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Red-Robin

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@Matt Here is the template you had requested and we discussed in discord. If there are any changes that you'd like made or if you aren't entirely satisfied with the outcome, please let me know and I'll be glad to talk over possibilities for revisions and to make sure it's to your liking. 🙏







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" What is a King if not greedy! "




精神 BASIC INFORMATION

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Name: Gilgamesh
Nicknames & Titles: Archer, Hero-King Gilgamesh, Gil
Gender: Male
Age: Unknown
Clan: Surgebinder - Fallen - Guardian
Alignment: Chaotic-Good
Appearance
___________________
Gilgamesh is a tall and dignified young man with golden hair standing up like a blazing flame. He is described as being incredibly handsome, and his eyes, crimson like blood, are visibly not those of a normal human being and give off a mysterious radiance that makes people wither. He has a ‘perfect, golden-proportioned body’ described as emanating majesty that makes flames surrounding him afraid to come close, and his very soul glows golden. He normally wears golden armour that makes a heavy first impression on those he encounters. He possesses red tattoos all over his body, which are often concealed by his attire. He likes to wear casual clothes, ‘playing attire’ to ward off boredom from wearing his kingly attire, and whilst outside of battle. He has collected a number of casual outfits.


Personality
___________________

Gilgamesh greatly differs from most of the sovereigns and leaders of humanity. He placed himself before his nation and the people, and he had neither the curiosity nor desire to conquer, possibly because he had too much in the beginning. He takes the time to enjoy himself, mastering every treasure and every pleasure. With conviction to treat good and evil equally, he has no need for other ideologies and ways of life when the absolute basis is "himself." His actions and way of life left him alone, so Enkidu compared rectifying his attitude to rectifying his solitude.
He follows a simple style of ruling, acquiring worthy treasures and guarding them. He exterminates those that stand in the way of his enjoyment without exception. All living things are ‘something that is about to die’ or ‘something that will someday die’. If he decides that there is a ‘being that should die in this moment’, he will simply execute the sentence no matter if they should be a sage or a god. If it is an astute judgement synonymous to universal truth, or even a misrule during a drunken stupor, anything carried out by him, the absolute king, becomes the indisputable sentence of the king.
He is extremely arrogant and selfish, believing himself to be the sole potentate and the only king of the world. He cannot acknowledge the authority of anyone, including that of other kings and especially that of gods. He considers all those around him as inferior due to this fact, viewing all other kings and heroes as a collection of mongrels, and loathes any individual who would try and be on the same level as him. The only exception is Enkidu, who he considered to be his only equal and friend. He believes that all who look upon him, when he honors them with his presence, should be able to recognise him instantly, and feels that the ignorance of not knowing him is worthy of death. If anyone so much as looks upon him with a ‘lowly and filthy’ gaze, it is an intolerable disgrace for a nobleman who claims the title of king more so than anyone else. This is enough to make that person a complete malefactor in his eyes, instantly marked for death.
Gilgamesh has a natural disposition to collect items for his treasury, which led to collecting all the treasures of the world. The treasures he amassed went without use until his fight with Enkidu, causing him to develop the “bad habit” of utilising them as projectiles. The act of collecting is something that has never brought him true joy due to essentially being on the same level as breathing to him, but he still persists at it nonetheless. He lives by the Golden Rule, only accepting the finest of luxuries, and those who fall to it are utterly blinded by money.
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While Gilgamesh will always his core self-centered traits, his overall mood and general temperament varies depending on where he is. Should he be living in a consumption society, or any such thing that has sullied the world, he will be in a worse mood overall. In a society closer to that of his back in Uruk, he will be much more stable.
Gilgamesh is a unique individual, in both the sense of his disposition as a king and as a person. Born as a guardian of humanity, it is his duty to lay the foundations for the future civilisation of the planet. He does not view sheltering as his way of guardianship, but instead a harsh form resembling the north wind. He is the adjudicator of humanity who is an observer and sentencer at his core, punition personified and uncoloured by human values. He lives by the ideal that later became what is known as the ‘Code of Ur-Nammu’ and ‘Code of Hammurabi’, that it is law for humans to persecute humans. He had been brought forth by the aristocracy, and the gods they worshipped, to secure humanity for them, but he did not fulfill that role. He considered his own desires first, and he controlled the kingdom as a person. He rejected his background of nobility and religion as something from a past age, telling them that he will obey and respect them and at the same time telling them to be destroyed. He believed they lost their positions through their own actions when they brought him into the world.
Although he was created for a specific purpose, he did not feel contempt for being made purely for the sake of being used by the aristocracy and the gods, and although his existence was entirely by design, he was born from a mother’s womb like any other human; therefore, he was both ‘born’ and ‘created’ at the same time. Be it an animal or a puppet, all life occurs by intention of the parent. He was brought forth by predecessors like all living things. The ‘self’, the soul, is the only naturally occurring and unique part of life, awaking to individual originality that cannot be thought of as having been created. Whether the body was manufactured or the product of reproduction, the shape of life is always brought forth by predecessors, so only the naturally occurring soul matters to him. The aristocracy’s countermeasure was correct, but it was that, being born as a new life as a new will, that he did not behave according to their wishes. While he was designed as a keystone for the aristocracy, he became the tip of the spear that put an end to the old age. He decided upon reaching adulthood that he would not live as a king governing his people, but would instead act as a storm that reprimanded them. Ignoring the will of the aristocracy, he ruled the city of Uruk because it was something worthwhile. Collecting and seizing as he willed it, his nation and his people were all his for the reason of judging them. He considers humanity to be the epitome of ingenuity, but says it lacks a shared standard. It is for this reason that humanity continues to bring forth new advancements, and the reason that an absolute standard is indispensable. It required someone human while more than human and belonged to the higher order without being one of such. It would have simply taken a human to govern and a god to menace further, but the aristocracy never understood that even in the very end. To better become this absolute standard, he collected the treasures of the world and judged the worth of humanity.
People believed that his actions, his tyranny over his people, extended from his ability to see what even the aristocracy was unable to comprehend. His overwhelming power bred overwhelming isolation for him, but his strength of self did not allow him to abandon his kingship or flee from this mission imposed upon him. The reason that he favoured isolation is that he chose that path and needed to advance down it alone. He needed to hate the aristocracy, the gods, and dislike the people while keeping the future in mind, so he needed to be isolated. The more favourably he regarded the future of humanity, the farther he had to remove himself. The only thing he stood to gain was the result of it because, being more than just a human, he could not interfere with the brilliant course it would bring about. He personally felt the resulting future would be quite dull, but decided to abide by his decision in the end.


Nindo
___________________
"Armor-Sleeved Single Hit"
"Having the Armor-Sleeved Single Hit Nindo means flexing is what you do. Showing off your power, boasting of your skill and more - arrogantly exclaiming you’re the best is a way of life. Having this Nindo means should your character completely overpower a technique via damage vs damage, their next technique will have a bonus 10 damage."
Note: This cannot stack with it’s self.



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勢力 RANK & VILLAGE INFORMATION

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Land of Birth: Unknown
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WSE Clan: Tsumigakure
Ninja Rank: Jōnin
Health..............................................................................320
Chakra...........................................................................1,600
Speed...................................................................................8
Tracking.............................................................................14


Attributes

___________________

Mind
Body
Spirit
Agility
Dexterity
Vitality
8
2
5
4
6
0
Specialties
___________________
🖔 Apex Handseal Specialist: (Atmospheric Lightning)
"You can perform techniques of the skill you chose to
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specialize in without the usage of handseals
, though you must still perform complimentary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description.
"

Chakra Fortification: (Prana)
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"
The user can add an additional effective 10 Chakra to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. "

Apex Tracker Specialist:
"With more heightened senses, the user is capable of gaining a now increased x2.5 tracking. This allows him to physically track faster movement without chakra sensory."

Yin Specialist:
"Yin Specialists gain increased awareness of spiritual abilities, translating to the ability to detect any Genjutsu or spiritual technique affecting them below MS-level. This awareness also allows them to sense spiritual entities, like Katsuryoku spirits or Hungry Ghosts. Yin Specialists are also able to utilize Genjutsu Kai passively, up to B-Rank. Inducing Genjutsu on a target causes you to siphon some of their spiritual energy, augmenting your own spiritual prowess. For each illusion placed on a target(s) your spiritual techniques gain an effective 10 chakra and no more, 2 base speed levels stacking up to three times, and 10 damage stacking up to three times. The bonus is lost one turn after a target escapes from the illusion placed on them. They cannot be self-induced illusions or those applied to Summonings, Edo Tensei that belong to the user, and Chakra Creations."

Apex Speed Resistance:
"You are able to slow opponents within a specific range, exerting a force that slows targets naturally. This causes a 2 Base Speed level decrease to opponents that are within 8 meters."

֍ Sourceless Materializing Specialist: (Steel Release)
"You can materialize your element or skill you specialize in without needing a source. This applies towards various Elemental Jutsu where logical such as Water or Earth based substances and Fields that require a source to first be present and not created such as Advanced Ninjutsu ( Rain, Sound, Ink, etc )."






Elements & Skills
_________________________
Fire Release...............................................................Ninjutsu
Lightning Release......................................................Genjutsu
Water Release.............................................................Taijutsu
Wind Release............................................................Kenjutsu
Earth Release............................................................Fūinjutsu
Steel Release.........................................................Yin Release
Osmium Release.............................................................Prana
Mawscape Release...................................................................

Atmospheric Lightning..............................................................



Blood Contracts:





生命 BACKGROUND & ADDITIONAL INFO.
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"...Do exactly as you like. That is the true meaning of pleasure.
Pleasure leads to joy and joy leads to happiness."
Gil's past is one shrouded in mystery. Even his own villagers don't know much of anything about him. It's almost as if he is on a journey of self discovery and does whatever he decides to do almost on a whim. With this being the case his Kage has difficulty trying to get him to do things he is asked to do and believes it's better off just letting him do what he wishes.





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Weapons, Seals & Scientific Tools
__________________________________
Taijutsu: Gilgamesh learned the fundamentals of the body arts from a young age, as a king could not afford to be weak in any way. Should there be a contest of pure physical might, Gilgamesh would be triumphant. He had wrestled with the finest instructors of the king for years, building his body and prowess with it into formidable tools. He is 182cm tall (5'11), and possesses a well-built body as a result of his relentless training under the king's instructors. Further, his reaction time has enhanced as a result, and he is capable of performing remarkable physical feats that are not possible for many others, such as fighting without eye contact with an enemy. As such, he possesses a body well-suited for close-quarters combat.

Seals: During his upbringing, Gilgamesh was taught the secret techniques that were passed down every generation from king to king. Each of these techniques was the essence of a god’s might, and allowed him to reach heights that would be untouched by all others. Using them in battle against an opponent is nothing short of a death sentence, a warning to the enemy that they have invoked the wrath of the King of Heroes, the power of gods in the form of a man, to punish whomsoever would deign to oppose him.

(Fūinjutsu: Ken'o) – Sealing Technique: Abhorrence
Type: Defensive, Supplementary
Rank: A
Range: N/A
Chakra: 30 (-5 per turn)
Damage: N/A
Description: An advanced defensive barrier technique employing special talismans on the user’s body similar to those used in the Protective Tag Technique. The talismans are adorned with the Kanji for ‘Abhorrence’ and will generally be used in conjunction when the user transforms his or her body into a particular state or element (Water, Energy, Earth, Steel, etc). The barrier produced by Abhorrence is highly malleable, intangible, and transparent and will act to ‘coat’ the user’s body very much like armor. The nature of the barrier is purely defensive acting to protect the user’s transformed body from techniques which attempt to seal or absorb it. These techniques include Dark Release Absorption and advanced Fūinjutsu although can include other advanced absorption abilities. The barrier is self-sustained acting to siphon the user’s chakra passively and cannot be absorbed itself by these techniques. Abhorrence can effectively prevent and repel S-Rank and below techniques which attempt to seal or absorb the user’s transformed body. Because of its malleability and intangibility the barrier can proactively shape itself to fit the user’s body should their shape or size change. The talismans act to react to the presence of the aforementioned techniques producing the barrier in response to their presence, happening instantly (in the same TF but still costing a move). Alternatively, the barrier can be actively used allowing for it to be used within the same timeframe as the user’s transformation or entirely independent of it. Although this second application requires the user use four hand seals and requiring one of the user’s three moves per turn. Once the barrier is erected it will remain active for four turns. Abhorrence can be activated three times per battle. Talismans must be stated in the user’s biography or can be equipped during battle.




Fuuinjutsu: Fantomu ken o hauringu) - Sealing Technique: Howling Phantom Swords
Type
: Offensive/Defensive/Supplemental
Rank: A Rank
Range: Short
Chakra: 30 (-10 per weapon)
Damage: 60
Description: The user after placing a unique version of the lightning blade creation seal on his body. Will perform two handseals before clapping his hands. Activating a powerful sealing jutsu on his body that allows him to summon a grand armory of weapons from his body at any point. Once activated the sealing technique remains able to summon and replace destroyed weapons from the users body. The weapons summoned can be hugely varied basic weapons of the users choice and when summoned will hover around his body within a 5 meter radius being controlled by his hand gestures in a similar fashion to the floating ninja tools jutsu. These weapons carry a static damage property of D rank damage each and the user is capable of having up to six weapons summoned at any one time. If destroyed another weapon can be summoned in it's place, upon summoning the weapons initially appear somewhat ethereal before forming completely, while this is only momentary it prevents the weapons just popping up in mid air with no forewarning. Essentially this jutsu gives the user a unique ability to have weapons readily available to him at any point. This jutsu is the cornerstone of the phantom swords techniques. These weapons are formed from raw chakra focused in a similar fashion to the rasengan making them capable of competing with elemental jutsu equally when released they are raw chakra which the user focuses causing the slight delay.

Notes:
-Once activated remains active until the battle ends-
-Summoning additional swords costs a move slot, but the user can summon between 1-6 swords for a single move slot depending on his needs-
-Must be mentioned in the users biography-
-Each individual blade is capable of taking D rank damage before breaking.
-Can only be taught by ReXii-




Fuuinjutsu: Fantomu ken o hauringu: Dai gōshi āsenaru) - Sealing Technique: Howling Phantom Swords: Armiger Arsenal
Type
: Offensive/Defensive/Supplemental
Rank: S Rank
Range: Short
Chakra: 40
Damage: 80
Description: An improvement on the original Howling Phantom Swords technique, the user will sacrifice the ability to summon the six swords and instead replace them with a singular weapon of increased power, there are several of these weapons and each one has unique properties. But only one may be summoned at any given time. Summoning a replacement will cause the one present to vanish and it's effects will no longer be usable. This technique can be activated once the parent technique is active, and can only be sustained for four turns before reverting to the parent technique for four turns to recharge. At which point the user can reactivate it at the cost of a move slot. The abilities of the various weapons will be listed below. The technique works by supplying increased chakra to the parent technique. While the seal itself remains A ranked the chakra provided to the weapons is heightened.

Aqesiro
Sword that slices through space and time, allowing its wielder to warp at will.
The first of the swords and also one that may only be used by a Minato biography or a biography with access to the flying thunder god technique. The sword is marked with the seal of the FTG on creation, the blade takes the form of a scimitar with a single edged cutting blade. Reminiscent of a pirates sword. With a large square crossguard. As with all of the Howling Phantom swords it's composed of pure chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The blade allows the user to teleport to it once every two turns and this costs a move slot.

Secace
Storied sword that strikes with waves of resonance. Calls forth the formidable power of the Knightswords.
The second of the swords of the Armiger Arsenal. Secace takes the form of a longsword with a double edged cutting style. Reminiscent of a captains sword. With a circular crossguard. This sword is part of the elemental variants and allows the user to use the water element to resonate through the blade upon striking, it will cause water to blast through the opponent or object struck finding any orifice such as pores or porous material to penetrate the target causing heavy internal damage. As with all of the Howling Phantom swords it's composed of pure suiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Galatine
Gallant greatsword that cuts through thin air to find its mark. Calls forth the protective power of the Knightshield.
The third of the swords of the Armiger Arsenal. Galatine takes the form of a greatsword with a double edged cutting style. Reminiscent of a giant knights sword. With a rectangular crossguard. This sword is part of the elemental variants and allows the user to use the wind element to create a large shield in front of the blade composed of pure wind chakra that is capable of blocking against attacks. As with all of the Howling Phantom swords it's composed of pure fuuton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Rhongomyniad
Lance that nimbly negates damage using displacement. Calls forth the preventive power of the Knightguard
The fourth of the swords of the Armiger Arsenal. Rhongomyniad takes the form of a large dragoon lance instead of a sword. The spear is three meters in length. Reminiscent of a spartans primary weapon. With a hooked end aimed to cause huge damage to an opponent. This sword is part of the elemental variants and allows the user to use the fire element to create a wave of fire aimed to consume attacks heading towards the user while pushing him 5 meters in an chosen direction. As with all of the Howling Phantom swords it's composed of pure katon chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Carnwennan
Daggers that light the darkness. Calls forth the paralyzing power of the Knightguard
The fifth of the swords of the Armiger Arsenal. Carnwennan takes the form of two large straight daggers instead of a sword. The daggers are large and double edged. Reminiscent of Roman Gladius though slightly smaller. This sword is part of the elemental variants and allows the user to use the lightning element to create a shroud of chakra to enhance the length of the daggers to roughly the size of normal swords. When this chakra clashes with an opposing technique one of two things happen, if it overpowers the technique the electricity will run through the length of the technique and travel on paralyzing the opponent, or if the techniques cancel each other the lightning shroud will explode in to a flash of blinding light capable of blinding an opponent. As with all of the Howling Phantom swords it's composed of pure raiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Notes:
-Once activated remains active until the battle ends with the exception of it's cool down period-
-Summoning additional swords costs a move slot, but the user can summon any of the weapons listed-
-Must be mentioned in the users biography-
-Must have activated the parent technique to use this-
-Each individual blade is capable of taking S rank damage before breaking-
-Each blades ability can only be used twice per battle in addition to the rules in the moves-
-Can only be taught by ReXii-




(Fūinjutsu: Ishutaru no Heiki) – Sealing Technique: Ishtar’s Armory
Type
: Offensive, Defensive, Supplementary
Rank: A
Range: Short – Long
Chakra: 30 (-5 per turn)
Damage: 60
Description: This technique is the sibling of Sealing Technique: Ethereal Guardian. Like its sister technique, Ishtar’s Armory employs the same principle of malleability and versatility allowing the user to produce a wide variety of barriers. These barriers, like the familiars created by Ethereal Guardian, are limited only by the user’s imagination in their creation allowing the user to produce objects which range from simple geometric constructs, such as a pillar, to something as complex as a sword, kunai, bird, or dragon. Although, unlike the Ethereal Guardian, which allows the user to produce familiars which siphon chakra these constructs are static and simply drain the user’s chakra should they be sustained over multiple turns. The created objects cannot exceed a maximum of 15 meters in height or width. By default their created color, like Ethereal Guardian, is white. These constructs are created within short-range of the user and can reach up to long-range from the user’s position. They are capable of levitating by default, like Ethereal Guardian. The user is able to produce multiple constructs freely, following normal splitting rules. Ishtar’s Armory can be used four times per battle with two turns in between applications. In the following turn the user is unable to use Sealing techniques above B-Rank. Creations are only able to be sustained for up to two turns, during which it will occupy one of the user's three moves per turn.

Kings Treasury & Prana: Gilgamesh possesses an innate skill and mastery over Prana. As one inducted into the Fallen faction, a group of individuals who once belonged to the Order of Knights Radiant in the Surgebinder clan, he is ranked as a Phantasm and has mastered one of the Surges. When he’d left Uruk to travel to a distant nation, the mainland of the Ninja World, he’d met a woman known as Amara. She’d personally inducted him into the Fallen Order, exposing him to the true power of the Surgebinder lineage; Prana. Upon contact with it, his body had become a conduit through which Prana could be channeled. As a result of this exposure, Prana has entirely replaced chakra within his body; meaning any foreign energies, such as chakra, that would enter his body would instead be immediately transported to the Throne. As a result, powers such as a Curse Mark or Sage Mode are unusable. Even skills such as Medical Ninjutsu or Chakra Transfer will fail to be effective. Enemies who would attempt to absorb Prana directly will be frozen internally, due to the volatile nature of the energy. As a Phantasm, Gilgamesh’s Prana is coloured gold, an oddity amongst those of the Fallen Knights, as their Prana usually exhibits darker colours.

Visual References:
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Theme Song & Background Music:
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Battles:
Won: 0
Lost: 0

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Matt

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@Matt Here is the template you had requested and we discussed in discord. If there are any changes that you'd like made or if you aren't entirely satisfied with the outcome, please let me know and I'll be glad to talk over possibilities for revisions and to make sure it's to your liking. 🙏







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" What is a King if not greedy! "




精神 BASIC INFORMATION

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Name: Gilgamesh
Nicknames & Titles: Archer, Hero-King Gilgamesh, Gil
Gender: Male
Age: Unknown
Clan: Surgebinder - Fallen - Guardian
Alignment: Chaotic-Good
Appearance
___________________

Gilgamesh is a tall and dignified young man with golden hair standing up like a blazing flame. He is described as being incredibly handsome, and his eyes, crimson like blood, are visibly not those of a normal human being and give off a mysterious radiance that makes people wither. He has a ‘perfect, golden-proportioned body’ described as emanating majesty that makes flames surrounding him afraid to come close, and his very soul glows golden. He normally wears golden armour that makes a heavy first impression on those he encounters. He possesses red tattoos all over his body, which are often concealed by his attire. He likes to wear casual clothes, ‘playing attire’ to ward off boredom from wearing his kingly attire, and whilst outside of battle. He has collected a number of casual outfits.


Personality
___________________

Gilgamesh greatly differs from most of the sovereigns and leaders of humanity. He placed himself before his nation and the people, and he had neither the curiosity nor desire to conquer, possibly because he had too much in the beginning. He takes the time to enjoy himself, mastering every treasure and every pleasure. With conviction to treat good and evil equally, he has no need for other ideologies and ways of life when the absolute basis is "himself." His actions and way of life left him alone, so Enkidu compared rectifying his attitude to rectifying his solitude.
He follows a simple style of ruling, acquiring worthy treasures and guarding them. He exterminates those that stand in the way of his enjoyment without exception. All living things are ‘something that is about to die’ or ‘something that will someday die’. If he decides that there is a ‘being that should die in this moment’, he will simply execute the sentence no matter if they should be a sage or a god. If it is an astute judgement synonymous to universal truth, or even a misrule during a drunken stupor, anything carried out by him, the absolute king, becomes the indisputable sentence of the king.
He is extremely arrogant and selfish, believing himself to be the sole potentate and the only king of the world. He cannot acknowledge the authority of anyone, including that of other kings and especially that of gods. He considers all those around him as inferior due to this fact, viewing all other kings and heroes as a collection of mongrels, and loathes any individual who would try and be on the same level as him. The only exception is Enkidu, who he considered to be his only equal and friend. He believes that all who look upon him, when he honors them with his presence, should be able to recognise him instantly, and feels that the ignorance of not knowing him is worthy of death. If anyone so much as looks upon him with a ‘lowly and filthy’ gaze, it is an intolerable disgrace for a nobleman who claims the title of king more so than anyone else. This is enough to make that person a complete malefactor in his eyes, instantly marked for death.
Gilgamesh has a natural disposition to collect items for his treasury, which led to collecting all the treasures of the world. The treasures he amassed went without use until his fight with Enkidu, causing him to develop the “bad habit” of utilising them as projectiles. The act of collecting is something that has never brought him true joy due to essentially being on the same level as breathing to him, but he still persists at it nonetheless. He lives by the Golden Rule, only accepting the finest of luxuries, and those who fall to it are utterly blinded by money.
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While Gilgamesh will always his core self-centered traits, his overall mood and general temperament varies depending on where he is. Should he be living in a consumption society, or any such thing that has sullied the world, he will be in a worse mood overall. In a society closer to that of his back in Uruk, he will be much more stable.
Gilgamesh is a unique individual, in both the sense of his disposition as a king and as a person. Born as a guardian of humanity, it is his duty to lay the foundations for the future civilisation of the planet. He does not view sheltering as his way of guardianship, but instead a harsh form resembling the north wind. He is the adjudicator of humanity who is an observer and sentencer at his core, punition personified and uncoloured by human values. He lives by the ideal that later became what is known as the ‘Code of Ur-Nammu’ and ‘Code of Hammurabi’, that it is law for humans to persecute humans. He had been brought forth by the aristocracy, and the gods they worshipped, to secure humanity for them, but he did not fulfill that role. He considered his own desires first, and he controlled the kingdom as a person. He rejected his background of nobility and religion as something from a past age, telling them that he will obey and respect them and at the same time telling them to be destroyed. He believed they lost their positions through their own actions when they brought him into the world.

Although he was created for a specific purpose, he did not feel contempt for being made purely for the sake of being used by the aristocracy and the gods, and although his existence was entirely by design, he was born from a mother’s womb like any other human; therefore, he was both ‘born’ and ‘created’ at the same time. Be it an animal or a puppet, all life occurs by intention of the parent. He was brought forth by predecessors like all living things. The ‘self’, the soul, is the only naturally occurring and unique part of life, awaking to individual originality that cannot be thought of as having been created. Whether the body was manufactured or the product of reproduction, the shape of life is always brought forth by predecessors, so only the naturally occurring soul matters to him. The aristocracy’s countermeasure was correct, but it was that, being born as a new life as a new will, that he did not behave according to their wishes. While he was designed as a keystone for the aristocracy, he became the tip of the spear that put an end to the old age. He decided upon reaching adulthood that he would not live as a king governing his people, but would instead act as a storm that reprimanded them. Ignoring the will of the aristocracy, he ruled the city of Uruk because it was something worthwhile. Collecting and seizing as he willed it, his nation and his people were all his for the reason of judging them. He considers humanity to be the epitome of ingenuity, but says it lacks a shared standard. It is for this reason that humanity continues to bring forth new advancements, and the reason that an absolute standard is indispensable. It required someone human while more than human and belonged to the higher order without being one of such. It would have simply taken a human to govern and a god to menace further, but the aristocracy never understood that even in the very end. To better become this absolute standard, he collected the treasures of the world and judged the worth of humanity.
People believed that his actions, his tyranny over his people, extended from his ability to see what even the aristocracy was unable to comprehend. His overwhelming power bred overwhelming isolation for him, but his strength of self did not allow him to abandon his kingship or flee from this mission imposed upon him. The reason that he favoured isolation is that he chose that path and needed to advance down it alone. He needed to hate the aristocracy, the gods, and dislike the people while keeping the future in mind, so he needed to be isolated. The more favourably he regarded the future of humanity, the farther he had to remove himself. The only thing he stood to gain was the result of it because, being more than just a human, he could not interfere with the brilliant course it would bring about. He personally felt the resulting future would be quite dull, but decided to abide by his decision in the end.


Nindo
___________________
"Armor-Sleeved Single Hit"
"Having the Armor-Sleeved Single Hit Nindo means flexing is what you do. Showing off your power, boasting of your skill and more - arrogantly exclaiming you’re the best is a way of life. Having this Nindo means should your character completely overpower a technique via damage vs damage, their next technique will have a bonus 10 damage."
Note: This cannot stack with it’s self.



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勢力 RANK & VILLAGE INFORMATION

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Land of Birth: Unknown
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WSE Clan: Tsumigakure
Ninja Rank: Jōnin
Health..............................................................................320
Chakra...........................................................................1,600
Speed...................................................................................8
Tracking.............................................................................14


Attributes

___________________

Mind
Body
Spirit
Agility
Dexterity
Vitality
8
2
5
4
6
0
Specialties
___________________
🖔 Apex Handseal Specialist: (Atmospheric Lightning)
"You can perform techniques of the skill you chose to
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specialize in without the usage of handseals
, though you must still perform complimentary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description.
"

Chakra Fortification: (Prana)
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"
The user can add an additional effective 10 Chakra to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. "

Apex Tracker Specialist:
"With more heightened senses, the user is capable of gaining a now increased x2.5 tracking. This allows him to physically track faster movement without chakra sensory."

Yin Specialist:
"Yin Specialists gain increased awareness of spiritual abilities, translating to the ability to detect any Genjutsu or spiritual technique affecting them below MS-level. This awareness also allows them to sense spiritual entities, like Katsuryoku spirits or Hungry Ghosts. Yin Specialists are also able to utilize Genjutsu Kai passively, up to B-Rank. Inducing Genjutsu on a target causes you to siphon some of their spiritual energy, augmenting your own spiritual prowess. For each illusion placed on a target(s) your spiritual techniques gain an effective 10 chakra and no more, 2 base speed levels stacking up to three times, and 10 damage stacking up to three times. The bonus is lost one turn after a target escapes from the illusion placed on them. They cannot be self-induced illusions or those applied to Summonings, Edo Tensei that belong to the user, and Chakra Creations."

Apex Speed Resistance:
"You are able to slow opponents within a specific range, exerting a force that slows targets naturally. This causes a 2 Base Speed level decrease to opponents that are within 8 meters."

֍ Sourceless Materializing Specialist: (Steel Release)
"You can materialize your element or skill you specialize in without needing a source. This applies towards various Elemental Jutsu where logical such as Water or Earth based substances and Fields that require a source to first be present and not created such as Advanced Ninjutsu ( Rain, Sound, Ink, etc )."






Elements & Skills
_________________________
Fire Release...............................................................Ninjutsu
Lightning Release......................................................Genjutsu
Water Release.............................................................Taijutsu
Wind Release............................................................Kenjutsu
Earth Release............................................................Fūinjutsu
Steel Release.........................................................Yin Release
Osmium Release.............................................................Prana
Mawscape Release...................................................................

Atmospheric Lightning..............................................................



Blood Contracts:





生命 BACKGROUND & ADDITIONAL INFO.
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"...Do exactly as you like. That is the true meaning of pleasure.
Pleasure leads to joy and joy leads to happiness."

Gil's past is one shrouded in mystery. Even his own villagers don't know much of anything about him. It's almost as if he is on a journey of self discovery and does whatever he decides to do almost on a whim. With this being the case his Kage has difficulty trying to get him to do things he is asked to do and believes it's better off just letting him do what he wishes.





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Weapons, Seals & Scientific Tools
__________________________________
Taijutsu: Gilgamesh learned the fundamentals of the body arts from a young age, as a king could not afford to be weak in any way. Should there be a contest of pure physical might, Gilgamesh would be triumphant. He had wrestled with the finest instructors of the king for years, building his body and prowess with it into formidable tools. He is 182cm tall (5'11), and possesses a well-built body as a result of his relentless training under the king's instructors. Further, his reaction time has enhanced as a result, and he is capable of performing remarkable physical feats that are not possible for many others, such as fighting without eye contact with an enemy. As such, he possesses a body well-suited for close-quarters combat.

Seals: During his upbringing, Gilgamesh was taught the secret techniques that were passed down every generation from king to king. Each of these techniques was the essence of a god’s might, and allowed him to reach heights that would be untouched by all others. Using them in battle against an opponent is nothing short of a death sentence, a warning to the enemy that they have invoked the wrath of the King of Heroes, the power of gods in the form of a man, to punish whomsoever would deign to oppose him.

(Fūinjutsu: Ken'o) – Sealing Technique: Abhorrence
Type: Defensive, Supplementary
Rank: A
Range: N/A
Chakra: 30 (-5 per turn)
Damage: N/A
Description: An advanced defensive barrier technique employing special talismans on the user’s body similar to those used in the Protective Tag Technique. The talismans are adorned with the Kanji for ‘Abhorrence’ and will generally be used in conjunction when the user transforms his or her body into a particular state or element (Water, Energy, Earth, Steel, etc). The barrier produced by Abhorrence is highly malleable, intangible, and transparent and will act to ‘coat’ the user’s body very much like armor. The nature of the barrier is purely defensive acting to protect the user’s transformed body from techniques which attempt to seal or absorb it. These techniques include Dark Release Absorption and advanced Fūinjutsu although can include other advanced absorption abilities. The barrier is self-sustained acting to siphon the user’s chakra passively and cannot be absorbed itself by these techniques. Abhorrence can effectively prevent and repel S-Rank and below techniques which attempt to seal or absorb the user’s transformed body. Because of its malleability and intangibility the barrier can proactively shape itself to fit the user’s body should their shape or size change. The talismans act to react to the presence of the aforementioned techniques producing the barrier in response to their presence, happening instantly (in the same TF but still costing a move). Alternatively, the barrier can be actively used allowing for it to be used within the same timeframe as the user’s transformation or entirely independent of it. Although this second application requires the user use four hand seals and requiring one of the user’s three moves per turn. Once the barrier is erected it will remain active for four turns. Abhorrence can be activated three times per battle. Talismans must be stated in the user’s biography or can be equipped during battle.




Fuuinjutsu: Fantomu ken o hauringu) - Sealing Technique: Howling Phantom Swords
Type
: Offensive/Defensive/Supplemental
Rank: A Rank
Range: Short
Chakra: 30 (-10 per weapon)
Damage: 60
Description: The user after placing a unique version of the lightning blade creation seal on his body. Will perform two handseals before clapping his hands. Activating a powerful sealing jutsu on his body that allows him to summon a grand armory of weapons from his body at any point. Once activated the sealing technique remains able to summon and replace destroyed weapons from the users body. The weapons summoned can be hugely varied basic weapons of the users choice and when summoned will hover around his body within a 5 meter radius being controlled by his hand gestures in a similar fashion to the floating ninja tools jutsu. These weapons carry a static damage property of D rank damage each and the user is capable of having up to six weapons summoned at any one time. If destroyed another weapon can be summoned in it's place, upon summoning the weapons initially appear somewhat ethereal before forming completely, while this is only momentary it prevents the weapons just popping up in mid air with no forewarning. Essentially this jutsu gives the user a unique ability to have weapons readily available to him at any point. This jutsu is the cornerstone of the phantom swords techniques. These weapons are formed from raw chakra focused in a similar fashion to the rasengan making them capable of competing with elemental jutsu equally when released they are raw chakra which the user focuses causing the slight delay.

Notes:
-Once activated remains active until the battle ends-
-Summoning additional swords costs a move slot, but the user can summon between 1-6 swords for a single move slot depending on his needs-
-Must be mentioned in the users biography-
-Each individual blade is capable of taking D rank damage before breaking.
-Can only be taught by ReXii-




Fuuinjutsu: Fantomu ken o hauringu: Dai gōshi āsenaru) - Sealing Technique: Howling Phantom Swords: Armiger Arsenal
Type
: Offensive/Defensive/Supplemental
Rank: S Rank
Range: Short
Chakra: 40
Damage: 80
Description: An improvement on the original Howling Phantom Swords technique, the user will sacrifice the ability to summon the six swords and instead replace them with a singular weapon of increased power, there are several of these weapons and each one has unique properties. But only one may be summoned at any given time. Summoning a replacement will cause the one present to vanish and it's effects will no longer be usable. This technique can be activated once the parent technique is active, and can only be sustained for four turns before reverting to the parent technique for four turns to recharge. At which point the user can reactivate it at the cost of a move slot. The abilities of the various weapons will be listed below. The technique works by supplying increased chakra to the parent technique. While the seal itself remains A ranked the chakra provided to the weapons is heightened.

Aqesiro
Sword that slices through space and time, allowing its wielder to warp at will.
The first of the swords and also one that may only be used by a Minato biography or a biography with access to the flying thunder god technique. The sword is marked with the seal of the FTG on creation, the blade takes the form of a scimitar with a single edged cutting blade. Reminiscent of a pirates sword. With a large square crossguard. As with all of the Howling Phantom swords it's composed of pure chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The blade allows the user to teleport to it once every two turns and this costs a move slot.

Secace
Storied sword that strikes with waves of resonance. Calls forth the formidable power of the Knightswords.
The second of the swords of the Armiger Arsenal. Secace takes the form of a longsword with a double edged cutting style. Reminiscent of a captains sword. With a circular crossguard. This sword is part of the elemental variants and allows the user to use the water element to resonate through the blade upon striking, it will cause water to blast through the opponent or object struck finding any orifice such as pores or porous material to penetrate the target causing heavy internal damage. As with all of the Howling Phantom swords it's composed of pure suiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Galatine
Gallant greatsword that cuts through thin air to find its mark. Calls forth the protective power of the Knightshield.
The third of the swords of the Armiger Arsenal. Galatine takes the form of a greatsword with a double edged cutting style. Reminiscent of a giant knights sword. With a rectangular crossguard. This sword is part of the elemental variants and allows the user to use the wind element to create a large shield in front of the blade composed of pure wind chakra that is capable of blocking against attacks. As with all of the Howling Phantom swords it's composed of pure fuuton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Rhongomyniad
Lance that nimbly negates damage using displacement. Calls forth the preventive power of the Knightguard
The fourth of the swords of the Armiger Arsenal. Rhongomyniad takes the form of a large dragoon lance instead of a sword. The spear is three meters in length. Reminiscent of a spartans primary weapon. With a hooked end aimed to cause huge damage to an opponent. This sword is part of the elemental variants and allows the user to use the fire element to create a wave of fire aimed to consume attacks heading towards the user while pushing him 5 meters in an chosen direction. As with all of the Howling Phantom swords it's composed of pure katon chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Carnwennan
Daggers that light the darkness. Calls forth the paralyzing power of the Knightguard
The fifth of the swords of the Armiger Arsenal. Carnwennan takes the form of two large straight daggers instead of a sword. The daggers are large and double edged. Reminiscent of Roman Gladius though slightly smaller. This sword is part of the elemental variants and allows the user to use the lightning element to create a shroud of chakra to enhance the length of the daggers to roughly the size of normal swords. When this chakra clashes with an opposing technique one of two things happen, if it overpowers the technique the electricity will run through the length of the technique and travel on paralyzing the opponent, or if the techniques cancel each other the lightning shroud will explode in to a flash of blinding light capable of blinding an opponent. As with all of the Howling Phantom swords it's composed of pure raiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move.

Notes:
-Once activated remains active until the battle ends with the exception of it's cool down period-
-Summoning additional swords costs a move slot, but the user can summon any of the weapons listed-
-Must be mentioned in the users biography-
-Must have activated the parent technique to use this-
-Each individual blade is capable of taking S rank damage before breaking-
-Each blades ability can only be used twice per battle in addition to the rules in the moves-
-Can only be taught by ReXii-




(Fūinjutsu: Ishutaru no Heiki) – Sealing Technique: Ishtar’s Armory
Type
: Offensive, Defensive, Supplementary
Rank: A
Range: Short – Long
Chakra: 30 (-5 per turn)
Damage: 60
Description: This technique is the sibling of Sealing Technique: Ethereal Guardian. Like its sister technique, Ishtar’s Armory employs the same principle of malleability and versatility allowing the user to produce a wide variety of barriers. These barriers, like the familiars created by Ethereal Guardian, are limited only by the user’s imagination in their creation allowing the user to produce objects which range from simple geometric constructs, such as a pillar, to something as complex as a sword, kunai, bird, or dragon. Although, unlike the Ethereal Guardian, which allows the user to produce familiars which siphon chakra these constructs are static and simply drain the user’s chakra should they be sustained over multiple turns. The created objects cannot exceed a maximum of 15 meters in height or width. By default their created color, like Ethereal Guardian, is white. These constructs are created within short-range of the user and can reach up to long-range from the user’s position. They are capable of levitating by default, like Ethereal Guardian. The user is able to produce multiple constructs freely, following normal splitting rules. Ishtar’s Armory can be used four times per battle with two turns in between applications. In the following turn the user is unable to use Sealing techniques above B-Rank. Creations are only able to be sustained for up to two turns, during which it will occupy one of the user's three moves per turn.

Kings Treasury & Prana: Gilgamesh possesses an innate skill and mastery over Prana. As one inducted into the Fallen faction, a group of individuals who once belonged to the Order of Knights Radiant in the Surgebinder clan, he is ranked as a Phantasm and has mastered one of the Surges. When he’d left Uruk to travel to a distant nation, the mainland of the Ninja World, he’d met a woman known as Amara. She’d personally inducted him into the Fallen Order, exposing him to the true power of the Surgebinder lineage; Prana. Upon contact with it, his body had become a conduit through which Prana could be channeled. As a result of this exposure, Prana has entirely replaced chakra within his body; meaning any foreign energies, such as chakra, that would enter his body would instead be immediately transported to the Throne. As a result, powers such as a Curse Mark or Sage Mode are unusable. Even skills such as Medical Ninjutsu or Chakra Transfer will fail to be effective. Enemies who would attempt to absorb Prana directly will be frozen internally, due to the volatile nature of the energy. As a Phantasm, Gilgamesh’s Prana is coloured gold, an oddity amongst those of the Fallen Knights, as their Prana usually exhibits darker colours.

Visual References:
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Theme Song & Background Music:
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Battles:
Won: 0
Lost: 0

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Absolutely spectacular. As agreed 1000 kumi for the template if I could pay more I would
 

Red-Robin

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@Shīnju Here is the template you had requested and we discussed, I apologize for how long it took to complete. If there are any changes that you'd like made or if you aren't entirely satisfied with the outcome, please let me know and I'll be glad to talk over possibilities for revisions and to make sure it's to your liking. 🙏







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" I think I will play with you a bit before killing you! "




精神 BASIC INFORMATION

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Name: Kisame Hoshigaki
Nicknames & Titles:
Gender: Male
Age: 20s
Clan: N/A
Alignment: Chaotic-Evil
Appearance
___________________

Kisame is a member of the Akatsuki, so he wears a black robe with red cloud markings all over it. He also wears a head band that symbolizes the Village Hidden in the Mist, with a scratch on it. But what's most notable about Kisame's appearance is his shark-like skin. Kisame's skin is pale blue with six black markings on his face and shoulders, that appear to be gills, and razor sharp teeth. He also wields a giant sword called Samehada which it can eat chakra.


Personality
___________________

Kisame loves to fight. He is quite sadistic and demonstrates no hesitation in mutilating his opponents, as seen when he suggested cutting off Naruto's legs to make him easier to carry and to prevent the latter from escaping on foot. Despite his aggressive nature, Kisame is very perceptive and keen mind in battle, able to deduce the basics behind an opponent's technique and react to any potential danger he is aware of. He also has a playful and morbid sense of humour and would often make light of serious situations while sporting a sadistic grin. He is also honest, loyal and humble to his comrades.


Nindo
___________________
"Bastard!"
"Having the Bastard! Nindo means you’ve thrown caution to the wind. Planning gets you little in return and fighting recklessly is your bread and butter; what better way to confuse the opponent than by relishing in battle so much, even your own blood spilling excites you? Blows to the opponent that draw blood causes a frenzy that increases the user’s damage by 10 and causes bleed damage, causing a drop in overall health by 5 per turn after two turns until healed."
Note: Blows that draw blood are constituted as bladed attacks, piercing/slashing/cutting attacks and dismemberment, naturally. Blunt, brute force will not suffice.

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勢力 RANK & VILLAGE INFORMATION

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Land of Birth: Unknown
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WSE Clan: N/A
Ninja Rank: Chūnin
Health..............................................................................100
Chakra...........................................................................1,000
Speed...................................................................................-
Tracking..............................................................................-



Attributes
___________________

Mind
Body
Spirit
Agility
Dexterity
Vitality
-
-
-
-
-
-
Specialties
___________________
🖔 Single Handseal Specialist: ( )
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"You can perform techniques of the skill you chose to specialize in by performing a single ( 1 ) handseal. This can be applied to Advanced and Custom Elements that are composed of basic elemental affinities. "

Chakra Fortification: ( )
"The user can add an additional effective 10 Chakra to an element or skill they specialize in, though not at any increased cost or strain
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to the user. This simply allows their techniques to have 10 more chakra infused into them.
"

Apex Speedster:
"The user’s speed is high enough to cause afterimages that trail up to 3 meters behind him, making it difficult to pinpoint his exact location without sensory. This prevents Genjutsu from being casted on the user unless the opponent can track faster than the user is moving unless it is touch based or sound based."

𓅓 Personal Summoning Specialist:
"You can have one custom contracted animal with you at all times. Whether it be from Canon or Custom Contracts, you have the monopoly of that summon, and other users of the contract may not utilize it when facing you in battle, or in the NW until your defeat."

🞱 Apex Combat Specialist:
"The user’s extreme physique allows his body to naturally defend against physical attacks with better ease, notably those that critically injure him. Through training, the user is able to reduce 75% damage from a critical attack, meaning a critical attack will only deal 1.25x the damage instead of 2x. This only applies to physical damage."

֍ Sourceless Materializing Specialist: ( )
"You can materialize your element or skill you specialize in without needing a source. This applies towards various Elemental Jutsu where logical such as Water or Earth based substances and Fields that require a source to first be present and not created such as Advanced Ninjutsu ( Rain, Sound, Ink, etc )."






Elements & Skills
_________________________
Earth Release................................................................Ninjutsu
Lightning Release........................................................Genjutsu
Water Release...............................................................Taijutsu
Wind Release..............................................................Kenjutsu


Blood Contracts:





生命 BACKGROUND & ADDITIONAL INFO.
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"... As of today you and I are fellow members of Akatsuki. So be careful... of me."
Kisame grew up in Kirigakure during the time of the Bloody Mist. Under Yagura's rule, the children of the academy were forced to fight and kill one of their comrades in order to graduate. Kisame accomplished this task at the age of ten. After graduating, little is known of Kisame until he murdered his teacher, Fuguki, and took his place in the Seven Swordsman of the Mist as the wielder of Samehada. Whenever Yagura's reign came to an end and the Mist began to restructure, Kisame abandoned the Mist and the Swordsmen alike, becoming a rogue ninja whereupon he joined Akatsuki.

Kisame's life in the Bloody Mist disillusioned him to the world, which is what led him to joining Akatsuki. Kisame helped the Akatsuki in all their ambitions, and proved extremely potent in capturing Bijuu. Kisame was motivated to help in completing the Eye of the Moon plan because of his own disillusionment with the world he lived in. He never felt as though he had a place or knew who he truly was as he was often ordered to undertake gruesome missions such as killing his own comrades. As such, he came to the conclusion that his entire life has been a lie. His partner Itachi has noted that he was a rogue that was unable to find a place for himself.






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Weapons, Seals & Scientific Tools
__________________________________
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The weapon made famous by Hoshigaki Kisame, Samehada is a large sentient sword of comparable size to the Kubikiribōchō. It is described as "the most terrifying of all the Seven Swordsmen's blades" and even earned the title of "Greatsword', further adding to its fearsome reputation. Though mostly wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing sharp scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail within a short range radius. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Samehada is able to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Note: While incredibly strong and resilient, the sword is not indestructible and can be damaged, specially by high amounts of heat (S-Rank) directly applied to it.
Note: Dispite being a conscious, sentient being, the sword doesn't have complex enough senses to be put under genjutsu.
Note: Can only be used by Kisame, Fuguki, Killer Bee, Mangetsu Hozuki and Shizuma Hoshigake.



Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.



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Theme Song & Background Music:
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Battles:
Won: A lot
Lost: A few

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Red-Robin

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@Ańbu Juniør Here is the template you had requested and we discussed in discord. If there are any changes that you'd like made or if you aren't entirely satisfied with the outcome, please let me know and I'll be glad to talk over possibilities for revisions and to make sure it's to your liking. 🙏







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“ Ferocious and untamed, Umbra’s fury is second only
to his mastery of the blade. ”




🜉 精神 BASIC 🙪 INFORMATION 🜉

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🜺 Name: Yōo Kurogane
🜺Nicknames & Titles: Umbra
🜺 Gender: Male
🜺Age: 29
🜺 Clan: N/A
🜺 Alignment: Chaotic-Neutral
🜺 Appearance
___________________

Forged from flesh and circuitry that resulted in his skin blossoming into sword steel, and his organs interlinked with untold resilience, Umbra is a single-horned Warframe with numerous golden ornaments adorning his fully armored body. The only cloth on his body is a long scarf worn around his neck and a torso lining around his waist, both made from the billowing black cape he used to wear as Kurogane. As a cyborg, much of Umbra's body has been modified into technologically advanced tools that are housed within his body, allowing him to retain a sleek outer appearance as even his weapons are stored inside him. With the Warframe's helmet completely grafted over his face, nothing is known about Umbra's true physical appearance.


🜺 Personality
___________________

As a Frame of War that turned on his creator, Umbra is violent and aggressive, fueled by wrath brought about by the death of Princess Tomoyo at his own hands after being experimented on and turned into a cyborg against his will by the executor Ballas. With this being his first and only memory, Umbra has become a being that knows nothing but rage. Not the loud kind, but the quiet seething anger that bubbles beneath the surface, waiting to destroy all it touches. Despite his temperament Umbra is extremely observant and perceptive, being able to quickly discern the fighting capabilities of others.

🜺 Nindo
___________________
"Yellow Flash"
"Having the Yellow Flash Nindo means analyzing and strategizing are important to you. There is much to gain in planning your assault instead of rushing in senselessly. Having this Nindo means that after observing your opponent utilize their Core Skills ( HA/AE/KG/CC ) more than 4 times, the user becomes capable of beating these techniques with 10 less damage needed, having observed their weaknesses."
Note: This does not count as a debuff.



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🜉 勢力 RANK & VILLAGE 🙪 INFORMATION 🜉

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🜺 Land of Birth: Iron Peninsula, Suwa Region
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🜺 WSE Clan: N/A
🜺 Ninja Rank: Sage
Health..........................240
Chakra........................3,000
Speed............................16
Tracking.........................14



🜺 Attributes
___________________

Mind
Body
Spirit
Agility
Dexterity
Vitality
4
8(7+1)
2
8(7+1)
6
1(Chakra)
🜺 Specialties
___________________
Yang Specialist:
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"Designed for overpowering his targets of elimination in close-quarters combat, Umbra is a master of the physically empowering Yang energy. His mastery of this energy affords him enhanced vitality, bolstering his natural chakra reserves by 1,000, and his strengthened durability renders him immune to recoil damage from his own techniques."

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Kenjutsu Specialist:
"As a master of the sword arts, Umbra's sword strikes become capable of creating thin blades of chakra that extend up to mid-range, increasing the range of any of his non-Iaido or non-projectile Kenjutsu techniques."

Apex Tracker Specialist:
"With senses enhanced through his cybernetics, Umbra's heightened senses have increased by x2.5. This allows him to physically track faster movement."

🜸 The Human Principle:
"As a master of the Atavistic Flame, Umbra is able to passively activate the highest level of Will to Survive when his Health Points fall to 25% of their maximum."

Sellsword:
"An unholy unification of man and machine, Umbra's Kenjutsu is enhanced to the point that his strikes against Ninjutsu have added force, allowing him to pierce through solid objects with 20 less damage needed than normal, not counting as a debuff or buff. This does not include Ninkenjutsu or enhanced Kenjutsu via Ronin Kenjutsu, Samurai techniques, Dokkodo, or other none Raw Chakra-enhanced Kenjutsu."

🜛 Mechanic:
"Umbra is able to create a cybernetic dojutsu that's housed in his right eye."






🜺 Elements & Skills
_________________________

Taijutsu..........................................Kenjutsu
Dokkodo........................................Yang Energy
Atavistic Flame.........................Samurai Techniques
Kaito's taijutsu (Adv).................Coiling Dragon Arts
Way of the Divergent......................................

🜺 Blood Contracts: Rat Summoning (via Beacon)





🜉 生命 BACKGROUND & ADDITIONAL INFO. 🜉
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"...--We had created monsters we couldn't control. We drugged them, tortured them, eviscerated them... We brutalized their minds... but it did not work."

.............................................................................................................................112908940812.............................. ... . .............................. ... ........................................ERROR!
...........112908940812.............................. ... . .............ERROR!............. .. ............11.........112908940812..ERROR!................... ... . .......................................................................................................

...............................................................Overriding Administrator Controls...
.......................Accessing Overwritten Data...

Born in 787 to the rightful LorBorn in 787 to the rightful Lord of the Suwa region in the Iron Peninsula and a Priestess of the Crescent Moon Kingdom, Kurogane's life was troubled before it even began. His father, a prominent member of the Yakuza clan who originally hailed from the Koga region and was well known for his adept skills in weaponry, had been banished for falling in love with and siring a child with a Priestess of the kingdom. The two moved to a crescent-shaped island kingdom shortly after their son was born and settled down in the p ro vin ce of Ni ho n, which the Lord came to rule over and the Priestess protected with her unique barrier-making ability. Kurogane was energetic in his youth and strived to never disappoint his mother and wanted to be just like his father, whose adept weapon ry skills he ha d inh er it ed...
.............................................................................






.....ERROR!.....................................ERROR!..................................█̶̱̹͍̗̟̥̖̞̝̖̳̰͇͌͊̓̈́█̴̠͔̪̟͚͎̱̟̘̖͚͈̗͗̓̑̃̾̓̂͜͠█̸̧͐͋͆́̒█̵̪̻͇̓́█̶̢̣̩͉̯̫̙̝̯̪̮̾̔͛͑̏ͅ█̷̼̝͎͚̩̘̺̖͖̀͛̔̈͛͜͝......................█̸̺̩̆͗̑͌̆̃̍̎͂̎͒͋̕͘̚█̵̪̌̿̍̓̓█̶̦̏͝█̴̧͓͙̝͉͆̓̈́̑͋͛̓̐̎̕͘█̷̨̢̥͍̫͔̻̤͙͔͓̼̫͛̈́█̷͙͎̟̹̪̈́͌́̊█̴̧̼̯͍̪̦͖͍͚͓̀͑͌̈́͌̌̅̀̂̔͌͝͝█̶̛̲̬͕̔͛́̅͋█̵̱͇̇̍͑͋͗͐͝█̷̡̠̌̎̊̀̅͌̅̇͂̄͘͝͝͝█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ█̴̪͑̆̂͊̾̿͗̀█̷̢̨̥̦̜͚̩̫̬̭̳̮̥̊͛̇̈́̃͊́̈͐͝█̵̢͔̠̩̝͉͇͕̯̦̪̜̯̖̋̍̈́̈́̒̊̈́̏͒̎̇͒̒͠█̷̛̘͇͍̣̮̂̏͆̍̓̀̽̀́̋̍̆͘͝ ...........................................█̷͙͎̟̹̪̈́͌́̊█̴̧̼̯͍̪̦͖͍͚͓̀͑͌̈́͌̌̅̀̂̔͌͝͝█̶̛̲̬͕̔͛́̅͋█̵̱͇̇̍͑͋͗͐͝█̷̡̠̌̎̊̀̅͌̅̇͂̄͘͝͝͝█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ█̴̪͑̆̂͊̾̿͗̀█̷̢̨̥̦̜͚̩̫̬̭̳̮̥̊͛̇̈́̃͊́̈͐͝█̵̢͔̠̩̝͉͇͕̯̦̪̜̯̖̋̍̈́̈́̒̊̈́̏͒̎̇͒̒͠█̷̛̘͇͍̣̮̂̏͆̍̓̀̽̀́̋̍̆͘͝......................
.........................................................................Data File Corrupted...
.............................................................................................█̸̧͐͋͆́̒█̵̪̻͇̓́█̶̢̣̩͉̯̫̙̝̯̪̮̾̔͛͑̏ͅ█̷̼̝͎͚̩̘̺̖͖̀͛̔̈͛͜͝..........█̴̧̼̯͍̪̦͖͍͚͓̀͑͌̈́͌̌̅̀̂̔͌͝͝█̶̛̲̬͕̔͛́̅͋█̵̱͇̇̍͑͋͗͐͝█̷̡̠̌̎̊̀̅͌̅̇͂̄͘͝͝͝█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ█̶̢̣̩͉̯̫̙̝̯̪̮̾̔͛͑̏ͅ█̷̼̝͎͚̩̘̺̖͖̀͛̔̈͛͜͝........█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ........Purging System...
Umbra was originally a Samurai who was captured and punished by Ballas for attempting to interfere with his betrayal of the Iron Peninsula. He was extensively experimented on by the Helminth and turned into a sentient weapon - a Warframe. However, it was a "miracle" that required the "sacrifice" of Umbra's lover Princess Tomoyo, at his own hands, forced by Ballas through a unique Scientific Ninja Tool known as the Transference Bolt. This memory of uxoricide was permanently stored in Umbra to be replayed endlessly as punishment for spying on Ballas.

......................................................................................................................................................................................Connection Lost!
.........................................Checking System History...
Re-establishing Connection...

...........................................................
......................................
Connection Successful!
His hands were stained with blood. The blood of someone important to him. Someone close. It was the first and only memory Umbra possessed, and it played over and over again in his mind. He had no clue who she was, and all he felt was anger. Anger at himself. Anger at the man who created him. Though he has no memory of how long he was under the control of his creator, Umbra eventually broke free of the secretive Orokin institution and went rogue, fleeing deep into the Badlands of Earth where all traces of him vanished.





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🜺 Weapons, Seals & Scientific Tools
____________________________________________________
Samurai Heritage: As a samurai, Kurogane is capable of utilizing chakra by channeling it through his sword, which allows him to extend the reach of his blade and release crescents of slicing energy by swinging it. He is also able to use shape manipulation to sculpt his chakra blades into various rudimentary weapons, and can also use elemental techniques that require the use of a sword. Lastly, Kurogane's weapon is able to greatly enhance the power of his sword techniques due to a ritual that had been performed on them. He is also proficient with Iaidō, which, due to the extremely quick drawing and re-sheathing of his sword, makes ninjutsu nearly impossible to use by disrupting the handseals of his opponents. Due to his extensive training in the field, he has unlocked the ability to evade incoming techniques and simultaneously execute any Iaidō technique in his arsenal by fueling more chakra into his movements during the quick draw ritual.

(Ani) Brother (Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
*Note: Ani-infused weapons do not have to be summoned into battle, and can be carried into battle like a traditional Custom Weapon so long as the user's bio states they carry an Ani-Infused weapon.



(Iaidō: Zen no Idō) - Art of Quick Draw and Re-sheathing the Sword: Moving Zen (Passive)
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A (-10 for each iaijutsu performed)
Damage: N/A
Description: Over the years, Samurai had often practiced Iaidō based on the understanding that it is an almost ritualistic form of combat, born from practices that strive to impart the morals of a classical warrior such as building a spiritually harmonious being possessed of high intellect, sensitivity, and resolute will. While this is correct, the root teachings of the art were lost over time; in truth, the purpose of Iai is founded on the principle of being in the psychological state of the present and responding to an attack before striking with speed. Thus, Zen no Idō reintroduces this concept into modern day Iaidoka. This is a skill that is taught to masters of the art who have completed all forms of Iai training and who have maximized their reflexes in regards to drawing and re-sheathing the sword. In essence, after training to increase their proficiency in applying rapid and sudden movements while performing iaijutsu, it allows the Iaidoka to inherently evade incoming techniques within reason while simultaneously executing any Iaidō techniques they use. By fueling more chakra into their movements during the ritual of Iaidō, they can move in any direction at a slightly increased speed (x2, equal to that of Leg Weight speed) prior to or during the use of Iaidō. The limitations are that they may only use this speed to travel in any direction within five meters of their original position, and once the Iaidō technique is complete or stopped, Zen no Idō immediately ceases.
Restrictions:
Note: Must be posted in the samurai's biography.
Note: No other techniques besides those revolving around Iai can be used while Zen no Idō is active.
Note: This is a passive trait that automatically activates prior to or during the execution of any Iaidō based technique; reserved only for those who hold true mastery over the art (must state Iaidō as a specialization in one's biography), once learned, Zen no Idō comes naturally and without thought, in a manner akin to the Shinobi's Water Walking skill.



(Mugen Ittōryū) Infinite One-Sword Style
Rank: S
Type: Supplementary
Range: Short-Long
Chakra: N/A (40)
Damage: N/A
Description: The user will throw into the air a large container of katana that are wrapped in some sort of cloth or wire in order to bind them for easy travel – while in the air, a seemingly endless number of katana will slide from their casing and scatter all across the battlefield to supply the user with swords to fight with no matter where they are; conversely, the swords can be summoned from scrolls in the same manner as Tenten’s weapons. This technique was created with the belief that a swordsman didn’t need a perfect sword, but rather, the ability to wield any sword with great skill. Each sword has a mechanism built into their hilt that allows only those who know how to use this technique to wield the swords. If someone with no knowledge of how to use this technique attempts to wield one of these blades, needles will extended from the hilt, much like how Samehada does. Due to this, the Infinite One-Sword Style not only assists the swordsman and his allies in battle, but also puts an extreme amount of psychological pressure on the opponent, due to the sheer number of blades.
*Can only be used once per battle.
*If the swords are carried into battle with a case, the chakra cost for this technique is zero however the user is limited to only 10 swords. If the scroll summoning variant is used, the chakra cost applies as normal.
*Only users of this technique may wield the swords.



Weaponry: Ginryū: "Silver Dragons". Originally crafted by a master swordsmith for his father’s use, this pair of Katana and Wakizashi is stored in Umbra's body. The two feet long gleaming silver blades are coated with an incredibly thin layer of the Mythril, forged from pure Hangurian ore, and are housed in specially designed hilts that are crimson in color and bound in gold cloth. The end cap of both weapons holds a docking contraption that locks them together, which turns them into a double-edged spear. Umbra's body also stores a number of regular Katana and wakizashi.
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.




(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber (Reference)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description:[ "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.

*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it too heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.



Dokkōdō: Also known as The Alone Way, this is an ability that combines Umbra's Kenjutsu with Senjutsu, allowing him to blend natural energy into his sword strikes in order to combat his opponents and their techniques. that can cause petrification in his targets. These strikes are capable of petrifying opponents on contact with enough exposure, and can even shatter their techniques. Umbra's mastery of this ability gives him the capability of combating Yin and Yang techniques with the same proficiency as a Perfect Sage Mode master. As a Samura, he is able to use certain Dokkodo techniques without entering the mode.

Scientific Ninja Tools: Kurogane's body houses a large assortment of Scientific Ninja Tools ranging from large modifications such as the Reflux Type Pressure Enhanced Muscles in his arms to smaller ones such as the Cybernetic Dojutsu that took the place of his left eye.

(Bīkon) Beacon
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: As the Kote has gained notoriety among Shinobi, Samurai too have looked at the technology as a way to expand their arsenal. The Beacon is an altered Kote, capable not of using Ninjutsu, but of performing Summoning in place of the user, intended for use by Samurai. A beacon has a disk inside it upon which a summoning contract is inscribed, much like how one would sign a traditional contract. Unlike Kote, to use the Beacon does require chakra - an equal amount as would be required to normally perform a Summoning, but unlike traditional summons, the Beacon acts as its namesake, allowing Summons to pull themselves to the wielder's location.
*Note: Allows Summoning to be performed by Samurai.
*Note: Chakra Cost and Damage are dependent on the Summoning being used.
*Note: Use of the Beacon itself is passive, but the Summoning still consumes a moveslot.
*Note: The Beacon can only be attuned to one Contract at a time.



( Iyashi Fomu ) - Healing Foam
Type: Tool
Rank: B
Range: Short
Chakra: N/A
Damage: N/A
Description: Only usable by cyborgs, this special attachment to their body allows them to utilize a special foam that enhances an injured person's natural healing capabilities when sprayed on, rapidly healing the wounds. Slightly weaker than Mystic Palm, this foam allows the user to regenerate up to 40 damage health per turn. The user is able to use this foam up to 10 times at Jounin rank and decreasing 3 times every rank you go down.
Note: This can only be used on any person once.
Note: Lasts up to 3 turns.



(Chakra Saifon) Chakra Siphon
Type: Tool
Rank: A
Range: N/A
Chakra Cost: N/A (-20 per turn)
Damage points: N/A
Description: A basic automated siphon tool attached to the users back and designed to passively absorb and store the users chakra. This Nin-tech is able to sense foreign chakra and then pump all the stored chakra back into the user creating a shock that spikes and restarts the users chakra flow. This allows the user to break out of Genjutsu using the chakra surge method, being able to release any genjutsu, excluding Yin and MS level Genjutsu, so long as the surge of chakra released into the user is higher then the chakra used for the Genjutsu. This Nin-Tech is able to store up to 100 chakra into it, taking up to five turns before it reaches capacity. If the user has Senjutsu, the siphon can still absorb the senjutsu like chakra and release the Senjutsu back into the user, following the foreign chakra/energies release method of Genjutsu, instead of the chakra surge method. This allows the user to break any genjutsu, including Yin release genjutsu however it cannot break Mangekyou Sharingan Genjutsu. This Chakra Siphon begins absorbing and storing the users chakra at the beginning of battle and stops absorbing once it reaches capacity and/or when the chakra/senjutsu is released back into the user. Requiring a two turn cooldown period before it begins absorbing chakra/senjutsu again. While the siphoning of chakra is a passive ability, the release of chakra back into the user will still cost a move for that turn. Lastly, this Nin-tech cannot be used to enhance techniques in any way. The chakra/senjutsu released back into the user does not replenish their chakra or senjutsu reserves. Only working to release foreign chakras and genjutsu under one of the two presented methods.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent



( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.



(Kaihou Kasugai) Automated Clamps
Type: Tool
Rank: E
Range: N/A
Chakra Cost: N/A
Damage points: N/A
Description: A basic automated clamp designed to read the electrical input of muscles contracting allowing the user to simply flex in a specific way to release them. These clamps are integrated into Leg Weights to hold them in place. Allowing the user to simply flex their leg in a specific manor to passively release the weight giving them freedom of mobility. These clamps give no added bonus or benefit other then releasing the weights in a more versatile way, better suited for combat.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent



( Asashin Heiki ) - Assassin's Arsenal
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 (-30 to recharge)
Damage: 60
Description: The Assasin's Arsenal is a set of 3 guns: an assault rifle and a pair of semi-automatic pistols. These guns are capable of firing Jutsu Bullets. The user can release up to 5 bullets freeform per turn, dealing a collective 20 damage. The user is also able to release Fire Jutsu Bullets at A rank power once per turn, only usable every two turns. This can be done via single fire or three round bursts from his chakra rifle or by firing his pistols, creating bursts up to 3 meters large.
Note: The two pistols can fire 5 freeform bullets per turn to deal 20 damage. These bullets are made of raw chakra and are of similar width to fingers.
Note: These pistols are also able to release up to 2 Projectile/Streaming jutsu per turn and up to 5 in total before having to recharge chakra cartridges. During the recharge periods, the user must spend 30 chakra to recharge the clips in which neither of the guns can be used.



( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.



( Jinkō no Doujutsu ) - Artificial Eye Technique
Type: Tool
Rank: S
Range: Short - Long
Chakra: 40/ ( 50 for Lasers )
Damage: Equal to Jutsu Absorbed/90 for Lasers ( -10 to user when used )
Description: Jinko no Doujutsu are special created cybernetic chakra eyes. These artificial eyes can absorb and discharge jutsu, and are outfitted with a special beam emitter that causes cellular decay, halting regenerative abilities. However, the artificial eyes don't have an unlimited capacity and can be overwhelmed by a person of massive chakra supply. When absorbing techniques, the user can only absorb things within short range and, more specifically, near contact with him. Each eye has the capacity to absorb up to 100 chakra before needing to release it or risk breaking the eye. This can be used to absorb techniques, once per eye every 2 turns. The use of the laser beams can be done once every 3 turns as well, capable of moving at Jounin rank speeds and deals Forbidden ranked damage on contact, unable to be healed afterwards.
Note: The use of the user's Lasers can be done up to 4 times, once every 3 turns.
Note: Should more than 100 chakra be absorbed, the Artificial Eye will burst, causing 40 damage to the user while disabling usage of the other for 4 turns.
Note: Can only be used by custom Cyborgs and Delta. For custom Cyborgs, requires Mechanic Specialty.



( Kanryūshiki Zōatsu Kinniku ) - Reflux Type Pressure Enhanced Muscles (Arms)
Type: Tool
Rank: A
Range: N/A
Chakra: N/A (-20 to activate)
Damage: N/A
Description: With this Scientific Ninja Tool, the user becomes capable of enhancing his body by replacing the muscles themselves with artificial ones, allowing their use to become better, stronger and faster. The user can have these applied to either his leg muscles or arm/upper body muscles, allowing a different upgrade depending on choice. If the legs are chosen, the user can gain a base speed increase of 3 levels. If the arms are chosen, their passive boost to Taijutsu/Kenjutsu will increase by 10 damage. The user can activate the pressure triggers to increase their enhancements. This can be increased during battle, activating it via button to triple his speed in battle. Should the arms be chosen, the user can gain an increase of damage to +25 to his Taijutsu/Kenjutsu. The battle based activation allows the already enhanced muscles to work double time, though burning out as a result after 4 turns.
Note: After 4 turns of an active use, the user will have his speed decreased to his base speed. Should he have activated his strength increase, then he will also gain a weakness to Lightning jutsu, adding +20 damage to attacks landing at the time as well as from physical attacks.
Note: Cannot be combined with Speed based Specialties or Taijutsu damage increasing Specialties.
Note: Can only be used by Custom Cyborgs and Boro.

🜺 Visual References:
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🜺 Theme Song & Background Music:
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🜺 Battles:
Won: 0
Lost: 0

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Last edited:

Ańbu Juniør

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@Ańbu Juniør Here is the template you had requested and we discussed in discord. If there are any changes that you'd like made or if you aren't entirely satisfied with the outcome, please let me know and I'll be glad to talk over possibilities for revisions and to make sure it's to your liking. 🙏







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“ Ferocious and untamed, Umbra’s fury is second only
to his mastery of the blade. ”




🜉 精神 BASIC 🙪 INFORMATION 🜉

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🜺 Name: Yōo Kurogane
🜺Nicknames & Titles: Umbra
🜺 Gender: Male
🜺Age: 29
🜺 Clan: N/A
🜺 Alignment: Chaotic-Neutral
🜺 Appearance
___________________

Forged from flesh and circuitry that resulted in his skin blossoming into sword steel, and his organs interlinked with untold resilience, Umbra is a single-horned Warframe with numerous golden ornaments adorning his fully armored body. The only cloth on his body is a long scarf worn around his neck and a torso lining around his waist, both made from the billowing black cape he used to wear as Kurogane. As a cyborg, much of Umbra's body has been modified into technologically advanced tools that are housed within his body, allowing him to retain a sleek outer appearance as even his weapons are stored inside him. With the Warframe's helmet completely grafted over his face, nothing is known about Umbra's true physical appearance.


🜺 Personality
___________________

As a Frame of War that turned on his creator, Umbra is violent and aggressive, fueled by wrath brought about by the death of Princess Tomoyo at his own hands after being experimented on and turned into a cyborg against his will by the executor Ballas. With this being his first and only memory, Umbra has become a being that knows nothing but rage. Not the loud kind, but the quiet seething anger that bubbles beneath the surface, waiting to destroy all it touches. Despite his temperament Umbra is extremely observant and perceptive, being able to quickly discern the fighting capabilities of others.

🜺 Nindo
___________________
"Yellow Flash"
"Having the Yellow Flash Nindo means analyzing and strategizing are important to you. There is much to gain in planning your assault instead of rushing in senselessly. Having this Nindo means that after observing your opponent utilize their Core Skills ( HA/AE/KG/CC ) more than 4 times, the user becomes capable of beating these techniques with 10 less damage needed, having observed their weaknesses."
Note: This does not count as a debuff.



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🜉 勢力 RANK & VILLAGE 🙪 INFORMATION 🜉

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🜺 Land of Birth: Iron Peninsula, Suwa Region
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🜺 WSE Clan: N/A
🜺 Ninja Rank: Sage
Health..........................240
Chakra........................3,000
Speed............................16
Tracking.........................14



🜺 Attributes
___________________

Mind
Body
Spirit
Agility
Dexterity
Vitality
4
8(7+1)
2
8(7+1)
6
1(Chakra)
🜺 Specialties
___________________
Yang Specialist:
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"Designed for overpowering his targets of elimination in close-quarters combat, Umbra is a master of the physically empowering Yang energy. His mastery of this energy affords him enhanced vitality, bolstering his natural chakra reserves by 1,000, and his strengthened durability renders him immune to recoil damage from his own techniques."

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Kenjutsu Specialist:
"As a master of the sword arts, Umbra's sword strikes become capable of creating thin blades of chakra that extend up to mid-range, increasing the range of any of his non-Iaido or non-projectile Kenjutsu techniques."

Apex Tracker Specialist:
"With senses enhanced through his cybernetics, Umbra's heightened senses have increased by x2.5. This allows him to physically track faster movement."

🜸 The Human Principle:
"As a master of the Atavistic Flame, Umbra is able to passively activate the highest level of Will to Survive when his Health Points fall to 25% of their maximum."

Sellsword:
"An unholy unification of man and machine, Umbra's Kenjutsu is enhanced to the point that his strikes against Ninjutsu have added force, allowing him to pierce through solid objects with 20 less damage needed than normal, not counting as a debuff or buff. This does not include Ninkenjutsu or enhanced Kenjutsu via Ronin Kenjutsu, Samurai techniques, Dokkodo, or other none Raw Chakra-enhanced Kenjutsu."

🜛 Mechanic:
"Umbra is able to create a cybernetic dojutsu that's housed in his right eye."






🜺 Elements & Skills
_________________________

Taijutsu..........................................Kenjutsu
Dokkodo........................................Yang Energy
Atavistic Flame.........................Samurai Techniques
Kaito's taijutsu (Adv).................Coiling Dragon Arts
Way of the Divergent......................................

🜺 Blood Contracts: Rat Summoning (via Beacon)





🜉 生命 BACKGROUND & ADDITIONAL INFO. 🜉
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"...--We had created monsters we couldn't control. We drugged them, tortured them, eviscerated them... We brutalized their minds... but it did not work."

.............................................................................................................................112908940812.............................. ... . .............................. ... ........................................ERROR!
...........112908940812.............................. ... . .............ERROR!............. .. ............11.........112908940812..ERROR!................... ... . .......................................................................................................

...............................................................Overriding Administrator Controls...
.......................Accessing Overwritten Data...

Born in 787 to the rightful LorBorn in 787 to the rightful Lord of the Suwa region in the Iron Peninsula and a Priestess of the Crescent Moon Kingdom, Kurogane's life was troubled before it even began. His father, a prominent member of the Yakuza clan who originally hailed from the Koga region and was well known for his adept skills in weaponry, had been banished for falling in love with and siring a child with a Priestess of the kingdom. The two moved to a crescent-shaped island kingdom shortly after their son was born and settled down in the p ro vin ce of Ni ho n, which the Lord came to rule over and the Priestess protected with her unique barrier-making ability. Kurogane was energetic in his youth and strived to never disappoint his mother and wanted to be just like his father, whose adept weapon ry skills he ha d inh er it ed...
.............................................................................






.....ERROR!.....................................ERROR!..................................█̶̱̹͍̗̟̥̖̞̝̖̳̰͇͌͊̓̈́█̴̠͔̪̟͚͎̱̟̘̖͚͈̗͗̓̑̃̾̓̂͜͠█̸̧͐͋͆́̒█̵̪̻͇̓́█̶̢̣̩͉̯̫̙̝̯̪̮̾̔͛͑̏ͅ█̷̼̝͎͚̩̘̺̖͖̀͛̔̈͛͜͝......................█̸̺̩̆͗̑͌̆̃̍̎͂̎͒͋̕͘̚█̵̪̌̿̍̓̓█̶̦̏͝█̴̧͓͙̝͉͆̓̈́̑͋͛̓̐̎̕͘█̷̨̢̥͍̫͔̻̤͙͔͓̼̫͛̈́█̷͙͎̟̹̪̈́͌́̊█̴̧̼̯͍̪̦͖͍͚͓̀͑͌̈́͌̌̅̀̂̔͌͝͝█̶̛̲̬͕̔͛́̅͋█̵̱͇̇̍͑͋͗͐͝█̷̡̠̌̎̊̀̅͌̅̇͂̄͘͝͝͝█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ█̴̪͑̆̂͊̾̿͗̀█̷̢̨̥̦̜͚̩̫̬̭̳̮̥̊͛̇̈́̃͊́̈͐͝█̵̢͔̠̩̝͉͇͕̯̦̪̜̯̖̋̍̈́̈́̒̊̈́̏͒̎̇͒̒͠█̷̛̘͇͍̣̮̂̏͆̍̓̀̽̀́̋̍̆͘͝ ...........................................█̷͙͎̟̹̪̈́͌́̊█̴̧̼̯͍̪̦͖͍͚͓̀͑͌̈́͌̌̅̀̂̔͌͝͝█̶̛̲̬͕̔͛́̅͋█̵̱͇̇̍͑͋͗͐͝█̷̡̠̌̎̊̀̅͌̅̇͂̄͘͝͝͝█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ█̴̪͑̆̂͊̾̿͗̀█̷̢̨̥̦̜͚̩̫̬̭̳̮̥̊͛̇̈́̃͊́̈͐͝█̵̢͔̠̩̝͉͇͕̯̦̪̜̯̖̋̍̈́̈́̒̊̈́̏͒̎̇͒̒͠█̷̛̘͇͍̣̮̂̏͆̍̓̀̽̀́̋̍̆͘͝......................
.........................................................................Data File Corrupted...
.............................................................................................█̸̧͐͋͆́̒█̵̪̻͇̓́█̶̢̣̩͉̯̫̙̝̯̪̮̾̔͛͑̏ͅ█̷̼̝͎͚̩̘̺̖͖̀͛̔̈͛͜͝..........█̴̧̼̯͍̪̦͖͍͚͓̀͑͌̈́͌̌̅̀̂̔͌͝͝█̶̛̲̬͕̔͛́̅͋█̵̱͇̇̍͑͋͗͐͝█̷̡̠̌̎̊̀̅͌̅̇͂̄͘͝͝͝█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ█̶̢̣̩͉̯̫̙̝̯̪̮̾̔͛͑̏ͅ█̷̼̝͎͚̩̘̺̖͖̀͛̔̈͛͜͝........█̴̳̺͓̣̣̪̖̈̽͑͐͂̔̋̀█̸̭̰̬̝̮̣͉̼̅͗̏́̾̍̒̏̈́͜ͅ........Purging System...
Umbra was originally a Samurai who was captured and punished by Ballas for attempting to interfere with his betrayal of the Iron Peninsula. He was extensively experimented on by the Helminth and turned into a sentient weapon - a Warframe. However, it was a "miracle" that required the "sacrifice" of Umbra's lover Princess Tomoyo, at his own hands, forced by Ballas through a unique Scientific Ninja Tool known as the Transference Bolt. This memory of uxoricide was permanently stored in Umbra to be replayed endlessly as punishment for spying on Ballas.

......................................................................................................................................................................................Connection Lost!
.........................................Checking System History...
Re-establishing Connection...

...........................................................
......................................
Connection Successful!
His hands were stained with blood. The blood of someone important to him. Someone close. It was the first and only memory Umbra possessed, and it played over and over again in his mind. He had no clue who she was, and all he felt was anger. Anger at himself. Anger at the man who created him. Though he has no memory of how long he was under the control of his creator, Umbra eventually broke free of the secretive Orokin institution and went rogue, fleeing deep into the Badlands of Earth where all traces of him vanished.





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🜺 Weapons, Seals & Scientific Tools
____________________________________________________
Samurai Heritage: As a samurai, Kurogane is capable of utilizing chakra by channeling it through his sword, which allows him to extend the reach of his blade and release crescents of slicing energy by swinging it. He is also able to use shape manipulation to sculpt his chakra blades into various rudimentary weapons, and can also use elemental techniques that require the use of a sword. Lastly, Kurogane's weapon is able to greatly enhance the power of his sword techniques due to a ritual that had been performed on them. He is also proficient with Iaidō, which, due to the extremely quick drawing and re-sheathing of his sword, makes ninjutsu nearly impossible to use by disrupting the handseals of his opponents. Due to his extensive training in the field, he has unlocked the ability to evade incoming techniques and simultaneously execute any Iaidō technique in his arsenal by fueling more chakra into his movements during the quick draw ritual.

(Ani) Brother (Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
*Note: Ani-infused weapons do not have to be summoned into battle, and can be carried into battle like a traditional Custom Weapon so long as the user's bio states they carry an Ani-Infused weapon.



(Iaidō: Zen no Idō) - Art of Quick Draw and Re-sheathing the Sword: Moving Zen (Passive)
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A (-10 for each iaijutsu performed)
Damage: N/A
Description: Over the years, Samurai had often practiced Iaidō based on the understanding that it is an almost ritualistic form of combat, born from practices that strive to impart the morals of a classical warrior such as building a spiritually harmonious being possessed of high intellect, sensitivity, and resolute will. While this is correct, the root teachings of the art were lost over time; in truth, the purpose of Iai is founded on the principle of being in the psychological state of the present and responding to an attack before striking with speed. Thus, Zen no Idō reintroduces this concept into modern day Iaidoka. This is a skill that is taught to masters of the art who have completed all forms of Iai training and who have maximized their reflexes in regards to drawing and re-sheathing the sword. In essence, after training to increase their proficiency in applying rapid and sudden movements while performing iaijutsu, it allows the Iaidoka to inherently evade incoming techniques within reason while simultaneously executing any Iaidō techniques they use. By fueling more chakra into their movements during the ritual of Iaidō, they can move in any direction at a slightly increased speed (x2, equal to that of Leg Weight speed) prior to or during the use of Iaidō. The limitations are that they may only use this speed to travel in any direction within five meters of their original position, and once the Iaidō technique is complete or stopped, Zen no Idō immediately ceases.
Restrictions:
Note: Must be posted in the samurai's biography.
Note: No other techniques besides those revolving around Iai can be used while Zen no Idō is active.
Note: This is a passive trait that automatically activates prior to or during the execution of any Iaidō based technique; reserved only for those who hold true mastery over the art (must state Iaidō as a specialization in one's biography), once learned, Zen no Idō comes naturally and without thought, in a manner akin to the Shinobi's Water Walking skill.



(Mugen Ittōryū) Infinite One-Sword Style
Rank: S
Type: Supplementary
Range: Short-Long
Chakra: N/A (40)
Damage: N/A
Description: The user will throw into the air a large container of katana that are wrapped in some sort of cloth or wire in order to bind them for easy travel – while in the air, a seemingly endless number of katana will slide from their casing and scatter all across the battlefield to supply the user with swords to fight with no matter where they are; conversely, the swords can be summoned from scrolls in the same manner as Tenten’s weapons. This technique was created with the belief that a swordsman didn’t need a perfect sword, but rather, the ability to wield any sword with great skill. Each sword has a mechanism built into their hilt that allows only those who know how to use this technique to wield the swords. If someone with no knowledge of how to use this technique attempts to wield one of these blades, needles will extended from the hilt, much like how Samehada does. Due to this, the Infinite One-Sword Style not only assists the swordsman and his allies in battle, but also puts an extreme amount of psychological pressure on the opponent, due to the sheer number of blades.
*Can only be used once per battle.
*If the swords are carried into battle with a case, the chakra cost for this technique is zero however the user is limited to only 10 swords. If the scroll summoning variant is used, the chakra cost applies as normal.
*Only users of this technique may wield the swords.



Weaponry: Ginryū: "Silver Dragons". Originally crafted by a master swordsmith for his father’s use, this pair of Katana and Wakizashi is stored in Umbra's body. The two feet long gleaming silver blades are coated with an incredibly thin layer of the Mythril, forged from pure Hangurian ore, and are housed in specially designed hilts that are crimson in color and bound in gold cloth. The end cap of both weapons holds a docking contraption that locks them together, which turns them into a double-edged spear. Umbra's body also stores a number of regular Katana and wakizashi.
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.




(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber (Reference)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description:[ "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.

*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it too heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.



Dokkōdō: Also known as The Alone Way, this is an ability that combines Umbra's Kenjutsu with Senjutsu, allowing him to blend natural energy into his sword strikes in order to combat his opponents and their techniques. that can cause petrification in his targets. These strikes are capable of petrifying opponents on contact with enough exposure, and can even shatter their techniques. Umbra's mastery of this ability gives him the capability of combating Yin and Yang techniques with the same proficiency as a Perfect Sage Mode master. As a Samura, he is able to use certain Dokkodo techniques without entering the mode.

Scientific Ninja Tools: Kurogane's body houses a large assortment of Scientific Ninja Tools ranging from large modifications such as the Reflux Type Pressure Enhanced Muscles in his arms to smaller ones such as the Cybernetic Dojutsu that took the place of his left eye.

(Bīkon) Beacon
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: As the Kote has gained notoriety among Shinobi, Samurai too have looked at the technology as a way to expand their arsenal. The Beacon is an altered Kote, capable not of using Ninjutsu, but of performing Summoning in place of the user, intended for use by Samurai. A beacon has a disk inside it upon which a summoning contract is inscribed, much like how one would sign a traditional contract. Unlike Kote, to use the Beacon does require chakra - an equal amount as would be required to normally perform a Summoning, but unlike traditional summons, the Beacon acts as its namesake, allowing Summons to pull themselves to the wielder's location.
*Note: Allows Summoning to be performed by Samurai.
*Note: Chakra Cost and Damage are dependent on the Summoning being used.
*Note: Use of the Beacon itself is passive, but the Summoning still consumes a moveslot.
*Note: The Beacon can only be attuned to one Contract at a time.



( Iyashi Fomu ) - Healing Foam
Type: Tool
Rank: B
Range: Short
Chakra: N/A
Damage: N/A
Description: Only usable by cyborgs, this special attachment to their body allows them to utilize a special foam that enhances an injured person's natural healing capabilities when sprayed on, rapidly healing the wounds. Slightly weaker than Mystic Palm, this foam allows the user to regenerate up to 40 damage health per turn. The user is able to use this foam up to 10 times at Jounin rank and decreasing 3 times every rank you go down.
Note: This can only be used on any person once.
Note: Lasts up to 3 turns.



(Chakra Saifon) Chakra Siphon
Type: Tool
Rank: A
Range: N/A
Chakra Cost: N/A (-20 per turn)
Damage points: N/A
Description: A basic automated siphon tool attached to the users back and designed to passively absorb and store the users chakra. This Nin-tech is able to sense foreign chakra and then pump all the stored chakra back into the user creating a shock that spikes and restarts the users chakra flow. This allows the user to break out of Genjutsu using the chakra surge method, being able to release any genjutsu, excluding Yin and MS level Genjutsu, so long as the surge of chakra released into the user is higher then the chakra used for the Genjutsu. This Nin-Tech is able to store up to 100 chakra into it, taking up to five turns before it reaches capacity. If the user has Senjutsu, the siphon can still absorb the senjutsu like chakra and release the Senjutsu back into the user, following the foreign chakra/energies release method of Genjutsu, instead of the chakra surge method. This allows the user to break any genjutsu, including Yin release genjutsu however it cannot break Mangekyou Sharingan Genjutsu. This Chakra Siphon begins absorbing and storing the users chakra at the beginning of battle and stops absorbing once it reaches capacity and/or when the chakra/senjutsu is released back into the user. Requiring a two turn cooldown period before it begins absorbing chakra/senjutsu again. While the siphoning of chakra is a passive ability, the release of chakra back into the user will still cost a move for that turn. Lastly, this Nin-tech cannot be used to enhance techniques in any way. The chakra/senjutsu released back into the user does not replenish their chakra or senjutsu reserves. Only working to release foreign chakras and genjutsu under one of the two presented methods.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent



( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.



(Kaihou Kasugai) Automated Clamps
Type: Tool
Rank: E
Range: N/A
Chakra Cost: N/A
Damage points: N/A
Description: A basic automated clamp designed to read the electrical input of muscles contracting allowing the user to simply flex in a specific way to release them. These clamps are integrated into Leg Weights to hold them in place. Allowing the user to simply flex their leg in a specific manor to passively release the weight giving them freedom of mobility. These clamps give no added bonus or benefit other then releasing the weights in a more versatile way, better suited for combat.
Notes:
-Must be placed in the users biography
-Can only be taught by Serpent



( Asashin Heiki ) - Assassin's Arsenal
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 (-30 to recharge)
Damage: 60
Description: The Assasin's Arsenal is a set of 3 guns: an assault rifle and a pair of semi-automatic pistols. These guns are capable of firing Jutsu Bullets. The user can release up to 5 bullets freeform per turn, dealing a collective 20 damage. The user is also able to release Fire Jutsu Bullets at A rank power once per turn, only usable every two turns. This can be done via single fire or three round bursts from his chakra rifle or by firing his pistols, creating bursts up to 3 meters large.
Note: The two pistols can fire 5 freeform bullets per turn to deal 20 damage. These bullets are made of raw chakra and are of similar width to fingers.
Note: These pistols are also able to release up to 2 Projectile/Streaming jutsu per turn and up to 5 in total before having to recharge chakra cartridges. During the recharge periods, the user must spend 30 chakra to recharge the clips in which neither of the guns can be used.



( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.



( Jinkō no Doujutsu ) - Artificial Eye Technique
Type: Tool
Rank: S
Range: Short - Long
Chakra: 40/ ( 50 for Lasers )
Damage: Equal to Jutsu Absorbed/90 for Lasers ( -10 to user when used )
Description: Jinko no Doujutsu are special created cybernetic chakra eyes. These artificial eyes can absorb and discharge jutsu, and are outfitted with a special beam emitter that causes cellular decay, halting regenerative abilities. However, the artificial eyes don't have an unlimited capacity and can be overwhelmed by a person of massive chakra supply. When absorbing techniques, the user can only absorb things within short range and, more specifically, near contact with him. Each eye has the capacity to absorb up to 100 chakra before needing to release it or risk breaking the eye. This can be used to absorb techniques, once per eye every 2 turns. The use of the laser beams can be done once every 3 turns as well, capable of moving at Jounin rank speeds and deals Forbidden ranked damage on contact, unable to be healed afterwards.
Note: The use of the user's Lasers can be done up to 4 times, once every 3 turns.
Note: Should more than 100 chakra be absorbed, the Artificial Eye will burst, causing 40 damage to the user while disabling usage of the other for 4 turns.
Note: Can only be used by custom Cyborgs and Delta. For custom Cyborgs, requires Mechanic Specialty.



( Kanryūshiki Zōatsu Kinniku ) - Reflux Type Pressure Enhanced Muscles (Arms)
Type: Tool
Rank: A
Range: N/A
Chakra: N/A (-20 to activate)
Damage: N/A
Description: With this Scientific Ninja Tool, the user becomes capable of enhancing his body by replacing the muscles themselves with artificial ones, allowing their use to become better, stronger and faster. The user can have these applied to either his leg muscles or arm/upper body muscles, allowing a different upgrade depending on choice. If the legs are chosen, the user can gain a base speed increase of 3 levels. If the arms are chosen, their passive boost to Taijutsu/Kenjutsu will increase by 10 damage. The user can activate the pressure triggers to increase their enhancements. This can be increased during battle, activating it via button to triple his speed in battle. Should the arms be chosen, the user can gain an increase of damage to +25 to his Taijutsu/Kenjutsu. The battle based activation allows the already enhanced muscles to work double time, though burning out as a result after 4 turns.
Note: After 4 turns of an active use, the user will have his speed decreased to his base speed. Should he have activated his strength increase, then he will also gain a weakness to Lightning jutsu, adding +20 damage to attacks landing at the time as well as from physical attacks.
Note: Cannot be combined with Speed based Specialties or Taijutsu damage increasing Specialties.
Note: Can only be used by Custom Cyborgs and Boro.

🜺 Visual References:
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🜺 Theme Song & Background Music:
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🜺 Battles:
Won: 0
Lost: 0

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It's perfect. Purchasing for 1,000 Kumi!
 

Shīnju

Active member
Elite
Joined
Oct 17, 2012
Messages
9,731
Kin
257💸
Kumi
5,510💴
Trait Points
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@Shīnju Here is the template you had requested and we discussed, I apologize for how long it took to complete. If there are any changes that you'd like made or if you aren't entirely satisfied with the outcome, please let me know and I'll be glad to talk over possibilities for revisions and to make sure it's to your liking. 🙏







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" I think I will play with you a bit before killing you! "




精神 BASIC INFORMATION

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Name: Kisame Hoshigaki
Nicknames & Titles:
Gender: Male
Age: 20s
Clan: N/A
Alignment: Chaotic-Evil
Appearance
___________________

Kisame is a member of the Akatsuki, so he wears a black robe with red cloud markings all over it. He also wears a head band that symbolizes the Village Hidden in the Mist, with a scratch on it. But what's most notable about Kisame's appearance is his shark-like skin. Kisame's skin is pale blue with six black markings on his face and shoulders, that appear to be gills, and razor sharp teeth. He also wields a giant sword called Samehada which it can eat chakra.


Personality
___________________

Kisame loves to fight. He is quite sadistic and demonstrates no hesitation in mutilating his opponents, as seen when he suggested cutting off Naruto's legs to make him easier to carry and to prevent the latter from escaping on foot. Despite his aggressive nature, Kisame is very perceptive and keen mind in battle, able to deduce the basics behind an opponent's technique and react to any potential danger he is aware of. He also has a playful and morbid sense of humour and would often make light of serious situations while sporting a sadistic grin. He is also honest, loyal and humble to his comrades.


Nindo
___________________
"Bastard!"
"Having the Bastard! Nindo means you’ve thrown caution to the wind. Planning gets you little in return and fighting recklessly is your bread and butter; what better way to confuse the opponent than by relishing in battle so much, even your own blood spilling excites you? Blows to the opponent that draw blood causes a frenzy that increases the user’s damage by 10 and causes bleed damage, causing a drop in overall health by 5 per turn after two turns until healed."
Note: Blows that draw blood are constituted as bladed attacks, piercing/slashing/cutting attacks and dismemberment, naturally. Blunt, brute force will not suffice.

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勢力 RANK & VILLAGE INFORMATION

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Land of Birth: Unknown
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WSE Clan: N/A
Ninja Rank: Chūnin
Health..............................................................................100
Chakra...........................................................................1,000
Speed...................................................................................-
Tracking..............................................................................-



Attributes
___________________

Mind
Body
Spirit
Agility
Dexterity
Vitality
-
-
-
-
-
-
Specialties
___________________
🖔 Single Handseal Specialist: ( )
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"You can perform techniques of the skill you chose to specialize in by performing a single ( 1 ) handseal. This can be applied to Advanced and Custom Elements that are composed of basic elemental affinities. "

Chakra Fortification: ( )
"The user can add an additional effective 10 Chakra to an element or skill they specialize in, though not at any increased cost or strain
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to the user. This simply allows their techniques to have 10 more chakra infused into them.
"

Apex Speedster:
"The user’s speed is high enough to cause afterimages that trail up to 3 meters behind him, making it difficult to pinpoint his exact location without sensory. This prevents Genjutsu from being casted on the user unless the opponent can track faster than the user is moving unless it is touch based or sound based."

𓅓 Personal Summoning Specialist:
"You can have one custom contracted animal with you at all times. Whether it be from Canon or Custom Contracts, you have the monopoly of that summon, and other users of the contract may not utilize it when facing you in battle, or in the NW until your defeat."

🞱 Apex Combat Specialist:
"The user’s extreme physique allows his body to naturally defend against physical attacks with better ease, notably those that critically injure him. Through training, the user is able to reduce 75% damage from a critical attack, meaning a critical attack will only deal 1.25x the damage instead of 2x. This only applies to physical damage."

֍ Sourceless Materializing Specialist: ( )
"You can materialize your element or skill you specialize in without needing a source. This applies towards various Elemental Jutsu where logical such as Water or Earth based substances and Fields that require a source to first be present and not created such as Advanced Ninjutsu ( Rain, Sound, Ink, etc )."






Elements & Skills
_________________________
Earth Release................................................................Ninjutsu
Lightning Release........................................................Genjutsu
Water Release...............................................................Taijutsu
Wind Release..............................................................Kenjutsu


Blood Contracts:





生命 BACKGROUND & ADDITIONAL INFO.
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"... As of today you and I are fellow members of Akatsuki. So be careful... of me."
Kisame grew up in Kirigakure during the time of the Bloody Mist. Under Yagura's rule, the children of the academy were forced to fight and kill one of their comrades in order to graduate. Kisame accomplished this task at the age of ten. After graduating, little is known of Kisame until he murdered his teacher, Fuguki, and took his place in the Seven Swordsman of the Mist as the wielder of Samehada. Whenever Yagura's reign came to an end and the Mist began to restructure, Kisame abandoned the Mist and the Swordsmen alike, becoming a rogue ninja whereupon he joined Akatsuki.

Kisame's life in the Bloody Mist disillusioned him to the world, which is what led him to joining Akatsuki. Kisame helped the Akatsuki in all their ambitions, and proved extremely potent in capturing Bijuu. Kisame was motivated to help in completing the Eye of the Moon plan because of his own disillusionment with the world he lived in. He never felt as though he had a place or knew who he truly was as he was often ordered to undertake gruesome missions such as killing his own comrades. As such, he came to the conclusion that his entire life has been a lie. His partner Itachi has noted that he was a rogue that was unable to find a place for himself.






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Weapons, Seals & Scientific Tools
__________________________________
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The weapon made famous by Hoshigaki Kisame, Samehada is a large sentient sword of comparable size to the Kubikiribōchō. It is described as "the most terrifying of all the Seven Swordsmen's blades" and even earned the title of "Greatsword', further adding to its fearsome reputation. Though mostly wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing sharp scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail within a short range radius. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Samehada is able to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Note: While incredibly strong and resilient, the sword is not indestructible and can be damaged, specially by high amounts of heat (S-Rank) directly applied to it.
Note: Dispite being a conscious, sentient being, the sword doesn't have complex enough senses to be put under genjutsu.
Note: Can only be used by Kisame, Fuguki, Killer Bee, Mangetsu Hozuki and Shizuma Hoshigake.




Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.




Visual References:
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Theme Song & Background Music:
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Battles:
Won: A lot
Lost: A few

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You really out did yourself on this one it’s beautiful no issues from me purchasing for 1k wish i could give more
 
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