their extremely long claws on their hands and feet along with sharp fangs. Being made of dark chakra they are each able to perform any dark jutsus the user knows up to and including S-Rank and are capable of using strong arm taijutsu. Because of the dark chakra they are made of they gain a +10 boost to their taijutsu, and carry the passive ability of Dark Release: Draining Touch. If one is ever to take damage that's insufficient in destroying it, the user spending a little more chakra can restore said damaged area back to normal, except for the head of the parasite. Once the head of one has been destroyed it will cause the parasite to glow light blue and explode into a maelstrom of light blue flames that will burn everything in its path within short range of it. Also if the user wishes he can have the parasite explode any time he wants by performing a single hand seal.</p><p></p><p>- Can only be taught by Albel</p><p>- Can only be used twice and has a two turn cool down</p><p>- Restoring parasites to normal after being damaged costs a move and 20 extra chakra points</p><p>- Making them explode by choice costs a move</p><p>- No Dark jutsus in the same turn they are made and none above A-rank the following turn</p><p>[SPOILER]<img src="http://i.giphy.com/z2O3kKfYjeKu4.gif" data-url="http://i.giphy.com/z2O3kKfYjeKu4.gif" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442">Taught :</a> Meiton : Dākusutējingu - Dark Release : Dark Staging</strong></p><p>[SPOILER]Type : Defensive/Offensive</p><p>Rank : A</p><p>Range : Short</p><p>Chakra Cost : 30</p><p>Damage Points : 60</p><p>Description : After having absorbed a technique/chakra before hands, the user activates one of his dark marks before touching the surface he's in. A conical shaped pitch black platform is raised from the ground, right in front of the user. This platform then surrounds the user omnidirectionally up to 5 meters if so he wishes.. Respecting the Strength and Weaknesses of Elements instructions, this platform can block attacks up to A rank by absorbing their spiritual and physical energies. Once something is absorbed, the dark platform rapidly scatters into countless pointy and sharp blue flame projectiles with a simple hand seal from the user. These projectiles are directed towards any direction if the user so wishes, by making hand gestures. If any of these miniature deadly bullets make contact with a target, they will receive a 2nd-degree burn and also many major cuts in their flesh.</p><p></p><p>Restrictions</p><p>- Must have absorbed something before using</p><p>- Cannot be used in a consecutive manner</p><p>- Must wait for 2 turns to use again and can be used only 3 times a battle</p><p>- Can only be taught by Klad</p><p>- Approved : <a href="http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442">Here</a>[/SPOILER]</p><p></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442">Taught :</a> Meiton: Muchi - Dark Release : Scourge</strong></p><p>[SPOILER]Type: Supplementary/Offensive/Defensive</p><p>Rank: B ( A )</p><p>Range: Short - Long</p><p>Chakra: 20 (30)</p><p>Damage Points : 40 (60)</p><p>Description: The user can apply this to themselves or thrust their arm towards a target and apply it to them, this can be applied to summons, clones or singular entities like Stone Golem. The user forms a dark shroud of chakra around the target, and this armor adapts to the target's own frame pattern. The Dark armor is B-Rank in strength and will absorb elements according to the Strength and Weaknesses of Dark Release Absorption.</p><p></p><p>When and if the armor absorbs a jutsu the dark properties naturally take away the physical and spiritual energies and expels it stronger, expelling it in the form of A-Rank blue flames which cover the target's frame. The armor will burn and cause internal damage if it comes into contact with an enemy. With the use of a single hand seal the user is able to have the flames shoot forward as a horizontal tornado of flames crash into the opponent or a separate target - setting it alight.</p><p></p><p>Restrictions</p><p>- Has a two turn cooldown</p><p>- Must have absorbed a jutsu beforehand</p><p>- Lasts four turns until absorbed. Adds another two turns to countdown when it absorbs a technique</p><p>- Can only be taught by Klad</p><p>- Approved : <a href="http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442">Here</a>[/SPOILER]</p><p></p><p><strong><a href="https://narutobase.net/forums/showthread.php?t=760202&p=21795685&viewfull=1#post21795685">Taught:</a> Dark Release: Miniature Conversion | Meiton: Minichua henkan</strong></p><p>[SPOILER]</p><p>Type: Supplementary</p><p>Rank: B-Rank</p><p>Range: Short-Mid</p><p>Chakra Cost: (Same as targeted jutsu)</p><p>Damage Points: N/A</p><p>Description: While dark release jutsu's doesn't possess the same level of tangibity as compared to other elements, Unruly's Apprentice allows the user to shape other dark jutsus uniquely. As it augments other dark jutsus, it's activated in the same timeframe slot as the jutsu it's applied to. To explain what it does, Unruly Apprentice acts on "Release" type dark jutsus to manipulate the otherwise uncontrollable blasts into condensed sentient spiders. The size of the spiders can be changed (up to 15 meters in size) and they have simple motor capabilities. Simply put, they crawl around with each spider exploding into blasts of dark chakra upon user's will. The rank of the jutsu used directly influences the strength of the dark blasts. One spider will result in a single explosion of said rank and the number of spiders produced reduce the strength of the blasts per rank.</p><p>Note: Cannot be used with jutsus above S-Rank.</p><p>Only usable six times per match.[/SPOILER]</p><p></p><p><strong><a href="https://narutobase.net/forums/showthread.php?t=761431&p=21815272&viewfull=1#post21815272">Taught:</a> Meiton: Shinki Chūmon - Dark Release: New Order </strong></p><p>[SPOILER]</p><p>Type: Supplementary/Offensive/Defensive</p><p>Rank: S-rank</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides.</p><p></p><p>Note:</p><p>-Cannot be used consecutively, as it has a two turn wait before using again.</p><p>-The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human.</p><p>-Can only be taught by Klad</p><p></p><p>[/SPOILER]</p><p></p><p><strong><a href="https://narutobase.net/forums/showthread.php?t=761431&p=21815272&viewfull=1#post21815272">Taught:</a> Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency </strong></p><p>[SPOILER]</p><p>Type: Supplementary</p><p>Rank: B-rank</p><p>Range: N/A</p><p>Chakra: 20 (+20 for double usage)</p><p>Damage: N/A</p><p>Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.</p><p></p><p>- Can only be taught by Klad[/SPOILER]</p><p></p><p>Following Taught here : <a href="https://animebase.me/threads/custom-training-la.407016/post-22034483">X</a></p><p></p><p><strong>(Meiton: Hellion Ude) Dark Release: Hellion Arm</strong></p><p>[SPOILER]</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20(-10 per turn; -40 to opponent per hit)</p><p>Damage: 40(+10 to all punch based attacks)</p><p>Description:</p><p>Focusing their dark chakra in one of the markings on either palm the user will release it having it completely cover their arm and take the form of a large demonic looking claw. The claw is self sustaining and leeches chakra from the user to stay formed. The claw being made from dark chakra gives it a similar ability to (Meiton: Dassui Fureru) Dark Release: Draining Touch allowing for passive draining of opponent's chakra when contact is made. This allows for the user to perform other dark jutsus later on or if the user wishes can use that chakra to fuel the claw. If and when the user makes contact with the opponent and absorbs chakra the arm will glow a light blue for a brief second while causing minor burns to that area touched. Because of the properties of the dark chakra it not only is able to absorb chakra but it gives a +10 damage to all punch based attacks. Sending the same amount of chakra into the claw it took to form it or by absorbing the same amount of chakra or higher, the user can slam the claw into the ground allowing it to extend and travel through it towards the opponent. The user would have the claw burst through the ground either behind, in front, beside , or under the opponent grabbing them binding them in place while draining their chakra.</p><p></p><p>- Must be taught by Albel</p><p>- Stays active until the user releases it or runs out of chakra</p><p>- Extending the arm cost one of the users 3 slots and can only be used once every turn.[/SPOILER]</p><p></p><p><strong>(Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution</strong></p><p>[SPOILER]Type: Offensive/Defensive/Supplementary</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30(-15 from opponent per hit)</p><p>Damage: 60</p><p>Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds.</p><p></p><p>- Can only be taught by Albel</p><p>- The scythe can be made three times per battle</p><p>- Up to two dragon heads can be made and this move is considered A-rank(each head being of B-rank in power) and has a two turn cool-down in between usage.[/SPOILER]</p><p></p><p>Following Learned Here : <a href="https://animebase.me/threads/custom-training-la.407016/post-22034489">X</a></p><p></p><p><strong>(Meiton: Hansoku) Dark Release: Foul Play</strong></p><p>[SPOILER]</p><p>Type: Supplementary</p><p>Rank: B-rank</p><p>Range: N/A (Same as the jutsu it is used on)</p><p>Chakra: N/A (+20 to applied jutsu)</p><p>Damage: N/A (+20 to applied jutsu)</p><p>Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively.</p><p></p><p>- Can only be taught by Albel</p><p>[/SPOILER]</p><p></p><p><strong>(Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld</strong></p><p>[SPOILER]</p><p>Type: Defensive/Supplementary/Offensive</p><p>Rank: A-Rank</p><p>Range: Short (range of effectiveness) - Long (Depending on the technique)</p><p>Chakra: 30</p><p>Damage: N/A (Depends on the technique)</p><p>Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn.</p><p></p><p>Notes</p><p>- Can only be used three times a battle with two turn cool-down</p><p>- User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next.</p><p>- Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained.[/SPOILER]</p><p></p><p><strong>Meiton: Pandemonium - Dark Release: Pandemonium</strong></p><p>[SPOILER]</p><p>Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it.</p><p></p><p>-User cannot use release type dark jutsus above A rank in the following turn.</p><p>-Can only be used three times a battle with two turn cool-down</p><p>[/SPOILER]</p><p></p><p><strong>(Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation</strong></p><p>[SPOILER]</p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short - Mid range</p><p>Chakra: N/A (Depends)</p><p>Damage: N/A (Same as chakra)</p><p>Description: This technique can only be used after the same dark mark has made two absorptions. Between these absorptions, no techniques can have been used from it excluding those which absorb (i.e. no release-type jutsu can be used from it or the count resets). After making these absorptions, the user will focus their chakra into the dark mark and release it in the form of dark purple flames which assume the shape of a serpentine dragon. This dragon, known as the Kokuryu-Ha, will be such a deep purple that it's almost black in colour and will exhibit solid-like tangibility. It's damage will reflect the chakra put into it, specifically the sum of the two techniques that were absorbed to create it (e.g. if two standard A-Ranks were absorbed, it's damage would be 60). Reflecting it's nature as a glutton for chakra, the dark dragon will always pursue the greatest concentration of foreign chakra on the field. Upon striking and immolating that target, it will be drawn to the next greatest source of foreign chakra. The real special ability of the Kokuryu-Ha is exhibited in it's constitution. Similar to Dark Release: Greed, the Avarcious, the dark dragon can reflect one of the traits of the two techniques that were absorbed to create it (e.g. it could paralyze on contact if Nagashi were absorbed). The user can only pick one trait from either technique, never both, and they must clearly state which trait was stolen. Whenever the user desires, they can detonate the Kokuryu-Ha into an explosion of flames that spans a mid-range radial reach.</p><p></p><p>Note: Can only be used once per battle</p><p>Note: No S-Rank or above Dark in the user's next turn</p><p>Note: Two absorptions need to have been made from the same mark</p><p>Note: The two absorbed techniques cannot be Forbidden Ranked[/SPOILER]</p><p></p><p><strong>Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword</strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: A-rank</p><p>Range: Short (Long if Released)</p><p>Chakra: 30 (-10 per turn to sustain)</p><p>Damage: 60</p><p>Description: The user focuses Dark chakra in either of his palms and brings forth a violet colored chakra blade which covers his arm up to his wrist and extends one meter and a half from it, while not affecting the use of being able to perform hand-seals for other moves. Alternatively, the user can do so in both of his arms with the cost of the rank being split. The Meiton blade is sharp enough to cut through flesh effortlessly, however being made of Dark chakra, any contact it makes with a target, it saps 30 chakra from them. This amount passively goes to the user’s marks and stays stored in there for future use. The blade can be used for melee attacks, and it can absorb based on the S/W of Dark Release (S-rank for elements weak to Dark; A-rank for neutrals and B-rank for elements strong to Dark). Regardless, logic and reason should abide when absorbing other techniques because the user cannot absorb large-scaled ones. He can only do so with small to medium sized techniques. The Meiton blade also acts as a chakra monster who feeds on the absorbed chakra. Whenever a technique is absorbed, the blade grows its size by one meter and an additional +10 damage, thus increasing its efficacy against opposing techniques. Upon the user’s wish, he can set the blade(s) in a sea of purple flames which expand outwards from his hand and towards the desired location once the blade has absorbed at least a technique. The size of these flames is quite large and they’re able to travel at the standard speed of a Lightning technique.</p><p></p><p>- Last until the user deactivates it and can only be used twice a battle</p><p>- No Absorptions for one turn after this technique is used.</p><p>- Can only use Dark Release, the elements that compose it, and taijutsu while the technique is active.</p><p>- No dark release for a turn after the sword is deactivated.</p><p>- Can only grow a maximum of five meters[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Never, post: 16621613, member: 137382"] [CENTER][IMG]https://64.media.tumblr.com/ef5bcfdcc9aefea3f2c830f128318f4a/a9beca3fa22e34e3-35/s540x810/0c61bf953c2edf25ab966ffaee47283111dd78ee.gif[/IMG][/CENTER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078']Taught :[/URL] (Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain[/B] [SPOILER]Type: Offensive Rank: B Range: Mid-Long Chakra: 30 Damage: 60 Description: After having used Dark Release: Inhaling Maw to absorb the physical and spiritual energy from the opponents jutsu. The user will then release up to 12 dark spheres that are purple color and are each the size of a kickball. The spheres are formed around the users body and with an upwards wave motion with either of his hand, will hurl them into the sky. From there they will rain down towards the target hitting them. A single dark sphere has enough power in it to break a bone. Note: Can only be taught by Albel Nox. Note: Can be used three times per battle Note: Must use Dark Release: Inhaling Maw before use. Note: Once used the user must wait two turns before using again. [/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078']Taught :[/URL] (Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: After having absorbed the physical and spiritual energy of an opponents jutsu through the use of Dark Release: Inhaling Maw, the user will then with his palm still open from using Inhaling Maw, will aim it towards his opponent and begin releasing dark spears at his target. Only 6 spears can be released when used, and each spear is .5 meters around and 1.5 meters long. Note: Can only be taught by Albel Nox. Note: Must use Dark Release: Inhaling Maw before use. Note: Can be used twice. Note: Must wait one turns before using again.[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078']Taught :[/URL] (Meiton: Ken Deluge) Dark Release: Sword Deluge[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and release it into the ground underneath his opponent. The dark chakra will then rise up in a circle around the opponent and shoot up into the sky above him, and rain back down at the opponent in the form of 15 black/purple blades. The dark blades are 2 feet wide and 5 feet long. These blades when hit by them don't cause any cuts of the sort but cause serious burns in the spots they hit along with internal damage to those areas as well. Note: Can only be taught by Albel Nox Note: Can be used three times Note: Must wait one turn before using again Note: Must use Dark Release: Inhaling Maw before hand[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078']Taught :[/URL] (Meiton: Kage Amatsu) Dark Release: Shade Imperial[/B] [SPOILER]Type: Offensive Rank: S Range: Short-Long Chakra: 40 Damage: 80 Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and release it in the form of a small black/purple orb that is the size of a baseball from the lower square located on his left palm. The small orb is shot towards the users specified target. Once the small orb has reached short range of the desired target, the user will make the snake hand-seal which causes the orb to begin expanding. As the orb expands it begins releasing countless numbers of raw chakra spikes spikes from the outside which begin to skewer the opponent. Note: Can only be taught by Albel Nox Note: Must use Dark Release: Inhaling Maw before hand Note: Can only be used twice Note: Can not use any other Dark jutsus in the same turn as this is being used Note: Must wait two turns before using again[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078']Taught :[/URL] (Meiton: Shoukyoku Seki) Dark Release: Negative Gate[/B] [SPOILER]Type: Offensive Rank: B Range: Short-Long Chakra: 20 Damage: 40 Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and slam one if his palms against the ground, releasing the chakra through the mark into the ground which gathers below his opponent causing a dark circle 3 meters in diameter to appear. As the dark circle appears, dozens of dark arms with hands attached the the end of them rise up from the circle surrounding the target and begin smashing into them. The force of the dark hands smashing into the opponent is to break bones and cause sever internal damage. ~Can only be taught by Albel. ~Must use Inhaling Maw before hand. ~Must have a two turn wait before using again. All Learned here : [URL='http://narutobase.net/forums/showthread.php?t=407016&p=14190078#post14190078']Near the Bottom[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136']Taught :[/URL] (Meiton: Mei Raihin) Dark Release: Dark Visitor[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra, slam his hand down onto the ground in-front of him, and release the dark chakra through the marking on his palm into the ground sending it below his opponent causing a purple/black circle 3 meters in diameter to appear. As the circle appears, some of the dark chakra from the circle will begin to rise up from behind the target and form into an angel of death with a large purple scythe in its hands. The moment the angel is formed it will begin to spin around rapidly with the scythe slicing the opponent six times. ~ Can only be taught by Albel ~ Must use Inhaling Maw beforehand ~ Can only be used twice ~ No other dark jutsus may be used in the same turn[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136']Taught :[/URL] (Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and will begin raising his hand into the sky above him where he will then release the gathered chakra from the marking on his palm into the sky above his opponent(s). Once the chakra is in the sky the user will shape it into 8 separate swords that will come raining down onto his target(s) one at a time with enough force to slice them into multiple pieces. ~ Can only be taught by Albel ~ Must use Inhaling Maw before hand ~ Can be used up to three times per battle ~ Needs a one turn wait before using again[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136']Taught :[/URL] (Meiton: Renga Batto) Dark Release: Brick Bat[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Long Chakra: 30(-10 to opponent for each bat) Damage: 60 Description: The user will begin by gathering up his dark chakra and then release it through one of the marking on their palms in the form of five rounded, softball sized, dark purple bats that each have two long sharp teeth at the top of their mouths. The moment they are formed they fly over to the target or targets and latch themselves onto them by biting down onto multiple areas of the body. As they bite down and latch on they start sucking out the victims chakra(10 chakra points for each bat for a total of 50), which in turn they will start to turn into a light blue color the next turn if the victim does not get rid of them where they will then explode into light blue flames that burn the areas of the body that the bats were latched onto. The flames themselves are so hot that they cause 3rd degree burns to the areas that they cover making those spots completely useless to the victim. If the user has absorbed chakra before hand through any means of any dark jutsu he can use that chakra to form one large bat(half the size of a fully grown adult) made of light blue flames instead of five bats. Like how regular bats release sound waves this larger bat does something similar, but instead of releasing sound waves it is able to release a stronger version of Dark Release: Revival Fist from its mouth once per turn. Unlike the smaller bats this larger one is able to stay on the field for three turns and doesn't latch onto the opponent to drain their chakra. Once the three turns have ended or the bat gets destroyed it will erupt into a sea of intense light blue flames burning everything within short range. - Can only be taught by Albel - The small bats can only be used three times per battle with a one turn cool-down between each usage. The large bat can only be used twice per battle with a one turn cool-down. - Having the large bat release the dark shock wave costs one of the users three slots - No dark jutsus above A-rank the following turn of making the large bat [IMG]http://static3.wikia.nocookie.net/__cb20131006171638/onepiece/images/thumb/0/00/Moriah%27s_Brick_Bats.png/210px-Moriah%27s_Brick_Bats.png[/IMG] All Learned : [URL='http://narutobase.net/forums/showthread.php?t=407016&p=14221136&posted=1#post14221136']here[/URL] Update : [URL='http://narutobase.net/forums/showthread.php?t=407016&p=20637974&viewfull=1#post20637974']Here[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&page=2&p=14393277#post14393277']Taught :[/URL] (Meiton: Baindo Konpaku) Dark Release: Bind Ghost[/B] [SPOILER]Type: Offensive Rank: A Range:Short-Long Chakra: 30 Damage: 60 Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and slam one if his palms against the ground, releasing the chakra through the mark into the ground which gathers below his opponent causing a dark circle 5 meters in diameter to appear. Upon the circle's creation a long dark ghost rises up from the center of the circle and begins spinning around the opponent starting from the legs and up towards the shoulders binding him in place restricting movements of any kind from the shoulders down. After the opponent is bound by the ghost the outline of the circle will then release 12 dark chakra spikes up into the air that then come raining down skewering the opponent. The spikes that are released are 1 meter long and 1/4 of a meter in diameter. ~ Can only be taught by Albel ~ Must use Inhaling Maw before hand ~ No Dark jutsus in the following turn ~ Needs a one turn waiting period before using again and can only be used a total of 3 times. Learned : [URL='http://narutobase.net/forums/showthread.php?t=407016&page=2&p=14393277#post14393277']Here[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?p=14009466#post14009466']Taught :[/URL] (Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb[/B] [SPOILER]Type: Offensive Rank: S-rank Range: Short - Mid Chakra: 30 Damage: 60 Description: After using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique, the user will perform one hand seal and then crosses his arms above his head to begin charging the jutsu, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. He then unleashes the orb at the target. The orb appears to be incredibly strong, and holds tremendous amount of power to crush its opponents. This technique is able to trap the enemy in itself. Once inside the enemy is surrounded by darkness and no sound. The person trapped in the technique is able to use A-rank and below water or earth techniques to escape from the orb. Notes: - Can only be used twice per-match. - Must have used Dark Release: Inhaling Maw before use. - Have to wait two turns before you can use it again. - The target once trapped inside the orb can only use A-rank and below water and earth techniques. - Wind/Fire/Lighting have no affect if trapped inside the orb as those elements will only increase the power of the orb. - The user can only have the orb active for a max of two turns. - Can only be taught by Nathan. Learnt : [URL='http://narutobase.net/forums/showthread.php?p=14009466#post14009466']here[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=472822&p=14240028#post14240028']Taught :[/URL] (Meiton: Yakunan Kaibutsu) - Dark Release: Evil Golems[/B] [SPOILER]Type: Offensive Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: After absorbing the physical and spiritual energy of an opponents jutsu through the use of Dark Release: Inhaling Maw, the user focuses the chakra in his dominant hand (the one that contains the Dark Release Diamonds mark) then he shall use shape manipulation to release two golems' faces-like monsters that generate from the same amount of chakra and spread while heading for their target and deal the usual Dark release damage to the enemy and blow them away. The movements of the two Golem heads can be controlled by the user, which mean he can make them attack the enemy from two different sides. Each one of the Golem heads can deal a A-Ranked Dark-Release Damage to the target, so if all of them attacked the enemy at the same time successfully, the attack can deal an S-Ranked Dark release damage to the target. The user can also choose to attack with the two Golem Heads merged in one giant Golem Head, but it's movements will be slower the separated Golem heads. The Golem head(s) head for their target like a stream of Dark release power with the shape of a Golem's Head in the front, and a normal stream of Dark power that generates from the user's Diamonds mark. - Can only be taught by megaamine. - Can only be used three times in a battle. - No S-Rank Dark release techniques can be used in the following turn, which means that the user can't use them three times in a row. Learned : [URL='http://narutobase.net/forums/showthread.php?t=472822&p=14240028#post14240028']here[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=17963993&viewfull=1#post17963993']Taught :[/URL] (Metion: Doragon Otakebi) Dark Release: Dragon's Roar[/B] [SPOILER]Type: Defensive/Offensive Rank: S-Rank Range: Short(Defensive), Short-Long(Offensive) Chakra: 40 (-15 per turn to stay active) Damage: 80 Description: The user will begin releasing a large amount of dark chakra from the markings on both palms to where it surrounds the user in the form of a self sustaining purple transparent barrier extending the half of short range with the user at the center, that is the shape of a dragon's head. The barrier follows similar principles to Dark Release: Inhaling Maw, but as a much stronger version of it. Following the strength and weaknesses of dark release this barrier can absorb S-ranks jutsus that dark is strong against such as Fire, Lightning, Wind, Raw chakra, Storm, etc. Though it can only absorb B-rank and lower water based jutsu. This barrier has no effect on any earth based jutsus at all. When the barrier has absorb a jutsu it will gain a light blue hue to it as with then shoot towards the intended target as a light blue flaming dragon's head. With simple hand gestures the user can control the head as it moves towards its target. Being made of dark chakra and made of light blue flames as well as the force behind it, it is capable of causing deadly 3rd degree burns all over the body as well as sever internal damage such as broken bones and ruptured organs. The user is able to move freely around the battle field as the barrier will follow, keeping the user at the center of it. - Can only be taught by Albel - Can only be used twice and must wait two turns after the barrier has vanished before using it again - The barrier lasts until it has absorbed a jutsu and is released or if it is destroyed. Until either happens it will remain active while draining 15 chakra points each turn from the user - While active the user may only use S-rank and below Dark jutsus as well as the elements that make up the KG: Fire and Lightning - As this technique both absorbs the technique and then releases it, takes up two jutsu slots per turn - Learned : [URL='http://narutobase.net/forums/showthread.php?t=407016&p=17963993&viewfull=1#post17963993']Here[/URL] Update : [URL='http://narutobase.net/forums/showthread.php?t=407016&p=20637974&viewfull=1#post20637974']Here[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=20705690&viewfull=1#post20705690']Taught :[/URL] (Metion: Giji Oni Uyuko) Dark Release: Pseudo Demon Wings[/B] [SPOILER][B]Type:[/B] Offensive/Defensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra:[/B] 40(15 per turn) [B]Damage:[/B] 80 [B]Description:[/B] After having absorbed the physical and spiritual natures of a jutsu before hand through the means of any dark absorbing based jutsu, the user will released the newly found power in the form of dark chakra that travels out from both of their markings on each palm. The chakra will travel from their palms to their upper back and take the form of large self sustaining pitch black demonic wings that allows them not only flight(flight speed is the same as the users speed) but also other abilites. The wings themselves span 7 ft across and have 2 purple/black medium sized, condensed orbs of dark chakra at the center of each of them making a total of 4 orbs. The orbs located on each wing can be shot off one at a time or multiple at a time, and with simply hand gestures of the user they can be controlled how the user sees fit. Upon impact, the orbs have enough force behind them to break bones, rupture organs, and knock the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power. - Can only be taught by Albel - Can only be used once per battle - The wings being self sustained drain 15 chakra points per turn. - By using one of the allowed 3 moves the user can use the wings to evade a jutsu within reason, and can only be done once per turn - No dark jutsus in the same turn the wings are made and none above A-rank the following turn - Learned : [URL='http://narutobase.net/forums/showthread.php?t=407016&p=17963993&viewfull=1#post17963993']here[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=644147&p=18865852&viewfull=1#post18865852']Taught :[/URL] (Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split [/B] [SPOILER]Type: Offensive Rank: A-rank Range: Mid-range Chakra: 30 Damage: 60 Description: After the use of Dark Release: Inhaling Maw the user concentrates a large amount of their dark chakra into the palm of their hand, the user can generate a dark force that will darkened their hand, after doing the hand seals Goat → Dog the user will simply wave his arm; and the dark release chakra is release from the users upper square on their hand and released in straight line to create large-scale explosions (the scale of said explosion has the power to send two full grown people flying) in a linear pattern. Notes: - Can only be use twice per-match. - Must have used Dark Release: Inhaling Maw before use. - The explosions only go up to a mid-range radius. - Can only be taught by Nathan.[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=644147&p=18868056&viewfull=1#post18868056']Taught :[/URL](Meiton: Ura — Koten) Dark Release: Palm — Solo[/B] [SPOILER]Type: Offensive Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user discharges a quick burst of dark-natured chakra in a shockwave in order to knock their opponent back a large distance. The point of impact acts as a "marker" by leaving behind residual chakra on the target. From there the user builds up chakra in their hand and fires a five by five feet beam of energy from the Dark Release marking on their palm, using the earlier marker in order to hit the exact same spot at range. Notes: - Must have used Dark Release: Inhaling Maw before use. - Can only be used twice per-match. - Shock-wave doesn't cause damage as it's only a marker. - If the opponent gets out of the short range the beam won't work. - Can only be taught by Nathan. [/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=644147&p=20380206&viewfull=1#post20380206']Taught :[/URL] (Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement[/B] [SPOILER] Type: Offensive Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: The most powerful of Castiel's dark release techniques, after using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique. The user moves his hands around in a semi-circle before positioning his hands on top of one other. One hand has two fingers pointing down while the other has two fingers pointing up. He then releases a torrent of dark energy from his palm (that has the diamonds on it) that will travel around the users body this torrent of dark chakra is formed around the user like a tube, a vertical tube. This tube doesn't touch the users body it's one meter away from the users body so he doesn't take any damage, if the opponent is within range of this technique they will receive massive damage. Notes: - Must use Dark release: Inhaling Maw before the use of this technique. - Can only be used three times per-match. - Have to wait two turns before the use of this technique again. - Can only be taught by Nathan.[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=20460678&viewfull=1#post20460678']Taught :[/URL] (Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant[/B] [SPOILER]Type: Supplementary / Offence / Defence Rank: S Range: Short - Long Chakra Cost: 40 (-20 per turn) Damage Points: 80 Description: After using Inhaling Maw twice or Ultimate Inhaling Maw once to absorb the physical and spiritual energy of a technique the user bites their thumb and wipes it on one of their dark tattoos as a sort of sacrifice and then claps their hands together, they will then open their hands and expel dark chakra from their marks on both their palms and creates the shape of a man using the chakra. All over the dark purple body there seem to be Absorption Tattoos that resemble those on a Dark user's palms, except from two light blue eyes there seem to be no other features. The mutant has the capability of absorption and will be capable of absorbing the same amount as "Dark Release : Ultimate Inhaling Maw" before taking actual damage (S-Rank Release Strength). The Mutant is self sustaining, leeching chakra from the user and using 1 out of 3 of the user's turns the Mutant can use "Dark Release : Inhaling Maw" but a more powerful version at A-Rank. The Forbidden mutant is capable of performing ordinary B-Rank strong fist Taijutsu with +10 internal damage bonus and will run at the same speed as the user. So the mutant can run around and jump in front of jutsu for you to keep you alive, or get close and personal to sap chakra from the user with it's passive "Dark Release: Draining Touch" ability whenever it touches them. The Forbidden Mutant's end game is that if it successfully absorbed a jutsu during it's life it can at any point suddenly grow a light blue and will explode into a fiery maelstrom of blue flames. Depending on how many jutsu the Mutant has absorbed it will effect the range of the explosion, if it absorbs the equivalent of an A-Rank technique it's a short range blast radius, S-Rank is Mid-Range radius, Higher than S-Rank is Long-Range radius. The user can be harmed by the end game if not careful. - Must be taught by Albel - Seals on the body are purely cosmetic - Lasts until Defeated or Until the User Wills. - Can only be used twice per battle - No Absorption Based Dark for 2 turns - Only one Forbidden Mutant on the field at a time. - No Dark Release in the Same turn[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=644147&p=20467717&viewfull=1#post20467717']Taught :[/URL] (Meiton Kemuri) Dark Release: Dark Smoke[/B] [SPOILER] Type: Supplementary Rank: A-rank Range: Mid Chakra: 30 Damage: - Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques. Note: Takes the fog one turn to form. Note: The fog lasts for 3 turns once formed. Note: Can only be used 3 times per match. Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog. Note: Person trapped in the fog can only use A-rank and below techniques for two turns. Note: Can only be taught by Nathan.[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=20477872&viewfull=1#post20477872']Taught :[/URL] (Meiton : Makai Souhou) - Dark Release : Hell's Touch[/B] [SPOILER] Type: Supplementary / Offensive / Defensive Rank: B (A - S) Range: Short (Mid) Chakra Cost: 20 (-40 points to the enemy per turn + turn it is applied)(-20 for activation) Damage Points: N/A (40-80 for activation) Description: Much like the Dark Release : Draining Touch this will require the user to touch the opponent with their palm and channel their dark chakra through the opponent's clothing, once that has been achieve the absorbing dark chakra will start off as B-Rank in strength absorbing some chakra from the opponent to begin with, and then it will go up a rank each turn sapping more chakra from the opponent. The maximum rank this technique can reach is only S-Rank, however the dark chakra embedded into the clothing will keep seeping chakra until the hand seal is made. The clothing that has been embedded with the chakra will gain a light purplish/black hue. For B-Rank the clothing with just gain the light purple/black hue, at A-Rank the clothing will darken up to a regular purple/black hue, and S-Rank it will turn a dark purple/black hue. By forming a hand seal the user will active the dark chakra in the opponent's clothing which will then cause the Dark chakra to burst into blue flames, setting the entirety of the clothing the opponent has on fire upon activation. Depending on the strength the opponent will receive deadlier damage, at S-Rank they would die in a second from the intense heat; whereas A-Rank would leave major burns if not dealt with, B-Rank only causes minor burns if not dealt with. Flames will keep burning until the opponent is dead if left undefended. - Must be taught by Albel - Can be used four times per Battle - Requires Contact with Opponent[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=708040&p=20514866&viewfull=1#post20514866']Taught :[/URL] (Meiton: Yami no ka fuka) - Dark Release: Darkness Overload[/B] [SPOILER] Type: Offensive Rank: S-rank Range: Short-Long Chakra: 40 Damage: 80 Description: After having absorbed chakra beforehand, the user slams his marked palm on the ground, sending the dark chakra beneath the target’s feet. With one simple hand seal the user manifests this technique in the form of a giant dark purple orb which traps the target in. The unique mechanism of this orb is that it can absorb the chakra of anything trapped inside. As long as the user can maintain this technique, the orb will absorb 20 chakra per turn. Upon absorbing chakra, the orb will start to take light blue color. Since the user has complete control over the orb, he can move it freely with simple hand swings. When the orb is forcefully slammed against any solid matter (ground, for example), the orb will dissolve into countless tiny orbs. Through the performance of one hand seal, the user will shape them into senbons which are made of light blue flames. They will rain down on the enemy and cause intense burns to areas that are hit. Restrictions -Needs prior chakra absorption -Can only be used twice -No A-rank or above Dark jutsus -Can only be taught by Klad[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=708040&p=20514866&viewfull=1#post20514866']Taught :[/URL] (Meiton : Shugo tenshi) - Dark Release : Guardian Angel[/B] [SPOILER] Type: Supplementary/Offensive/Defensive Rank: B-rank Range: Short Chakra Cost: 20 (-10) Damage Points: N/A Description: The usage of this technique lies with the user activating one of their Dark Marks, on either of his hands. Upon the activation, it will stay active for four turns. The functional Dark Mark will take the manifestation of dark purple chakra surrounding the user's arm, and will serve as an active Inhaling Maw which automatically absorbs Lightning, Wind and Fire up to A rank, (also other elements depending on the Elemental Strengths & Weaknesses of Dark Release Absorption ability) without the user needing to. Simply put, the user won't bother directing his arm outwards to absorb, but the vivid dark chakra around his arm will do the job for him. Should any absorbable technique come within the short range of the user, it will immediately get absorbed by the dark chakra. This ability can also extract the physical and spiritual energy from chakra infused weapons. The user, however, won't be able to use his releasing ability on the chosen Dark Mark, but the other Dark Mark can still be used. With the sacrifice of chakra each turn, the user will only be able to absorb up to A rank techniques per turn. The technique will not stop once it has absorbed an A rank technique, but it will simply not be able to absorb anymore during that turn. Can be deactivated at will. Restrictions -Lasts for four turns -No Dark techniques used when this is activated -Can only be taught by Klad[/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=407016&p=20682773&viewfull=1#post20682773']Taught :[/URL] (Meiton: Kuroi Rei ) Dark Release: Black Ghost[/B] [SPOILER] Type: Offensive/Defensive Rank: S Range: Short-Long Chakra: 40 (-10 chakra per turn) Damage: 80 Description: After having absorbed a jutsu before hand through any dark related absorbing jutsu(Inhaling Maw, Draining Touch, Ultimate Inhaling Maw, etc.) the user will place either hand onto the ground and release their dark chakra into it a meter or so from their position. Where it will then take on the form of up to 2 small little parasitic life forms that are no bigger than a common house fly and look almost similar to that of a fetus. These parasites in their current form stay underground until they have absorbed enough chakra(total 60 chakra points) from jutsus(following the strength & weaknesses) that send chakra into the ground or from the opponent(s)(-30 each turn) themselves. If so the user wishes he will allow the parasites do absorb his own chakra if needed to allow them to grow. Once they have taken in enough chakra they will grown in size and take the form that of a demonic creature that is about 7ft in height. They will come above ground and fight on the user's command. Each parasite has their own unique make up be it a different sized torso, legs, head, etc, but they have three similar features. These features are their extremely long claws on their hands and feet along with sharp fangs. Being made of dark chakra they are each able to perform any dark jutsus the user knows up to and including S-Rank and are capable of using strong arm taijutsu. Because of the dark chakra they are made of they gain a +10 boost to their taijutsu, and carry the passive ability of Dark Release: Draining Touch. If one is ever to take damage that's insufficient in destroying it, the user spending a little more chakra can restore said damaged area back to normal, except for the head of the parasite. Once the head of one has been destroyed it will cause the parasite to glow light blue and explode into a maelstrom of light blue flames that will burn everything in its path within short range of it. Also if the user wishes he can have the parasite explode any time he wants by performing a single hand seal. - Can only be taught by Albel - Can only be used twice and has a two turn cool down - Restoring parasites to normal after being damaged costs a move and 20 extra chakra points - Making them explode by choice costs a move - No Dark jutsus in the same turn they are made and none above A-rank the following turn [SPOILER][IMG]http://i.giphy.com/z2O3kKfYjeKu4.gif[/IMG][/SPOILER][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442']Taught :[/URL] Meiton : Dākusutējingu - Dark Release : Dark Staging[/B] [SPOILER]Type : Defensive/Offensive Rank : A Range : Short Chakra Cost : 30 Damage Points : 60 Description : After having absorbed a technique/chakra before hands, the user activates one of his dark marks before touching the surface he's in. A conical shaped pitch black platform is raised from the ground, right in front of the user. This platform then surrounds the user omnidirectionally up to 5 meters if so he wishes.. Respecting the Strength and Weaknesses of Elements instructions, this platform can block attacks up to A rank by absorbing their spiritual and physical energies. Once something is absorbed, the dark platform rapidly scatters into countless pointy and sharp blue flame projectiles with a simple hand seal from the user. These projectiles are directed towards any direction if the user so wishes, by making hand gestures. If any of these miniature deadly bullets make contact with a target, they will receive a 2nd-degree burn and also many major cuts in their flesh. Restrictions - Must have absorbed something before using - Cannot be used in a consecutive manner - Must wait for 2 turns to use again and can be used only 3 times a battle - Can only be taught by Klad - Approved : [URL='http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442']Here[/URL][/SPOILER] [B][URL='http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442']Taught :[/URL] Meiton: Muchi - Dark Release : Scourge[/B] [SPOILER]Type: Supplementary/Offensive/Defensive Rank: B ( A ) Range: Short - Long Chakra: 20 (30) Damage Points : 40 (60) Description: The user can apply this to themselves or thrust their arm towards a target and apply it to them, this can be applied to summons, clones or singular entities like Stone Golem. The user forms a dark shroud of chakra around the target, and this armor adapts to the target's own frame pattern. The Dark armor is B-Rank in strength and will absorb elements according to the Strength and Weaknesses of Dark Release Absorption. When and if the armor absorbs a jutsu the dark properties naturally take away the physical and spiritual energies and expels it stronger, expelling it in the form of A-Rank blue flames which cover the target's frame. The armor will burn and cause internal damage if it comes into contact with an enemy. With the use of a single hand seal the user is able to have the flames shoot forward as a horizontal tornado of flames crash into the opponent or a separate target - setting it alight. Restrictions - Has a two turn cooldown - Must have absorbed a jutsu beforehand - Lasts four turns until absorbed. Adds another two turns to countdown when it absorbs a technique - Can only be taught by Klad - Approved : [URL='http://narutobase.net/forums/showthread.php?t=708040&p=20605442&viewfull=1#post20605442']Here[/URL][/SPOILER] [B][URL='https://narutobase.net/forums/showthread.php?t=760202&p=21795685&viewfull=1#post21795685']Taught:[/URL] Dark Release: Miniature Conversion | Meiton: Minichua henkan[/B] [SPOILER] Type: Supplementary Rank: B-Rank Range: Short-Mid Chakra Cost: (Same as targeted jutsu) Damage Points: N/A Description: While dark release jutsu's doesn't possess the same level of tangibity as compared to other elements, Unruly's Apprentice allows the user to shape other dark jutsus uniquely. As it augments other dark jutsus, it's activated in the same timeframe slot as the jutsu it's applied to. To explain what it does, Unruly Apprentice acts on "Release" type dark jutsus to manipulate the otherwise uncontrollable blasts into condensed sentient spiders. The size of the spiders can be changed (up to 15 meters in size) and they have simple motor capabilities. Simply put, they crawl around with each spider exploding into blasts of dark chakra upon user's will. The rank of the jutsu used directly influences the strength of the dark blasts. One spider will result in a single explosion of said rank and the number of spiders produced reduce the strength of the blasts per rank. Note: Cannot be used with jutsus above S-Rank. Only usable six times per match.[/SPOILER] [B][URL='https://narutobase.net/forums/showthread.php?t=761431&p=21815272&viewfull=1#post21815272']Taught:[/URL] Meiton: Shinki Chūmon - Dark Release: New Order [/B] [SPOILER] Type: Supplementary/Offensive/Defensive Rank: S-rank Range: Short Chakra: 40 Damage: 80 Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides. Note: -Cannot be used consecutively, as it has a two turn wait before using again. -The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human. -Can only be taught by Klad [/SPOILER] [B][URL='https://narutobase.net/forums/showthread.php?t=761431&p=21815272&viewfull=1#post21815272']Taught:[/URL] Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency [/B] [SPOILER] Type: Supplementary Rank: B-rank Range: N/A Chakra: 20 (+20 for double usage) Damage: N/A Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique. - Can only be taught by Klad[/SPOILER] Following Taught here : [URL='https://animebase.me/threads/custom-training-la.407016/post-22034483']X[/URL] [B](Meiton: Hellion Ude) Dark Release: Hellion Arm[/B] [SPOILER] Type: Offensive Rank: B Range: Short-Mid Chakra: 20(-10 per turn; -40 to opponent per hit) Damage: 40(+10 to all punch based attacks) Description: Focusing their dark chakra in one of the markings on either palm the user will release it having it completely cover their arm and take the form of a large demonic looking claw. The claw is self sustaining and leeches chakra from the user to stay formed. The claw being made from dark chakra gives it a similar ability to (Meiton: Dassui Fureru) Dark Release: Draining Touch allowing for passive draining of opponent's chakra when contact is made. This allows for the user to perform other dark jutsus later on or if the user wishes can use that chakra to fuel the claw. If and when the user makes contact with the opponent and absorbs chakra the arm will glow a light blue for a brief second while causing minor burns to that area touched. Because of the properties of the dark chakra it not only is able to absorb chakra but it gives a +10 damage to all punch based attacks. Sending the same amount of chakra into the claw it took to form it or by absorbing the same amount of chakra or higher, the user can slam the claw into the ground allowing it to extend and travel through it towards the opponent. The user would have the claw burst through the ground either behind, in front, beside , or under the opponent grabbing them binding them in place while draining their chakra. - Must be taught by Albel - Stays active until the user releases it or runs out of chakra - Extending the arm cost one of the users 3 slots and can only be used once every turn.[/SPOILER] [B](Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: A Range: Short-Long Chakra: 30(-15 from opponent per hit) Damage: 60 Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds. - Can only be taught by Albel - The scythe can be made three times per battle - Up to two dragon heads can be made and this move is considered A-rank(each head being of B-rank in power) and has a two turn cool-down in between usage.[/SPOILER] Following Learned Here : [URL='https://animebase.me/threads/custom-training-la.407016/post-22034489']X[/URL] [b](Meiton: Hansoku) Dark Release: Foul Play[/b] [SPOILER] Type: Supplementary Rank: B-rank Range: N/A (Same as the jutsu it is used on) Chakra: N/A (+20 to applied jutsu) Damage: N/A (+20 to applied jutsu) Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively. - Can only be taught by Albel [/SPOILER] [b](Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld[/b] [SPOILER] Type: Defensive/Supplementary/Offensive Rank: A-Rank Range: Short (range of effectiveness) - Long (Depending on the technique) Chakra: 30 Damage: N/A (Depends on the technique) Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn. Notes - Can only be used three times a battle with two turn cool-down - User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next. - Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained.[/SPOILER] [B]Meiton: Pandemonium - Dark Release: Pandemonium[/B] [SPOILER] Type: Offensive Rank: A-rank Range: Short-Mid Chakra: 30 Damage: 60 Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it. -User cannot use release type dark jutsus above A rank in the following turn. -Can only be used three times a battle with two turn cool-down [/SPOILER] [B](Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation[/B] [SPOILER] Type: Offensive Rank: S Range: Short - Mid range Chakra: N/A (Depends) Damage: N/A (Same as chakra) Description: This technique can only be used after the same dark mark has made two absorptions. Between these absorptions, no techniques can have been used from it excluding those which absorb (i.e. no release-type jutsu can be used from it or the count resets). After making these absorptions, the user will focus their chakra into the dark mark and release it in the form of dark purple flames which assume the shape of a serpentine dragon. This dragon, known as the Kokuryu-Ha, will be such a deep purple that it's almost black in colour and will exhibit solid-like tangibility. It's damage will reflect the chakra put into it, specifically the sum of the two techniques that were absorbed to create it (e.g. if two standard A-Ranks were absorbed, it's damage would be 60). Reflecting it's nature as a glutton for chakra, the dark dragon will always pursue the greatest concentration of foreign chakra on the field. Upon striking and immolating that target, it will be drawn to the next greatest source of foreign chakra. The real special ability of the Kokuryu-Ha is exhibited in it's constitution. Similar to Dark Release: Greed, the Avarcious, the dark dragon can reflect one of the traits of the two techniques that were absorbed to create it (e.g. it could paralyze on contact if Nagashi were absorbed). The user can only pick one trait from either technique, never both, and they must clearly state which trait was stolen. Whenever the user desires, they can detonate the Kokuryu-Ha into an explosion of flames that spans a mid-range radial reach. Note: Can only be used once per battle Note: No S-Rank or above Dark in the user's next turn Note: Two absorptions need to have been made from the same mark Note: The two absorbed techniques cannot be Forbidden Ranked[/SPOILER] [B]Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword[/B] [SPOILER]Type: Offensive/Defensive Rank: A-rank Range: Short (Long if Released) Chakra: 30 (-10 per turn to sustain) Damage: 60 Description: The user focuses Dark chakra in either of his palms and brings forth a violet colored chakra blade which covers his arm up to his wrist and extends one meter and a half from it, while not affecting the use of being able to perform hand-seals for other moves. Alternatively, the user can do so in both of his arms with the cost of the rank being split. The Meiton blade is sharp enough to cut through flesh effortlessly, however being made of Dark chakra, any contact it makes with a target, it saps 30 chakra from them. This amount passively goes to the user’s marks and stays stored in there for future use. The blade can be used for melee attacks, and it can absorb based on the S/W of Dark Release (S-rank for elements weak to Dark; A-rank for neutrals and B-rank for elements strong to Dark). Regardless, logic and reason should abide when absorbing other techniques because the user cannot absorb large-scaled ones. He can only do so with small to medium sized techniques. The Meiton blade also acts as a chakra monster who feeds on the absorbed chakra. Whenever a technique is absorbed, the blade grows its size by one meter and an additional +10 damage, thus increasing its efficacy against opposing techniques. Upon the user’s wish, he can set the blade(s) in a sea of purple flames which expand outwards from his hand and towards the desired location once the blade has absorbed at least a technique. The size of these flames is quite large and they’re able to travel at the standard speed of a Lightning technique. - Last until the user deactivates it and can only be used twice a battle - No Absorptions for one turn after this technique is used. - Can only use Dark Release, the elements that compose it, and taijutsu while the technique is active. - No dark release for a turn after the sword is deactivated. - Can only grow a maximum of five meters[/SPOILER] [/QUOTE]
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